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Chapter 405: Hamster who loves potato chips

In fact, at the beginning of the game, there was a big problem with the setting of the Dream Coin system.

Because Dream Coins are not very useful to most players, they have no use other than purchasing items in the auction house.

And most players actually don't have that many items that can be eliminated and thrown into the auction house, which has led to a phenomenon.

That is, the Dream Coins in the hands of players often accumulate to a very large amount, and what most players do is to go to the auction house to buy props that exceed their own level after the amount of Dream Coins they accumulate reaches a certain level.

This situation itself is not conducive to the development of the game, so this update mainly increases players’ demand for Dream Coins.

From now on, all players can spend Dreamland coins to upgrade after acquiring new skills, but at the same time, the proficiency of all skills extracted from the system in the future will be reduced to one-tenth of the original level.

Is this a bad thing?

In fact, it doesn't matter. If players can think calmly, they will find that the skills extracted from the system are only a few after all, and most players acquire skills from dreams.

But now the system can be said to provide a channel that allows players to quickly upgrade their skills, and all they need to spend is Dream Coins.

It is foreseeable that in the future, the number of high-level items in the hands of players will decrease and be replaced by higher skill proficiency. It will no longer be a dream for one person to be proficient in dozens of skills.

However, this red-level boss also explained in his post common sense that high-level players generally know.

That is the difference between skills learned by oneself and skills improved by the system. Generally speaking, skills improved through self-learning are actually more powerful than those improved by the system.

However, compared with spending a lot of time and cost to learn, just to achieve a higher proficiency than system upgrades, it is actually not worth the gain.

Moreover, who said that after the skill level reaches the full level, you can't study it slowly?

If you obtain a skill upgrade card, you can directly improve the quality of the skill. Isn't this much better than improving skill proficiency through self-study?

After talking about the reform of the skill system, the next thing to talk about is the analysis of the number of dreams, the entertainment section, pvp, card advancement, and the dream recall function.

I think these things should be connected together. The reduction in the number of dreams will greatly increase players' free time, giving them more time to spend in the entertainment section and live broadcast room.

And to encourage them to watch the content in the entertainment section...

Which player dares to say that he is not interested in other players' PVP?

Even if you don't want to play, it's still very interesting to watch others play. And with the number of dream matches reduced every month, I'm afraid many players will spend their time on PVP.

Anyway, you won’t die, and you can also improve your skill proficiency, so why not?

Moreover, pvp may allow more ordinary people to become dream callers. Even if they just give it a try, it can be considered a success from the perspective of game development.

As for the reform of the card advancement system, there is not much to say about this. Overall, it should be regarded as a kind of balance.

After all, everyone knows how outrageous the card system was before. Even a gray card can theoretically be upgraded to black as long as it lasts long enough. Now each card can only be upgraded once and requires

After double review by system players, it has become much stricter.

Although I feel very sorry, there is nothing we can do about it. The game system is not something we can change. We can only choose to accept it.

Speaking of which, there are so many places to spend Dream Coins, and the artificial dreams that need to be made to upgrade cards also cost Dream Coins, so at this time, some smart friends should ask.

Hey, since there are so many places where Dream Coins need to be used, won’t my Dream Coins be used up quickly?

The player who asked this question looks young at first glance.

I have said before that the entertainment sector has undergone large-scale reforms, and Dreamland is a game played by people all over the world. In other words, many players who are confident in their skills can actually become an entertainment sector player.

Anchors or up hosts fill their wallets through entertainment income.

And even players who are not very confident in their own skills can choose to use another function of the system.

The dream retrieval function allows you to return to the dream world you have experienced before by consuming dream coins.

I think the smart guys already know what they want to do.

That's right, just go back to the previous world to collect materials and put them up for auction on the auction house!

Players' demand for various materials is huge, and with countless players around the world taking care of it, no matter how huge the market is, they will never be left empty-handed.

There is no task to go back to the dream world. In a month, as long as you think about it, you will definitely be able to obtain a lot of materials.

In addition, every dream world is different, and the materials produced are also all kinds of strange. Believe me, no one will buy your materials.

It is true that players who previously launched the game, including me, have received the bonus of launching the game. I also understand why everyone is so angry about this version update.

But whether the game is updated or not has nothing to do with us. No matter how loud the noise is, it will not affect the operation of Dreamland Game.

Do you think you can choose not to play this game?

No, yes, you have no right to choose. Since we can't change the environment of the game, we can only adapt ourselves.

Finally, I would like to encourage you all and look forward to the new activities of Yishou Game.

I am [The Hamster Who Loves Potato Chips], a dream caller who is addicted to food. See you next time~

"..."

"Are you addicted to food?"

Lu Qing looked at the time and found that there were less than ten minutes left before being forced to log out.

She took a look at the comment area and found that there were basically all kinds of monsters and monsters in the comment area, but the only ones that could get hot comments were those players who supported [The Hamster Who Loves Potato Chips] and calmly analyzed the version.

Let’s look at it in chronological order, good guys......

[It doesn’t hurt to stand and talk. You have become a red-level dream caller. What about us? This version update is not reasonable at all!]

[What Hamster said is great, I feel like I immediately understand what to do in the future.]

[Hamster, I love you, hey hey... Hey hey hey... Hamster hey hey hey...]

[The person upstairs is even more of a mailboxer.]

【Idiot.】

[Poster, I feel like I have seen this post of yours somewhere. I don’t know where you copied it from, but as a red-level boss, I don’t think you should do this kind of thing, but I

I still want to look for it, I hope you can pin it to me, I will look for the post and come back soon.】

"..."

Silently turning off the comments, Lu Qing came to the notice board and threw the materials she collected from the dark forest into the hut.

[Items that can currently be sacrificed are: Whispering Tree Heart, Mimic Bacteria, Headsplitter's Heart, Black Miasma, White Flesh Core*8, Blue Flesh Core*4]

[Sacrifice white flesh core*8, hut experience value 300]

[Sacrifice white flesh core*4, hut experience value 800]

[Sacrifice to Black Miasma, hut experience value 800]

[Sacrifice the heart of the head-splitter, hut experience value 1200]

[Sacrifice the mimic bacteria, hut experience value 600]

[Sacrifice the whispering tree heart, hut experience value 1700]


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