The next day, the sun had not yet completely enveloped the seaside city standing on the hills, and the common fog was still filled among the urban buildings of Palermo.
After a tiring night, Woody stepped on the spot and left the wine estate. At this moment, quietly lying in his dimensional ring was the money bag he had just taken from Cromwell.
What he is going to now is the blacksmith shop located in a market in the trade area that he and Weilandu went to last night.
Breaking through the fog, a black carriage with two swords representing the emblem of the Edith family was driving along the quiet long street, as if it was guiding the way forward with the golden warm sun that diffused from the east behind it.
Until the tinkling sound in the distance gradually became clearer, and after the carriage stopped, Woody came to a smelting market located in a mountainous area to the west of the last residential area halfway up the mountain.
The style here is mostly rough and simple, and the houses seem to be made of the same stone as the dock area for fire protection.
And the most eye-catching thing is the thick red fireplace in every house that is never extinguished day and night.
Before getting out of the carriage, Woody just opened the door and felt a heat wave coming.
He didn't react much, but took the drawings he had drawn and told the coachman to park the car. Then he determined the direction and walked towards a blacksmith shop called "Wagner's Hammer and Iron".
In fact, he and Weilandu looked for many stores last night, but the only one that made Woody satisfied was this blacksmith shop located in the corner of the market.
The owner of the blacksmith shop, Wagner's father, Wagner Sr., used to be a blacksmith who specialized in making weapons for the military, but the threat of the wilderness gradually dissipated.
Palermo's military weapons, as well as weapons used by the nobility, gradually purchased swords produced by St. Lawrence, the capital of Bavialo.
The swords of St. Lawrence were not only full of elven artistry in the blade and hilt, but also had a unique aesthetic of slenderness and dexterity. They soon replaced Palermo's native dark and simple standard military weapons.
Therefore, most of the few orders for weapons received by Palermo's blacksmith shop came from adventurers traveling from north to south.
Soon, the signboard "Wagner's Hammer and Iron" became clearer and clearer amidst the clanging sounds of iron being struck in the many blacksmith shops on the street.
When Woody came to the door, he saw a middle-aged man holding a hammer and observing a piece of iron, seemingly looking for a better angle.
This is the owner of the blacksmith shop, Wagner.
He inherited the physique and appearance of his father who once forged weapons for the military, exuding an innate temperament of a blacksmith.
With dark skin, a strong body, and a square and resolute face, he was bare-chested like all the blacksmiths on this street, with a sweat towel randomly wrapped around his head. The light of the fire in the house was reflected in his steady and capable eyes.
.
After seeing Woody come in, Wagner put down the heavy hammer in his hand and said hello to Woody.
"Good morning, Mr. Aleister."
"Good morning, Master Wagner."
Woody responded politely and handed the drawing of the curved sword into Wagner's hands.
"This is the special weapon I told you yesterday. I hope you can make three of the same weight."
Although the heavier the weight of the curved sword, the higher the damage, but as a demon hunter of the Shadow Snake School, he is still self-aware of his early stage.
Therefore, the curved sword he made is not too heavy, only slightly heavier than the steel long sword Woody currently uses. Its arc and length are also quite satisfactory, and it is not so exaggerated that it needs to be carried to swing it.
After all, he fights with two weapons. The most famous feature of dual weapons is that the attack speed is faster than one-handed weapons. The player's strength and the weight of the weapons play a decisive role.
Currently, his strength attribute is only 16 points. If he wants to quickly wield a curved sword without strength penalty, he has to wait until his strength attribute points reach 20 points before he can consider it.
Due to time constraints last night, Woody did not communicate much with Wagner at the blacksmith shop. He only told him that he would come to the door with the weapon blueprints the next day.
"Well... it's a very special weapon, but the drawings Mr. Aleister brought are very detailed and can be made, but I need a certain amount of time. For three weapons, it will take at least a week."
Wagner placed the curved sword blueprint on the forging table, rubbed the thick stubble on his chin, and gave Woody the answer he wanted to hear.
Due to Woody's status as a noble, Wagner can easily put this order into the risk-free category. The status of a noble is more reliable than that of an adventurer. At least he does not have to worry about the trouble of being approached by the city guards for selling weapons.
.
"Well, trouble, the key point of making this weapon is that the weight groove in the front half is slightly lighter than the back half of the blade..."
…
Woody told the blacksmith in front of him some of the techniques for making curved swords. After the commotion outside the door gradually expanded and the sunlight gradually dissipated the fog that filled the city, he roughly explained to the blacksmith his various requirements for the curved swords.
After Woody paid the deposit and confirmed the delivery time, he walked out of the blacksmith shop and rode a carriage to the next location.
The Adventurers Guild in the Docklands.
It's not that he doesn't want to look for a business trip to leave Palermo first, but after last night's all-night party, there are only scattered people in the commercial market, and there are not many people who get up early. In order to save time, he can only choose to go there first.
Go to the Adventurer's Guild, collect materials, and issue a request.
It might be a good choice to wait until the time is almost up before looking for the caravan heading to Kovar Forest.
There are already some people in the Adventurer's Guild in the early morning, most of them are mercenaries who are ready to go. Judging from the concentration on their faces, they are obviously carefully selecting suitable commissions.
Each commission can bring them enough gold coins to live a prosperous life for several months, but it also means that behind the gold coins lies a danger that can send a team into the River Styx.
Woody has seen too many situations where he overestimates his capabilities and only sees the benefits, but not the risks that come with them.
They complained that the income from low-level commissions was too low, and that it was extremely troublesome to clean up the kobold lair. They had to hunch over and be careful of the various landslides and traps created by the kobolds.
But when he actually encountered monsters that were beyond his level and difficult to deal with, he realized how cute those kobolds who only barked but were always afraid of you were.
In Palermo's adventure guild, many commissions are issued jointly with nearby city-states.
The most common mission is that a group of migrating monsters have appeared in a village outside the city, usually kobolds, jackals, goblins and other creatures.
For more difficult tasks, a few ogres, bugbears, shark lizards, and ferocious animals will occasionally appear.
But the probability of the former is higher. They are like weeds in the wilderness. You never know when another nest will pop up.
For example, Woody saw a commission message posted in the union hall regarding an incident he was familiar with not long ago.
——"The increasingly cold tide brought the sahuagin, the worst and most corrupt bandits in the shallow sea, to Palermo. They attacked the city at night and robbed our compatriots. In order to avoid greater casualties, the Palermo City Hall is now in
This call is to gather brave people to conduct night patrols in the dock area of Palermo to prevent the sahuagin from invading again in the next rainy season. The Palermo City Hall is willing to pay 50 gold coins a month to hire you.
, during this period, additional rewards will be calculated for killing sahuagin."
——"It is recommended that the adventurer who accepts the mission has a level of: lower level and a difficulty level of: lower level."
——"Number of employees: 50 people."
In the Adventurer Guild, the levels of adventurers who receive commissions are generally divided into four categories, and commissions are also divided into four categories.
From the most novice "lower" challenge level (1-5), to the increasingly experienced "upper" challenge level (6-10), and then to the expert "master" challenge level (11-15)
, and finally there is the "legendary" challenge level (15+) to save the world.
At that time, whether it was the monster legion of ancient red dragons that rioted in the Star Swirl Mountains, the drow in the underground dark area, or the red comet that finally landed in the southern territory of Asenland, all the commissions from the Adventurer's Guild were marked with gold-plated
"legend".
The rewards for completing "legendary" commissions are extremely generous. After all, behind each commission, there is an intention that at least an adventure team with an average level of over 15 is required to complete it.
"The city hall is offering a price to hire adventurers. It seems that the city's defense force is a bit empty!"
Woody could see at a glance the core focus of the commission, which was that there was a loophole in the city's defense line, and adventurers needed to be called in to make up for it.
It can be said that Palermo has never summoned adventurers in these years, so how could it send out such a commission in these few days?
Soon, Woody knew the reason. In the afternoon, the ship carrying hundreds of Palermo city guards sailed back to the city pier, and also brought "Blood Skull", one of the four pirate kings of the Sea of Thousand Sails, to be wiped out.
The news, in addition to that, also brought a large number of captured hostages.
…
At the same time, in a simple hut in the slum that had been abandoned for several days, a mysterious man wearing a black robe to hide his figure returned here.
But the long burgundy hair that can't be completely hidden by the black robe that covers her appearance, the loose robe that can't hide her bulging figure, and the iconic half-empty sleeve on the left side are all known to anyone who is familiar with her.
Angelena, the "fist girl" of the ghetto is back.
Everything that happened in the past few days seemed like a lifetime ago to her.
From the despair caused by being in deep trouble, to the hope of seeing the light of day, and finally to the unwillingness to be powerless, and the despair of being unable to do anything, to finally the hope that breaks out of the ground.
The emotional ups and downs made this girl look a lot more haggard in the past few days, her face was pale, and her energy was a little depressed.
But the look on her face at this moment was smiling.
--"so good!"
Angelena recalled that she had just been hiding in the crowd and saw those three little figures being rescued by the Palermo City Guards.
"very nice."
However, at this time, her expression was gradually smiling and crying, because she recalled her crazy actions under the sea a few days ago, which meant that the previous few days were not a dream, and her stomach began to secrete non-stop, making her feel nauseous.
of acid.
Finally, the turbulent stomach gave Angelina a stronger and stronger desire to vomit, so that not long after she landed, she vomited out the culprit in her stomach again with a "wow" sound.
Along with the smelly mucus and acidic water, she spat out a piece of flesh and blood that could vaguely see bones.