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Chapter 1056 Pathfinder Team

Not only Haishide, but also Niu Asan and others were injured to varying degrees. It can be seen that the combined attack power of this dead tree is really not low.

Although I have now lost the right to use my inner strength, fortunately, I still carry a lot of elixirs that can heal injuries, and I gave some to everyone to take. In this way, I put down my heavy heart, and then

Answering the question raised by Lin Sifan: "I think we should have entered a certain formation. Those dead trees before died will regenerate indefinitely. This alone is very telling."

However, as soon as I finished speaking, Tusheng said: "Brother Nian, why don't you go explore the road first?"

After thinking for a while, I nodded: "Let George go with you so that you can take care of me when the time comes."

"Dear Sir, I think it would be better if Miss Shirley goes with it. After all, if the native is in danger, Miss Shirley can suppress the intruder from the air to a certain extent.

It won't mess up the situation." Although this guy's weird voice is annoying, what he said is not unreasonable.

"Shirley, are you okay?" I asked softly, casting my eyes on Shirley who was comforting her beloved horse.

"I can." Nodding, this fierce girl's eyes flashed with solemnity.

Immediately afterwards, there were the voices of Mason and Van Helsing: "General, let's go with you, so that we can take care of you when the time comes."

I did not reject the proposal of these two people, but before that, I need to carefully check the attributes of the three people to ensure that these three people will not make any mistakes in this operation. After all, I don’t have any mistakes now.

I can't use my inner strength to kill so many capable bodyguards. That's not the result I want to see.

[Heavy Armor Ranger·Shirley] Currently belongs to: Wang Xiaonian Affiliated unit: Night Elf Ranger Group Level: No level: No energy Blood: 2000000/2000000+10000000/10000000 Mana: 80000/80000+400000/400000 Attack power: 35000

——68000+175000——340000 Defense: 10000——22000+50000——110000 Agility: 1500+7500 Strength: 1200+6000 Intelligence: 700+3500 Critical hit: 6%+30% Critical hit: 35%+

175% Hit: 6000+30000 Dodge: 4000+20000 Talent 1: Obedience Talent Effect: I believe that the person who gives me life is my general, so I will obey my general absolutely, without betrayal. Because of obedience, therefore,

The maximum attack power of the armored rangers has increased by 10,000 points.

Talent Introduction: Absolute obedience is our responsibility.

Talent 2: Advanced Archery Talent Effect: When using bow weapons, the attack power increases by 30%, and the attack speed increases by 120%. Talent Introduction: Advanced Archery allows you to deal with enemies with ease.

Talent 3: Galloping Horses Talent effect: When riding on horseback, the movement speed increases by 40% Talent introduction: We are cavalry running in the blue sky, we galloping horses.

Skill 1: Sector scattering Skill level: SS level high level, cannot be upgraded Skill type: Group, penetrating attack Attack range: 45 meters Skill effect: Causes 550% basic damage to enemy groups within any 65-degree angle, and has a 15% chance

Causes a bleeding state, reducing blood by 1200 points every second for 3 seconds.

Cooling time: 12 seconds Skill consumption: None Skill introduction: Take out an armor-piercing arrow, pierce the sky, and kill enemies within range.

Skill 2: Trembling Skill Level: S-level top level, cannot be upgraded Skill Type: Auxiliary, group range: Using yourself as the point, within a radius of 2.5 meters Skill Effect: Exudes the supreme murderous aura that has been cultivated since the army, frightening the enemy, and treating yourself as

When the maximum attack power is greater than the attacked person, the skill will be 100% successful. Otherwise, the success rate will be reduced by 1 point for every 100 points of attack power. After the skill is successfully cast, the enemy within the range will be reduced by 2000 points of attack power and 3000 points of defense power.

Lasts for 5 seconds and can be stacked up to 10 times.

Cooling time: 30 seconds Skill consumption: None Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who were hit by it agreed that it was disgusting.

Skill 3: Musket Dance Skill level: SSS mid-level, non-upgradeable Skill type: Group, scattered attack Casting distance: 70 meters Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy skill

Consumption: None Cooling time: 5 seconds Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?

Skill 4: Black Flash Skill level: S-level low level, non-upgradeable Skill type: Single target, attack Attack distance: within 2.5 meters Skill effect: Causes 720% basic damage to a single enemy Skill consumption: 50 mana Cooldown time: 3 seconds

Skill introduction: Black light flashes, heads fall.

Skill 5: Dark Flash Skill level: C-level mid-level, non-upgradeable Skill type: Single target, attack Attack distance: 8.8 meters Skill effect: Causes 220% dark attribute damage to a single enemy Skill consumption: 30 mana Cooldown time: 1.2 seconds

Skill introduction: relatively low-end black magic and magic attack.

Skill 6: Dark Priest Skill level: A-level low level, non-upgradeable Skill type: Summoning Casting distance: 6 meters Skill effect: Summon a dark priest with 10% of its own attributes to assist in combat Skill consumption: 500 mana Cooldown time: 20 seconds

Summon existence time: 2 minutes Maximum number of summons: 3 Skill introduction: Summon a dark priest wearing a black robe to assist in the battle.

Equipment 1: Steel Shield (can be picked up and collected by the player) Equipment level: None Defense: 100 - 100 block Maximum damage value: 150000, broken after exceeding Equipment introduction: Effectively resist some damage.

Equipment 2: Moon Demon (can be picked up and collected by players) Equipment level: None Attack power: 100-100 Equipment introduction: A beautifully crafted long bow with strong flexibility.

Equipment 3: Black Glory (can be picked up and collected by players) Equipment level: None Attack power: 100-100 Equipment introduction: The main weapon used to attack.

Equipment 4: Exquisite short-handled matchlock gun*3 (can be picked up and collected by players) Equipment level: None Attack power: 100-100 Equipment introduction: Oh, my God, why does it appear here?!

Character introduction: Armored Ranger Shirley, the youngest daughter of Armored Ranger Hester, joined the Night Elf Rangers in order to inherit her father's legacy. She has excellent Rastav bloodline, and she will be able to perform well given time.

of combat effectiveness.

[Black Knight Fan Hexin] Currently belongs to: Wang Xiaonian Affiliated unit: Cangjiu Knights Level: No level: No energy Blood: 20000000/20000000 Mana: 1000000/1000000 Attack power: 320000-640000 Defense power: 120000-200000 Agility

:1200 Strength: 1400 Intelligence: 800 Critical hit: 6% Critical hit: 30% Hit: 4000 Dodge: 2000 Talent 1: Obedience talent effect: I believe that the person who gives me life is my general, therefore, I will treat myself

The generals obeyed absolutely and there was no betrayal. Because of their obedience, the maximum attack power of the black knights increased by 10,000 points.

Talent Introduction: Absolute obedience is our responsibility.

Talent 2: Advanced swordsmanship Talent effect: When using sword weapons, the attack power increases by 40%, and the attack speed increases by 70%. Talent introduction: Advanced swordsmanship allows you to deal with enemies with ease.

Talent 3: Galloping Horses Talent effect: When riding on horseback, the movement speed increases by 40% Talent introduction: We are cavalry running in the blue sky, we galloping horses.

Skill 1: Night Flowing Firefly Slash Skill level: SS level high level, cannot be upgraded Skill type: Group, close attack Attack range: 4.8 meters Skill effect: Causes 620% basic damage to enemy groups within the range, and has a 15% chance of causing burns

Status, blood loss is reduced by 700 points per second, lasting 5 seconds.

Cooling time: 26 seconds Skill consumption: None Skill introduction: Release sword energy like flowing fireflies from the sword to attack the enemy, but behind this gorgeous sword skill, there is endless murderous intention.

Skill 2: Trembling Skill Level: S-level top level, cannot be upgraded Skill Type: Auxiliary, group range: Using yourself as the point, within a radius of 2.5 meters Skill Effect: Exudes the supreme murderous aura that has been cultivated since the army, frightening the enemy, and treating yourself as

When the maximum attack power is greater than the attacked person, the skill will be 100% successful. Otherwise, the success rate will be reduced by 1 point for every 100 points of attack power. After the skill is successfully cast, the enemy within the range will be reduced by 2000 points of attack power and 3000 points of defense power.

Lasts for 5 seconds and can be stacked up to 10 times.

Cooling time: 30 seconds Skill consumption: None Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who were hit by it agreed that it was disgusting.

Skill 3: Musket Dance Skill level: SSS mid-level, non-upgradeable Skill type: Group, scattered attack Casting distance: 70 meters Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy skill

Consumption: None Cooling time: 5 seconds Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?

Skill 4: Black Flash Skill level: S-level low-level, non-upgradeable Skill type: Single target, attack Attack distance: within 2.5 meters Skill effect: Causes 720 basic damage to a single enemy Skill consumption: 50 mana Cooldown time: 3 seconds Skill

Introduction: The black light flashed and the head fell.

Skill 5: Dark Flash Skill level: C-level mid-level, non-upgradeable Skill type: Single target, attack Attack distance: 8.8 meters Skill effect: Causes 220% dark attribute damage to a single enemy Skill consumption: 30 mana Cooldown time: 1.2 seconds

Skill introduction: relatively low-end black magic and magic attack.

Skill 6: Dark Priest Skill level: A-level low level, non-upgradeable Skill type: Summoning Casting distance: 6 meters Skill effect: Summon a dark priest with 10% of its own attributes to assist in combat Skill consumption: 500 mana Cooldown time: 20 seconds

Summon existence time: 2 minutes Maximum number of summons: 3 Skill introduction: Summon a dark priest wearing a black robe to assist in the battle.

Equipment 1: Steel Shield (can be picked up and collected by the player) Equipment level: None Defense: 100 - 100 block Maximum damage value: 150000, broken after exceeding Equipment introduction: Effectively resist some damage.

Equipment 3: Black Glory (can be picked up and collected by players) Equipment level: None Attack power: 100-100 Equipment introduction: The main weapon used to attack.

Equipment 4: Exquisite short-handled matchlock gun*3 (can be picked up and collected by players) Equipment level: None Attack power: 100-100 Equipment introduction: Oh, my God, why does it appear here?!

Character introduction: Black Knight Van Helsing, a member of the Knights of the Eagle, and his beloved horse Old Baum.

[Heavy Armored Ranger Mason] Currently belongs to: Wang Xiaonian Affiliated unit: Night Elf Ranger Group Level: No level: No energy Blood: 2500000/2500000+12500000/12500000 Mana: 80000/80000+400000/400000 Attack power: 35000—

—68000+175000——340000 Defense: 10000——22000+50000——110000 Agility: 1500+7500 Strength: 1200+6000 Intelligence: 700+3500 Critical hit: 6%+30% Critical hit: 35%+175

% Hit: 6000+30000 Dodge: 4000+20000 Talent 1: Obedience Talent Effect: I believe that the person who gives me life is my general, so I will obey my general absolutely, without betrayal. Because of obedience, therefore, it is important to

The maximum attack power of the Rangers has increased by 10,000 points.

Talent Introduction: Absolute obedience is our responsibility.

Talent 2: Advanced Archery Talent Effect: When using bow weapons, the attack power increases by 30%, and the attack speed increases by 120%. Talent Introduction: Advanced Archery allows you to deal with enemies with ease.

Talent 3: Galloping Horses Talent effect: When riding on horseback, the movement speed increases by 40% Talent introduction: We are cavalry running in the blue sky, we galloping horses.

Skill 1: Sector scattering Skill level: SS level high level, cannot be upgraded Skill type: Group, penetrating attack Attack range: 45 meters Skill effect: Causes 550% basic damage to enemy groups within any 65-degree angle, and has a 15% chance

Causes a bleeding state, reducing blood by 1200 points every second for 3 seconds.

Cooling time: 12 seconds Skill consumption: None Skill introduction: Take out an armor-piercing arrow, pierce the sky, and kill enemies within range.

Skill 2: Trembling Skill Level: S-level top level, cannot be upgraded Skill Type: Auxiliary, group range: Using yourself as the point, within a radius of 2.5 meters Skill Effect: Exudes the supreme murderous aura that has been cultivated since the army, frightening the enemy, and treating yourself as

When the maximum attack power is greater than the attacked person, the skill will be 100% successful. Otherwise, the success rate will be reduced by 1 point for every 100 points of attack power. After the skill is successfully cast, the enemy within the range will be reduced by 2000 points of attack power and 3000 points of defense power.

Lasts for 5 seconds and can be stacked up to 10 times.

Cooling time: 30 seconds Skill consumption: None Skill introduction: A trick that reduces the enemy's combat effectiveness. Those who were hit by it agreed that it was disgusting.

Skill 3: Musket Dance Skill level: SSS mid-level, non-upgradeable Skill type: Group, scattered attack Casting distance: 70 meters Skill effect: 12 consecutive shots, each hit causes 180% basic damage to a single enemy skill

Consumption: None Cooling time: 5 seconds Skill introduction: Bullets are scattered in the enemy's camp like raindrops, penetrating the opponent's body and causing damage as big as the mouth of a bowl. Maybe not, who knows?

Skill 4: Black Flash Skill level: S-level low level, non-upgradeable Skill type: Single target, attack Attack distance: within 2.5 meters Skill effect: Causes 720% basic damage to a single enemy Skill consumption: 50 mana Cooldown time: 3 seconds

Skill introduction: Black light flashes, heads fall.

Skill 5: Dark Flash Skill level: C-level mid-level, non-upgradeable Skill type: Single target, attack Attack distance: 8.8 meters Skill effect: Causes 220% dark attribute damage to a single enemy Skill consumption: 30 mana Cooldown time: 1.2 seconds

Skill introduction: relatively low-end black magic and magic attack.

Skill 6: Dark Priest Skill level: A-level low level, non-upgradeable Skill type: Summoning Casting distance: 6 meters Skill effect: Summon a dark priest with 10% of its own attributes to assist in combat Skill consumption: 500 mana Cooldown time: 20 seconds

Summon existence time: 2 minutes Maximum number of summons: 3 Skill introduction: Summon a dark priest wearing a black robe to assist in the battle


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