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Chapter 1220: The Rat Hole and the Anti-Injury Stone

Obviously it doesn't feel good.

After that, under the guidance of the big mouse, I destroyed many traps. Compared with the hidden arrows before, these traps were not blessed with magic elements, so these traps were ineffective against my talent.

The last huge door is dark and 10 meters high, giving people a very heavy feeling.

Stopping, the big mouse said to me: "This is the Dark Temple. The Lord of the Dark Temple I mentioned before is behind this door. I have seen it with my reconnaissance skills before. After my extremely careful analysis,

Extrapolating, I can be sure that after I go in, I will only be defeated. However, you are different from me. You use equipment, have skills, and even talents. Therefore, with your strength, you should be able to completely destroy the dark palace.

Lord." As he spoke, the big mouse shrugged and added: "With my strength, I can't push this door. However, because of the need for reconnaissance, I dug a hole there before. If

If you don't want to waste your energy, you can come with me."

Nodding, I acquiesced to his proposal.

However, just after I saw the hole he dug, I regretted it, completely regretted it, and regretted it irreparably under any circumstances.

A mouse hole is a mouse hole. Even if it is a mouse hole dug by a big mouse, it is still a mouse hole: "This hole...um...can a Chihuahua get through???" Looking at this one, it is not even as big as my head.

At the entrance of the cave, I made a joke.

The big mouse shrugged: "Unfortunately, I am a mouse from California. This hole is already big enough for me. But, having said that, didn't you learn the transformation technique before? I remember you players in the human world

You can learn all the skills in all six realms. Considering the ratio of players in the human realm, although the skill books in the demon realm are expensive, they are not worth it, right?"

Indeed, the larger auction houses in the human world do have secret books of this kind of transformation technique, but besides the druids, who would go back to buy such expensive secret books?

Asking me, a pharmacist, to buy this kind of secret book is just a matter of time and space.

……………………………………………………………………………………………………………………

"Forget it." Shrugging, I focused my attention on the heavy black door again: "You go over first, I will figure it out myself. By the way, after I enter, will the Lord of the Dark Hall directly

Do it with me?" Before leaving, I had one last thought.

The big mouse shook his head: "No. The Lord of the Dark Palace is currently sleeping in a sarcophagus. As long as you stay within 10 meters of the sarcophagus, the Lord of the Dark Palace will not attack you. You can rest assured.

." After saying that, the guy lowered his head and quickly got into the mouse hole he had dug in advance.

With a sigh, I took a step forward and returned to the heavy door.

I reached up and touched it. It was ice-cold. It was so cold that it penetrated people's hearts.

I tried to push it, but unfortunately, this damn stone door didn't move at all. It can be seen that it was forcing me to use force to break it open.

Facts have proved that stone is stone after all. Although it is hard, it is not indestructible. After 10 minutes of hard work, I broke open a large hole that can accommodate one person in this stone door about 3 meters thick.

Afterwards, I discovered that this stone door was actually a trap.

In fact, this stone door is not a door, but a wall. What looks like a seam is actually used to blind the player's eyes.

Because the eyesight of normal players is completely useless in this damn place. Even if they can see something, it is extremely limited.

Therefore, if players want to determine where the correct exit is, they can only touch it. As long as they touch the crack of the door, they will subconsciously push or destroy it.

As a giant wall made of special materials, it not only has good hardness, but also has good anti-injury capabilities.

After my judgment, the anti-injury ability of this ghost wall has reached more than 20%.

Therefore, after knocking it, I put the ice armor away without hesitation, but even so, the ice armor still lost a lot of durability.

ice bone

Equipment level: Ancient level holy weapon

Equipment level: no level

Equipment status: Account bound, cannot be dropped

Equipment durability: 58374520/6000 (can be regenerated at super speed)

Equipment mode: gun shield mode/armor mode

Talent: Super·Regeneration Aura

Talent effect: Bless all creatures in the team with recovery talents. The higher the durability of abundant creatures and ice bones, the greater the blessing effect.

Talent consumption: none

Talent introduction: infinite regeneration.

Talent: Super·Bearing Aura

Talent effect: Slows down the traveling speed of all enemy units within a radius of 300 meters by 50%, and causes 100 points/s of health damage.

Talent consumption: none

Talent introduction: Biting ice.

Talent consumption: none

Talent introduction: Enhance the user's regeneration ability.

Fusion Talent: Balanced Bone Spirit

Talent effect: The equipment can maintain two states at the same time

Talent consumption: none

Talent introduction: Equipment has spiritual power and can change your fate against the will of heaven.

Ice Bone·Spear Shield

Attack power: 1200...1750

Demand power: 800

Attack power bonus: 1000%

Armor breaking bonus: 1000%

Critical hit bonus: 1000%

Critical hit bonus: 75%

Increase bloodsteal: 1000%

Increase armor penetration: 1000%

Increase critical hit: 1000%

Increased critical strike: 30%

Increase attack speed: 300%

Skill 1: Absolute Domination Spear

Skill level: unknown, cannot be upgraded

Skill type: Passive, auxiliary user

Skill effect: Permanently enhances the user's attack, blood-sucking, critical hit, critical hit, strength and other attributes by 50%

Skill consumption: none

Skill introduction: Unparalleled marksmanship talent.

Skill 2: Thorn·Bone

Skill level: unknown, cannot be upgraded

Skill type: normal attack, remote mode

Attack distance: 44 meters

Skill effect: Can shoot needle-like bones from four bone cannons to attack the enemy. The attack power is 100%. The bone cannon has no cooling time for a single shot, a cooling time of two shots is 0.5 seconds, and a three-shot salvo cooling time is 1 second.

Four shots are 2 seconds

Skill consumption: none

Skill introduction: It’s just another attack mode of the gun.

Skill 3: Ice Bone·Reverse

Skill level: unknown, cannot be upgraded

Skill type: Passive, defense

Skill introduction: When the durability is at full value, it can block 100% of the damage of the enemy's attack and reflect 50% of the maximum damage. Every time the durability drops by 1%, the blocked damage value will drop by 1%. Every time the durability drops by 2

%, the rebound damage will be reduced by 1%

Skill consumption: none

Skill introduction: Shield defense, counter-injury, a skill that is theoretically invincible from the front.

Skill 4: Domineering

Skill level: unknown

Skill level: No upgrade

Skill type: attack, straight line

Attack distance: 50 meters

Skill effect: Perform 18 consecutive super-speed kills on enemies in a straight line. The initial attack power is 120%, and the attack power is stacked one after another, each stacking 30%.

Skill consumption: 3000 internal energy

Cooling time: 16 seconds

Skill introduction: Super-speed killing, all you see are streaks of blood.

Skill 5: Dry Bones Chaos Peace

Skill level: unknown

Skill Level: Cannot be upgraded

Skill type: attack, no range limit

Attack distance: unlimited

Skill effect: Fly into the air, consume a lot of internal energy to cause major damage to the enemy, which is 1270% of the basic attack. There is no attack limit, and the skill can be dodged by technology.

Skill consumption: 500 internal energy/person

Skill cooldown time: 120 seconds

Skill introduction: The spirits dance wildly and penetrate people's hearts.

Equipment introduction: Ice Bone’s gun shield mode.

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Ice Bone·War Armor

Defense: 1200...1750

Demand power: 800

Qi and blood bonus: 3000%

Defense bonus: 2000%

Reduction bonus: 1000%

Resistance bonus: 500%

Increased resistance: 1000%

Critical hit reduction: 1000%

Attack slowdown: 200%

Critical hit reduction: 250%

Increase attack speed: 500%

Enhanced rebound damage: 500%

Skill 1: Bone·Defense

Skill level: unknown, cannot be upgraded

Skill type: Passive, auxiliary user

Skill effect: Permanently enhances the user's defense, vitality, resistance, critical hit immunity, agility and other attributes by 50%

Skill consumption: none

Skill introduction: Focus on defense for 3 years.

Skill 2: Bone·Sea

Skill level: unknown, cannot be upgraded

Skill type: defense, counterattack

Attack distance: close

Skill effect: When attacked from close range, there is a 45% chance of counterattacking the enemy. The damage is 620% of the basic attack. The counterattack can be continuous. The second time is a 40% chance. The damage is 600% of the basic attack. The chance decreases by 5.

%, the damage is reduced by 20% step by step.

Skill consumption: none

Skill introduction: Continuous passive counterattack skills.

Skill 3: Ice Bone·Ferocious

Skill level: unknown, cannot be upgraded

Skill type: Passive, defense

Skill introduction: When the durability is at full value, it can block 100% of the damage of the enemy's attack and reflect 100% of the maximum damage. Every time the durability drops by 1%, the blocked damage value will drop by 1%. Every time the durability drops by 2

%, the rebound damage will be reduced by 1%

Skill consumption: none

Skill introduction: ultimate defense, ultimate counter-injury, a skill that is theoretically invincible.

Skill 4: Holy Way Dominance

Skill level: unknown

Skill level: No upgrade

Skill type: attack, straight line

Attack distance: 60 meters

Skill effect: Perform a powerful attack with a basic damage of 1450% on the enemy in a straight line, and replenish 30% of the damage as one's own health.

Skill consumption: 3500 internal energy

Cooling time: 6 seconds

Skill introduction: Release countless bone needles to stab out from the ground, killing enemies in a straight line.

Skill 5: True Holy Armor Ice Spirit Dragon

Skill level: unknown

Skill Level: Cannot be upgraded

Skill type: Summon

Skill effect: Summons a holy armored ice spirit dragon with unknown attributes to assist in combat.

Summon existence time: 1500 minutes

Skill consumption: 100 internal energy

Skill cooldown time: 1 second

Maximum number of summons: 50

Skill introduction: Holy Armor Ice Spirit Dragon, an existence that is at the top of the food chain.

Equipment introduction: Ice Bone’s armor mode.


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