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Chapter 362 Surprises

Facts have proved that even bosses with high IQ cannot catch up with human wisdom. The so-called high IQ is only relative to those monsters with low IQ. Under the temptation of the little skeleton, the Necromancer walked out of the underground palace despite hesitation.

entrance of the cave.

Just after walking out of the cave, there was a bang, and Kale, who was hiding in the pile of rocks, rushed forward. The two giant warriors stared at him, blocking the necromancer's retreat.

Due to the relatively complete preparations made before, the Necromancer's situation was a bit bad. The escape route was completely blocked, and it was impossible to escape back to the underground palace.

"Despicable guy, unexpectedly attacked the great necromancer!!" Lines teleported to avoid Kalec's collision and said angrily.

"Your sister, not only am I sneaking up on you, but I'm also planning to beat you up!!" I raised my long bow and shot a gleaming arrow.

This was the sign to begin the siege.

Except for Kare and another giant warrior who were still blocking the entrance of the cave, everyone else joined in the siege. Three big men chased a mage, and one can imagine the excitement.

The Necromancer suffered a big loss this time. Since all the corpses around him were cleared away, he waved his hand to use the summoning skill and summoned not a single skeleton warrior. Several close combatants kept pestering him, and I began to output desperately.

In fact, it turns out that the strategy we originally designated is very reliable. Without the support of the corpse, the strength of the Necromancer has been weakened by at least 40%. Now he can only use the change of pace and the occasional flicker skill to dodge a few attacks.

, he was constantly besieged, his skills were interrupted one after another, and the occasional Finger of Death skill fell on a giant warrior with hundreds of thousands of health bars, but it did not cause much fatal damage.

Seeing that we have almost control over the battle situation, I am ready to take action again. This necromancer is an advanced undead creature. If you swallow his fire, your evolution level may increase a lot.

After controlling the skeleton and making several sneak attacks with swords and soul-breaking blows, Lines was attracted by the Nether Warrior again. However, there was a fortune teller not far behind me. He could dispel spells and enslave them.

Class effects should be dispelled.

The necromancer kept moving, and the giant warriors were chasing after him. Suddenly, something like a medicine bottle was thrown out of his hand, and the chasing giant warrior stepped on it without paying attention.

Bang!!

The medicine bottle shattered, and then the scene from the beginning reappeared. A soul shock wave was emitted from the center of the bottle, stunning us all in the chaos.

Psychic trap mlgbd. I was careless. The introduction said that psionic traps can disguise their existence form. I have been wary of skills, but this inconspicuous pill bottle-like form still successfully deceived us. When I entered

After feeling dizzy, there was only one last thought left in my head. This time I am not as lucky as before and I am going to be doomed!!!

The psychic trap had a wide range of influence, and even Kalec and another warrior who were blocking the entrance of the cave were stunned by the soul impact.

Just when I was secretly feeling unlucky, a bloody scene happened.

This necromancer did not escape or take the opportunity to kill me, but continued to target the Netherworld general who was chasing him.

What a persistent kid. Lions threw out another enslavement skill. The same special effect as before was formed on the skull of the skull. Damn it, did this necromancer take the wrong medicine?

Because the Nether Warrior has been successfully enslaved once, the increased resistance makes the resistance much stronger this time, and the enslavement effect has changed from being evenly matched to being at a slight disadvantage now.

The fortune teller was the first to wake up. Even though his racial intelligence growth was low, he was a mage anyway, and his mental resistance must be stronger than those of us combat professions. When he saw the little skeleton entering the slave skill state, he said

He muttered something, and after a second, a small ball of pure spiritual power the size of a table tennis ball formed on his fingertips. With a wave of his snake-shaped staff, the ball flew towards the skeleton.

The small ball went directly into the eyes of the Nether Warrior, and merged with the dimmed soul fire. As the fusion was completed, the soul fire became much more powerful, completely suppressing the soul power of the necromancer. After several entanglements,

, and finally even directly integrated and absorbed this pure soul power.

Ding! Congratulations on your pet Nether Warrior successfully resisting the enslavement effect. Due to the integration of pure soul energy from the outside world, its awakening level has increased!!

A system prompt sounded, which gave me a big surprise.

By some strange combination of circumstances, the awakening level of the little skeleton's soul actually increased.

I hurriedly opened the skeleton's attribute template. In the Awakening column, as expected, it had increased from the initial 30% to 60%, which was a full double.

The arousal level affects the pet's combat IQ from the side. In the free mode, the pet's IQ is different. The same is the attack command. A pet with a high IQ will pick a weaker opponent to kill first, while a pet with a low IQ will kill it casually.

Click on an opponent to start attacking. In addition, the explanation given by the system is not perfect. Although I can't see it for the time being, I still believe that there are other more advanced hidden attributes.

The enslavement failed, and the soul power was swallowed up, causing great damage to the Necromancer. He spat out a mouthful of black blood, and the health bar above his head suddenly dropped by 50,000 points, even when he moved.

He is no longer as flexible as before in dodging attacks.

After the little skeleton's soul awakening level increased, his attacks and movements became less rigid and more skillful. It seems that having a higher IQ is not a bad thing.

With the help of two units, the fortune teller and the skeleton, the necromancer failed to pose any fatal threat. After five or six seconds, several of us woke up from the stun one after another and continued to join the battle.

Having learned the lesson, everyone was much more careful in the next battle. The Necromancer once again demonstrated several advanced skills, but it did not cause any trouble to us. On the contrary, his health was getting lower and lower, and it was already less than half.

As a humanoid boss with high IQ, it will be more difficult to deal with if it has less energy and blood. Whether it is going crazy or running away, it is not what we want to see. However, we were lucky this time. The Necromancer was beaten by us from both near and far.

Apart from the tricks in the release of those skills, they did not cause any other trouble. After all the tossing, he was still unwilling to let me empty out the last drop of blood with an arrow, and he fell down softly.

Since I am the absolute main force in the battle, I basically provide more than half of the output by myself. I share most of the boss experience, which allowed me to upgrade two levels, reaching the terrifying level 79 and a half.

With the help of NPCs, it's great to kill the boss. There is no need to consider OT and other situations. To put it bluntly, I can level up faster now than when I was at level 40 or 50. This is all thanks to the story missions. Now

I have already fallen two levels behind the second place in the sky.

The boss died, and the Nether Warrior naturally rushed forward as if he had just seen a girl. Under its guidance, a dark purple soul fire flew out from the necromancer's skull, and the soul flame of the little skeleton burned this

The fire was tightly wrapped, and the two flames of different colors kept entangled, repelling, attracting, repelling, and attracting again. I don't know how long it lasted. The purple soul fire was finally fused with the soul flame of the little skeleton.

Just one soul fire seed contributed nearly 100,000 evolution points. The evolution progress bar was filled more than half, reaching about three-fifths. With less than 80,000 evolution points, the little skeleton could continue to advance.

.

Now that the little skeleton is alive, the next step is of course for us to go out and get the equipment. We clean up the corpse and throw it out. We clean away the gray robe and the skinny body of the necromancer, leaving a large dazzling glow of gemstones on the ground.

Humanoid bosses are rich. One boss alone has contributed at least more than a hundred magic crystal diamonds. Even if there is no other gain, it is still a windfall.

Of course, there are still other gains, and they are very valuable.

In addition to crystal diamonds that can be exchanged for gold coins, there are also two props, one is a mouse-shaped token, and the other is a skull that once floated beside the Necromancer.

[Rot Rat Command Token]: A special item, given to Lanes by the clone of Hades as an evildoer. After using it, a group of Rot Rats can be summoned from the underworld to spread the plague in the designated area. All living targets will become infected by the plague.

Otherwise, if the plague kills a creature and generates a crime value or military merit value, it will belong to the person who activated the token.

Number of uses: 12 [Skull of the Dead]: Bloodline Weapon Sphere Level: 80 Spell Attack: 535-629 Additional:

Intelligence +65 Physical strength +65 Additional: Bloodline items will automatically increase their level as the player level increases. The experience gained by players holding this weapon will be permanently reduced by 15%. After binding, the player's camp will automatically be converted to the dark camp.

Additional: Bound by blood, cannot be traded, cannot be stolen, and will never be worn.

Additional skills: [Dark Bone Shield] [Dark Bone Shield]: Active skill, summons a shield of condensed bones to offset 5000 points of damage.

Additional skills: [Finger of Death] [Essence of Bones] [Finger of Death]: Active skill, instantaneous, causing 200% + 400 points of dark attribute damage to living targets. If used against dark attribute creatures, an additional 2000 points of fixed damage will be added.

therapeutic value.

[Withered Bone Essence]: An active skill that consumes a certain amount of magic power to transform the withered bones in a specified range into skeleton warriors. The higher the level of the withered bones, the more mana is consumed. The strength of the skeleton warrior is affected by the strength during life.

Introduction: This is the favorite thing of the Necromancer. It is said that if you have it, you will have an army.

Durability: 10001000 Damn it. After seeing this skull, I immediately cursed, Damn, what kind of international joke are you kidding? It turned out to be a bloodline weapon.

From playing the game to now, everyone has summarized a lot of the characteristics of bloodline items, such as its growability, its powerful attribute increase, and the unique skill tree it comes with. These are all things that everyone talks about.

To put it bluntly, owning a bloodline weapon is equivalent to opening a hidden profession.

And now, I actually have a bloodline weapon produced by the Necromancer in my hand!!


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