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3. Violent breakout

Traps, traps and puzzles are often encountered during maze exploration. If you find solutions to the problems and break through them one by one according to the clues designed by the player, that is the orthodox cracking method; and if you force the break through unreasonably,

That's called brute force cracking, and adventure teams that like to use this method are often nicknamed "door-smashing groups."

Compared with ordinary adventure teams, the action methods of the door-smashing group lack artistic sense and technical content. On the contrary, they reflect the aesthetics of violence and powerful power - watching all kinds of exquisite mechanism designs with no technical content at all.

Collapse in the face of Yan's violent methods, this is another interesting game experience.

Although simple, crude and unreasonable, the practice of door-smashing groups actually has quite a historical origin: in 334 BC, Alexander the Great conquered Gordium, a city in northern Asia Minor. There is a famous temple of Zeus here.

There is a chariot inside, with a rope knot made of dogwood rope between the yoke and the shaft. For hundreds of years, wise men and skilled craftsmen have been unable to untie it after several attempts. It is called the "Goldium Knot"

.As a result, there was a rumor that "whoever can untie this knot will become the king of Asia." Alexander was not interested in this knot, but he was very interested in becoming the king of Asia, so he ordered someone to take him

He went to see this mysterious knot. As a result, when he saw the famous "Goldium Knot", he did not try to untie it honestly, but drew his sword and cut the knot directly.

Became two halves...

The authenticity of this story is highly questionable, but those "cultured door-smashing gangs" like to use this story to flaunt themselves and prove that they are not brainless barbarians, but truly wise men with great wisdom and foolishness that go straight to their hearts.

However, game designers will definitely not like this "wise and foolish" approach to problem solving.

Therefore, once this method is used to solve the puzzle, the copy will undergo unpredictable changes. At least nine out of ten of these changes will definitely be bad, and the remaining one may not necessarily be good, so unless someone

Except for some reckless experts with overly straightforward personalities, the vast majority of players would not consider this approach unless absolutely necessary.

But now, it's time for "last resort"!

Xu Tu is a very decisive person. When he was studying in Japan, he turned against his best friend due to a misunderstanding. His research data was destroyed and his research successes were stolen. It was hard for him to turn around. He didn't even say a word of nonsense. He didn't even wait.

After T University punished him for "plagiarism", he took his girlfriend and left Japan directly. This decisiveness made all subsequent methods meaningless and allowed him to avoid more losses to the greatest extent.

At that time, he was only twenty-five years old.

Now that he is over 40 years old, he has experienced more things and is more decisive in doing things. Although the reputation of "Poison Strategist" is not good, it is enough to prove his power.

Now that he decided to use violent means to forcefully break the trap, he immediately took out a strange prop - it looked a bit like an electric drill commonly used during house decoration, but there was no wire, and there were more holes where the drill bit should be.

There is only a faint white light.

Xu Tujiang found a wall, put the "electric drill" against the center of the wall, and pressed the button to start it.

Following the buzzing sound, the white light at the drill head fiercely collided with the magic circle emerging on the wall.

The dark red magic array on the wall is obviously used to prevent enemies from destroying the wall. Judging from its thickness and complexity, its power should be extremely amazing. Even the ultimate moves of Cheng Peng, Long Biao and others may not be able to hit it.

It can break it. But as the saying goes, one thing brings down another. Xu Tu's prop may seem ordinary, but it is exactly the nemesis of this "wall protection circle". The high-speed rotating white light completely condenses the huge power at the top point.

On the top, the power generated at that point has reached incredible intensity. No matter how strong the magic circle is, it is forced to retreat slowly under its impact. After about a minute, a drill-like white light slowly penetrates.

Inside solid walls.

With the sound of piercing, piercing, piercing, the drill bit continued to penetrate deeper, only stone chips fell rustlingly in the drill hole, and the light of the magic circle continued to flicker, already crumbling.

About three minutes later, the sound coming from the drill hole suddenly changed, as if some obstacle had been broken through. At the same time, the magic circle that had been disappearing and appearing also made a crisp sound like broken glass and disappeared without any impact.

No trace.

Xu Tu laughed loudly and took the special prop away. He saw that there was a hole as thick as an index finger on the wall that had been burned red. Cold wind was blowing in continuously from the hole, making the walls around the hole full of water.

Fully restores to dark red.

"The thickness of the wall is one meter six." He reported the record on the "electric drill" and then turned his attention to everyone.

Cheng Peng smiled and asked Caroline Sutter to use a blizzard spell to temporarily maintain the cold air around everyone. The ice and snow gun in his hand suddenly vibrated and aimed at the drill hole.

This gun blast is quite particular. First, it rotates the gun body at high speed, like a drill to penetrate the wall, and then the true energy vibrates rapidly, pushing the gun body of the ice and snow gun to vibrate sharply, like a high-frequency vibrating destruction probe.

Gradually shatter the solid wall.

A few seconds later, the wall that had blocked everyone was shaken out with a hole more than one meter in diameter, enough for everyone to crawl through.

Done!

[Dear players, your team has used unconventional means to solve the puzzle of the dungeon, and the dungeon will undergo unknown changes. 】

[Dear players Cheng Peng/Xu Tu: You cracked the "Scorching Hell" level and gained experience points...]

Breaking through this trap brought a large amount of experience points to Cheng Peng and Xu Tu each. For Cheng Peng, it was not noticeable, but for Xu Tu, who had just started with five stars, this amount of experience points was not a small amount, and it was enough to

His experience meter has obviously increased a lot, and the increase has even made him seriously consider whether he should continue to use this violent method to advance through the levels in the future - if he can always get this level of rewards, this

When the dungeon ends, he will be promoted to the five-star primary level.

For Xu Tu, who is weak in combat effectiveness and has always been a little-used auxiliary personnel, relying on the experience gained by following the team to upgrade, this upgrade speed is very tempting.

However, he quickly gave up this tempting idea - the whole team took risks together, and he could not let the whole team fall into unknown risks for his own benefit!

This time they used brute force to break out of the scorching trap, which caused unknown changes to the copy. This was clearly prompted by the system. And "unknown changes" basically means an increase in difficulty. If this is the case,

If this happens a few more times, I'm afraid the adventure team will really have a group servant here!

What is light and what is heavy cannot be confused!

(What a pity!) Master Poison looked as if nothing had happened, but he couldn't help but sigh secretly in his heart.

——————

The method of brute-force solving puzzles is actually quite rare in games, but it is very common in running groups (tabletop word games). For example, "There is a difficult trap on the door, so we smash the wall and move forward". In fact, it is not good for

It is common sense to many veterans - although as a DM, I always hate this...

First update, please give me a red ticket~


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