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Chapter 425 Idealism

"The data has exceeded 100,000 players online at the same time!"

In the office area of ​​PlayerUnknown's Battlegrounds, a large screen provides real-time feedback on the number of online players in the game server.

Compared with various data such as game reservations and the number of player account registrations, the most valuable data recognized in the gaming industry is undoubtedly the number of real-time online players.

To a certain extent, this data directly reflects how popular a game is and how popular it is with players.

Of course, as long as it is data, there will be bands, both peaks and troughs, which are also related to the popular time periods for most players to play games.

As night falls and the popular time period arrives, a large number of players appear and pour into the "PUBG" client.

This wave of help has successfully allowed the number of online players in "PlayerUnknown's Battlegrounds", which has only been open for less than a few hours, to exceed the 100,000 mark!

And when the real-time number of people online jumped from 5 digits to 6 digits on the big screen in the office area, all colleagues in the entire game development department burst into cheers and were extremely excited.

After all, this valuable data is, to some extent, the greatest recognition of their sweat and dedication!

Brandon Green, the father of battle royale, couldn't help but smile from the bottom of his heart. Although the feedback from the data was cold, it was also the market's most authentic response.

For "PlayerUnknown's Battlegrounds", a pure battle royale game, Brendan Greene has devoted all his efforts. It can almost be said that it has brought together his understanding of the battle royale game. It is a masterpiece in the true sense.

As a halfway game producer, Brandon Green first tried to create a battle royale mod template based on the game "dayZ".

It just simply adds weapon refresh points, so that players need to rely on technology to continuously obtain resources, so as to survive until the end and win. Unexpectedly, this mod has aroused the interest of many players once it was launched.

Just like Dota, the globally popular MOBA game, which was originally a game map created through a map editor in Warcraft, Brandon Green also had a similar experience.

Later, with the popularity of the "Hunger Games" movie, the concept of battle royale games emerged. Brendan Greene used this to clarify the core of the battle royale type of game, and to develop his own battle royale mod.

Optimization, thereby gaining recognition from more players.

Although no revenue or profit was created in this process, the sense of accomplishment gained by being supported and recognized by many players undoubtedly made Brandon Green feel happy, and thus determined him to embark on the path of being a game producer.

Later, Brandon Green moved the battle royale mod to the "Armed Assault" game, further improving his battle royale mode and gaining recognition from more players. Some even called his mod "Bran"

Login mode"!

It was with this accumulation and experience that Brandon Green became famous, which attracted the attention of Niso Entertainment, and he was invited to join the production of "h1z1" and created the battle royale mode for "h1z1" -

The King of Killing!

The launch of this mode quickly surpassed the original survival mode of "h1z1" and took the game to a higher level, becoming popular in overseas markets and becoming the best-selling battle royale game at the moment.

However, despite this, the battle royale mode is like an illegitimate child within "h1z1". Despite its superior performance, it has never received corresponding attention and cannot be compared with the biological son of the survival mode.

Obviously, in the view of the "h1z1" team, "h1z1" is essentially a doomsday sandbox game, and the battle royale mode is just an innovative mode that adds icing on the cake.

Players are just attracted by the temporary novelty brought by the new gameplay. When the novelty wears off, they will still return to the original survival mode. After all, who can refuse the joy of fighting zombies?

This kind of differential treatment that is not taken seriously, coupled with the battle royale mode that has become a vassal of "h1z1", in Brandon Green's opinion, is no different from the battle royale mod he first made.

The only difference may be that he actually made money from this, instead of the previous state where he had no profit and was purely generating electricity for love.

However, the idea of ​​making a pure and true battle royale game began to take root in Brandon Green's mind, waiting for the moment to break through.

The emergence of Zhou Dongsheng, the "Bo Le", is like a high-grade fertilizer in the farming game, which shortens the entire process by countless hours and fast-forwards directly to the practical stage.

Not only that, Zhou Dongsheng also wanted to give money and people, and even attracted a major game company like Pig Factory to provide technical support. This full trusting attitude made Brandon Green feel flattered for a time.

Compared with the snub he received in the "h1z1" department, Brandon Green feels that he has never fought such a rich battle!

It is precisely because of this that Brendan Greene has been more serious about the production of the game "PlayerUnknown's Battlegrounds" than ever before. He summarized the experience and shortcomings of his first three works, adhering to the attitude of excellence, thoroughly squeezed himself out, and completed "PlayerUnknown's Battlegrounds".

"PlayerUnknown's Battlegrounds" is built into the most perfect battle royale game within his capabilities!

Only in this way can we live up to Zhou Dongsheng's trust and respect.

Now, looking at the exciting data, Brandon Green felt unprecedentedly satisfied. At the same time, he turned to Zhou Dongsheng with a smile and said: "Boss, we did it!"

Zhou Dongsheng was rubbing his chin, a little dissatisfied with this data. After all, without the data of millions of players online at the same time, how could it be called a phenomenal game?

This data can barely make it into the ranks of popular games, right? Compared with the phenomenon-level games that have taken the world by storm and set off the chicken-eating craze, it is still a long way off.

But, after all, it was only the first day of the open beta, so Zhou Dongsheng accepted it "reluctantly" despite all the criticism. After all, he had not even achieved his small goal.

And hearing the excited words of Brandon Green on the side...

Zhou Dongsheng understood this sentence even without Li Jiana's translation, so he casually joked: "What did you achieve? Is it comparable to the goal of the League of Legends?"

Brandon Green's smile froze, "Good guy, the boss is pouring cold water on me. This is only the first day of public beta testing. It's already quite remarkable to be able to achieve this achievement."

As for being comparable to League of Legends... Brandon Green is sure that at least when the game League of Legends was launched, it never reached the achievement of 100,000 players online at the same time.

Even when the game League of Legends reached this achievement, I don’t know how long it took to achieve it...

No, does the boss mean that temporary success does not mean anything? If you want to become an evergreen tree in the gaming field like League of Legends, you must be mentally prepared for a protracted war!

If you don't do a good job in maintaining and optimizing the operations and the game itself, even if the starting point is far better than League of Legends, it will be just a dream to achieve an achievement comparable to League of Legends!

Over the years, the meteors that have passed through the gaming field have proved this point with facts.

I didn’t expect that the boss was so far-sighted!

Brandon Green couldn't help but show a look of realization, and said to Zhou Dongsheng with admiration: "I understand, boss, we will definitely continue to work hard!"

In this regard, although Zhou Dongsheng didn't know why this little old man was so full of blood, as a boss, how could he refuse such an employee who actively displayed his subjective initiative?

Zhou Dongsheng patted Brandon Green on the shoulder and smiled brightly, "I believe that we will eventually achieve this goal, and in the near future, at the same time, you will also receive the rewards and equity incentives you deserve!

"

Looking at Brandon Green's eyes that are gradually brightening, and the high fighting spirit rising in his body...

Zhou Dongsheng couldn't help but sigh with emotion, although the operation of hitting a stick and giving a sweet date is simple and crude, it is so effective that it works every time!


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