That night, the "PlayerUnknown's Battlegrounds" game released an official announcement, announcing that the jewelry trading system would be officially launched soon, and that it would join forces with the Pig Factory's Treasure Pavilion platform to protect players' virtual property, and so on.
Today's "PlayerUnknown's Battlegrounds" has taken the PC game market by storm, and its popularity has not diminished at all since its launch. Although it broke the record set by Blade and Soul, data growth has basically stabilized.
However, the strong performance of a new game has still given the PC game market a shot in the arm. I don’t know how many game companies have conducted in-depth research around the example of "PlayerUnknown's Battlegrounds".
The conclusions reached in the end are basically very different, and the focus is almost all on the novel gameplay mechanism of the battle royale mode.
Obviously, the most important reason for being favored by so many players is the freshness brought by this novel gameplay.
Innovation is not easy, but when it comes to learning from it, it is undoubtedly much simpler. Many game companies have begun to think about trying to replicate the success of "PlayerUnknown's Battlegrounds".
After all, an online game that can maintain the online data of millions of players at the same time, its ability to create profits is definitely no less than a money printing machine, otherwise it would not have the reputation of a "cash cow".
As peers, they will naturally not be blinded by the superficial illusion of "free games". After all, "League of Legends", which is also a free game, continues to retain the title of the most profitable online game in the world.
As long as a game has a sufficient player base, there are countless ways to create profits. Domestic manufacturers may not have the ability to innovate games, but at this point, they can be said to be rich in experience.
As the leading brother, Tenda Games is more direct. After extending an olive branch without any results, Tenda Games decisively launched Plan B, fully demonstrating its ultra-high efficiency.
Only a few days later, an announcement was made directly to the outside world.
"Tengda Games has officially reached a cooperation agreement with Nissot Online Entertainment and obtained the exclusive operating rights of "h1z1" in China. As a pioneering battle royale game, "h1z1" has already become popular overseas. Tenda Games
I am confident that this popularity will continue in the Chinese market..."
Although this announcement was issued without naming names, it still had a bit of a smell of gunpowder, especially emphasizing the orthodox status of "h1z1" as the originator of the game.
As if to emphasize that Tenda Games is the well-deserved king of the domestic game market, even though it already holds the top three tridents in the domestic PC game market, it still does not miss any opportunity. I have to say that this is very Tenda.
Under the influence of Zhou Dongsheng's butterfly, this cooperation that was originally going to be reached was invisibly pushed forward for a year and a half, which coincided with the peak period of "h1z1".
Therefore, even if Tenda Games wants to win this exclusive agency operation right, it will definitely need to spend an astronomical sum of money.
Fortunately, for Tenda, things that can be solved with money are obviously not a problem. I just don’t know whether Tenda Games, which is hemorrhaging money, can operate "h1z1" well during its peak period.
Or will we make the same mistake again and let the national server die prematurely? Regarding this, we can only put a question mark temporarily, after all, the world line has changed.
And even though it has obtained the exclusive agency rights for the Chinese server, even Tenda Games cannot get this game approved and launched immediately. There are still necessary processes to go through.
Therefore, it does not affect the normal operation of "PlayerUnknown's Battlegrounds" here. This is the benefit of "being the first to eat crabs". This is true even for Tenda, not to mention other game manufacturers who want to learn from it.
Therefore, in the domestic game market, "PlayerUnknown's Battlegrounds" is still the only battle royale game. You can still enjoy exclusive bonuses in a short period of time, and others can only watch while others are busy watching.
And with enough time in advance, it is enough for "PlayerUnknown's Battlegrounds" to establish a stable player group in the domestic market.
As for whether the national server of "h1z1" can be released is another matter. The nature of the buyout game will not be easily changed. This depends on Tenda's courage.
In this regard, Zhou Dongsheng not only has no worries, but is full of expectations. After all, the market is there, and no one can dominate it at any time, because this will be sanctioned by the anti-monopoly law (funny).
Necessary competition is also a way to hone oneself and improve oneself. Anyway, on the technical level, Brandon Green, the father of the battle royale, is in charge.
Although Goosechang Games is the big brother in the domestic market, the support provided by his second brother Zhuchang in all aspects is enough to give Zhou Dongsheng full confidence.
Even if Goose Factory Games is the god of operations, Zhou Dongsheng is not without any advantages in operations. Each has its own advantages.
Although there is no comparison, at least you can keep one-third of your own land.
Following the official announcement of "PlayerUnknown's Battlegrounds", Little Man Media's long-prepared operational methods also followed suit.
The operation and promotion revolve around "Mozi", an e-sports girl with excellent appearance and skills, especially the "European Emperor and Non-Emirate" theory from Zhou Dongsheng's mouth, which can be used just right.
Moreover, Zhou Xinger also directly shot a short video and released an event called "European Emperor Challenge" on the two major platforms of Bibo and Douyin.
In the short video, Mozi's pure and charming face is enough to catch the audience's attention right away.
In particular, Mozi knew how to use her own advantages, and did not treat her brothers as outsiders at all. She spoke with an open mind, which made people see her strong capital.
It's called "European Emperor Challenge", but it's actually "Don't Look Where Challenge". Most netizens immediately exclaimed that the challenge failed as soon as they entered the video. Who can withstand this!
Mozi smiled sweetly at the camera and said hello, "Hello everyone, I am Mozi. The anchor is a professional player. I have not retired but no one wants me, so I can only temporarily be a small anchor on the Shark Platform..."
"I didn't expect that no one would care about my career after several years. On the contrary, once I opened the box, the whole world would know whether I, who had been an African chief for most of my life, could actually thrive and become the European Emperor. To be honest, I didn't expect it."
"Of course, some people think that I am a bitch. I can only guarantee it with my professional ethics as a professional player. I really am not, I swear." After saying this, Mozi smiled playfully.
"It's rare for me to be the European King. Naturally, I am not as happy as everyone else. In order to share the European spirit with my brothers, I am going to launch the European King challenge and invite brothers to share their unboxing moments."
"Record the moment when you left Africa and entered Europe. Although it is said that evil will not change your wrongs, and krypton will not change your destiny, I believe that the brothers who participated in the European Emperor's Challenge can get what they want with one shot like me.
skin!"
A short video of less than one minute was not easy to record. In order to achieve the best effect, both Zhou Xinger and Little People Media spent a lot of effort.
Therefore, the effect presented is naturally the best within his ability, and it is not difficult to see from the copywriting that Zhou Dongsheng also made a small contribution.
After all, Zhou Dongsheng is indeed a professional when it comes to making jokes!