The version is upgraded to V1.2.1, opening time: 2056.04.10.
Information content: With the establishment of the fortress, the horn of war sounded.
*Add new main city and open fortress.
The number of main cities in the four major kingdoms in the game has been increased to seventeen. There will be five small fortresses, three medium-sized fortresses and one large fortress around each main city. The difficulty of conquering the fortress will naturally vary depending on the size of the fortress.
The difference is that the difficulty of a small fortress is equivalent to a level 35 abyss dungeon, while a large fortress is almost equivalent to a level 60 abyss dungeon.
*Open mount system
Players can capture mounts in the wild or purchase them in the system store. Some pets can be converted into "mounts" and cannot be converted back into "pets" after the conversion is completed. Each player can only have one mount, and the knight profession can have two.
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*Open pet system
Players can capture pets in the wild or purchase them in the system store. Each player can only have one pet.
*Added "war horse" attribute and opened riding skills
Players of the knight profession can ride on their mounts to activate some skills, but such mounts must have the "war horse" attribute. If there is no mount with this attribute, then the riding skills cannot be activated.