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3. Geraint

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Each city in the game has different city attributes. Within a certain range, players can get the multiplication of this attribute. For example, in the Silver City, the magic recovery speed is doubled. If a legal player is born in this city

, which is good for early development. At least it can save some money on magic potions.

Looking at this city that had not changed in his memory, Yuntian felt excited for no reason. He walked towards the South City Gate, playing a game for eleven years, and witnessed every time in this game.

Although Yuntian cannot say that he has a thorough understanding of version upgrades, various changes and developments, he is definitely not unfamiliar with them. Although he is not as familiar with the Silver City as Tosdel, after all, he was still familiar with it back then.

People come here often, and there is a reason why I chose the Silver City this time.

Going out from the south gate of the Silver City is the leveling place for novices. The system named this map the Desolate Plains, covering monsters from level 0 to level 15. Players can upgrade at a relatively fast speed in the first ten levels.

, but starting from the tenth level, a very large amount of experience is required to upgrade. However, the playability of the game has also improved a lot. Various monsters above the elite level have begun to appear, and players have also begun to enter.

Copy map.

When passing the commercial store set up by the system, Yuntian walked in and bought five loaves of bread with all ten copper coins he had. These loaves can restore the player's 70 points of life in five seconds. They are slow-recovery props.

The recovery effect of props will stop when the player is attacked. The health of an initial mage is only 75 points, but the magic power is as much as 180 points.

After buying the bread, Yuntian continued walking towards the South City Gate. After coming out of the South City Gate, there were actually a large number of players in the deserted plains. This sight really shocked Yuntian. He always thought that he had

It was too late, so he competed with so many players for monsters during leveling, but now this game has only been open for eight days, and there are already so many players. He began to understand why in the previous life

"Prosperity" only took more than half a month to force all other virtual games to close down.

Feeling the coolness of the breeze in the air and the fresh scent of grass, this realistic virtual technology can never be matched by other virtual games. After sighing for a while, Yuntian walked in another direction.

He didn't intend to compete with others for monsters. How long would it take for a group of people to compete for monsters here before they can do their own thing? It's okay if he didn't know in his previous life. Yuntian has no intention of repeating this kind of thing in this life.

He wants to get Ernas' memorandum as quickly as possible!

Coordinates-3489651,503223.

Coming to the vicinity of the coordinate point, Yuntian looked up. He remembered that it was probably nearby, but he forgot the specific coordinates. He could only remember a rough idea. You can find a wild NPC nearby and pick up a special

Task, this task is a one-time task. Once it is completed, the NPC will leave. Moreover, this task must only be accepted by players within level ten, that is to say, unless they were born in the Land of Silver.

All players, otherwise it is absolutely impossible to receive this mission.

This mission was discovered by a player in the previous life, but he found that he could not communicate with the other party, so he went to the forum to announce the coordinates. After that, many people came to check, but no one could receive the mission.

It wasn't until a novice player came over that the people on the forum understood that the limit for accepting quests from this NPC must be within level ten.

The reward for the mission is not a very good thing. After all, this is a mission within level ten, but the reward props for this mission may be related to a mission after level thirty. The reason why Yuntian remembers it is because he once posted it on the forum.

I saw the player who received the mission posted the mission reward props on the forum after completing the mission, and when he accepted a mission from a wild NPC at level 30, he heard the NPC mention something.

Although the name of the item is not exactly the same as the item name posted by the player on the forum, Yuntian felt that there should be some connection.

Now that there is such a good opportunity for Yuntian to try it, he naturally wants to do it, otherwise, he will definitely not feel at ease. And instead of competing with others to grab monsters, it is better to do this

In addition to the prop rewards, the experience rewards for tasks are also quite good, and there is even a little money in the account. For early players, any copper coin is very valuable.

After searching again for a while, Yuntian finally found a lonely figure curled up on the ground. This discovery made Yuntian's eyes light up, and he quickly ran towards the other party. This figure was the wild NPC. According to the in-game

Setting, this is a down and out adventurer.

"Hello, do you need help?" Yuntian knelt down and said softly.

"Eat...food..." the NPC said weakly, "I...I need food..."

Just after the other party finished speaking, the system issued a prompt: Are you willing to rescue this impoverished adventurer?

After choosing yes without any hesitation, the NPC continued to speak: "Please...please bring me some bread. I...I haven't eaten for a long time." So on the task bar,

The mission goal immediately appeared: bring five pieces of bread to the impoverished adventurer. Below is the countdown to the mission time. The player must bring five pieces of bread to the impoverished NPC within five minutes, otherwise the NPC will die.

Will starve to death.

Yuntian was stunned for a moment. He didn't expect that it was actually a countdown task. The newcomer who received the task didn't announce the task process. He just said that the other party needed five pieces of bread. He didn't expect that there was something in it.

Fortunately, he bought five pieces of bread when he set out to save time. Otherwise, he might have failed the mission due to the death of the NPC.

After giving the five pieces of bread to the adventurer, the adventurer NPC immediately took it and ate it hungrily. In the blink of an eye, all five pieces of bread were eaten. At this time, the other party

Then he sighed with satisfaction, and the complexion on his face became a little better. He sat up with a little satisfaction, looked up at the sky, and said: "Thank you very much. If it weren't for you, I would probably die today."

Here you go... Look how rude I am, I actually forgot to ask your name."

As the other party finished speaking, the system suddenly prompted Yuntian with three options, which once again stunned Yuntian. The three options were not too difficult to choose. The first one was to tell the other party his name, and the second one was

Not telling the other party his or her name, while the third person said that there was nothing to be grateful for.

Yuntian cursed angrily in his heart at the player who had done this task in the previous life. There was an option to answer questions but he didn't even say a word, which made Yuntian feel a little troubled. The task system of "Prosperous Age" is very huge, and most of them provide

The options and tasks that require question and answer will give different task rewards according to the choices and answers made by the players. However, the player in the previous life did not write out the task process, so Yuntian did not know how to answer at this time.

good.

After thinking about it, he felt that the player in the previous life might have answered the third option, which is quite reasonable. Most people who have played single-player role-playing games,

This way of answering is usually chosen because it can easily increase the NPC's favorability in the game, but Yuntian gave up this option after being stunned for a moment.

He clearly remembered that in "Prosperous Age", the AI ​​intelligence of NPCs was very high, because this virtual game fully realized the technology of comprehensive control by biological computers, and each NPC was given a different personality. In "Prosperous Age",

"In "", the relationship between players and NPCs is no longer just an exchange of data, but they are facing endless, vivid virtual characters, so Yuntian simply chose the first option.

"My name is Yun Lan, and I am a mage." Yun Tian smiled and said according to the prompts given by the system, but at the same time he added, "The person who is about to become the most powerful mage in history."

The impoverished adventurer's eyes suddenly lit up and he laughed: "You are really confident in yourself! I just like to be friends with confident people. Hello, my name is Geraint... Well. About to

The man who became the most powerful warrior in history, haha!"

Just when the other party finished speaking, the system's prompt sounded again: You have gained Geraint's friendship, Geraint's favorability is +10, and your current relationship with Geraint is friendly.

It's Geraint!

A flash of surprise flashed through Yuntian's heart! The man in front of him was indeed the NPC when he did the level 30 mission in the previous life. At that time, Geraint was just a slightly famous warrior, but in the second part

After the expansion pack was opened, Geraint became a heroic NPC in one fell swoop, and he also had a very famous name, "Juggernaut"!

"I still have some things to do. Although I am very happy to meet you, as you can see, I am now..." Geraint smiled awkwardly, "I will never forget your life-saving grace.

This ring was given to me by my father. I will give it to you now. Although it is not a valuable thing, it is a very important thing to me. I hope you can keep it well."

Needless to say, Yuntian laughed and took the ring from Geraint's hand: "Thank you very much, I will definitely keep it well."

"Well, I have something else to do, so I'll leave first." Geraint nodded and then walked away.

Many NPCs in the game have their own stories and fates. The game "Prosperity" does not change forever, and most NPCs in the game are not just a piece of data. These NPCs also have their own unique attributes.

Once many NPCs die, as well as professions and races, all the tasks associated with these NPCs will be deleted. However, if players can use these NPCs skillfully, they can also be of great help and help players.

It is possible to fight BOSS, hang out with players for a while, or even help players with guilds defend the city at certain times!

This is "The Prosperous Age"! A strange and bizarre world, a magical world where everything will not change forever, but where everything is possible!


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