Volume 1 The Rule of Nothing Chapter 000 Brief Introduction
I have read a lot of fantasy literature, and I have always been moved by the author's fantastic ideas. During this period, I also had the idea of writing it myself several times, but when I started writing, I always felt that I had no idea where to start, and I felt very depressed. Recently, I read several articles about online games.
Fantasy novels, such as "The Illusion of Taixu", "Net Spirit", "Nuwa Realm", "Dragon and Tiger", can't help but feel happy, but unfortunately I can't enjoy it. This time the idea of writing becomes stronger and I can't help but turn on the computer.
I created such a document and started trying to write. The name has no special meaning, just because I was one of the first frequent visitors of "Chinese Network". The content is briefly explained here, which is the protagonist's experience in ""
(-_-!, nonsense, you have to say it!). "" is a virtual reality game. It is bound to be unable to get rid of borrowing or even plagiarizing some settings from the above-mentioned good articles. We are not afraid of readers throwing bricks. If it is good, just read it. No.
It’s so good to read. There must be a lot of fantasy and even things that are unscientific. It’s just for the sake of making the article look good. I don’t have the theoretical foundation of modern science. There are some ridiculous parts, so everyone can just laugh it off.
Game settings:
The story takes place in the year 2xxx, when technology is highly developed and virtual technology has reached a considerable level of application. A large number of virtual reality online games have emerged, and "" is one of them, because of its high degree of fidelity and the use of a variety of advanced technologies.
(I won’t go into details here, I will expand on it later in the article), and the currency units used in the game can be exchanged with reality. The various settings are very close to real life. It became an outstanding model at the time and was loved by countless players.
The number of regular online players accounted for 110% of the population at that time (hehe, the population exploded, there should be 1 billion people).
Wu Qi, male, 26 years old, single, ordinary-looking, makes a living by playing online games. To put it simply, he makes money in the game by playing popular virtual reality games and then exchanges it for money in real life. For convenience, there are
Sometimes you may directly use the first person "I" to describe and express. Please don't be offended.
Data settings:
1, divided into strength, intelligence, agility, physical strength, charm, understanding (hidden, 100 is the highest), luck (hidden, fluctuating), the initial points are 4-12 points, 18 points are available for distribution, and you can get 6 points for each level up
Points can be used to allocate points and reputation points. (In the development of Chapter 10, these items have been canceled and replaced with comprehensive ability values. However, they will be used in the previous chapters, so they will be retained.)
3. The upgrade level is unlimited, but as the level increases, the experience points required for each level increase. That is to say, it is theoretically possible to upgrade to an infinite level, but it requires nearly infinite experience points, and if the character
Death can only be practiced from the initial level 1.
4. Item transaction tax is 10%, gift tax is 10% (charged to the holder). Death will inevitably drop 1 piece of equipment. Other items can be claimed by going to the inheritance management office and paying 500 copper coins.
6. Occupations: Residents - Warlock, Swordsman, Scholar, Thief - Heavenly Master, Sword Immortal, Book God, Thief Saint - the ultimate occupation. Residents can choose occupations after level 10. In the second stage, you need to be level 100 to change occupations. In the third stage
The first stage is level 1000, and the fourth stage is level 10000. Job transfers in the last three stages require specific items or completion of specific tasks... (depressed, did you set this up?!!!), experience number
It is 10x (2 to the power of level). For example, to reach level 10, it will be 10x2 to the power of 10, which requires 10040 experience points. If you insist on writing it down, there may be other professions, or things after the ultimate profession, so let’s leave it like this
(As of Chapter 10, there is no longer a distinction between levels. However, in order to distinguish the abilities of characters and monsters, the term "ability value" was developed. Basically, level 1 corresponds to 10 points of ability value. As for the improvement of ability value,
The original gain of experience points has been modified to improve understanding through fighting and destroying monsters, and is no longer limited to killing a monster and gaining xx points of experience to level up.)
7. The ratio of time in the game to reality is 2:1, that is, 2 hours in the game and 1 hour in reality.
8. It is set with life skills, fishing-hunter-summoner (upgrading pets), medicine-gathering-pharmacist-doctor (pharmaceutical treatment), cooking-chef-appraiser (identification and appraisal), mining-weapon trainer- Inventor (making props), manager-businessman-president (managing the city), lumberjack-worker-architect (architectural design), and there are also ultimate professions. The higher the level, the stronger the ability and the greater the profit.
9. Explanation of spending money and making money in the game: The entire game actually mirrors the entertainment service industry in real life. Players can earn equipment and items and sell them to players, be employed by the system or other players, run restaurants and pawnshops, etc. (actually they are still players) money); players spend money to buy points every month to play games, and the company collects taxes from the transaction activities in the game and collects "land tax" (players have to buy "land" to open restaurants and pawn shops to make money. In general, as long as the number of people If the amount exceeds a certain amount, the game company will only make profits but not lose any money.