Two corridors and sixty small cargo holds make up the entire small cargo hold area. The overall area is slightly smaller than the medium cargo hold area on the next floor.
At this time, like the medium cargo area, the large forces of the Frenzy Squadron were still resting and recuperating. Several Trackers, which had not had much energy and the durability of the mecha's outer armor had been consumed in the previous battle, turned on electronic concealment and entered the two separate areas.
A narrower corridor was used to conduct a preliminary inspection of dozens of cargo holds on both sides.
It has been established that there are enemies in each cargo hold, but unlike the enemies on the previous level who were completely stationary, this time the enemies are patrolling in the cargo holds.
After the battle in the transition area, everyone also guessed that the enemies on this level were probably mecha troops, so the trackers who went to reconnoiter not only turned on the electronic concealment, but even the engine output was reduced to the limit, making a very loud sound.
It's small, and the enemies in the cargo hold don't seem to notice it.
Several Trackers acting as scouts walked along the corridor to the end, and then returned. The number of enemies in the cargo hold had been basically detected. There were five enemies in each small cargo hold, a total of 300 enemies. If all of them were
As for the mecha troops, this will be a huge combat force.
Three hundred. Although the veteran members of the Frenzy Squadron once had a record of nine mechas killing a hundred mechas in a full squadron, if all three hundred mechas rushed out, they would only be able to destroy the group.
It also had an advantageous location at that time, but now there is no complicated terrain that can be used.
The most important thing is that the supplementary personnel of Frenzy Squadron are not as strong as the old members, but the level of the enemy is constantly improving. In addition, there are probably a large number of derivative mechas among the enemies. Although the derivative mechas are not
It's not necessarily strong, but people who lack experience in fighting derivative mechas will definitely be in a passive state.
Lure the snake out of its hole and gradually destroy it. Wang Tianping quickly formulated a strategy. The guardian slowly approached, drew out all the nearest enemies, and then concentrated on annihilating them. Then he continued to move forward and finally killed all the enemies. This style of play can reduce his own damage as much as possible.
casualties.
Of course, Wang Tianping is also betting that there is no chain of hatred between these enemies. The hatred of all enemies is determined individually, and they will only be dispatched if there are hostile targets within the hatred range.
And the results proved that he won. The doors of the four nearest cargo bays opened at the same time, and the twenty enemies inside revealed their true colors, all of them Prowler mechas.
When dealing with the patrollers in such a narrow terrain, the arbiters naturally became the main force. The nine arbiters following the guardians and the six patrollers with less firepower began to shoot, and the battle was resolved in five minutes.
Continuing forward, the second row of four cargo bays, twenty Arbiters, were rushed up by the Chaser Scout troops of the Frenzy Squadron, and they were resolved in close combat. The third row, twenty Guardians, the Arbiter and the Patrol
The fourth row, twenty Trackers, were eliminated by the Guardian's shield attack.
The sixteen cargo holds in the four rows in front are all prototype mechas, and one model is replaced for every four cargo holds. So according to this rule, the four cargo holds in the fifth row ahead are twenty mechas of another type.
It's a mecha, and most likely it's some kind of derivative mecha.
The four prototype mechas have come one after another. Next, it will most likely be one of the nine derivative mechas. Twenty derivative mechas, no matter which one they are, will be difficult to deal with.
Moreover, the fifth row of cargo bays is already very deep into the corridor. The forty-one mechas of the Frenzy Squadron must be divided into two parts and enter the corridors on both sides to advance simultaneously. How to divide them and who will command the other team becomes a problem.
After discussing with everyone in the team, Wang Tianping decided to divide the team into two teams. All types of mechas would be divided in half, and one side would be divided into half. The extra Arbiter would be assigned to the one without Wang Tianping.
There were two teams, one was commanded by Wang Tianping himself, and the other was handed over to Zhenliang, who had been the captain many times before...
The two teams advanced at the same time and stopped when they were close to the target. As expected, what appeared in the four cargo bays of the fifth row were derivative mechas, all twenty Prowler I-type mechas. This mecha
There is no fist sword with both hands, but a laser battle rifle is added to the left shoulder.
Without a fist sword, the close combat ability is affected to a certain extent. However, because of the addition of a high-range and low-fire laser combat rifle, the long-range containment ability of the Pilgrim I type has been enhanced. It is based on the all-round Pilgrim.
A model with the combat range shifted back.
However, don’t think that the Pilgrim Type I is not capable of close combat, so you just want to rely on the Pilgrim or Tracer’s fists and swords to rush forward and attack. In terms of defense, the Pilgrim Type I is not bad at all, and it cannot be solved in a short time.
Fighting is all about fighting for durability.
The method of dealing with the Pilgrim Type I is similar to that of the Pilgrim. Just rely on the powerful firepower of the Arbiter and Pilgrim to directly suppress it without thinking too much.
The sixth row, the Prowler II type, does not have the multi-barreled laser gun in the right arm, the small shield is replaced by a large shield, loses the long-range attack power, and enhances the defense power of the Prowler derivative model. On the surface, it is the same as the Guardian.
Very similar, but with lower weight and the same flexibility as the Pilgrim, it is an all-round mecha that focuses on melee assault.
Faced with such a model, the snipers began to show off their power. With the help of the snipers, the Pilgrim II quickly revealed its flaws. The Arbiter and the Pilgrim took the opportunity to use full firepower to solve the problem.
The seventh row, Pilgrim Type III, removes the alloy sword and replaces the fist sword with an extended fist sword. It is like the Windrunner with a shield and a multi-barreled laser gun. It is lighter than the Pilgrim and has stronger close combat capabilities. It is a
A model that pushes the combat scope forward.
The best way to deal with the Pilgrim Type III is the cooperation of the Pilgrim and the Arbiter. Considering that the Guardian is likely to be in a hard fight due to close combat, and the Tracker does not have enough defense, the Pilgrim is the most suitable
Yes, add an Arbiter behind you to ensure firepower and easily handle it.
The eighth row, the Judge, is a derivative of the Arbiter with full long-range firepower. It has no melee combat capability and no defense. The Pilgrim and Tracker can deal with it in close combat.
In the ninth row, the War Madman is a derivative of the Arbiter with full melee firepower. The Arbiter and the Pilgrim do not even need the protection of the Guardian, and can be solved by suppressing fire.
The 10th row, the Protector, uses fire suppression combined with the Chaser's close combat to solve the problem. The 11th row, the Peacekeeper, the Guardian is on top, and the Pilgrim solves the problem in a roundabout way. The 12th row, the Windrunner, has no speed at all in the narrow terrain.
With the advantage of flexibility and fire suppression, the 13th platoon, the Shadow Warriors, were torn into pieces by the Trackers without even a chance for electronic concealment.
In this way, the first thirteen rows were all completed. There were four prototype mechas and nine derivative mechas, and twenty units of each were produced. However, since there was no cooperation from other mechas, it was very easy.
Next, what will be the composition of the last two rows, eight cargo bays, and forty mechas? As soon as everyone in the Frenzy Squadron moved forward and entered within the hatred range of the fourteenth row of cargo bays, all eight cargo bays were assembled.
Qi opened the door and all the enemies inside rushed out.
The last forty enemies were actually chained with hatred, and they were also a mixed force of thirteen mechas! The Frenzy Squadron was in a small crisis.