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Chapter 280 The third round of the group stage

In the third round of the group stage, including the match between Frenzy Squadron and Blood Dragon Division 1, there were a total of sixteen games. At this time, there were nine Super League games that had ended and seven more were in progress. Except for the two games in the group stage that had ended.

In addition, other groups still have one battle left.

Those battles that have ended are not interesting. Either the strength gap is too big and there is no suspense, or both sides have no energy and rush to the decisive battle. At this time, the attention of everyone in the Madness Squadron is focused on the battlefield where the competition is still taking place.

Yes, these battles are quite interesting 2m

The battle between Phoenix Squadron 1 and Iceberg Squadron 1 has just been filtered out by everyone. It is estimated that the two teams will not end the battle in a short time, and they will not take any big actions. It is interesting to say that it is interesting, but that

The battle is too boring

Group B is grouped together. The current situation of these four groups is very similar. They are the home teams of four military bases, playing against the home teams of four world-class guilds. The situation on the field is similar. The teams of professional guilds are in combat effectiveness.

They are still slightly inferior to each other. At this time, they are already at an absolute disadvantage.

The failure of the scout battle, the failure of Xiaogui Mudou's tactical strategy, and the failure of terrain use. These failures in all aspects have caused their current number of surviving mechas to be lower than their opponents, and their space for movement has also been reduced to the extreme, while their opponents are still making further progress.

To carry out oppression, judging from the current situation, their failure is only a matter of time [

However, fortunately, the home teams of these four world-class guilds have all confirmed their promotion to the top 16. The battle at this time is just to win the first place in the group so that they can meet a not so strong opponent in the next quarterfinals.

Compared with these four professional guilds, Golden Dragon, which is also a world-class professional guild, can be said to be very proud of itself at this time. They are now the first in the group with three consecutive victories. Although there is also the factor that Group F does not have any strong opponents, they

His own strength is indeed undeniable

However, everyone in the Frenzy Squadron is not paying attention to Golden Dragon, who has become the first in the group. They are more concerned about the ongoing game between Shotgun Squadron 2 and Light and Shadow.

These two teams have achieved one win and one loss in the previous two rounds, and are now ranked second in the group with the same results. The outcome of the battle between them will directly determine who can advance to the top 16.

From the current point of view, Shotgun 2 obviously has a certain advantage. Although they have to be merged into the main team at any time, their team members have little choice. However, the solid base of military pilots will still serve as a regional professional guild.

The light and shadow forced the team to a dead end, and the unique smart and strange combat style of the shotgun base was brought to its fullest on the complex terrain.

Seeing that there seemed to be no suspense in this game, the failure of Light and Shadow was estimated to be in an instant, and everyone lost interest. In the end, everyone's attention was focused on another game.

That's the battle between the Phoenix main team and the Ghost Squad

These two teams also won two consecutive games before, locking in two places in the top 16 in advance. They have already determined that they will advance together, and the key is the ranking within the group.

The biggest feature of the Phoenix home team is stability. After watching their previous game videos, they have a kind of momentum that remains unchanged despite the collapse of the mountain. Under the leadership of Yun Shangfei, their entire team is very low-key, but they always keep a low profile.

Able to make the most appropriate choice at the most appropriate moment

The Ghost Team is just the opposite. The word stability is completely related to them. In the previous two battles, all of them acted as scouts.

After finding and annihilating the opponent's scouts, on the basis that the opponent has no scouts, adopt the strategy of shooting one shot, changing places, and running away after the attack. The battle is resolved when the opponent cannot find the enemy at all.

In this battle, they were originally going to adopt this tactic, but unfortunately, this style of play did not work. In order to understand the current battle situation on the field, everyone in the Frenzy Squadron specifically called up the replays before this battle.

They immediately discovered the cleverness of the Phoenix home team.

The best pilot in Phoenix is ​​the Arbiter pilot. There is no problem with this. However, there are actually fifteen Arbiter pilots in a team. This is an unusual situation. And the other fifteen mechas are not like

Guardians like the Butcher Squad, but fifteen patrollers

Fifteen Arbiters and Fifteen Pilgrims, this is of course an unorthodox model configuration, but after thinking about it for a moment, everyone understood what Phoenix was thinking.

There are a lot of scouts on the other side. Even if you increase the proportion of your own scouts, it will be difficult to take advantage of the reconnaissance and win the battle between scouts. Then you might as well not use scouts at all.

As for the opponent's sneak attack style, it is difficult to rely on guardians for accurate directional defense, so it is simply replaced with all-round patrollers to maintain a certain degree of mobility and suppression.

Finally, there is Phoenix’s signature Arbiter. This is the core of the tactics and is naturally indispensable. Although the number is indeed a bit exaggerated, perhaps because of the precedent of the previous Butcher Squad, this time everyone does not have much interest in the fifteen Arbiters.

of surprise

At the beginning of the battle, all members of the Ghost Team stepped forward to conduct reconnaissance, while all members of the Phoenix team pressed forward. Of course, they were not as fast as their opponents. The first contact was in Phoenix's half.

The Ghost Team immediately launched an attack after discovering the enemy, but unfortunately, before they could gain much advantage, the Phoenix Patrollers launched a charge one after another and began to chase and annihilate them. The harassment battle did not achieve much effect.

Phoenix's actions are not limited to this. After the patrollers move forward, the arbiters also move forward. Even if the Phoenix's mecha cannot see the opponent's specific position, it will use suppressive fire to conduct fire reconnaissance. The arbiters plus patrols

The super firepower of the attacker greatly interfered with the ghost's movements.

Next, the electronic concealment failed, the ghost retreated, and the phoenix pursued. Although the phoenix could not catch up with the ghost, they made full use of these ten minutes to drive away and oppress the ghost [

This was followed by electronic concealment and failure. This stage was no different from the first, and now, it was not long before their third electronic concealment was launched.

At this time, although due to electronic concealment, Phoenix could not see the specific location of the ghost, and could only locate it at the moment of being attacked, and then suppress that direction, the initiative was still firmly in their hands, and they were still

Pressure on the Ghost Squad

The Ghost Team, which seems to be maintaining an attacking posture, has little room for movement and is gradually being driven to a corner of the map. It is now foreseeable that if the Ghost Team does not have a way to break out, then in ten minutes the electronic concealment will fail.

The pursuers and annihilators will be surrounded and killed in this small area.

ps: Today’s third update


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