This war between the two camps of players is still going on. The war has already passed for more than three hours. In a real war, it may not even be enough to march, but in a game that can teleport
, this is already considered a fierce battle.
Even if the players who can go to the front line to participate in the war now are either well-trained professional players and military pilots, or scattered elite players with excellent skills, their energy is limited. After continuous battles, they can initially rely on
If you persist in your will, you must rest afterward.
Therefore, only about one-third of the total number of players are actually fighting on the front line, and the rest are resting, ready to change shifts at any time. The motivations of the players to participate in the war have gradually become more rational from the initial enthusiasm.
For professional players, they must try their best to obtain benefits and win player reputation for their guild. For military pilots, they must fully train their own guilds so that their team members' skills and team coordination can reach a higher level and comprehensively improve their combat effectiveness.
, and for scattered elite players, it is to enjoy the war and improve their reputation.
Under such circumstances, the war gradually calmed down and the pace began to slow down. If there is no catalyst, the war is likely to end soon because no one will participate in the war. The result will be that the Federation has the upper hand.
of an indefinite truce.
Although the empire players are not willing to let the enemy players take advantage of this, they are really at their wits end at this time. The comprehensive disadvantages on all battlefields, the loss of one large base and several small bases make it difficult for them to find them.
Opportunity to counterattack.
It was at this time that the news about the Imperial Rangers came.
Area a. The small federal base near the Paradise Sand Sea, the Cold Wind Base, was attacked by a team of fifty Empire-owned mechas. This team had strong combat effectiveness. With the defense facilities and garrison troops of the small base,
It is already difficult to resist. If this continues, it will only be a matter of time before this small base changes hands.
This is impossible! The first reaction of the federal commanders after hearing the news was that it was impossible. In their view, at this point in the war, the imperial camp should have no remaining mobile troops.
If they can assemble such a team, then they might as well put this team into the big battlefield and organize a large-scale counterattack by shortening the player's rest time. Maybe they can also restore some of the disadvantages of the imperial camp, but now, this
A team actually appeared at the remote Cold Wind Base.
The number of people is small, but the combat power is strong. It does not affect the situation on other battlefields, and does not even allow federal players to discover the changes in other battlefields. It can also avoid the sight of all players and sneak near the Cold Wind Base. According to the news, this team is advancing and retreating.
It is orderly and has superb tactics, but there are really not many empire players who can meet these conditions.
Who is it? The moment Yun Shangfei and other commanders came up with this question in their minds, they already guessed the answer. The imperial commander who has never shown up until now is the most likely candidate for this special team.
's true face.
They immediately began to recall the previous battles, and soon they discovered that the empire's dispatch was very fast at first. Wherever there was a disadvantage, other more stable battlefields would immediately send troops there. All the guild presidents gathered together to be able to use the best possible method.
Send troops and generals as quickly as possible.
About half an hour ago, the empire's coordination on various battlefields began to slow down. If there were signs that the battlefield could not hold up, it would take about ten minutes for reinforcements to appear. But by that time, the pace of the war had begun to slow down, and no one
Notice this anomaly.
What to do? The commanders of the federal camp immediately started communicating through the communication system. Do they want to be rescued? Who should be sent to rescue? Can it be rescued? What to do with the rest of the battlefield? A lot of questions appeared in front of them.
In contrast, the players in the Empire camp finally showed signs of turning around. They had not received good news since the beginning of the war. They finally waited for the long-awaited good news, and their fighting spirit had been suppressed for a long time.
It began to explode, and in an instant it had the tendency to overwhelm the federation.
At this time in the Cold Wind Base, the operations of the Imperial Rangers were going very smoothly. There was no doubt about Barr's commanding ability. The fact that the Devil could achieve its current results without top-notch members was inseparable from his ability as the captain, plus the members of the Rangers.
They all have unique skills, so a small base with not many players won't be too difficult for them.
The federal NPC team stationed at the base has very average combat effectiveness. The only thing to pay attention to is the defensive facilities. These defensive heavy weapons are extremely lethal to ordinary players, but for these elites, if they are careful, they can dodge perfectly.
.
At this point in the raid, the Imperial Rangers will have to consider what happens next. The Federation NPCs and players in the base have not been cleared yet, and the Empire NPCs cannot take over yet. At this time, if the Federation dispatches a large number of players to come to the rescue, this time
The raid will end in failure.
However, what pleased them was that the morale of the empire players soared after hearing the news. This is very valuable now that the war has entered the later stages and players on both sides have begun to feel tired. In this case, they can have spare energy to adjust.
A team has been sent out to help defend Hanfeng Base.
The Imperial Rangers successfully raided the Cold Wind Base, bringing the war that had begun to slow down back to its original state. Players from the two camps began to mobilize frequently. The smell of gunpowder on the battlefield became strong again, and the white-hot state began to heat up.
The federal commanders once again left the battlefield and returned to the encrypted room in the arena where they had previously commanded, and began to discuss a plan to rescue the Cold Wind Base.
Not long after, the order was issued, and the federal players who had blocked the Empire players on the outside of the Black Ice Base began to retreat. They no longer surrounded the Black Ice Base and restored the Stormrage-Black Ice Battlefield, while the remaining federal players were transferred to
Cold wind base.
Not only here, but also in several other battlefields where the Federation has a greater advantage, many players were transferred out of the current battlefield and began to rush to nearby teleportation points. They were teleported to Huangri, the large federal base closest to Hanfeng Base.
.
The federation began to mobilize on a large scale, which naturally could not be hidden from the eyes of the empire players. Originally, based on the empire's previous situation, even if the federation transferred some players, they could only watch. However, due to the strong morale of the empire players, in a short time
Being able to defeat more with less, so after the federal players mobilized their troops, the empire players also started a large-scale transfer.
Many players from the two camps began to rush to the Cold Wind Base. The goal of the Federation players was to rush to the base to eliminate the Imperial Rangers before the garrison troops were completely wiped out.
Empire players, on the other hand, have to stop the federal players who come to the rescue. As long as the federal NPCs in the base are wiped out, the empire will directly send garrison troops that match the size of the base in the form of large-scale airdrops and establish them in an instant.
After setting up complete defense facilities and cooperating with the resistance of the empire players, this base will officially change hands.
The situation on the battlefield is ever-changing. The gears of war that had just begun to slow down are speeding up again with the Cold Wind Base as the center. A new round of large-scale fierce battle between the two camps is about to begin here.