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Chapter 467 Ghost Squad

In the single-player battle, the elite players won a great victory. In the five-player battle, professional players and elite players were evenly matched. When it came to the squad battle, the advantages of professional players were reflected. In the end, six players competed for the thirty-two promotion places.

Among the fourteen teams, professional players account for forty-five.

Each of the world-class professional guilds with a large number of people has three teams that entered the final pre-selection. However, due to the number of people and strength, the military base and the regional professional guilds each had two teams selected, and there were ten more.

Each small guild has its own team.

There are only nineteen places left for elite players, and they also include Frenzy Squadron and Neuron Squadron. In addition, after the final round of pre-selection, some teams may be eliminated. This time elite players

Finally I couldn't laugh anymore.

The reason for this phenomenon is very simple. After all, professional players play games together all day long. All tasks are completed as a team. They have their own fixed team and fixed teammates. Regardless of the model configuration or the tacit understanding of cooperation,

None of them are comparable to ordinary players.

On the other hand, most of the elite players do not actually have their own team, nor do they join other people's teams. It is because of this competition that they temporarily found a team, or contacted friends to build a team. How could such a team have any cooperation?

Moreover, unlike the balance during the five-player battle, squad battle is a project where the proportion of the team is significantly greater than the proportion of the individual. Even if the elite players are not weak in personal strength, facing an iron-clad team, they have no choice but to admit defeat.

.

At present, the elite player teams that can enter the final round of preliminaries either have formed a team a long time ago and although they are not professional players, they have been working in groups, or they are lucky and have never encountered a strong team.

But no matter how good the luck is, it will come to an end. Faced with the resistance of so many professional player teams, the elite player team is under great pressure. Before the war, there were already many voices of self-destruction on the Internet.

Now, it is time for the game. The sixty-four teams have been teleported to the lounges of the thirty-two arenas. Their opponents have been decided long ago. Now they are waiting for the referee to be in place and both sides are ready.

The atmosphere in the lounge of the Frenzy Squadron is very relaxed. For them, the preliminaries are really nothing. The finals after breaking through the preliminaries are what they really need to pay attention to, especially the opponent they are about to face.

, they were sent to the loser group by their own hands.

This team called "Ghost Shadow" is a team composed purely of elite players. All thirty players are shadow warriors. Of course, all members are also mecha snipers.

A team with all members of a certain kind of mecha, especially a team with all Tracker series mechas, seems to have become popular among players after the ghosts and shotguns were used in the last online competition. The ghost team became

It was established after that competition.

Having all snipers and no melee attack power is of course impossible in reality. Such a combination is too picky about the environment. If there is a slight accident, most of the combat effectiveness will be lost.

The fact that the Ghost Team has been able to reach this point shows that their strength is still very good, but even they themselves cannot deny that luck seems to be on their side.

A combination of all snipers can play a great role in complex terrain. If the enemy can be found in advance, they can kill several of the mechas in an instant with precise sniping, and then use the Kagemusha to shoot without them.

The characteristics of the body, retreat calmly, and wait for the next opportunity.

It was the Ghost Squad's misfortune to be in the same group as Frenzy Squadron, but from the beginning of the auditions until the pre-selection when they met Frenzy Squadron, they fought in complex terrain, so they never failed and continued continuously.

He won until he was kicked into the loser's bracket by Frenzy Squadron.

In the small team competition, because the map was relatively large and the random map library was dominated by complex terrain, they had been going very smoothly. However, when they encountered the Frenzy Squadron, the system gave a choice of mountain warfare. In terms of complexity,

It can only be considered that they suffered a defeat in an ordinary mountain battle.

The result of that battle was that the Frenzy Squadron took advantage of the wide field of view on the hilltop to grasp the location of the Ghost Team, and then set up a large net. When the Ghost Team thought they could break out of the encirclement, they unknowingly got into it.

A tighter encirclement was formed.

After entering the loser group, Guanying and the others were depressed to find that their luck had returned. Until they won the loser group championship, they had never encountered a simple map and had never failed. In the end, they returned to the Frenzy Squadron.

, facing this powerful enemy again.

The Ghost Team is just a small team. Although all of their members have reached the rank of Master Chief, they have not upgraded the team level, so there are only thirty people, and they can only play all these thirty people, but the Frenzy Squadron is a team

When the squadron is full, who they will join has become the main point of speculation for the players.

The offensive and defensive team dominated by the Golden Combination and God's Combination is the most likely choice for players to guess. The melee assault team dominated by Windrunner and War Madman also has a lot of popularity. Of course, high

A mobile team also has great possibilities.

When the final game started, the choice of Frenzy Squadron did not go beyond the expectations of some players, but Frenzy Squadron did it more simply and more extreme than they imagined, because they sent all the Chaser series of machines

First.

Nine Trackers, Windrunners, and Shadow Warriors each, plus three units of Wang Tianping, Peak Knight, and Steel Willow Leaf Pilgrim, formed the lineup of the Frenzy Squadron for this battle.

Ghost is not a player who has not predicted the frenzy. In their inference, the frenzy is most likely to focus on firepower and defense. It is safer to fight in this way, and it is also the formation that Ghost is least willing to face.

Although they had proposed this most mobile formation as an idea, no one thought that the Frenzy would really adopt this extreme choice. But now that the facts are in front of them, they have no choice but to channel it within the team.

Here, an emergency meeting was held to discuss response methods.

Just as the audience was talking about it, the referee had already pressed the stop button of the rolling light curtain. The light curtains of three random terrain environments stopped instantly and settled on the stone forest ghost town, standard gravity, and dusk showers.

The audience was excited, and everyone in the Ghost Team was also excited. If the terrain was too simple, even if the Frenzy Squadron was basically all trackers, the Ghost would not have the confidence to win, but in such a complex terrain, the final outcome would still be

It’s hard to say, but at least it’s worth trying.

The referee signaled the start of the game to both teams, and all the mechas on both sides plunged into the weird stone forest ghost town. (To be continued. If you like this work, you are welcome to come to Qidian () to vote for recommendations and monthly votes.

, your support is my biggest motivation.)


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