If the audience has ever seen the performance of Frenzy Squadron in Karen's Dungeon, they will definitely be very familiar with the actions of Neuron Squadron at this time. However, there is no if. In that mission, only Frenzy Squadron and Phoenix Squadron participated
, the video of the battle has not been leaked.
Therefore, the audience will of course be surprised. Of course, mechas cannot fly. In this era, there is no mature anti-gravity technology. In reality, there are not even space battleships. Even in the future, there will be none that can be installed on mechas.
small anti-gravity engine.
Although flying is impossible, there is still no problem in using thrusters to keep the mecha in the air for a short period of time. Changing directions in the air is not a secret skill and is quite popular among players. But now, regardless of the actions of the Neuron Squadron,
It's not like a simple change of direction in the air.
When they jumped up, everyone in the Demon Squadron was also confused. In the player's understanding, changing direction in the air was just a technique used to dodge attacks when jumping. At this time, the focus of the Demon Squadron's attack had changed from
Long-range shooting has turned into hand-to-hand combat, and changing directions in the air should be useless.
Although the Neuron Squadron made a strange move, the Demon Squadron's tactics had reached the final step, and it was no longer possible for them to make adjustments, not to mention that the Neuron Squadron did not present a sufficient threat at this time.
All the members of the Neuron Squadron jumped up. All the members of the Demon Squadron, including the scouts who had appeared from the surroundings and participated in the decisive battle, ignored the actions of their opponents and began to continue to narrow the encirclement, trying to escape from the Neuron Squadron.
The battle ended the moment Squadron Yuan landed.
However, what happened next, except for a few members of the Phoenix Base who were watching the game, all the spectators and members of the Demon Squadron were stunned, because these things overturned their cognition, and the Neuron Squadron was actually flying.
Mechas cannot fly, and so do the mechas in the game. With the goal of being as real as possible, the mechas in the game do not have those fantasy functions that do not exist in reality. This is a framework that no one can escape from.
Of course, the Neuron Squadron is not really flying. They are actually jumping and staying in the air, but they stay in the air for a little longer. The distance they move in the air is just a little longer.
On the one hand, it was because the Neuron Squadron moved very quickly. On the other hand, it was because the members of the Demon Squadron were so surprised when they saw something outside common sense that they stopped moving. In short, when everyone came back to their senses.
Squadron Yuan has "flyed" out of the encirclement.
Originally, the Demon Squadron planned to encircle the enemy, and their encirclement had been reduced to the minimum. The neuron squadron in the center of the encirclement flew over one side of the encirclement and came to the outside of the encirclement. The situation at this time looked like
It's like the two sides are in a head-on confrontation.
Head-on confrontation! By the time the audience and the members of the Demon Squadron realized this, it seemed to be a little too late. The moment after landing, the members of the Neuron Squadron changed the direction of their attack and turned back towards the Demon Squadron.
The captain of the Demon Squadron felt annoyed. Their strategy had always been to avoid a head-on confrontation, because they knew that once a head-on confrontation with the Neuron Squadron was formed, it would be difficult for their side to win. However, the fight turned out to be a head-on confrontation.
confrontation.
The audience was excited. Neuron Squadron did not disappoint them after all. Although the whole process made the audience a little frightened, in the end, they still showed their own fighting style.
Head-on confrontation has never been the strength of the Demon Guild. When their tactics failed and they had to have a head-on confrontation with the Neuron Squadron, the outcome was already determined.
The Neuron Squadron charged quickly, quickly disrupting the Demon Squadron that had not yet assembled. The few elites of the Demon Squadron were able to resist at first, but as the charging troops deepened, more ordinary members began to face the enemy directly.
The formation collapsed instantly.
After that, it was a common performance of the Neuron Squadron. The Demon Squadron could no longer organize a formation, nor could it break away from the battle and reorganize. Within ten minutes, a large number of ordinary members began to die. After that, there was no support from ordinary members.
, the elite team members were not spared.
The final battle time was fixed at forty minutes. For a squadron battle, it was neither long nor short. It was considered a very common general time. However, considering the number of people in the Neuron Squadron, this time was still very fast.
While being surrounded, he used one of his unparalleled skills to instantly turn the tide of the battle, turning his originally passive team into an active one. This battle of the Neuron Squadron is definitely worthy of the classic II
Character.
The battle of the Frenzy Squadron did not take long. They mainly spent a little time on reconnaissance in the early stage. There were no surprises in the subsequent encirclement and annihilation. The Myth Squadron had no chance to counterattack and was completely wiped out. The entire game took
It also happens to be about forty minutes.
So after they won the victory and returned to the lounge, they learned about Neuron Squadron's record and watched the battle video of that game through the Internet.
Change of direction in the air! The veteran members of Frenzy Squadron immediately recognized this technique. Although this technique was not brought into the game by them, it was definitely carried forward by them. Now they see a team that can use it to match theirs.
Of course everyone was surprised by this skill at the same level.
And what about Wang Tianping? Of course he... was even more surprised.
It is indeed not difficult to change directions in the air, but this is an advanced skill for a tracker. Even he himself can only imitate it by relying on the omnipotence of the pilgrim. Only the tracker can truly achieve the ultimate.
But the Neuron Squadron is not a team with all Trackers, there are Pilgrims, Guardians, and Arbiters. Although they do not have the heaviest Protectors and Judges, even so, all the team members are suspended in the air.
Even Wang Tianping couldn't do this for such a long time.
Seeing the Arbiter and Guardian turning on the thrusters very lightly, constantly correcting their direction, maintaining a state of staying in the air, and finally flying over the mecha's head to the other side, Wang Tianping fell into thinking.
.
Although the time the Neuron Squadron stayed in the air was not very long, compared to the time the scouts stayed in the dungeon of Karen when they flew over the siege of a large number of bombers, machines such as the Arbiter and the Guardian
Armor can stay in the air, but the difficulty cannot be generalized.
It seems that the Neuron Squadron is more powerful than I expected, and it seems that they still have a lot of strength that has not been exposed. It is still unknown to what extent they can reach in the end.
However, there is not much time left for Wang Tianping to think now, because the thirty-two squadron battles have ended one after another, and most of the places for the squadron battle finals have been announced. ps: To view the latest chapter of this book, please search the website: (.c ) No pop-ups to read!