The first round of the squadron battle, Group F, Frenzy Squadron vs. Devil Squadron.
For the Frenzy Squadron, this will undoubtedly be a hard battle. How to fight this battle is a big question. Although Wang Tianping’s words in the pre-war mobilization were very provocative, how to fight the battle specifically?
In fact, it hasn't been decided yet in my heart.
Of course, a head-on confrontation is not possible. In terms of average strength, the Devils are slightly higher. Although they do not have top-notch players, even captains Baal and Wang Tianping can easily solve them. However, they also do not have low-level players.
The Frenzy Squadron has been expanded twice. Although each time is the result of selection, although after each expansion, it has gone through many times of training, but it is not good at fighting, but the players who are talented in other fields are still.
There are quite a few.
Unlike military bases like the Devil, the Devil's main team is purely for fighting and does not need to worry about other things. The Devil's base naturally has dedicated personnel in charge of logistics and other matters, but the Frenzy Squadron is completely self-sufficient, and no one can
rely on.
A large-scale head-on confrontation requires average strength. In this aspect, the Devils are absolutely not afraid of any opponent. Even if they face a frenzy or a phoenix iceberg, they are confident that they can have the upper hand in a head-on confrontation.
Moreover, Wang Tianping certainly has not forgotten the Devil's application of applying inferences from one example to another. Any player who has watched that game will also never forget that the Frenzy Squadron only used it once in the battle, and the Devil can quickly imitate it.
And add more changes.
Faced with such an opponent, if we were to confront him head-on, he might be defeated by his own changes in formation. Losing the game and entering the loser's bracket would be a trivial matter. The confidence that was crushed and the reputation he had accumulated so far were what mattered.
The greatest asset of the Frenzy Squadron to date.
If head-on confrontation doesn't work, what should we do? Group duel? The risk is too high, small-scale confrontation? It is a good method, but to form this situation, it requires a complicated process, and there is no good terrain to guarantee it.
, is unattainable.
The terrain environment, although when it comes to squadron battles, there are no simple terrains. For example, the great plains that Tianmo encountered in squad battles are not available in squadron battles. For a battle of hundreds of people, the simplest terrain is a mountain battle.
kind of degree.
Is it better to be more complicated? Or is it better to be simple? If it is too complicated, will the new team members be overwhelmed by the terrain and find it difficult to execute their complicated orders? If it is too simple, will they enter the decisive battle early?
However, Wang Tianping also understands that his current worries are really unfounded. The terrain environment is not determined by himself. Instead, the referee makes random selections. What he has to consider is not what terrain is favorable, but what to do after the terrain selection is completed.
Make it advantageous for yourself.
The troubled Wang Tianping certainly had no time to think about other things. What he didn't know was that at the other end, Baer, the captain of the Devil Squadron, was also troubled. The devil was a strong enemy to the craze, and the frenzy was certainly not a strong enemy to the devil.
Stable scoring points.
The strength of the Frenzy Squadron and Wang Tianping. The more knowledgeable you are, the more you can understand. In the preliminaries of the online competition, he lost to Wang Tianping and did not advance to the finals. He became the only military base captain who did not enter the finals. Barr's feelings for Wang Tianping
The estimation of strength is always high and never low.
Although Barr at that time was only a novice after a few months of basic training, after all, he had talent. He also had the conditions and environment. Even if he was not as good as those on Yun Shangfei, compared to other military pilots and professional players,
Still able to remain undefeated.
But even so, he had no power to fight back under Wang Tianping, and was even defeated by Wang Tianping using his own fighting style. This was naturally a big blow to his confidence.
Fortunately, Baal, or all the members of the Devil, have a good mentality. The personal strength of the dwarf makes them very indifferent to the gains and losses of one victory and one loss. Concentrating all the strength of the team to win is their advantage.
and features.
So how should such a devil squadron fight against the frenzy squadron so that it can exert its own strength as much as possible and try to add more weight to its own side in the scale of victory?
Barr is not a fool when it comes to head-on confrontation. Of course he can see such an obvious thing. He also understands that head-on confrontation is the devil's biggest chance of winning. Even if it is the Frenzy Squadron, he is confident that he can defeat it with the devil's head-on confrontation.
But the key is how to bring the battle to a head-on confrontation. Wang Tianping will definitely avoid this situation, and will definitely use the terrain environment to formulate sophisticated tactics. When the time comes, will he be able to see through the opponent's tactics and lead the devil to victory?
, he also has no bottom.
In the end, Barr came to the same conclusion as Wang Tianping. The terrain environment is the key. Although this sentence is a bit nonsense, for every team and every battle, the terrain environment is the key, but at this time
, but he really couldn't think of anything else to say.
As for the terrain environment, Wang Tianping saw that the terrain environment was the key, and Barr also saw that the terrain environment was the key. So what about the many top players who were watching clearly? Of course they also saw that the terrain environment was the key, so at this time, they were hanging on the light curtain.
The referee's hand, which was about to be pressed down, became the center of attention.
As if he felt invisible pressure, the referee's hand seemed to be shaking. He took a few deep breaths, and when he calmed down, he suddenly thrust his finger towards the light curtain.
Ding ding ding, after three soft beeps, different pictures appeared on the three light screens. Everyone could see the random options clearly the moment the screen stopped scrolling. When the final environment option appeared, the audience
They burst into cheers.
Large space city, standard gravity, lights on!
The space city terrain is a newly added map in this e-sports competition. It has also appeared in previous auditions and preliminaries. The producer of the game even developed a copy mission for this terrain.
Compared with ordinary city battles, the biggest change in Space City is the addition of underground cities. This is a two-story city, and of course it is also a three-dimensional map.
And there is another characteristic of the environment, that is, the space city moves around the star and does not rotate. In order to maintain the operation of the space city, the space city is always in the daytime state to receive the light energy of the star, while the underground city below
It turns the lights on and off regularly to create artificial darkness.
Therefore, all the lights in the environment are turned on, which means that the upper and lower floors of the space city are in daylight, with no night at all, and the standard gravity is provided by the gravity generator.
In addition, the biggest feature of Space City is that it does not belong to the two major camps of the Federation and the Empire, but is completely neutral. Therefore, Space City has its own exclusive troops.
These troops are usually in a neutral state. In the dungeon, they only take a vigilant attitude towards the players. If the players do not take drastic actions, these neutral NPCs will not take the initiative to attack. However, once the players open fire, all these NPCs will become hostile.
state.
In the game, the neutral troops in the space city were in a hostile state from the beginning. In other words, for both teams, these neutral NPCs were enemies, and their displays on the radar were all red.
!(To be continued. If you like this work, you are welcome to come to Qidian () to vote for recommendations and monthly votes. Your support is my biggest motivation.)