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Chapter 509 The Battle of Space City

Seeing this map, Wang Tianping and Barr frowned at the same time. They unexpectedly found such a map randomly. Could it be that their obsession with the map had an impact on the random results?

Neutral units, it's not like they haven't seen this kind of thing before, but most neutral units are white dots on the radar, which means that although they will be affected by the mecha's actions, they will not actively interfere.

Most of the neutral units encountered before were weak, powerless plants, and animals that did not pose a threat to mechas. At most, they were relatively aggressive creatures or some autonomous robots.

These neutral units will not take the initiative to attack in the initial state. When the mecha actively affects them, some will escape and some will resist. But in short, the color of the light spot will not change, and it will affect the mecha.

No substantial harm will be caused.

But this time is different. Although the space city terrain, Frenzy Squadron and Devil Squadron have not been randomly visited in the game before, the rules of the competition map are that once a new undisclosed map is randomly obtained in a certain game, then this map will

A map will be published in the arena.

Therefore, after learning about the existence of such a map, many teams have used it in simulated battles in the arena to familiarize themselves with the characteristics of the map and study possible key uses.

On the space city map, the upper city is mainly industrial, agricultural, and commercial areas. There are many high-rise buildings in the center. There is a square in the center like a general city map, and on the edge, there are factories and farmland. The map has little fluctuations.

There are not many obstacles.

The lower city is dominated by living areas, with complex streets and numerous buildings. The most important thing is that because it is underground, there are no roofs here. All buildings are directly raised to the ground. Therefore, here and the previous ones

The maze is very similar, except that the streets are more regular.

Although they are both three-dimensional maps, they are different from the ancient tombs that Heavenly Demon, Neuron and the others fought. There are only two floors here. The three-dimensional structure is relatively simple, but there are more entrances to the upper and lower floors than that map.

In the ancient mausoleum, if you want to go up and down the floors, you have to go to the middle and go up and down the spiral steps in the center of the map. However, in the space city, there are a total of nine entrances and exits in the city. For travel between the upper and lower floors, these are the only ones.

A little bit makes this map much more complicated.

However, no matter how complex the map is, there are still certain rules, which are not impossible to grasp. The most critical point of this map is actually the neutral units.

Space City has its own independent troops. These troops are not the animals, plants or robots we have encountered before, but real human NPCs, including infantry. There are NPC-controlled robots, armored vehicles, and various heavy weapons.

And mechas!

These will be the enemies of both parties participating in the war. The initial state is hostile. The combat effectiveness of these NPCs is still on the one hand. Their red mark on the radar has the most important impact on the reconnaissance interference of both parties.

Of course, the Frenzy Squadron has done a lot of training on this map, but the results are not ideal. Many of the tactics that could be used before cannot be used here. Even basic reconnaissance and marching are very difficult.

The most suitable way of playing here is to adapt to the nonsense.

The cheers from the audience naturally came from the condition of this map. Although there were many newly released maps in this competition, there were very few that were as distinctive as this one, so most of the audience remembered this map.

, know the weirdness of this map.

The higher the level of the team, the more exciting the game will be. Once the team is determined, the more complex the terrain, the more high-level the game will be. There is no reason why the game between Frenzy and Devils in Space City should not be exciting.

After a few minutes, the audience finally calmed down, and the referee also gave the order to start the game. The two teams on both sides rushed into the space city without any hesitation.

The initial positions on both sides are at the upper edge of the space city, which is the agricultural area and the industrial area. There are not many obstacles here, and they are not high. The terrain is relatively simple, so the teams on both sides did not stay here longer and moved as quickly as possible.

We rushed over and approached the central business district.

When the mechas from both sides arrived, the audience suddenly became energetic and stopped talking. They were very interested in the next movements of the two teams, and even the commentators became excited at this time.

There are three reasons for the audience and commentary to become like this. First, we will enter a business district with many high-rise buildings. The number and height of obstacles here are very impressive, which can hide the mecha's figure very well. Scout

You can also show off your talents here.

Second, when you come to the business district, you will also come to the area controlled by neutral troops. If you walk a little further, they will see red dots on the radar. How to treat these neutral troops is also the focus of the audience's attention.

Third, near the area where the two teams are now, there is an entrance to the lower city. Whether to continue to advance on the upper level or enter the lower level is also a key choice.

The Devil Squadron was the first to arrive at the entrance to the lower level. The relatively regular configuration of aircraft and the tacit understanding brought about by long-term cooperation have allowed their group to move faster than the frenzy. Now, their vanguard has arrived directly above the entrance.

Up? Or down? This is a question, divide the troops? Divide the troops and advance at two ends? The audience has never thought that a team like the Devils, which focuses on cooperation, rarely divides the troops.

The first few Chaser series mechas were moving forward rapidly. The audience stared at the big feet of these mechas and observed their actions. However, these mechas rushed forward without stopping.

Passed the entrance.

It’s over! The Devil Squadron did not take advantage of this entrance. The several mechas that the Devil Squadron opened in front have already rushed through the entrance, with no intention of entering the lower level. The other mechas behind, as the players expected, did not divide their forces.

, follow the mecha in front and continue moving forward.

The Devil Squadron continued to advance on the upper level, but what about the Frenzy Squadron that immediately arrived at the entrance at the other end? What measures will they take? The audience, who were sure of the Devil Squadron's actions, turned their attention to the Frenzy Squadron.

.

The leader of the Frenzy Squadron is a Windrunner. Players are relatively familiar with this team member nicknamed "Blood Dragon-Nonsense". They know that he is the chief scout of the Frenzy Squadron. There is nothing wrong with letting him open the way.

.

So which way will he go? Nonsense drove Windrunner and quickly approached an entrance at the edge of the Frenzy Squadron side, and saw him go in! Windrunner rushed into the entrance and entered the lower level!

Is the Frenzy Squadron going to go downstairs? Just when the audience was thinking this, a Chaser following the nonsense ignored the entrance and rushed directly from above. Is this to divide the troops?

Immediately afterwards, the audience saw that in the Frenzy Squadron, the Windrunner and the War Madman, two mechas that had no long-range attack capabilities and could only engage in hand-to-hand combat, all followed the nonsense into the lower level, while the other mechas,

Then, under the leadership of a tracker nicknamed "Shadow Ghost", continue to advance on the upper level. (To be continued. If you like this work, you are welcome to come to Qidian to vote for recommendations and monthly votes. Your support is mine.

The biggest motivation.)


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