In the Underground Insect Nest, the ten players participating in the battle began to swear in their hearts. This map was too cheating. Not to mention neutral units, it was still in a hostile state. They were clearly insects, but most of them were long-range attacks.
Originally, the ten mechas were ready for hand-to-hand combat, but unexpectedly, the insects did not rush in front of the mechas, but launched an attack fifty meters away.
The spider-like ones are spitting out some kind of spore substance, the mantis-like ones are spitting out some kind of corrosive liquid, and the locust-like ones are spitting out sharp bone spurs.
Corrosive liquids can cause considerable damage to both the mecha's body and shields. Although bone spurs cause only average damage, they have great power, like physical bullets from kinetic energy weapons.
But the most troublesome thing is those spore substances, because this attack actually has a parabolic trajectory and can hit the mecha behind the shield directly. Although the flying speed of the spores is not fast and can be avoided, the attack method is an explosion.
, that is, a range attack.
These giant insects alone are already difficult to deal with. The players who are ready for hand-to-hand combat must change their formation to a regular frontal decisive battle formation before they can start to counterattack or charge. But at this moment, underground
New enemies emerged.
These dozens of beetle-like, puppy-sized insects seem to have been lurking underground, waiting for enemies to come nearby before emerging to attack. It is not known whether they are too small to have enough heat to be detected by radar, or whether they are too small to be detected by radar.
Because of the special shell, this beetle does not show up on radar.
There were a large number of long-range attack troops with high attack power in front of them. There were also a larger number of close-quarters hand-to-hand combat troops at their feet, and the ten mechas on both sides were caught in a moderate crisis.
It was time to test the captains of both sides. Under the watchful eyes of the audience, the mechas on both sides started to act after a brief panic, and their actions were surprisingly consistent.
I saw ten mechas from both sides starting to charge immediately. Everyone ignored the attacks at their feet and rushed towards the giant insects directly in front.
Facts have proved that their choice is very correct. The attack power of the little bugs under their feet is not high. They rely entirely on quantity to win. The defense power is not high. The mecha's big feet will break down if they step on it. If there are not too many, they will not be enough.
Affects mechas.
The main threat is actually those giant insects that attack from a distance. Their attack power is not low. Although it is not as good as the mecha, it is not much lower. If you are not careful, you may fall into their hands.
The mechas on both sides instantly formed a formation for a head-on confrontation. Those with defensive capabilities came forward one after another, and the fire suppression was then activated. During the charge, at least half of the small beetles were directly trampled to death.
Fortunately, although these insects were numerous and their attack power was not low, their defense was very average. When the mecha rushed in front of them, they were basically wiped out. The remaining insects that had slipped through the net were also quickly cleared away. After that,
Without pressure, the small beetles were quickly wiped out.
It was a near-miss contact battle. Both sides resolved the minor crisis relatively easily. Although there was some damage to the outer armor and shield of the mecha, fortunately, the battle did not last long and had no fatal impact on the subsequent battle.
After the battle was over, they continued to move forward. After the players on both sides took a short rest, they began to move forward along the selected passage again. This advance shocked them because the number of red dots was quite large.
The two teams are still far away from meeting each other, and the two teams coming in from the east and west are now moving to the north and south respectively. The straight-line distance between them has not shortened much, but the scene displayed in front of them at this time is actually
It all gave them a headache.
The initial entrance and the bugs that had just been killed were only the outermost edge of the insect nest. At this time, after they advanced a certain distance inside, they found that the radar showed that at intervals and in each passage, there were or
More or less red dots.
These red dots range from dozens to eight or nine, all wandering aimlessly. It is unknown how many bugs that cannot be detected by radar are there in these places, and whether there are new varieties.
With so many bugs, it is impossible to clean them one by one. Even if the opponent does not all come up, after so many battles, the five mechas will definitely not be able to hold on. Avoidance? Of course it is best if you can avoid them.
, but the passages are so narrow, whether they can be completely avoided has become the biggest problem.
At this time, the two sides stopped again. Obviously the scene on the radar was beyond their expectations, causing them to change their strategies again. So, in this case, how will the two sides act?
Disperse! The two teams once again made the same move, and all the mechas began to disperse and move forward. The target of the five mechas was too big and the movement was too loud. It was difficult to avoid the insect swarm, but for one mecha
, with their strength, it is very possible.
The roads in the insect nest were complicated, with transition points and forks everywhere. Before long, the ten mechas were divided into ten directions and began to explore the entire map on a large scale.
Seeing this situation, the audience became interested. If the team members from both sides met in pairs under such a situation, what kind of battle would break out and what would be the result?
In terms of duel, the strongest among the ten players are of course the Ice Elf, Gun King and Baal, and then the captain of the Phoenix Five. The other members of the Phoenix Five are slightly stronger than the Sage of Light and Kai Tian Pi Di.
A little, but the difference is not obvious and the outcome of the battle is not clear.
At first glance, spreading out seems to be detrimental to the Phoenix Five, because their teamwork is definitely stronger than their opponents. Such spreading means giving up their biggest advantage.
But if you take a closer look, you will find that although the Phoenix Five are scattered, their route is not as unrestrained as the Empire's Strongest Five. The distance between them is not large, and they try to be at connecting points.
On different paths, regrouping can be completed at any time.
The top players who have noticed this admire the captain of the Phoenix Five. Under such circumstances, he can still remain absolutely calm. He is worthy of being a member of Phoenix. Under any circumstances, his own safety and the stability of the team are both important.
is the first.
On the other side, the five most powerful people in the empire were not so calm. The fastest gun king had already approached the central area, and had just turned on electronic concealment. The other team members seemed to have no awareness of cooperating with each other. The selected
The routes are not connected in any way and are widely spaced.
After spreading out, the forward speed of both parties is greatly improved, and the avoidance rate of red dots is also very high. Most players will pass through those red dot areas without any detection of bugs. Even if they are sometimes discovered, they will
Use the mecha's high speed to escape immediately.
I don’t know whether the players did this intentionally or whether it was the characteristics of the terrain itself. In short, not long after they dispersed, all the mechas gradually approached the central area.
At this time, the Chaser in the Phoenix Five also turned on electronic concealment. Although in normal times, it is very suitable to turn on electronic concealment at this location, the audience still knew that he turned on it a little late because he had already arrived one step ahead.
The gun king has seen the positions of all opponents. (To be continued. If you like this work, you are welcome to come to Qidian to vote for recommendations and monthly votes. Your support is my biggest motivation.)