The third round of the squad battle is all over, and the top four in the winner group and the top four in the loser group are all born. The list of only eight teams is full of surprises and surprises. Shotgun has been eliminated, Iceberg has been eliminated, and only emerging professional guilds are left.
Four teams were defeated, and all the old professional guilds were wiped out. Surprisingly, including Frenzy Squadron, four teams composed of elite players have made it this far, accounting for half of the total.
You must know that at the beginning of the finals, the number of elite player teams is obviously less than that of professional players. Emerging guilds, world-class guilds, regional guilds, small guilds, and various professional guilds occupy most of the places. Even if there are
Leading a team of elite players like Frenzy and Neuron who are out of touch with common sense, players still don't have much hope for them.
However, the strength of the emerging guilds was still within the expectations of the players, but the failure of the old guilds greatly exceeded the players' expectations. Unknowingly, the old guilds that were able to dominate many online games are now in trouble.
Continuously declining, maybe when they first started the game, they could still gain the upper hand by virtue of their game time, but now they are no longer a match for elite players.
Half of them are elite player teams! There are only eight teams left, which is only a quarter of the number at the beginning of the finals. The competition is cruel so far, but even after excluding Frenzy Squadron and Neuron Squadron, there are also Ghost Squad and
The Reaper squad remains strong.
It has to be said that the elite player team is the closest to the ordinary players. The impact of their outstanding performance on the players is far from being comparable to that of professional guilds that always assume a superior attitude. Every move of the elite players has a profound impact on the players.
Ordinary players have an unusual appeal.[
In addition to Frenzy and Neuron, the fact that the two elite player teams remaining in the finals are equipped with all Trackers naturally quickly spread to the game.
The proportion of new players choosing the Chaser has increased significantly. The Chaser players who originally planned to change their models during the Master Chief era have also given up their previous plans and continue to choose the Chaser or its derivative mechas, and even other mechas.
Player A took the initiative to change to the Chaser series of mechas during the Master Chief period, or simply gave up on the current character and started practicing the Chaser again from the beginning.
Among the newly formed player teams, the number of all-tracker teams has also begun to increase significantly. The previously popular teams of seven, seven, and eight are now antiques. The most popular ones now are of course three types of trackers and one series of mechas.
A mixed team, or simply a purebred team with all members of some kind of tracker mecha.
Tracker players who do not have a team or who play alone temporarily are very popular in the wild. In temporary teams, there are a large number of Trackers except for some special tasks that require other mechas.
Moreover, the trend of trackers did not start this time. Before, Frenzy Squadron had performed battles using trackers to complete various tactics. At that time, trackers were already on the rise. This time the team
The results of the third round played a triggering role.
All in all, the growth of trackers has shown an explosive growth trend in a short period of time. Although this is not a good trend, the four mechas each have their own advantages and uses. Only one mecha is the most effective method.
To form combat effectiveness. But obviously the operator has no intention of forcibly intervening. After all, such a trend reflects the vitality of the game. As for the structural balance, it can be slowly corrected over time in the future.
However, most of the contestants don't have too many thoughts about this trend at this time. Those who can come here to compete are all the best in various types of mechas, and they all have a deep understanding of various mechas.
Once they are used to the mecha they have chosen, they will naturally not think about trivial matters such as replacement. For them, the next game is the key.
The third round of the squad battle has ended, and the next step is the third round of the squadron battle, and after that there will be the fourth round, fifth round and the finals of four events. Although the competition is one round
Less than one round. But as the opponents continue to become stronger, the intensity of the competition continues to increase. Now, there is no sure-win battle anymore.
When it came to the squadron battle, the professional players finally saved some face. Among the eight teams in the winner group participating in the third round of the squadron battle, except for Frenzy Squadron and Neuron Squadron, two teams that were somewhat difficult to classify, all of them were
It is a team from a professional guild. The emerging guilds have taken up five spots very strongly. Except for the Devils who are in the loser group, all the other teams have advanced. The remaining one spot is for the Golden Dragon, which ranks first among the established guilds.
Even among the eight teams in the loser group, they are led by the Devil Squadron. Except for the Golden Dragon, all four world-class professional guild home teams are on the list. Among the last three places, one of them was fired by the leader of the small guild.
Occupied by gods, there are only two spots left for elite player squadrons in the end, and their situation is obviously more dangerous than the ghosts and reapers in the squad battle.
Of course, the Frenzy Squadron is also preparing for the war at this time. Although they are still in the winner group, there is no doubt that the winner group is absolutely a hell at this time. Among the eight teams, the weakest one is the Golden Dragon Squadron, but despite this
, they are after all the most powerful among the old guilds. Anyone who underestimates them will definitely not have good results.
Moreover, although the results of the old guilds in this e-sports competition are not good, after all calculations, Golden Dragon is still the most outstanding one, so while other guilds are busy dealing with the impact of failure
, but Golden Dragon is still expanding rapidly. The most significant advantage brought by the increase in membership is material reserves. If all Golden Dragon members changed their weapons and equipment in the next battle, Wang Tianping would not have the slightest concern.
surprise.
In addition to Golden Dragon, there are Neuron Squadron and five military teams. No matter which one, they are strong enemies of Frenzy Squadron and the favorites to win this competition. Regardless of who wins the championship in the end, these teams
, I guess players will not be surprised.
Facing such a list of opponents, it is impossible for the Frenzy Squadron not to make preparations, including research on known maps and simulated battles, training for protracted battles, coordination of tactics, research on new equipment, production and adaptive battles, and small-scale battles.
There is a lot to do, including collaboration, in-depth training in skills, etc.
Now, apart from Wang Tianping, the team leader who needs to coordinate all aspects, the busiest people in the team are Melancholy and the logistics research team she leads. The research and development of the team's weapons and equipment is now handed over to them.
, based on the combat characteristics of each team member, and then counting the material reserves in the warehouse, and finally designing a homemade weapon suitable for everyone to use. This is their job.
Homemade weapons are meant to be used for a long time after being made. After all, a weapon cannot be adapted to a few hours of fighting. To bring out the full performance of a self-made weapon, it is not possible without a period of fighting.
Moreover, self-made weapons can be retained even if killed in the game, obviously for continuous use.
But now it has become a consumable because of the environment of e-sports competitions. Many teams and players use homemade weapons as secret weapons, and many times they can only be used once. Once the advantages and disadvantages are caught, the following
You will be at an absolute disadvantage in a game, so changing weapons every game seems to have become a general trend.
Wang Tianping is also very frustrated about this. Most of the team members are not familiar with their original homemade weapons, which is not enough to overcome the targeted offensive after the characteristics are exposed. Therefore, in addition to his own weapons, the Frenzy Squadron still has the original set of weapons.
In addition, everyone else has been replaced, so now we have to do this. If we want to stabilize, we can only wait until the game is over. (To be continued. If you like this work, you are welcome to vote at Qidian, monthly ticket,
Your support is my biggest motivation. Mobile phone users please read it.)
ps: Still single update, the cold is getting better[