typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 949: The Great Sword of Justice

After deciding where to belong, Xu Xiang no longer looked at Caludon's Gauntlet of Glory, but instead turned his attention to another piece of legendary equipment.

This is a big sword, perhaps it should be called a giant sword. The length of nearly two yards makes it almost a person tall. The heavy metal texture makes people think that this is a very heavy guy. The sword is wrapped with a layer of energy.

, like the magical elements of the light system, but they will be purer, as if they have been purified.

Great Sword of Justice (Legendary)

Requirements for use: 3000 strength, 1400 toughness, 6000 points of physical defense.

Type: Two-handed sword

Attack:2752-3298

+218 Strength

+156 toughness

Increases critical hit chance by 19%

Increases physical critical damage by 42%

Can be enhanced to level 4: +14 toughness and 3% increased critical hit chance

Can be enhanced to level 6: +19 toughness and 5% increased critical hit chance

Can be enhanced to level 8: +23 toughness and 7% increased critical hit chance

Can be enhanced to level 10: +27 toughness and 9% increased critical hit chance

Can be enhanced to level 12: +31 toughness and 11% increased critical hit chance

Can be enhanced to level 14: +35 toughness and 13% increased critical hit chance

Can be enhanced to level 16: +39 toughness and 15% increased critical hit chance

Attached skills: [Justice Defense]: Designate a unit and force its target to lock on the user for 8 seconds. The user will increase the physical defense by 40% and the magic resistance by 29%, and generate a lot of hatred.

Cannot be dispelled, ignores magic immunity, has a cooldown time of 1 minute, and its duration against bosses is halved.

[Wrath of Justice]: Increases physical damage by 40%, physical critical hit rate by 23%, and physical critical hit damage by 60% within 15 seconds, but will receive 35% additional damage.

, the threat value caused by attacks during this period is doubled and can be dispelled. The cooling time is 50 seconds.

[Seal of Justice] Passive skill: Each attack causes 475 points of holy damage, ignores defense, ignores resistance, ignores reduction, and ignores absorption.

Weight 1542

Usage restrictions: Warriors and knights can use it, no race restrictions.

Introduction: The giant sword that symbolizes justice in the temple is mastered by Caludon, the leader of the Holy Knights. The power of justice can make the user move forward indomitably, and force the enemy to be unable to escape and attack itself. It can also be used to receive additional damage in a short period of time.

The price is exchanged for greatly increasing the attack ability. Each attack can also use the power of justice to judge the enemy. This is a powerful weapon.

If you just look at the attributes, this Great Sword of Justice is undoubtedly very ordinary, and it should even be called bad. After all, the four attributes are at the bottom of the legendary equipment. Only the attack power is pretty good, but the following three

The skill directly turns this weapon into a top-notch weapon that even the Colorado Thunder Spear cannot match.

This is a weapon that is both offensive and defensive!

The effect of Justice Defense is similar to Challenging Roar, but the difference is that it only requires the opponent to target the caster, which means that if the opponent wants to attack or use skills, they can only throw it to the caster, and it also improves the caster.

With good physical defense and magic resistance, it will be no problem to resist attacks.

It is worth mentioning that this is not control, but restriction, limiting the opponent's attack targets.

Compared with Challenge Roar, the advantage of Justice Defense is that it lasts long. Eight seconds is basically enough to decide a battle of unusually small scale. More importantly, if this skill is applied to the opponent's priest, it will obviously be a

A very interesting thing.

Another skill, Righteous Fury, is a standard output skill. Taking extra damage in exchange for an increase in output is a welcome thing for warriors and knights who are more resistant.

As for the last Seal of Justice, it guarantees output. The usage requirements of this weapon include 6,000 points of defense, which means that it is likely to be given to a warrior or knight who prefers defense. This weapon ignores defense, resistance, reduction and reduction.

Ignoring the fixed damage absorbed, at least it won't be too weak when facing bosses with high defense.

However, who should give this great sword of justice has become a big problem. The defense requirement of 6,000 points can kill most warriors and knights instantly, and those who can afford it are the main tanks in the team. The shield will still be better.

.

"Forget it, let's go to the bottom of the box first." With his extraordinary memory, Xu Xiang searched the list of warriors and knights in the Utopia Guild. Unfortunately, he didn't find any suitable candidates, so he decided to leave it alone for now.

Later in the game, you can give it to anyone.

Apart from these two only pieces of legendary equipment, there is a gold foil-covered skill book and a slightly weird scroll.

Skill Book: Divine Shield

Skill introduction: Use light magic elements to form a shield around yourself, absorbing and reflecting most of the damage.

Weapon Requirements: None

Skill attributes: Absorb 90% of the damage received and reflect the damage. If it is physical damage, it will be reflected to the attacker at a rate of 140%. If it is magical damage, it will be reflected to the caster at a fixed rate of 3000.

Points of fixed holy damage, ignores defense, ignores resistance, the effect lasts for 7 seconds, cannot be dispelled, has a cooldown time of 5 hours, and cannot be upgraded.

User restrictions: Can be used by light professions, but not by undead.

Holy Shield!

Xu Xiang didn't expect to be able to reveal Caludon's special skill. Of course, it's a good thing to be able to do so. It's a great thing. From the battle just now, he realized how powerful this skill is. Now that he sees the detailed attributes,

It's clearer, especially the effect of rebound damage.

One hundred and forty percent!

If blood hadn't increased attacks and also had the effect of immunity to damage, Xu Xiang's suffocation effect would have been triggered. If it were a player without passive life-saving skills, it would probably be a death-defying ending. After all, no one could imagine the rebound.

The effect would be so horrific.

Even for legal professions, 3,000 points of damage is still very high for them. If they accidentally lose a few magic spells, they will still have to return to the city for free.

As for the distribution of this skill book, it is very simple. Both Wang Xue and Lin Xin are in the light profession. Xu Xiang can give it to anyone. The cost-effectiveness is obviously higher for the former, but the latter has not had any

It makes sense to give her the life-saving skills.

Well, Xu Xiang decided to go back and let Wang Xue and Lin Xin allocate them themselves, so as not to hurt their brains like this.


This chapter has been completed!
Previous Bookshelf directory Bookmark Next