Soon the head of the alliance, Chrissy, the boss of the Shinra Union, descended from the sky on a golden gryphon, an aerial combat mount, and landed lightly on the deck.
Even the tauren Saga, who was originally anxious and even impatient, put away his dissatisfied expression at this time.
Everyone looked respectful and bowed to the leader of the Shinra Guild.
Chrissy is her name in the game, and it’s also her name in reality.
Any French player with a little bit of common sense will know that she is such a great person.
28 years old! She is a princess-like figure who combines beauty, nobility, and elegance, but she is also a ruthless woman who will do whatever it takes to achieve her goals. There are even rumors that she has a strong mafia background in reality.
He devoted himself to the world of online games 8 years ago, and then in less than three years, with his amazing skills and ruthlessness, he formed the strongest union that has swept Europe - Shinra!
The creation of Shinra was full of blood and the killing process was tortuous and bizarre. There were even rumors that the mysterious disappearance of several famous union bosses in France a few years ago was somehow related to her!
This also makes this blonde beauty with an angelic face more or less cast a layer of terror in the minds of many French players.
For such a legendary figure, even though she is an extremely beautiful woman, everyone present still did not dare to show the slightest emotion or even show the slightest disrespect.
Not only was she afraid of herself, but she was also afraid of offending the two gods of murder behind her!
Yes, there are two human warriors behind Chris, two generals from the Shinra Union.
A wise general who is good at tactics and strategies——Pierre
Napoleon, a general known for his bravery and cruelty
It is said that these two people are vassals of the Chris family in reality, and they have always been loyal to Chris.
Pierre is tall and thin, with long blond hair and sky-blue eyes. He looks very elegant. He is definitely the kind of handsome guy who can make girls scream.
No matter when and where, this guy always maintains a personable and gentle demeanor. It can be said that he is the idol-level player most favored by female players in the entire server.
But everyone present knows very well that once this seemingly sunny and gentle face turns around, it will reveal its true face that is more terrifying than the devil.
He is ruthless in his tactics and is especially good at directing the two armies in close combat. It can be said that he is definitely responsible for the success of the Shinra Guild in today's scale.
Completely different from Pierre's image of a graceful and modest gentleman, Napoleon is a devilish figure who makes people feel terrified at first sight.
He has a bald head and a square face, and there are several centipede-like scars on his face. Coupled with his fierce and fierce eyes like a hungry wolf, everyone will feel a sense of fear when they see him for the first time.
It is said that his appearance is not systematically processed, but his true appearance in reality.
Not only does this guy look scary, his behavior is even more frightening.
It is said that a few years ago, the Shinra Guild had several real-person PKs with several major guilds in France. This guy maimed more than fifty people by himself. This incident was quite a big deal at the time, and even
Made national news for a time
It can be called the most representative violent incident in the world of online games, and he himself has become synonymous with online violence.
Therefore, in the world of French online games, everyone knows one thing very well, that is, they must not oppose the Shinra Guild. Otherwise, not only will they not be able to survive in the game, but their personal safety in reality will not be guaranteed.
In addition, after entering the world of divine rituals, he was also the first French player to complete a special profession.
And his special profession is quite consistent with his personal image [Night Stalker]
A big devil who is famous for his cruelty, cunning, despicableness and insidiousness. It is said that this guy can even activate magical skills comparable to forbidden spells. In terms of individual combat power, he is definitely the strongest one in the entire French server.
Chrissy, Pierre and Napoleon are the most terrifying leaders of the HRE Guild!
Whether it is the powerful strength in the game or the terrible murder in reality, it is enough to shock anyone present.
Without any nonsense or pleasantries, Chris just glanced at everyone present and said in a deep voice: "Everyone is here, let's start the deployment of the planning department."
Chrissy opened the magic map as she spoke! Everyone showed nervous and solemn expressions while looking at the magic map carefully.
Chris pointed at the map and said in a deep voice: "Everyone, this time we from the French Empire have joined forces. The purpose is to break through the capital of the Empire of Light, Guangming City, and completely defeat the ambitious British people who caused the Paris Massacre that year.
The shame is completely wiped away”
"Wash away the shame and level the light."
"Wash away the shame and level the light."
Everyone responded with a roar, everyone was excited and their blood was boiling. Looking at that posture, they wanted to fuck this guy and find someone to fight with him right now.
To talk about the grievances and resentments between French players and British players, it would take three days and three nights to explain clearly.
In peacetime, without the smoke of war, it is certainly a good thing
But people's hearts are full of destruction and desire to kill, but they are innate.
Some psychologists have conducted such a survey. The reason why people launch wars is to satisfy this natural desire to kill and destroy.
But killing and destruction are often accompanied by war and death. Although a peaceful society eliminates war and death,
But if the desire to kill and destroy cannot be vented, it will also cause a series of social problems.
The emergence of virtual games just solves this problem
It allows those passionate and militant war maniacs to experience war in the game and vent their desire for killing and destruction.
To put it simply, the emergence of virtual games has allowed people to transfer all wars in reality to the world of online games.
Effectively alleviate various social problems caused by psychological problems
This is also the fundamental reason why virtual games are favored by players
It has been more than fifty years since the first generation of fully immersive virtual games came out.
Virtual online games have become an indispensable second world in modern society
Some people even exaggerate to say that human beings now actually live in two different worlds at the same time, one is the real world and the other is the online game world.
Many unresolvable problems between people and even between countries can be solved through games. The most famous one is that thirty years ago, Belgium and the Netherlands almost triggered two conflicts because of the inability to resolve their border territorial disputes.
military conflict
Later, the leaders of the two countries suddenly had a whim and decided to solve this problem in the form of a game.
This became the classic example of the famous "Battle of Mali"
In that battle, Belgium eventually lost to the Netherlands. After the defeat, Belgium simply ceded the disputed territory of Mali to the Netherlands.
This is a pioneering work, and it also creates a brand new war model, and it is also a war model that all people can freely participate in.
People enjoy tranquil peace in the real world and at the same time experience the terrifying atmosphere of war in the game.
After the "Battle of Mali", many countries also adopted similar methods to resolve their own territorial disputes, and the results were surprisingly good.
Therefore, the war in the online game world is also vividly called a battlefield without bloodshed.
However, this also caused another problem, that is, the war antagonism between game players. The most typical example is after the "Battle of Mali", between Belgian players and Dutch players, no matter which game they changed.
In a virtual game, once the game develops into a national war, the players between the two countries will fight each other like life-and-death enemies.
A similar situation exists between France and the UK
Ten years ago, the United Kingdom and France had a dispute over the demarcation of the English Channel coastline. At that time, the two countries also adopted a game to determine the ownership of the coastline.
That battle mobilized almost all the players from both countries.
A nationwide war breaks out in online games
But the result was a disastrous defeat for France. The first boss of the Fire Knife Union at the time even led 5 million elite cavalry to Paris, the capital of the French player's territory at the time, and carried out a bloody and massive battle in Paris.
massacre
That disastrous defeat was regarded as a shame and humiliation by all French players.
Although the division of coastlines in the English Channel was later successfully resolved, the hatred between the players of the two countries was finally settled.
There is a saying that has been circulating in the online game world that games have nothing to do with life and death, but they are higher than life and death!
When an army of French players gathered to annex the border waters!
British players also formed a joint army under the leadership of the Fire Knife Union and gathered in the border waters.
This war almost mobilized more than 80% of the online players
Everyone is nervously waiting for the border to open
National war on the border!
There are generally two forms of existence in the game:
One: land border; two: sea border. These two forms of bordering are also related to the territorial bordering situation of individual territories in reality.
There is only one English Channel between Britain and France.
Therefore, the first battle between the two countries will inevitably take place in this open sea.
Speaking of national war, I have to explain the settings of the national war mode in the world of divine ritual.
The so-called national war mode is a battle mode between countries.
This battle mode is completely different from domestic war.
In order to be close to reality, it shows the cruelty and contingency of war and the diversity of tactics!
The national war mode also has some special rules!
1: National War Time: There is no limit. Once it starts, the borders of all countries will be opened, which is equivalent to the entire divine world being connected. However, you must apply for war mode to launch an invasion. The first National War will be a systematic and automatic full-scale war.
After that, it is automatically initiated by the player.
2: PK setting: After the national war starts, players from the same country will not be allowed to PK each other. The system will limit the PK mode of all players to the national war mode. Players in the national war mode will not be able to attack their own country.
player
Three: Death setting: Players who died during the National War cannot be resurrected immediately after death. They must wait until the National War ends before they can go online again.
Four: Reward setting: Players who participate in the national war will receive national war merit points. The more enemy players they kill and the more territories they occupy, the more national merit points they will receive. National merit points can be used to exchange for experience.
value, as well as treasury equipment and official titles
Five: Judgment of victory or defeat: The victory or defeat of the national war is based on the national flag. On a map in the game, there will be a place that marks the ownership of the territory. Generally, it looks like a big flag stand. The flag
There is a national flag on the platform. As long as the invading party cuts down the flag stand on the flag stand, it is equivalent to occupying the map.
As for the defensive side, as long as it can hold on for 12 hours, it will win.
And if it is a public channel with no ownership rights, such as the high seas and some neutral areas, the victory or defeat will be judged based on the life and death of the commanders of both sides. On the battlefield, the enemy and we each have a supreme commander sitting on their own side. If it is a naval battle, then
You are sitting on a flag battleship, or if it is a land battle, you are sitting on a flag tank. If you want to win the war, you must destroy the enemy's flag battleship or flag tank on the battlefield, and kill the enemy's commander.
The team that kills the enemy coach first will be automatically determined as the winner by the system.
Six: Draw Determination: The national war can last for up to 12 hours. The war mode ends after 12 hours. The decisive battle will be on the high seas or on a neutral map. If both sides cannot kill the enemy's coach within 12 hours, the battle will be
The draw ends. If you want to continue applying for war mode, you must wait until 12 hours later.
Seven: Coach Appointment: In the election of the National War Marshal, one will be jointly elected by the presidents of the major domestic trade unions participating in the National War. Those who become the Marshal will receive the National War Horn and have the highest management authority of the National War Channel.
Eight: Coach restrictions: The coach is the core soul on the battlefield. At the same time, the life and death of the coach is also an important criterion for both warring parties to determine the outcome. Therefore, the coach cannot move easily on the battlefield and can only sit on the throne on the flag battleship.
This is a mandatory rule of the system, just like the "General" and "Commander" on the chessboard cannot leave the middle palace. Once sitting on the throne, the coach will no longer be able to move around at will, so once the war starts, the coach's position will be clear.
Appearing in the sight of players on both sides, this also allows players fighting both sides to clearly lock the most important strategic goals. In a word, it is almost impossible to rely on passive escape or stealth evasion tactics to delay time on the battlefield.
impossible
9: National war battlefield: When a party applies for national war, the system will activate the war mode. In war mode, any place in the warring countries is a battlefield.
10: National War Victory: When a country’s territory is completely occupied, that country becomes a defeated country.
11: Punishment for defeat: Players from the defeated country can still continue to play online, but they will be forced to immigrate to other countries.
For example: Take the Yamato Empire where the Japanese server is located. When all the territories of the Yamato Empire are occupied by Chinese players, the system will automatically determine that the Yamato Empire is a defeated country. At this time, all Japanese players will be kicked offline.
When they go online again, a new dialog box will appear, allowing them to reselect their nationality. For example, a Japanese player proposed to immigrate to the Empire of Light [UK server] after the country was defeated, but he had to go through the Empire of Light [UK server]
Only with the permission of Supreme Commander Kafu can they become players of the Empire of Light. After becoming players of the Empire of Light, their nationality will also change to that of the Empire of Light. However, in order to distinguish them from the original players in their country, their names will be prefixed with Yamato.
The bold words "Imperial Immigration"
ps: Friends who have the ability to collect VIP PK tickets for flower collections can help throw some!
-_-|||-_-|||Xingxing rarely asks for votes, but compared with other books, the score of my book is really terrible! If you have the ability, please help me.