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Chapter 1400 Binding system, a new delivery mechanism!

Delivery is finally restarting?!

Su Mo suddenly became excited and couldn't think about how to set up a route management regulation.

As a player in the 33rd wave, if there is one area that is most different from the previous 32nd wave, the game delivery mechanism can definitely be counted as one.

In the past game process, the number of survivors was often reduced by more than half, or even by more than 70%, in the previous disasters.

This keeps the number of survivors within the maximum range that the disaster can accommodate, and new players need to be added to meet the maximum number of players.

Then there is a vicious cycle that makes people feel headaches.

The initial living conditions were already harsh, and the elderly and children who were released had no chance of surviving.

With one wave of disaster after another, all the players will soon be released. How can it be like now, in the middle of the second year of the wasteland, and the delivery progress is still stuck at 53,15.

"But this time the quantity released is a bit large, covering seven age groups!"

"The principle of relative placement has also been cancelled, and it has become a brand-new binding mechanism."

Soma thought to himself, this is a good thing and a bad thing.

After the launch in the future ruins was restarted, only one age group would be launched each time. This also resulted in a three-year age difference between Su's father and Su's mother. They were separated by three disasters. The family was reunited after the earthquake.

This time, it would be better to just release all humans under the age of sixty in one go. Su's father and Su's mother could also be released at the same time within one frequency.

And it’s okay to expand the age group to seven upwards, and it’s also seven age groups downwards. Why are these 8-year-old children so anxious to put it down?

With this thought in mind, Sumo clicked on the game panel and waited for five minutes on this panel for the first time.

They say caring leads to chaos. While waiting, he didn't even bother to click on the World Channel to check the news.

If all the trajectories followed the future ruins, he wouldn't be so worried, because Su's father and Su's mother were both very lucky. They basically landed in the surrounding area of ​​Tianyuan territory, and were found and brought back by the search and rescue team within a few days.

However, now that the principle of placing relatives nearby has been cancelled, no one knows what will happen to this new mechanism.

[Record]: Attention all players, the preview column for the fifteenth disaster ‘Tide of Death Beasts’ has been launched.

A prompt floated across the game board.

Sure enough, in the upper right corner of the bluish panel, a black lion looked up to the sky and roared, corresponding to the disaster interface.

Sumo clicked in immediately, ignoring the description of the disaster rules, and went straight to the description of the delivery rules.

Taking a quick look, just reading the first few lines of rules immediately made his frown instantly relax.

[Due to the huge difference (more than 50%) between the overall quality level of the players this time and the current players, the original relative placement principle has been canceled and updated to a new binding placement mechanism. 】

[Range of players this time: 8-15, 53-60]

[Number of players launched this time: 517 million]

[Update of delivery rules, current usage rules: Binding delivery mechanism (1.0)]

[1. Brand new player classification system: This launch will cancel the original random launch mechanism. Before the launch, the game will classify each pre-launch player and divide it into four different difficulty levels according to their abilities and personal qualities.

Provide veteran players with choices.

Simple: Pre-release players have strong personal survivability and master certain survival skills.

Normal: Pre-launched players have normal personal survivability, and survival skills are random.

Medium: Pre-release players lack survivability, need help from veteran players, and have no survival skills.

Difficulty: Pre-launched players have no survivability or survival skills, so choose carefully.】

[2. Brand new qualification system: This launch cancels the original nearby relatives launch principle and updates it to a new binding launch mechanism. Each new player needs to consume: Qualification Certificate*1 when launching, this qualification certificate can only

Obtained through two channels.

1. Every player whose route level is >5 can receive the qualification certificate*1 at the bottom of the current page

2. In the redemption store opened by this disaster, players can redeem qualification certificates by using limited-time points]

[3. Brand new binding system: After old players obtain the qualification certificate, they can choose to invest in four classification pools with different difficulties, and bind new and old players according to the amount invested.

1. A single investment requires at least one qualification certificate, and there is no limit to the maximum.

2. The abilities and qualities of the bound new players are completely random. The more qualification certificates you invest, the higher the probability of being bound to a new player with special abilities or special potential.

3. When a new player with direct kinship is drawn, the old player can choose to pay the corresponding qualification certificate according to the number of people (one person corresponds to one qualification certificate, that is, if there are five relatives, five qualification certificates must be paid), or they can choose to give up.

Draw again until a new player who is not directly related is drawn.

4. The binding duration is one year, old players please decide to participate carefully】

[4. Brand new reward system: After old players bind new players, they will receive corresponding reward points based on the new player's growth progress, and the specific rewards are linked to the difficulty.

Calculated with the initial reward as '1', between the four levels of difficulty, the first two levels will bring an additional 25% reward, and the last level will have an additional 25% reward.

That is, the four difficulty rewards are: 100%, 125%, 150%, 200%

After players obtain reward points, they can go to the corresponding store page for consumption. The specific list of redemption items is as follows: route experience points, route upgrade packages, route upgrade coupons, food supplies, fire weapons, special buildings]

[5. Brand new punishment system: During the duration when an old player binds a new player, when the new player is harmed, the game will automatically check whether the harm was caused by the new player (including but not limited to malicious abandonment, deliberate revenge, and other purposes)

etc.), old players will receive three different levels of punishment based on the extent of damage received by new players.

Punishment: The route level will be reduced by one level, and experience gain will be stopped for seven days.

Ban: The route is blocked for six months and the route grade is cleared.

Ban: direct obliteration (this penalty is limited to new players whose deaths are directly caused by old players)]

[Note: Each new player needs to be bound to an old player before he or she will be sent to the wasteland by the game to participate in the current version. The qualifications of those who are not selected will be locked and will be postponed until the next disaster opens the launch window to obtain qualifications.

Note: New players cannot actively choose to bind with old players, they will only be randomly selected according to difficulty.

Note: Old players will not be held responsible for the consequences caused by new players’ independent actions.】

The new delivery rules bring five new corresponding systems.

Issues that may arise during placement are stipulated from five aspects: classification, qualification, binding, reward, and punishment.

If you are a player who often plays online games, you should be familiar with this.

Although it has been reskinned, the core still carries the new mode. This usually occurs when there is a serious loss of players, or when new players find it difficult to catch up in the later stages of the version.

However, in online games, there are only rewards for bringing old players to new players, so how can there be such a harsh punishment system?

It can be as small as downgrading or blocking the route, or as big as outright obliteration.

This is not bound to a new player. It is obviously bound to an ancestor!

"No wonder there is such a huge space for the upper and lower age groups. There are more than 500 million people. It turns out that we did not plan to release them all at once, but turned into a batch claiming system."

After Sumo read the new rules, he was immediately relieved.

The highest level of difficulty must be for children under the age of 15.

Even though the situation in the wasteland is no longer as chaotic as it was a year ago, it is still very difficult for these children to survive after being released, and they must be taken care of from head to toe by experienced players.

Once something goes wrong, it's over. If the game considers it to be a malicious abandonment, you will have to taste the punishment before you get the reward.

As for the medium difficulty and normal difficulty levels below, there is a high probability that they will be those people who are not in good physical condition after retirement. It is possible for these people to do leisurely manual work, but it may be difficult for them to survive a major disaster.

As for the easy difficulty, the portraits of this group of people are actually very clear.

They were born in that special era, and their living conditions were not much better than those in the wasteland today. Great famine was the norm.

As for the old people who have come through that era, their ability to survive is probably not that much better than that of older players.

Su's father was born in the military, so he should be considered one.

It’s not surprising that Su Ma was assigned a medium difficulty level that lacked survivability.

"There is a high possibility of being drawn out, but if it is an ordinary person who draws a relative and it is a woman, I might not dare to choose because I am worried that it will be a burden."

"Those who dare to choose will probably not be ordinary people. Coupled with the constraints of the reward and punishment mechanism, it should be safe at least in a short period of time."

Sumo thought about it and soon no longer had to worry about the safety of the two after they were selected.

As long as ordinary survivors have a normal mind, they will never choose the other three pools except Simple.

After all, it is true that there are generous rewards for old leaders to lead new ones, but the punishment is all determined by the game. Who knows whether the scale is strict or not? If you are punished for even beating or scolding, then you really hired someone who cannot be messed with.

The ancestors are back.

Those who dare to draw other options are either one-in-a-million gambling dogs, or they have established a large-scale territory for the sake of collective rewards.

Don't worry about this. The probability that Su Ma will be drawn is very small, so small that she will be directly thrown into the territory of the alien race.

As for ordinary survivors, even if they draw Su's father from the first simple pool, they will probably give up on drawing again after discovering that there is another female family member.

If you dare to challenge two people, you must have strong power and not worry about punishment, or have other considerations.

"What I need to do more now is to study how to find someone after being extracted!"

"If you can buy a qualification certificate from the disaster store, is it possible?"

In connection with this wave of death beasts, the distribution was suddenly restarted, and Su Mo suddenly understood.

After exiting the interface of delivery rules, he immediately clicked on the store where beast tide points can be used to redeem rewards.

No surprise, the rewards that can be purchased with points include several props related to investment.

The cheapest qualification certificate is priced at 10 points, and there is no limit on the number of survivors.

There are also special designated cards with 50 points, which old players can put into the card pool when using them.

The scope of special designation is very broad, ranging from character, language, region, skin color, to skill points, such as construction related, scientific research related, planting related, etc.

However, just like investing a lot of qualification certificates, it does not guarantee that the new players drawn out will be of high quality.

Specially designated cards also have a probability of taking effect, and the probability is determined based on the number of designated cards invested.

It can be summed up in two words: a money trap.

In the Krypton Gold mobile game, at least in order to cope with the regulations, there will be a probability table drawn out for you.

The game here is purely a black-box operation. If you are not lucky enough to invest 10,000 cards, it will be useless.

In addition to these two cards, the relative positioning card Sumo wanted was also among them.

The price is not cheap and requires a full thousand points.

According to the points rules of previous disaster stores, most survivors can get about one thousand points from start to finish. Those who are lucky or strong can get two to three thousand points.

But this time around, Sumo had already planned to use his advantage to gain points.

It's only a thousand points. Once the disaster starts, you won't win it casually.

No, it should be said that you can get it immediately after the points store is opened.

I took a look at the opening time of the points exchange store. It turned out to be the seventh day after the disaster started. This is a lot earlier than the usual time when the disaster store is opened after a disaster. It must have been taken into account that the beast tide needs to be fought, and the players happen to need it.

Quickly convert points gained from battles into new combat power.

Sumo suddenly felt more relieved.

Because the frequency of the death beast tide changes with the size of the territory, the duration is not short and can take a full month to complete.

For a large territory with a population of more than 990,000, nearly two waves of beasts with a population of over 10,000 every day can definitely be considered a blue level.

But for a small territory with a population of less than 100,000, a beast tide only occurs every three days, and the scale is less than 1,000, so the risk is even much lower than a snowstorm.

In seven days, no matter how weak the gathering place is, it can survive it, right?

"Since there are still seven days until the disaster strikes, I have to send the search and rescue team to several other sectors as soon as possible to prepare in advance, so that no matter which sector people are in, they don't have to worry."

Today, Sumo has too many trump cards.

Including the current strength and scale of Tianyuan Territory, it also far exceeds Tianyuan in the future ruins at the same time.

In addition, he can also communicate with Yusanjia in real time, so there is no need to worry about safety issues.

Even if he comes to the north, with Carnekilov's character, it would not be surprising to find someone for him that day.

Of course, you can't pin all your hopes on finding someone through the location card.

Sumo continued to look down and soon saw the "diversified services" provided by the game.

Relative Contact Card, priced at 800 points, can be used to establish a communication channel with relatives, which lasts for one minute. To use it, you must ensure that the contact person is a new player and the two parties are direct relatives.

Relative binding and placement cards cost 10,000 points. After use, new players can be selected for binding placement based on the user's direct kinship.

Material express card, priced at 50,000 points, can be used to forward materials with a volume of no more than one cubic meter through game channels. To use it, you must ensure that you know the specific coordinates of the other party.

(End of chapter)


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