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Chapter 1066 Three-turn career

Armored Warrior - Furious Warrior, Ironclad Warrior, Death Warrior!

Sniper - Hunter, Shadow Killer, Sharpshooter!

The Furious Warrior has extremely strong critical hit damage and a 30% critical hit damage bonus, but its own defense is fragile and its HP is low. The Armored Warrior is the best choice for fighting against bosses. With a heavy armor, it can even

Carrying another type of armor after level 50, a shield, increases one's health and resistance, completely abandons attacks, and the health defense will reach an extremely abnormal level. The Death Warrior has super thick health, but every attack

, will burn its own blood. The more blood burned, the more destructive the attack will be.

Hunters and snipers focus on pure killing professions, reducing life and defense in exchange for super-powerful offense. They tend to sneak attacks and use black guns, but due to their strong aggressiveness, they lack stability. Shadow killers are sneak attacks and

The master of the black gun has the fastest speed among the three professions. The shooting speed is also the most abnormal among the three-level sniper profession. The critical hit rate is also average. However, his own attack is low, and his defense HP is even higher than

Not as good as a hunter, the sharpshooter is a decent sniper. If there is no picture of excellent marksmanship in reality, then the sharpshooter is definitely the best choice for players who love firearms but do not have the accuracy to hit every shot. They are born with it.

Fifty percent accuracy, the highest accuracy among the three professions, and the most stable output.

The submachine gunner has three career changes: battlefield scout, assault charger, and battlefield reaper!

Among the three professions, the battlefield scout is the most concealed. This is not only among the submachine gunners, but also the most concealed profession in the entire game. It can effectively hide its figure and will not be detected.

The target discovered that when there is a melee between gangs, field scouts are the best candidates to obtain information about the other gang.

Charge Assaultman...a profession similar to that of a knight, able to charge quickly, faster than a Shadow Killer, and faster than a battlefield scout. The unique assault attribute allows the Assault Gunner, a profession that was originally unable to play a big role in group battles, to have

Assault skills, during the assault, the speed will become faster and faster as the assault progresses, and the movement speed will be increased by up to 500%, and the duration will last until death or being killed by the enemy.

Until you stop it, that's not all. During the assault, the shooting distance is increased by 50%, and the shooting speed is increased by up to 50%. It can be said that this is an extremely suitable weapon for charging at short to medium distances.

, a profession that breaks up the opponent's formation.

It may not have the destructive power of the Headless Knights, but when tens of thousands of stormtroopers all launch an assault and rain down large swaths of bullets, the scene is absolutely terrifying.

The battlefield reaper is the most feared profession among submachine gunners. In other words, this profession is no longer considered a submachine gunner. It is more like a profession between submachine gunners and snipers. The weapons have given up being small and light.

The submachine gun has been replaced with a powerful semi-automatic rifle. Its shooting speed is not as fast as that of submachine guns and machine guns, but it exceeds that of sniper rifles. Its power is also between the three. At the same time, it can effectively open the scope and fire a series of bullets quickly from a long distance.

, kill the same target, and most importantly, the battlefield reaper can be equipped with... armor-piercing bullets.

This article makes the battlefield reaper a veritable king of killing, a powerful profession that can compete with the hunter.

The three turns of the energy controller are also divided into five directions: wind, fire, thunder, water, and earth. Originally, as an energy controller, you can learn all energy techniques, but now it is different. Each energy controller

Players can only choose one of the energy specializations, and can also obtain the passive skills of an energy specialization. Depending on the attributes they choose, they can get up to 50% damage bonus. At the same time, other previously learned skills

Attribute skills will also be automatically converted into skills corresponding to the corresponding profession according to the choice of one's profession. At the same time, the skill level will be retained, so that the player will not suffer losses. Of course, if you don't want to do this, you can also practice in the whole system, but there will be no

Fifty percent destructive power bonus for a single attribute.

Mecha Warriors are the most perverted and huge mechas that require four players to operate together. After three turns, you can gain extremely powerful operating skills, and additionally increase the mecha warriors' overall attributes such as blood volume and defense, making their power even more perverted.

Mecha Master has also opened a three-level profession, which is divided into summoning Mecha Master and auxiliary Mecha Master!

Summoning mecha masters can summon their own level divided by ten at the same time, deducting fractions. In other words, a fifty-level player can summon five mechas to participate in the battle at the same time, and the power is quite abnormal.

As for the auxiliary mecha masters, they do not have this ability and can only choose one mecha at a time to participate in the battle. However, their various skills in forging mechas will be improved and they can create powerful and super powerful mechas. At the same time, they can also

There are many more powerful auxiliary skills, which can effectively enhance the various attributes of the summoned mecha.

In short, with the start of the third job this time, there are various uncertainties in the game. What once seemed like a sure win may be unlucky if you encounter a conflicting profession. After this job transfer, the game has become more uncertain.

There is no more absolute invincible power.

At present, the number of players who have changed careers in the game is probably no less than 10,000, and they are mainly concentrated in major super guilds. Although compared to the huge player base, this number is still not many, but with

As time goes on, the number of players changing jobs will become more and more terrifying.

At that point, it will be a moment of real chaos.

Now, those who are following him are either battlefield scouts or shadow killers. Only these two professions in the game have the ability to hide their figures.

Hey, have you changed your job? Don’t think that your spring is here just after you have transferred three times. The nightmare you once had will never disappear and will continue forever.

With a sneer, Lin Shuang slowly left the base! Several figures hiding in the dark followed them almost invariably. They had just gained the ability to become invisible. For them, it was a novel experience. After thinking that they were invisible, the game

No one can find him in the game. Even when facing the top master in the game, he doesn't have the slightest fear or fear in his heart. He even wants to kill this top master. It seems that this can better reflect his own value.

However, these players can never understand the gap between themselves and the real top players. Players who can turn three at this stage are all leveling madmen, and their strength is not much different, but their strength is not as good as the top players in the game.

There is still an insurmountable gap among the masters!


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