As we all know, the most popular themes in online games are thieves and mages, and there are also many warriors and so on. Now some new professions have appeared, but as an old theme, knights are almost ignored. Even some authors have written about them.
I've been a knight before, but I didn't feel the characteristics of a knight at all. Most of them were eunuchs.
On other websites, online game novels are rebirth flow, golden finger flow and technology flow, such as Snail's Thieves in the World, Butterfly's Master, etc.
The writing style of 17K is often influenced by Lost Leaves. In a studio, there is one male protagonist and the rest are all female...
I am a young writer who has just grown up and does not have a stable career. I aspire to be a professional writer, so I continue to improve my skills and hope to one day pursue my dream of writing.
One of my favorite games now is "Mount and Blade". There are dozens of hacking and slashing series. It is characterized by a super high degree of freedom. You can do whatever you want, be a lord, a monarch, a bandit or a merchant. How do you like it?
How come.
Then comes the thrilling battle scene. If your computer is configured well, it can kill thousands of people. With extremely high operating skills, for example, in the Three Kingdoms series, killing Lu Bu with one sword and picking off Guan Yu with one shot can be easily accomplished.
The amazing thing is that your operational skills can easily defeat six generals, your equipment is excellent, and your horse is excellent. You may also be dismounted by an enemy soldier with a spear, and come back defeated. It's all thrilling and thrilling.
Of course, this game is so excellent, but it is not without its fatal weaknesses. If there are too many people on the battlefield, it may be difficult to end the battle in one hour, which is a waste of time.
It was this game that gave me some inspiration for writing. In today's online game novels, several guilds can easily kill tens of thousands of people, but I can't feel the glorious battle scenes. Now I think there is a lack of knights.
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In the middle and late stages of knights, they are known as mobile fortresses. Riding mounts coupled with high blood and defense, especially tens of thousands of knights riding mounts, and thousands of knights, any profession will be defeated, and the protagonist's guild is the best at it.
The only thing is to launch a mobile blitzkrieg and shake up the online gaming industry.
Describing some of the battles in "Online Game: Dragon Riding God of War" as heroic fighting scenes is one of the themes I plan to write about.