"They're all the same." Shunzi said sadly: "Do you know how many brain cells a new game consumes from the designer? These level images alone are taken from real streets in Japan..."
"Stop talking nonsense and let's get started." Han Bing said impatiently.
"That's what you said." Shunzi pressed the start button and waited to see Han Bing get into trouble.
Even since Han Bing came to his house yesterday, he has already cleared several games so far.
He even doubted whether Han Bing had played these games before. But Han Bing said that this was the first time she had come into contact with a game console since she was so old. In her eyes, this kind of thing is just for children to stimulate their IQ.
It’s just a toy.[
This kind of remarks made Shunzi, who always thought his IQ too high, very hurt. He decided to teach Han Bing some lessons. So he turned out this game that he thought was the most difficult. Just from understanding the plot to finding the key
It took him a week to open the door and then go through the customs.
He believed that Han Bing would definitely be defeated by this game. When the time came, he could act like a senior and patiently teach Han Bing the secret to passing a certain level.
An hour later.
Han Bing kept the handle on one side and said coldly: "The level is cleared."
Shunzi stared blankly at the celebration scene after clearing the level on the screen, feeling a little astonished.
"How is that possible..." Shunzi could only spit out these five words.
"Is it that difficult?" Han Bing asked strangely: "What's the difference between this game and the previous ones? It's just that the plot setting is a little more complicated. In fact, it's just a trick to confuse players."
"You said it so lightly, as if you were personally involved in the design!" Shunzi can smile confidently in anything, but when it comes to games where he thinks highly of himself, he doesn't have such a good demeanor.
Han Bing seemed to be deliberately provoking Shunzi's anger and continued: "There are several levels here that are really difficult, but as long as you think about it and look at the problem from the perspective of a designer. If I were to design the game, I would
How to set up this level? In this way, wouldn’t all the problems be solved?”