typeface
large
in
Small
Turn off the lights
Previous bookshelf directory Bookmark Next

Chapter 494 Death Storm (Part 2)

It was the end of November in the year 186 AD in the Three Kingdoms calendar in China! At this time, the national war had already begun for more than five months!

Just before the systematic plot "Local Counterattack" on the Death Continent officially started, a violent natural disaster suddenly broke out in the Death Continent! First, the outermost countries' sphere of influence in the Death Continent was hit by a strong tsunami, followed by various

Natural disasters spread rapidly inland, including volcanic eruptions, earthquakes, droughts and floods, locust plagues, hurricanes and tsunamis, all erupting in unison, filling the Death Continent that was originally full of swords and swords with a strong atmosphere of death and chaos.

In the world, no country or force can escape the serious harm of natural disasters! It seems that a violent death storm has blown up on the Death Continent. The armies of each force are okay, but nearly half of the low-level soldiers and civilians died in a few days. The entire

The number of deaths in the continent's population cannot be described in terms of Arabia, and it has almost cut off the basis for military wars by various countries. Without a large number of civilians to supplement the army, which force dares to take the lead in launching a war? If there is a war, there will be deaths, and there is no population base.

What can be added is that the only thing waiting for you is destruction...

Mid-December of the year 186 AD in the Three Kingdoms calendar of China!

On the Death Continent, local NPCs have been seen emerging from various deep mountains and old forests. These NPCs seem to be forced out by severe natural disasters. As soon as they appear, they target outsiders such as players, either attacking village bases or robbing halfway.

Passengers, or attack transport troops! Although these sudden local NPCs dare not attack large bases and armies, it is enough to attract the attention of the majority of players! As soon as these local NPCs, who seemed to be forced out of the mountains by natural disasters, appeared, the players immediately

Thinking that this was a precursor to the "local counterattack" in the system plot! Various measures were immediately taken, and the players were indeed the most powerful. Within a few days, almost all the local NPC armed forces that were discovered were defeated.

However, these local NPC micro-armed forces appear in too many places. They can almost be described as densely packed, although they are easy to destroy. Sometimes even one player can destroy a local NPC tribe, but just after it is destroyed, there is another group there.

It was refreshed and it was busier than a city firefighter. And even if the player's army is stationed in a certain place for a long time, they still have to face attacks from local NPCs that frequently appear nearby!

It is said that "to cut the grass, we must remove the roots, and the spring breeze will bring new growth." However, players were unable to eradicate the emergence of local NPC armed forces. They did not know what the roots were. Soon, the players and forces found that it was better not to exterminate them, and the more

After the annihilation, more and more local NPC armed forces appeared, or because of the force of continent-wide natural disasters, more and more local NPCs emerged like a tide, and even civilian NPCs started to cause chaos within the sphere of influence of various players. Lin Lei simply

More resilient than the locust disasters everywhere! Within a few days! Player forces immediately gathered their armies and scattered forces into various large and small bases!

China District China District Three Kingdoms Calendar Early January of 187 AD!

At this time, the continent-wide natural disaster has lasted for more than a month. Most of the player forces have finally made concessions to the endless killing and destruction of the local NPC forces, giving up the continuous extermination, and instead choosing a defensive strategy.

, most players believe that this is a systematic plot that is bound to happen. There is no way to wipe out the local NPC forces, and there is no way to prevent the spread of the local NPC forces. In this case, everyone might as well reserve more military strength. Just in case, and

Reserve more armed forces to welcome the official launch of the "local counterattack" plot! This statement quickly spread throughout the world and was recognized by the vast majority of players! Under the connivance strategy of the vast majority of forces, various players on the Death Continent

Countless robber and bandit forces have sprung up in mountains, forests, dangerous areas and other places. It can be said that as long as there are larger mountain tops and dangerous areas, there are various robber and bandit forces. Although the strength of each force is not high, the number is not large, but the number of forces is huge.

It is impossible to calculate. What everyone knows is that the local NPC robbers and bandits are definitely much more powerful than the players! The only thing that makes players happy and relieved for the time being is that these local NPC thieves and bandits do not dare to attack player bases above the city level.

There are also relatively few town-level bases! But everyone knows that this is temporary...

As natural disasters and the local NPC thieves and bandits continue to destroy their power, the problems of food, grass and minerals that were originally ignored by players have become the most serious and critical factors! Since the natural disasters in the Death Continent erupted, whether it was caused by volcanoes or earthquakes,

Affected by droughts, floods, plagues, or plagues and acid rains, almost more than 90% of the continent's agriculture has been destroyed. The growing crops can finally be harvested less than 1%, and the original number

Most of the crops that ripen in the morning cannot grow. After cultivating a large area of ​​farmland and taking great care of it, the fruits that finally grow are less than one-tenth of the original ones. Moreover, local NPC forces that have never attacked large bases actually attack them.

All crops must be attacked or harvested by sneak attacks. If you cannot eat them yourself, you must destroy them all to prevent players from getting them!

What makes players even more speechless is that due to the influence of the air and climate of the Death Continent, the food and grass they store in their own storage areas will quickly become moldy and deteriorate if they are exposed to the air. No matter how much there is, it will decrease sharply at a rate of one-tenth every day, even if it is received in the warehouse.

, grain is bitter, and the same goes for the food in the treasury! Players have to put these foods into their own storage spaces. As a result, there has been a storm of crazy shopping for storage equipment!

On the other hand, the durability of all buildings and minerals, such as city walls, houses, floor partitions, stone, wood, etc., has dropped sharply, forcing players to repair them every day, and the most basic ones that were originally stored in large quantities

Minerals such as stone and wood are also rapidly deteriorating. Wood turns into wood, and stone turns into stone. The difference is whether it can be used, whether it can be used for repairs and building buildings! And outside the original influence bases, the sphere of influence

The mineral veins within it are attacked by countless local NPC thieves and bandit forces every day, forcing each player force to heavily guard it, but the output has also dropped sharply!

Although there are so many problems that are secretly fueled by the system, it also allows players to see how powerful the NPC forces are. Some of the NPC thieves and bandits leaders are no less powerful than the players. Although I have not heard of any cases in various countries.

Civilization's historical celebrities, but many players still speculate that this "local counterattack" will definitely be led by famous generals in the history of each country's civilization and rebels! Otherwise, how to fight against the forces of various players?

The storm is coming, and while the system is promoting the development of the plot, it is also severely testing the various abilities of the players!

It is said that the Death Continent is the least affected by natural disasters, and the city with the least influence of local NPC robbers and bandits is not the first city of Death Continent... Huacheng and Huacheng are within the scope of influence! Even Xia City and Yan City have suffered losses.

Tragically, there are so many NPC robbers and thieves! Regarding this phenomenon, when most players were surprised and praised the luck of the gun god Xie Ying, Xie Ying knew what was going on. As the first city on the Death Continent to be destroyed by aliens, Huacheng

The main city that was captured originally had far more NPCs than other main cities. Coupled with the coordinated management of several top historical generals, its urban development, public sentiment, public security and other city data are also top-notch. These natural disasters, rebellions

The probability of factors such as power occurring is naturally much less than in other places!

However, with Xia City and Yan City for comparison, Xie Ying knew that the most important reason was that Hua City had the protective bonus of the "Temple of Heaven Prayer Hall", one of the special buildings representing each country's civilization, and that he and those famous historical generals

The bonus effects of certain skills and characteristics. After all, most of the top historical generals and Xie Ying himself are based in Huacheng! The most obvious examples are Xia City and Yan City. As we all know, Jia Xu’s ability to handle government affairs

It is definitely much higher than Huangjiao, and urban development, public support, public security and other urban factors are also much higher than the main city managed by Huangjiao! However, the Xia City managed by Jia Xu was affected by natural disasters and local NPC robbers and bandits.

The impact is much more serious than that of Yancheng managed by Huang Jiao!

And Evil Shadow, who originally wanted to take a good rest and enjoy the game after solving all the troubles, has a lot of things to do! The precursor of the "Local Counterattack" system plot is a huge disaster and test for other forces.

For Evil Shadow, it is an excellent opportunity to train troops. Perhaps this is also a way for the system to secretly restrict the various forces participating in the national war. After all, before the national war begins, the system clearly stated that after the national war is over, the Death Continent belongs to each force.

Things, population, troops, personal strength, etc. can all be brought back to the home area. However, because it needs to be suitable for war, the high-frequency and large-scale refresh of the NPC population may cause some players' power and strength to skyrocket. It is conceivable that after this system plot

After that, the power and strength of the various national forces on the Death Continent will be greatly reduced, at least the population base will definitely be greatly reduced! If you think about it carefully, this is also a measure to systematically balance the Death Continent and each continent before the end of the national war. After all, the country

After the war, each country has several royal city-level main cities and a population base of more than 50 million. How shocking it would be to return these to their respective continents! Although it was also said that after the national war is over, each player can

Convert these things into money! But in this matter of killing the goose and taking the eggs, players are all smart and will definitely choose to bring them back. Maybe they are nothing in their own country, but after bringing back the resources of the Death Continent, they will

It will develop crazily! The main city has already said that it will lower its level, but what about the population?

The Death Continent, named after death, is originally full of war, killing, and death!

But there are always huge opportunities hidden in huge crises!

In one month, the crust of the Death Continent surged, the air was turbid, corpses were everywhere, bandits were rampant, and everything was filled with the smell of filth, violence, danger, and death!

But what will this bring to each player...

It took me several hours to write this chapter! Please vote for it! The product score is getting lower and lower, and the recommendation list is dropping continuously! If you have votes, please support it! Thank you! Thank you!

By the way, I would like to ask for the famous rebel celebrities in the history of civilization in each country, the famous Panjun Xie!


This chapter has been completed!
Previous Bookshelf directory Bookmark Next