"Please enter your game name" followed by the system prompt pulled Wu Xin back from yy...
"unintentional"
"The player has no intention of name confirmation, no occupation, and can be used."
"Please select your race."
"human race"
"The following is the basic attribute selection."
Following the system prompts, an attribute box glowing with light blue appeared in front of Wu Xin's eyes.
Wu Xin:
Level:Level 0
Strength: 0
Agility: 0
Intelligence: 0
Energy: 0
Constitution: 0
charm:???
Lucky:???
Addable attribute points: 50
"Excuse me, is there anything I should pay attention to in the attribute allocation???" Looking at the complicated attribute column, Wu Xin thought for a while and then asked the void in front of him.
"Each player can have 50 attribute points when creating an account. These attribute points will be allocated when creating a character. The attribute points allocated this time will serve as the character's basic attributes. The basic attributes can directly affect future attribute bonuses.
Moreover, this bonus cannot be modified after entering the game. Each upgrade will obtain a corresponding number of attribute points corresponding to the basic attributes. These attribute points will be directly added to the player's attributes according to the current allocated numbers without asking the player for their opinion."
"In other words, if fifty points of strength are allocated, then your strength will increase by fifty points for each level you upgrade in the future. If you don't increase your strength at all now, then no matter how many levels you upgrade in the future, your strength will be zero. I can
Do you understand this??”
"Yes, but it is absolutely impossible to have basic attributes of zero and fifty points, because the system's default maximum value is thirty and the minimum value is five."
"Then what impact will these attributes have on future data? I mean what data will be affected by adding those attributes. Sorry, it's a bit long-winded, but I still want to understand."
"Well, there are seven character attributes in total, namely strength, agility, intelligence, energy, physique, charm, and luck. Among them, charm and luck are hidden attributes and cannot be added directly."
Strength: Affects your weight and physical attack power. The job transfer of some special professions also has high requirements for basic strength. (5~30)
Agility: Affects your movement speed, magic attack speed, physical defense, magic defense, physical attack accuracy, and magic attack accuracy. (5~30)
Intelligence: affects your magic attack power and the types of magic you can learn. Each magic has intelligence requirements. Only when the conditions are met can you learn the corresponding magic. (5~30)
Energy: Affects your upper limit of magic value and recovery speed of magic value. (5~30)
Physique: Affects your health limit, health recovery rate, physical defense, endurance limit, and endurance consumption rate when moving. (5~30)
Charm: Charm is a special attribute added after the public beta. It mainly affects the attitude of NPCs towards you and the difficulty of tasks. Characters with high charm can often accept special hidden tasks from NPCs. In addition, the amount of charm also determines
Number of character pet slots. (1~10)
Luck: The luck attribute mainly affects the treasure drop rate and the success rate of skills. It can be said to be the most typical attribute in the game world. Everything related to probability has the shadow of luck. The higher the luck, the greater the chance of benefit. However,
Luck is randomly assigned when creating a character, with a minimum of 1 point and a maximum of 10 points.
It should be noted that hidden attributes are a one-time investment, such as charm and luck, and they will not increase as the level increases.
The minimum allocation of basic attributes is five points and the maximum is thirty points. Once the points are added and confirmed, they cannot be changed. Do you have any questions???"
"Uh(⊙o⊙)...No, thank you."
"Then please allocate your attribute points,"
"50 distribution points, 5 attributes, let's do this, 10 points for each attribute." Wu Xin said after thinking carefully for a while, he also read a lot of online game novels in his previous life, and the protagonists in many online game novels were
He was rewarded by the system because of his average attributes. He was a bit smart and ignored the system's explanation just now and directly set an extremely average attribute for himself.
"Okay, are you sure you want ten points for each attribute???"
"Yes."
"Ding!!! Attributes are assigned, enter the game."
"Ah, wait, where's my average attribute reward!!!"
"I'm sorry, how to allocate attributes is the player's own choice. The system has no right to interfere with or evaluate the player's decision, and it will not make any rewards or penalties."
A burst of white light flashed, and Wu Xin stood in the center of a small, rundown village. Then a system prompt rang in Wu Xin's ears again.
"Ding!!! Congratulations to the player Wuxin for being the first player to enter "Mecha". We will reward you with a map of the novice village. An unidentified all-professional gold-level weapon with a reputation of 1000. Thank you very much for your attention to this game.
and support. Your current location is Novice Village No. 3838438 in the Holy Demon Continent. I wish you a happy game!"
(A new book is uploaded, and I hope you will support it a lot. Friends who are interested in this book can collect it first and wait until it is fattened before slaughtering it!!!)