If, during the allowed time of the national war, player 1 of country a invades country c and kills player 2 of country c, then player 2 of country c will lose 50% of his current experience. [26nbsp;23]
The player from country A who kills him will receive 15% of the experience he killed.
On the contrary, if a player from country a invades country c and is killed by a player from country c, the player from country c will lose his current level of experience. The player from country c who killed him will gain % of the experience he destroyed.
(Explain, for example, Fan Nan is now level 166 and has half the experience. If he invades another country to kill people and is killed by players from other countries, Fan Nan will lose the current level of experience. How to lose this level of experience? Then
That is, level 166 and half experience will drop to level 165 and half experience. If he is killed again, he will drop to level 164 and half experience. % of this experience will be lost to other countries that kill Fan Nan.
Players get.
If a player from another country is level 150 and has half experience, and is killed by Fan Nan, he will only lose 50% of his current experience. In other words, he will only drop to level 150, and he will lose 100% of the 50% experience.
15 of them were obtained by Fan Nan. If the opponent is at level 150 and is invaded and killed by Fan Nan, he will drop to level 145 and still have half the experience left.)
It's very simple. Players who invade another country are killed and gain one level of experience. Players who are invaded by the country are killed and only gain half a level of experience. The difference in experience they gain from the other country is 5%.
Special situation: If players from two neighboring countries are killed in a battle on the undersea battlefield or ancient beast battlefield or other adjacent "public areas", they will only lose half the current level of experience, and the winning side will gain the other's experience.
10% of the experience gained.
In other words, if you fight in a public area, you will gain the least amount of experience from the opponent.
Article 4 of the specific rules of national war:
If country a invades country c and attacks the opponent's gang city, the gang city it faces will increase the corresponding defense power of the players in the city based on the level of the city. (Note, all players in country c will face
If you attack country a and enter any city to defend, you will receive a corresponding defense commission)
If country a invades country c, knocks out the main city of country c, and destroys its resurrection points, then if there are no resurrection points in other cities in country c, the resurrection of players who die in country c will be randomly anywhere in the country
.(Except boss refresh point)
In other words, if Philadelphia is captured by another country and the resurrection point is destroyed, and Fan Nan and other cities do not have a resurrection point, then the resurrection of all players in China after death will randomly appear in Philadelphia, anywhere in the land of freedom.
place, except the boss refresh point.
Special statement: The national war is different from the gang city war. There will be no downgrade caused by being destroyed level by level. In the national war, the city was destroyed for the first time, and players from other countries broke into the city lord's palace and destroyed the gang establishment order.
The city was declared to be completely eliminated, and even the most primitive gang structure would cease to exist. If the city is attacked, even if any buildings are destroyed, as long as the gang establishment order is kept intact, the city will retain its level and wait for restoration after the war.
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Article 5 of the specific rules of national war:
If you invade another country and kill members of other countries, destroy other countries' buildings, or kill other invaders in your own country, the system will directly reward you with the corresponding national war merits depending on the level of the players from other countries you killed and the extent of the buildings destroyed.
Value, merit points can be exchanged for a large amount of experience, or corresponding honor points.
(Note: Players who have lost their country and choose to continue playing in other countries cannot enjoy this treatment)
Article 6 of the specific rules of national war:
For any player who is killed in a national war, except for the equipment that cannot drop, the drop rate of other equipment increases to 100%. For example: if the 13 pieces of equipment on the killed player are all drop-able equipment, the player will be killed.
Finally, at least one or two pieces of equipment were knocked down. (Both the aggressor and the defender)
Players who are killed in national wars will have a 50% penalty for the money they carry, and a 25% penalty for the potions they carry. We encourage players from all over the world not to carry large amounts of money to show off their wealth.
New buildings after the system update: Border cities appear on the edge of land battlefields in various countries. The city is level 4. Players who defend in this city can get a 100% defense bonus.
(Note: If the city is destroyed by players from other countries, the reconstruction task will be the responsibility of the players from that country. By building the border city, national war merit points can be obtained. There are left and right fortresses on both sides of the border city. Players from other countries can pass through the fortress without destroying the border city.
You can directly enter the heart of other countries.
There are NPCs from that country stationed in the border city. They issue alarms for the country 24 hours a day and survey the approximate number of invading enemies from other countries. Remember: NPCs do not participate in national wars, let alone guard fortresses. Once an alarm is issued, players from various countries are expected to rush to guard it quickly.
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Also note: There is no teleport point in Border City.
National war interests:
If country a destroys all the cities in country c, leaving players in country c without any buildings or storage boxes to store money and items, then all the equipment, money, gems and other properties that country c has no storage will be locked by the system and then distributed to 'a
Players who have obtained the Warring States National War Merit Value. The trophies you deserve will be distributed according to the National War Merit Value. (Note: After the Merit Value is exchanged for experience, it will not affect your distribution of trophies. After the Merit Value is exchanged for experience or honors, the system will
Keep the original data for you),
If country c is destroyed by country a, the territory owned by that country will belong to the players of country a. Players of country a can build a gang city anywhere in country c, with a limit of level 6. Note: players who build gang cities in country c
, players in country a must obtain permission from the main city of their own country. After obtaining permission, the requirements for building a gang city in country c are the same as in their own country.
Player character position settings in the national war:
Players who have invaded other countries will still be in the same position as when they were offline after exiting the game and going online again. They can fly away by using the 'National War Return to City Scroll'. The production of the 'National War to City Return Scroll' is similar to other city recall scrolls.
It just needs to increase the cost of 5 gold coins. If you fly out of other countries without the "National War Return Scroll", you will either escape back to your home country, or be killed and resurrected in your home country. (Note: If you invade another country, you will be killed by players or monsters from other countries, and you will be violent.
Same experience)
"Holy crap, add 5 gold coins to make a national war return ticket? Isn't that more than 50 yuan for a plane ticket?" Fan Nan was shocked after reading the last item.
Do you think, if you want to invade other countries, would you dare not bring a plane ticket? If you are surrounded by players from other countries, you will die if you don’t fly. You must have one or two pieces of equipment, maybe more, and medicines
, and experience, if you die once, the loss is not ordinary.
A national war is a war that is downgraded. Of course, a war that can lead to the subjugation of a country, so downgrading does not matter.
"It's interesting. Let's take a look at our Chinese game forum." Duan Yao and the others laughed.
Message to Readers 3a
ps: I hope there are votes for the rules and rewards of the national war. I have been thinking about it and I haven’t slept well all night. There will be at least 5 updates today. If you get more votes, more will be added.