Three hundred and fifty-nine chapters various skills
The deputy captain's body is gone, but the door is open.
"Beauties, when you enter this door, give me a blast and don't give face to the zombies!" Fan Nan turned around and smiled.
"Come in quickly, don't smile on your face that has nothing to do with the pretty face!" Xia Yu behind him pushed hard, and Fan Nan entered, but there was something strange in front of him.
"Halo, the number of monsters is not that small, right?" Fan Nan looked at the empty passage. When he came back last time, it was filled with squirming poisonous zombies and ordinary zombies.
When the beauties followed in, none of the fairies were wearing invisibility rings. There were two nannies in the same team, but she was a thug-level nanny. She was a big nanny with silver equipment. If she had good PK skills, she would be able to
In the entire district, who is her opponent? Even if she fights with others on the same spot, no one can be her opponent.
Everyone passed through the passage and reached the hall inside, where they saw hundreds of zombies.
"Old rules, take a break first for the close-attack profession. Yaoyao, Fei'er, Tang Tang, Miss Nangong, Sister Tianxin, you all blast the squirming zombies for me, blast them away and kill them. If you can't poison them, I'll go up and clean them up!" Fan Nan went down!
Order arrives.
"Come on, let's go up and let the swarm kill you!" The women behind him didn't like him at all. With his current defense and attack, these zombies were no threat to him.
"Level 30 mobs! Oh, it's really a show of respect. The mobs have all risen to level 30. I wonder if the boss will be raised in level!" Fan Nan was pushed into the mob group and put on sunglasses (for the sake of luck, and for the sake of being more violent).
Sell some equipment to make money, the level whiteboard is also money, and bronze is even more money. Nowadays, rogue shops are doing a booming business. They are not afraid of you paying a high price, but they are afraid that you will run out of goods.)
In Daoshanlangying, the zombies have thick skin, and the small zombies at level 30 also have thousands of blood, but compared to Fan Nan, they are like facing a boss.
There were too many monsters, and Fan Nan's group defeated 9 of them at once, followed by a horizontal slash, followed by a rude attack from the beauty behind him, the mage's roar of wind and fire, tongue of fire, and lightning flash.
The mage's level 30 skill is a rain of fire, with 12 targets in a horizontal or vertical 4x3 range. It is the same as the swordsman, with 12 times the attack. The swordsman has rows of sword shadows, and it is a rain of fire.
The archer's level 25 skill, Penetrating Arrow, can penetrate three monsters in the same straight line. The first one takes 13 times the attack, the second one has a normal attack, and the third one has 80% normal attack. It is considered an archer.
The first group skill.
Level 30 is the real group skill of the archer: Burst of Arrows, which can fire 4 arrows in a row within 15 seconds. It can be fired continuously at a target, or it can be scattered. A relatively powerful skill, 4 arrows can be shot at the same time.
Personally, a person with high attack accuracy and high accuracy can instantly kill a person with low health and low defense on the spot, but it is more difficult to master.
With four arrows, if you want to hit the target completely, the first two will be easy to do, but the third one will be a bit more difficult. If you don't master it well and shoot it at an irrelevant place, the damage will be very low. With the fourth arrow, people may not avoid you even if they don't avoid you.
None of them hit.
No, Shangguan Fei'er is considered an outstanding archer. The first time he used this skill, his fourth arrow failed to hit the target.
The thieves will not be introduced anymore. There are no group skills at level 30. The vulnerability attack and the shadow dagger are both powerful single-target killing moves that can kill the enemy to death.
Priest, Level 25 Rebirth Binding Technique, level 30 skills should be explained now: Mortal Nectar, instantly restores 10% of the blood volume of a single target. The person who is blessed will be covered with drops of nectar, as if encountering nectar.
Watered by the clear spring dew.
Compared with the group healing skill which restores 1/5 of the blood at once, you may think it is rubbish, but you are wrong.
The group healing technique has a condensation time. The 5-second condensation time can be interrupted, and there is also a second cooling time. In real terms, this skill has a 25-second cooling time. In the later stage of the PK, everyone must kill the priest first.
Especially when dealing with players with more HP and higher defense, kill your milk bottle first.
In the later stage, the player's blood volume will increase, and the attack will become higher and higher. One attack will cause hundreds, thousands or more damage, and small or large medicines cannot add it, so they will rely on the priest's rescue.
In the later stage, the primary healing skills of priests directly became useless skills. Take Fan Nan as an example. A priest has a cooldown time of 10 seconds and adds 300 blood. It is not as fast as taking medicine by himself. Adding 300 blood in 10 seconds is more than 5,000 for Fan Nan.
In terms of blood, what can it do? Later, when it reaches 10,000 blood, or more, 2b300 blood will have no effect on the entire blood bar.
The blood gain of 1/5 per second is a lot, but in 25 seconds, people can attack you as many times as you want. Even if your skill concentration is not interrupted for the first time, it will still increase your health for the second time.
Really? Can that person wait 25 seconds when he meets a real master or is beaten by a group?
To use another simple analogy, group healing has a time to gather. Maybe while you are condensing, the target you want to rescue has already fallen, leaving you with wasted efforts.
The Mortal Nectar skill has no time to condense and is an instantaneous skill. That is to say, you lock the target and add it to the opponent instantly. It is effective in time and has a cooldown time of only 6 seconds.
Within 6 seconds, a priest can run and release blood-increasing skills as soon as the cooldown time is up. This is much more flexible than standing still and condensing skills. If you can imagine the scene, you will know the comparison. It is simply incomparable.
.
In the later stages, a priest would not dare to stand still and spend 5 seconds condensing a group healing skill. Instead, he would run to prevent players from attacking and using Mortal Dew.
Whether it is single P or group P, if you are single P, the benefits of this skill can be better shown. You don’t have to stay in place to condense skills. With melee professional single P, aren’t you just waiting for food if you stay in place? Run and attack in 6 seconds.
, as soon as the blood is lost, it is an instant blood-replenishing skill, adding 1/10 in 6 seconds. A priest with more blood and high defense, who can beat him on single P, is a grinding machine. As long as there are enough magic medicine, there will be enough
The magic value regenerates blood, and the level push can completely drain any profession, and they can only run away in the end.
The wizard's level is a Chaos Spell. At level 18, he can seduce a baby. From level 26 to level 35, he can seduce two monsters no higher than level 5 to become babies. This is already powerful enough, and there will be even more powerful ones later.
Level 25: Great Slowing Spell. This skill can be said to play a life-saving role for oneself. Why is it called the Great Slowing Spell? The release range is 3x2 six units. Within this range, players hit by this skill will decelerate by 40% and maintain
The time is 6 seconds, and the skill cooling time is 60 seconds.
This is simply unbearable for melee players. Melee players strive for speed. To kill long-range players, they rely on speed to get closer. If you use such a skill, can you not cry to death? 6 seconds,
In 6 seconds, everyone was gone.
Of course, just like the Chaos Curse, the wizard will cast the Chaos Curse, and there are also spell-breaking skills. (Sorry, I have always forgotten this skill. When Fan Nan was confused, he did not let the wizard break the spell. There were too many skills, and it was difficult to flip through the small book.
Notice.)
There is this big slowing spell, that is, there is a speed-relieving spell, and the level 25 skill: speed-relieving spell,
Here everyone needs to make a distinction. One is the 'Great Slowing Curse', the other is the 'Speed Removing Curse', one is a group slowing with a range that can slow down a group of players, and the other can only remove the curse alone, but there is no spell resolving spell.
Cooling time, but you have to remove the spells one by one.
There is a reason why it is called the speed-relieving spell. It can only remove the bad state of being slowed down, but cannot speed you up. Otherwise, if a state that increases your speed by 40% is placed on a thief who can increase his own speed by 30%, then
The thief can literally fly.
The wizard’s level 30 skill is even more shameless: penalty reduction! Why is it called shameless?
This skill reduces the health of a single target by 25%. If you are at full health, I will reduce your health by 25% with just one skill. If you have 10,000 health, I will reduce your health by 2500.
The duration is 10 seconds and the skill cooling time is 180 seconds.
This skill cannot be canceled. You can only wait 10 seconds for your blood volume to return to normal. When it becomes normal, 2500 of your 10,000 health bars will be empty. In other words, after using this skill, he will not be able to recover.
After hitting you, you will also lose 25% of your health after 10 seconds.
To put it more simply, in these 10 seconds, if you have 10,000 blood, it will forcefully turn you into 7,500 blood, which is equivalent to a skill that kills nearly one-third of your blood. Only after the skill effect disappears,
You can then slowly fill up the lost 2,500 blood bars in Ten Thousand Blood Veins.
Whether this skill is used for PK or killing bosses, it is shameless.
Note: This skill cannot be superimposed on any target.
If you bring 10 wizards to kill the boss, no matter how many reduction penalties you put in, you can only reduce 25% of his health. The same goes for the characters.
In order to prevent loopholes from appearing in the future, let me explain again:
If you have 10,000, this is your original blood volume. If you divide it into 4 parts, and a hundred wizards repeatedly release this skill to you, you will also reduce the top part, which is the 25% part.
Tube,
An extra 75% of the blood will be reduced. If the blood is equal to or lower than 75%, it can no longer be reduced.
If you have 10,000 health, but only maintain 7,500 health, this skill will cause your empty 2,500 health bar to disappear for 10 seconds, but it will not actually do any harm to you. In this case, the next
If the wizard uses the penalty reduction skill on you, it will not reduce the remaining 75% of your health bar - I understand that.
The last professional swordsman, level 25 skill: Whirling Sword.
This name doesn’t seem to match the skill’s effect. You’ll know after looking at it:
Single target attack skills, general attack skills, the key point is that when the skill is activated, a whirling sword energy is formed, which can pull any single player within the attack range back in front of you. (Forcibly drag it over, forcefully pull it to you.
in front of oneself)
For a swordsman with a high output and a melee attack profession, this skill at level 25 solves the problem of slow speed and inability to kill people. If you PK with an archer or mage with a long-range attack, will you run away? As long as you are with me
Within the attack range, I can pull you in front of me and kill you.
However, there is no time to stabilize when you pull them over. If someone is pulled over by you, you must have a certain amount of attack power to kill them, because after you pull them over, they can turn around and run away to start a tug-of-war.
(Tip: If there is someone in front of you, you cannot pull him in front of you. In other words, the flaw of this skill is: another person who is fast㊣(8), unless you pull the person you want to kill to you
When someone gets stuck in front of you, rescue that person.)
The skill cooldown is also very long, 180 seconds.
The swordsman's level 30 skill: Sword Wave Shadow, is the same as the swordsman. It also has 12 times attack damage for 9 targets within a 3x3 range.
The skills of all professions within level 30 have been introduced. It is a lot of trouble. I hope you can give me more opinions on future skills. If possible, I will definitely adopt them. It is very painful to think about skills. At present, the skills of each profession are mutually restrained.
It is relatively balanced. If the skills of all professions are used together, it is not balanced. What is more important is technical flow. You will know it if you put it all together and think about it.
The screen returned to the Zombie Hall. Fan Nan and the others were having a great time killing each other. Everyone used the skills they had learned together. Equipping a team, and then combining the skills to their advantage, whether it was killing monsters, bosses or killing people, it was all
It can play the key to victory.
Message to Readers 3a
The little chicken is frozen, and the single line also has vanity. In the first book, there is only one landlord. In this book, there are landlords besides the members. The chicken is frozen, thanks! Man.