Iron ore and copper ore are the two ores in greatest demand at this stage. For initial forging skills, you can only use these two ores to forge weapons and equipment to improve your proficiency.
However, these two kinds of ore have not become rare commodities because of this. The prices of both iron ore and copper ore have always been stable.
There is a low-level open-pit mine outside Qianhu City, which can only produce iron ore and copper ore, and occasionally some black iron ore. Despite this, a large number of players come here to mine every day. If a player uses all his energy to mine
, probably hundreds of copper ores and more than a thousand iron ores can be dug there.
The market price of copper ore is 10 copper ores for 1 silver coin, while iron ore is much cheaper. One silver coin can buy hundreds of iron ores.
Therefore, if a person wants money, he can earn two to three hundred yuan a day just by mining these days, which is much better than doing the hard and tiring work in reality.
Of course, players with some foresight know that this is only temporary. If you want to make money by mining like this, it cannot continue forever. When the player's level is high, the demand for low-level ores will drop significantly, and the price of ores will naturally decrease.
few.
But at least for now, in addition to those players who plan to specialize in mining to make money, some players who are not in a hurry to level up and have time will also work as miners to make some extra money.
When Roda returned to Qianhu City, she hired Philo to go to the open-pit mine to collect copper. Since he had to leave the city, Philo rudely asked to increase the hiring fee from 5 silver coins per hour to 10 silver coins per hour. Now Luo Da
Da was so wealthy that he agreed without saying a word. Not only that, Roda also gave Philo 10,000 silver coins to purchase at the price of 1 silver coin and 9 copper mines. If everything went well, Philo could receive 90,000 copies of copper.
mine.
Philo took the money and ran out of Qianhu City quickly. The mine was only a few minutes away from Qianhu City. Philo soon set up a stall selling copper mines at the edge of the mine.
"Isn't this Philo? Why are you here today?"
Philo is now famous in Qianhu City, much more famous than Roda, the person who hires her all day long. As soon as she appeared, she attracted the attention of many players.
"Someone hired me to collect copper mines." Philo smiled sweetly.
"Copper mine? What's the price?" A player who was mining heard this and walked over.
"1 silver coin 9 copper ore, that's a good price!"
"Haha, I still have a lot of copper mines. Those guys are taking advantage of the opportunity to lower the price these days. Fortunately, I didn't sell them!"
The news that Philo purchased copper mines at a high price soon spread throughout the mine. Players who heard the news ran over one after another and sold their copper ores to Philo.
Surrounded by a large number of players, Philo hurriedly collected the ore. Finally, after more than half an hour, after trading with hundreds of my players, the money given by Roda was completely used up, and Philo closed the stall.
Some players who came late to the game couldn't help but feel regretful when they saw this.
Philo, who had put away her stall, was about to return to the city, but suddenly, her little face looked slightly strange, followed by a burst of excitement.
…
When Philo returned to Qianhu City, Roda was asking the blacksmith to help refine the two or three thousand ores in his hand. He spent most of this hour understanding how to temper weapons.
"That's right, Philo, you are getting more and more capable!" After collecting such a huge amount of ore in just one hour, Rhoda praised Philo in surprise.
"Of course, it doesn't matter who I am, Philo!" Philo was slightly proud and bowed to Roda, "Thank you. Because of you, I have become a celebrity in Qianhu City and have been recognized by a large number of adventurers.
From today on, I am a free man, I will leave Qianhu City and can no longer help you set up a stall."
"Free man?" Rhoda said in surprise, but he never thought that such an incident would happen.
"Yes, from now on, I will be completely free. I can go wherever I want. I can also take risks and experience everywhere like you adventurers! This is what I have been looking forward to most since I was a child. Now that I have the opportunity, I will not stay here anymore.
In this small town." Philo's bright eyes looked into the distance, full of expectation and desire.
NPCs actually have such settings?
Roda frowned and thought, not knowing what the meaning of this setting was, but he still congratulated: "Congratulations then."
"Thank you. As a thank you, I will give you a piece of advice. Each of us aborigines has our own feelings. In our eyes, we are real people, no different from you, so Mr. Dahai, no matter what
Whatever you do, please treat us as human beings, otherwise, sooner or later you will regret it."
Then, Philo said a few words very seriously, bowed to Roda again, and left.
Every NPC has its own feelings. Treat NPCs as real people? This news is quite interesting!
If it's true as Philo said, this game will be even more interesting!
…
Roda first asked the blacksmith to refine 100 copies of copper essence, which cost 10,000 copper ores and 100 silver coins.
Roda doesn't know what the success rate of tempering is, but he has collected more than 90,000 copper ore, and he is not afraid of not being able to use it. If everything goes well, the Necromantic Dagger can be successfully tempered to 7, and he can continue to temper the Ice Staff.
.
After renting a forging room, Roda entered directly and began to prepare the tempered undead dagger.
For each tempering, three to ten parts of copper essence can be used. This is the first time for Roda to temper, so he plans to try his hand with three parts of copper essence first.
He put the copper essence and copper essence on the fire until it was roasted red. Roda picked up the undead dagger, mixed it with three parts of copper essence and kept beating it hard. One part of copper essence is actually a very small piece, and three parts of copper essence
Under Roda's vigorous beating, it gradually disappeared without a trace, and the gray-white undead dagger seemed to be brighter and glossier when the copper spirit disappeared.
System prompt: Tempering successful! The undead dagger is tempered +1, and the weapon's attack attribute is increased by 2%!
Just tempered it and it worked!
Seeing this, Roda couldn't help but feel happy. The success rate of this tempering seemed to be not low!
continue!
Roda took advantage of the victory and pursued it. This time he took out four copies of copper essence and continued to temper it!
System prompt: Tempering failed, weapon attack attributes remain unchanged!
After some beating, the four copper essences disappeared, but when the body of the undead dagger was about to light up a little again, it suddenly dimmed, indicating that the tempering failed!
Failed?
continue!
Rhoda is not discouraged either, which is to be expected!
In the forging room, the sound of hammer hammering continued, and Roda continued to temper it countless times.
System prompt: Tempering successful! The undead dagger is tempered +2, and the weapon's attack attribute is increased by 3%!
"It takes eleven attempts to temper +2. This is a success rate..." Roda wiped his sweat a little painfully. It seemed that he was too optimistic before.
However, after tempering +2, the attack attribute of the Necromancer dagger weapon increased by 5%, which greatly encouraged Roda. The Necromancer dagger attack was 330-390, and 5% also increased the upper and lower attack limits by 20!
"continue!"
The knocking sound continued. This time, it took longer than when tempering +2, before the knocking stopped.
System prompt: Tempering successful! The undead dagger is tempered +3, and the weapon's attack attribute is increased by 5%!
"Fortunately, I succeeded in 15 attempts!"
Tempering +3, Roda has used more than 80 copies of copper essence, and successfully increased the attack attribute of the undead dagger by 10%!
There is also a lot of copper ore in the warehouse. Just tempering +3 is not Roda’s goal!
continue!
The knocking sound sounded again.
System prompt: Tempering failed, the number of tempering times for the Necromantic Dagger is reduced by 1!
Damn, it really failed!
After tempering +3, continue tempering. Before tempering +6, every time you fail, the tempering number will be randomly reduced by 1 to 5!
Even though he knew it, Roda couldn't help but feel disappointed after the tempering failed.
However, he never backs down from what he has decided!
continue!
…
The hammering sound in the forging room continued for nearly three hours.
In the forging room, Roda gasped for air, her arms a little numb as she looked at the undead dagger in her hand that exuded a faint silver light.
In the past three hours, he had tempered it countless times, but he had used more than 850 of the more than 900 copies of copper essence. Until just now, he finally succeeded in tempering it again.
Necromantic Dagger, tempering +6, weapon attack attribute increased by 50%! The attack of Necronomical Dagger has become 495-585!
This attack, at this stage, is too outrageous!
However, Roda has no plans to stop yet!
He took out the ice staff and started tempering it again. After the ice staff failed to temper +2 for eleven consecutive times, he took out the lucky dice and selected the undead dagger as the target!
The lucky dice was thrown, and Rhoda looked at it closely!
Gulu gulu~~~
"Haha, it's 6! Done!"
The lucky dice gradually stopped, and finally stopped on the number 6! Seeing this, Roda was overjoyed and decided to temper +7!
If you go from tempering 6 to 7, if you fail, the number of temperings will return to 0! If you are lucky enough to go to tempering 7 and want to continue tempering, once you fail, the weapon will be directly damaged!
Using all the last copper essence in his body, Roda began to beat the undead dagger and the copper essence crazily!
The copper essence gradually disappeared, and a vague scorching light gradually condensed on the undead dagger!
Buzz!
There was a crisp sound, and the undead dagger suddenly lit up with a dazzling light!
System prompt: Tempering successful! Undead dagger tempering +7!
System prompt: The Necromantic Dagger has the special effect "Blood Explosion"!
Tempering +7, the weapon's attack attribute did not continue to improve, but the Necromancer Dagger gained a weapon special effect. When Roda saw the weapon's special effects, he knew that the Necromancer Dagger was an assassin's artifact.
Blood Explosion: Every time an enemy is successfully attacked, a wound will be added to the enemy. When the player hits a critical hit, the enemy's blood will burst out from the wound. Each wound can cause 1000 to 2000 damage to the enemy!