Chapter 902 The most exciting [Magic Labyrinth] in history!
Countless people around the world watching the live broadcast couldn't help but sigh, what a powerful EU team! It's simply disappointing. Not only is the entire team a god, but it's obvious that the lowest level god is also a high-level god, and it all ended within an hour.
Fight! At this time, the fastest core player among the other national team players has not yet passed the level.
System Announcement: As of now, all 358 players of the Chinese team have successfully passed the "Initial Trial" copy. They are the second team among all participating teams to pass the game with all members, and the overall evaluation will increase.
It was expected by countless people that the Chinese team was the second team to clear the level with all members. Anyone who was not blind could tell during the live broadcast that among the more than 210 teams in the world, only the European Union and China were the top teams.
, the top two will definitely be taken by them, but the EU team is stronger than the Chinese team in terms of overall strength, but in terms of high-end competition in terms of scoring rankings, the Chinese team clearly has the upper hand. They occupy four of the top ten places, and the EU team is the fastest.
[Hades] has just ranked tenth, so basically everyone can tell that the team with the highest score in the first level of cbw this time will be between the EU team and the Chinese team, but there is no guarantee.
Which team has a slightly higher overall score.
Everyone is paying attention to this matter. After all, taking the lead from the beginning is a huge encouragement to both the players in the team and the people of the country in reality.
Since everyone in this session of cbw is connected to the competition copy through a special game nutrition cabin sponsored by the global "Hegemony" board of directors, the nutrition solution inside is enough for everyone to stay in it for a month, so the players from all countries are not
Those who need to go offline and complete the task will be automatically teleported to their home country's phalanx above the opening ceremony square. Yang Yu is of course the first to be teleported back. He also used this time to teleport the earliest ones.
That group of people secretly memorized it. He knew that these talents were the core of each team and his opponents when competing for high-end combat power. Anyway, when the "initial trial" began, the system had already forced all players to
The country they belong to and their respective IDs are forced to be displayed. Therefore, Yang Yu is not afraid that others will cheat and confuse others by modifying these basic information.
Not only him, but all the powerful gods who were first reported were sizing up each other, but most of their eyes were on the new faces participating in CBW for the first time. As for Yang Yu, a figure who has long been famous all over the world,
Instead, he was passed by at a glance. It was very simple. Everyone knew him. Currently, the most popular video post on the official forum of "Ba Ye" is Yang Yu's post. Everyone knows what [Yu Mang] looks like.
It was not until twenty-four hours passed that the system prompt came belatedly.
System announcement: The deadline for the first event of the 2nd cbw, "The Initial Trial", has expired. The results of each team will be tallied below. Calculation is in progress... Calculation completed.
The following rankings and scores have been calculated based on the "Initial Trial" total score multiplied by 10% to obtain the provisional cbw total score.
System announcement: Congratulations to the EU team for winning first place in the "Initial Trial" with a score of 9.37.
System announcement: Congratulations to the Chinese team for winning first place in the "Initial Trial" with a score of 9.37.
System announcement: Congratulations to the American team for winning third place in the "Initial Trial" with a score of 7.25.
System announcement: Congratulations to the Russian team for winning fourth place in the "Initial Trial" with a score of 7.17.
System announcement: Congratulations to the Indian team for ranking fifth in the "Initial Trial" with a score of 6.96.
System announcement: Congratulations to the Japanese team for winning sixth place in the "Initial Trial" with a score of 6.74.
System announcement: Congratulations to the Korean team for ranking seventh in the "Initial Trial" with a score of 6.32.
System announcement: Congratulations to the South African team for winning eighth place in the "Initial Trial" with a score of 6.15.
System announcement: Congratulations to the Egyptian team for ranking ninth in the "Initial Trial" with a score of 4.94.
System announcement: Congratulations to the Australian team for ranking tenth in the "Initial Trial" with a score of 4.87.
…
The scores were a bit shocking. Many viewers who saw the final statistics strongly felt the fact that the schedule of this CBW was nominally no different from the previous one, but the rules of the competition had definitely undergone earth-shaking changes.
, the top ten in the previous session were all above 9.5 points, and the top thirty were all above 9. There was no way to widen the gap, so that’s why the director Shangshan on the global "Hegemony" board of directors clamored "In the beginning."
"The trial" can be ignored, and the theory of strength and weakness cannot be seen at all.
This is a good thing. The gap between the European Union and China, which are tied for first place, and Australia, which is tenth place, is nearly 5 points! It is directly double the point difference, and among more than 200 teams, only the top eight are more than 5 points.
Score! Starting from the ninth place, it is less than 5 points, starting from the 37th place, it is less than 3 points! And starting from the 77th place, everything is less than 1 point!
This method of scoring is very cruel! It has dealt a heavy blow to all the countries that did not pay attention to the first game with only 10 points! Many people suddenly realized that this CBW will probably greatly distinguish the strong players.
The difference between a weak team and a weak team! The stronger the team, the higher the score, and the gap between the weak team and the strong team will be exaggeratedly widened!
It is foreseeable that the final cbw score after thirty days will have huge watersheds, and even the score difference between teams with adjacent rankings may be huge!
System: Let’s proceed to the second event - [Magic Maze]. The rules are as follows...
Obviously, everyone knew that the rules had been changed, but they did not expect that the changes would be so drastic. Except for the appearance and name, which were still the same as the [Magic Maze] two years ago, all the rest of the rules were the same.
An earth-shaking change.
Now, in the maze on each floor, there are no longer three functional NPCs [Maze Teleporters] from two years ago, but 11,111 [Maze Teleporters]!
Obviously, this corresponds to the number of contestants.
After entering the maze, everyone will receive an identity number randomly selected by the system, ranging from 1 to 11111, and each [Maze Teleporter] on each floor also has a hidden number between 1 and 11111.
Only players with the same number can detect the appearance of the [Maze Teleporter] with the same number as themselves. Others cannot see the abnormality. In other words, in everyone's eyes, these 11111 [Maze Teleporters]
Among the [Maze Teleporters], I can only see the number of one of them clearly, and that is the number that is the same as my own. The other 11110 [Maze Teleporters] are exactly the same in my eyes, and the number will not be displayed.
Can't tell.
As long as the players choose the right [Maze Teleporter] that suits them every time they go up a level, they can directly and accurately advance to the previous level through it. There will be no random teleportation like two years ago, and it is very likely that they will go to the next level.
The status of low-layer transmission.
Of course, it is simply impossible to teleport easily.
This involves the biggest change in [Magic Maze], which is the addition of the "challenge system".
The first thing everyone has to do after being transferred to the first level of the maze is naturally to find the [Maze Teleporter] with the same number as themselves. Because everyone's number is different, it can be said that everyone will find the one.
Allow yourself to teleport to the NPC on the upper level, and when you want to teleport, the [Challenge System] will take effect.
At this time, you must randomly select a number as the target of your challenge. The range is of course all numbers between 1 and 11111 except your number.
The person being challenged will absolutely not be able to escape, and will be forced by the system to enter a duel instance in the void within five seconds, where a two-person duel will begin, ending with the death of one of the parties. If the challenger wins, he can immediately
Teleport, and the challenged person will be imprisoned in the void duel instance for five minutes; if the challenged person wins, the challenger will be imprisoned in the void duel instance for five minutes.
The rule of the void duel dungeon is that the state you are in when you enter the dungeon will be in the same state when you exit the dungeon. In other words, the players' health, stamina, etc. will be filled up the moment they exit the dungeon.
Except for the Void Duel Dungeon, no PK will be allowed in the entire ninety-ninth floor [Magic Maze], and all players will be invincible.
In [Magic Maze], players will not only face challenges from other players at any time, but also face challenges from bosses of various levels of strength prepared by the system. Of course, all of this is random, and you may be
If you reach the top ninety-nine floors, you will be unlucky and will not encounter a single challenge. You may also encounter hundreds of challenges on a certain floor, which will make you unable to get out of your way. Moreover, if you encounter a person with higher strength than
If you are challenged by a powerful boss, you will have no choice but to consider yourself unlucky. The five-minute imprisonment in the Void Duel Dungeon is a certainty.
In order to prevent players from cheating by continuously challenging the same opponent for promotion after confirming that a certain number is a soft-footed shrimp, the system has hidden the players' IDs in [Magic Maze] and changed everyone's appearance.
After blurring, you can only vaguely see a figure, but you can't even determine the color of his clothes.
Moreover, every thirty minutes, everyone's numbers will be randomly reshuffled, to the greatest extent possible to eliminate the shameful behavior of finding the same person to defeat the level.
Anyone with a discerning eye can see at a glance that this rule is truly a rule with infinite possibilities!
It is very possible that a weak mortal player, because he did not encounter any challenges along the way, or because he was defeated by several players who were weaker than himself, would be able to go straight all the way and reach the top in a short period of time.
Successfully reached the top! Got first place! (To be continued. Please search Piaotian Literature, the novel will be better and updated faster!