After receiving the rewards, the system immediately started preparations for a new campaign.
Next, it is the real battle between the princes against Dong. Now, except for the two princes Cao Cao and Yuan Shao, the other sixteen princes do not have player troops. Not only that, even the players of Dong Zhuo, Cao Cao, and Yuan Shao
Troops also need to be recruited again. So a large-scale trial to select players to participate in the war has begun again. This time Dong Zhuo's camp will select 97,000
Players are selected to make up the number of 100,000. Among the eighteen princes, Cao Cao needs 2,900, Yuan Shao needs 9,000, and the other 16 princes need 1,000 each. That is to say, a total of 268,900 players must be selected to enter the battle. And this time
The battle was obviously a large-scale battle, and every player's attention was attracted. Almost all players signed up for the selection.
In view of what "Australian Roar" has done in Dong Zhuo's camp, this time the alliance decided to act together. Half of the players will enter the selection of Dong Zhuo's camp. The other half will be scattered among the eighteen princes. Its purpose is also very simple.
Once the alliance players account for a large base in Dong Zhuo's camp, they will surrender to other camps in the middle. This is also something that can't be helped. There are only so many players, and Dong Zhuo's camp
Since they may not be able to enter the princes camp, it is better to save the country by going to Dong Zhuo camp for a while and then surrendering to the princes camp. Since the defection of 7,000 players from Dong Zhuo camp, "Australia Roar" has also gained
Inspired by this, this time I have the same idea as the alliance players, try to place my own people in both camps, and then the players in the princes camp will surrender.
This time, all the giants in the alliance were mobilized. The Fourteenth Sister chose Sun Jian's camp as always, Wang Yue chose Gongsun Zan's camp, Bald Head chose Tao Qian's camp, Toilet chose Kong Rong's camp, Xiu Sheng chose Zhang Miao's camp, and Wu Qi
Selected Kong Niao camp, map
They chose Zhang Yang's camp, Dionysus chose Liu Dai's camp, Qingqing chose Bao Xin's camp, Zhou Papi chose Yuan Shao's camp, Fujiwara and Qianqiu chose Han Fu's camp, Qiao Xiao chose Wang Kuang's camp, and Liu Chao chose Qiao Mao.
Camp, Shuiman chose Zhang Chao camp, others
The Hanzhong brothers chose Cao Cao's camp, Darius chose Yuan Yi's camp, Druba chose Yuan Shu's camp, Zhang Chenxi chose Ma Teng's camp, Gaddafi, Bunker, Qiang Han, Qiu Shao, Barak, Ronaldo and others
I chose Dong Zhuo’s camp. Finally, after five games
In the arduous battle on the day of the play, the Fourteenth Sister and Wang Yue completely wiped out the "Australian Roar". Among the other camps, the alliance players did not have an absolute advantage. After many tug-of-wars, some people from each side were selected. Among them, the players from Dong Zhuo's camp were selected.
Alliance players reach 70
413 people, 2100 from Cao Cao's camp, 6435 from Tao Qian's camp, 5732 from Kong Rong's camp, 4631 from Zhang Miao's camp, 4913 from Kong Min's camp, 3617 from Zhang Yang's camp, 5837 from Liu Dai's camp, and 8325 from Bao Xin's camp.
There are 4,623 people from Yuan Shao's camp, 6,473 from Han Fu's camp, 2,866 from Wang Kuang's camp, 3,953 from Qiao Mao's camp, 1,972 from Zhang Chao's camp, 4,455 from Yuan Yi's camp, 3,838 from Yuan Shu's camp, and 2,466 from Ma Teng's camp. That is,
That is to say, including Cao Cao’s camp, there are a large number of "Australian Roar" players. Especially among the six camps of Ma Teng, Yuan Shu, Zhang Chao, Qiao Mao, Wang Kuang, and Zhang Yang, alliance players only account for a small half."
"Australian Roar" accounts for more than half. And Dong Zhuo, Cao Cao, Bao Xin
, Han Fu, Tao Qian and other five camps, the alliance players have an absolute advantage. The two camps of Sun Jian and Gongsun Zan are the purest. The remaining six camps are evenly split, with the Kong Rong camp and Liu Dai camp having a slight advantage over the alliance players, and the others
Four gave the "Aussie Roar" a slight advantage.
After the trial, the battle begins. The first battle is "The Fall of Zu Mao". According to the usual practice, the players fight first. Each side sends out 10,000 players. The princes are Sun Jian's camp, and Dong Zhuofang sends his own people. In the key battle,
Instead of sending alliance players to fight, Poppy sent out 10,000 "Australian Roar" players. There was only one reason for this: Alliance players would surrender on the battlefield.
However, Bobby also spent one-third of his capital this time. Because Sun Jian’s camp is led by the Fourteenth Sister. She is one of the three players who have built a township in this script so far. The other two are me.
and Wang Yue. Therefore, the fourteenth sister herself has a high personality, and her level is also high, so she will be the best in the selection competition.
It was with her own strength that she swept away the players of "Australian Roar". This time, the Fourteenth Sister did not hide her secrets, an Xiuluan knife flew up and down, and no one of the players of "Australian Roar" could block her sharpness.
In the end, the Fourteenth Sister completely wiped out the roaring Australian army of ten thousand people at the cost of 3,000 casualties.
In this battle, every time a player on both sides was injured or killed, the battle was immediately suspended. That’s why Bobby consumed one-third of his capital. After all, among the 100,000 players in Dong Zhuo’s camp, there were as many as 70,000 alliance players, and only 30,000.
It is Poppy's old foundation. But Poppy can only do this. You must know that a surrender incident on the battlefield will have a huge impact on the morale of our side.
After the player war ended, the NPCs came on stage. As usual, there was a farce in which Yuan Shu withheld military rations, leading to the death of Sun Jian's general Zu Mao. The first attack by the princes camp ended in vain.
Next is the second battle, "Death of Bao Zhong". This battle is fought between the Bao Xin camp and the Dong Zhuo camp. The players in the Bao Xin camp are led by Qingguoqingcheng, while the Dong Zhuo camp is led by Bobby.
There are still 10,000 "Australian Roar" players coming out, and the players brought out by Qingguo Qingcheng are 8,325 alliance players + 1,675 "Australian Roar" players. In this war, Qingguo Qingcheng's biggest enemy is not Bobby's
Ten thousand players, but 1,675 "Australian Roar" players in their own camp. Because everyone on earth knows that these are not their own, but people who will stab themselves. In the end, Qinqin decided to directly kill these 1,675 dangerous elements.
Throwing it to the front, he took 8325 people on the defensive. After all, Poppy's "Xiliang Iron Cavalry" was the most powerful unit among the players at present. Qingqing felt uncertain. It would be wiser to defend.
Poppy's tactic is silence. In this kind of battlefield with a ray of light on his back, silence is undoubtedly the most lethal tactic against Bao Xin's camp. 1,675 "Australian Roar" players from Bao Xin's camp are responsible for pouring out
They kept moving around but did not change their alignment. No one knew when they would change their alignment. Poppy gave full play to the role of this knife. He was not in a hurry to hurt the enemy, but only wanted to dazzle the opponent's eyes.
But what Poppy didn't expect was that just because Qingqing said lightly before the 1,675 people set off, "You guys go to the front and fight." It was this sentence that almost changed the situation of the battle. Just in the 1,675 "Australian Roar"
"When the players were playing very high, players from Bao Xin's camp suddenly launched an attack on them. Until the opponent's attack hit them, they didn't understand what was going on. In fact, Qingqing simply used the "rules of military law."
That is to say, fighting
Among the subordinates who disobeyed orders, the commander-in-chief had the power of life and death. Although it was just an understatement of "You go to the front and fight", the tone was very gentle and seemed to be a discussion tone, but it was already an order. As they lingered
In the Bao Xin camp
When the players were dancing around, Qingqing had already obtained the legal power of life and death from the system. However, Qingqing did not act at that time because she was waiting for the right moment, waiting for an opportunity to kill the opponent with one blow. But now,
The time has come.
Five against one, the level is about the same. Instant kill! This is a typical encirclement instant kill. These 1675 "Australian Roar" players have no time to change their camp, and the instant kill has been completed. From now on, they do not belong to any camp, they are just killed out.
Ordinary players other than this did not receive any military merit or camp experience.
But among the 8,325 people, no one was lost. In the first round, Bobby was defeated. The defeat was due to his unfamiliarity with the "rules of military law".
Next, Qingqing rushed out with 8325 people. She didn't need any victory now, she just needed to eliminate the opponent's vitality. Even if she had to pay a greater price, she had to try to kill the opponent as much as possible. But Poppy had no time at this time.
After changing the formation, the formation that he had been waiting for an opportunity to save was still maintained. But he never expected that in such a short period of time, the opponent could attack like this without any scruples.
Bows and arrows were flying. Qingqing led her troops, only hoping to use long-range attacks to kill a large number of people, and never thought about close combat. In this regard, her study of the Hun cavalry was also very good. Faced with a three-fold strength gap, only
Only by fighting on the move can you save yourself and kill the enemy as much as possible.
And Bobby also saw through Qingqing's intentions in an instant. As an old rival in the league, he had fought face to face with Qingqing for three years in the Super League and the First League, and they already knew each other. Qingqing always followed him
They were relegated and promoted together, which also made him more confident.
Qingqing is more familiar with me than he is with me. He understands very well that the tactics used by Qingqing at this moment are exactly the tactics we often used in the era of air combat to take advantage of the mobility of clouds. But now we are on the ground, not in the air. But its purpose
, also intending to defeat the strong with the weak.
The reason why Qingqing dared to use this tactic was because she knew very well that in the early stage, the units only added attack and defense health, but had no bonus to attack speed and movement speed. So before the war, she specially asked all alliance players to switch to attack and defense bonuses.
When it comes to speed and movement speed equipment, speed comes first. At this moment, this decision has brought her rewards.
Arrows were also flying, but Bao Xin's camp came and went quickly, and Dong Zhuo's camp was always a step behind. Kong had three times the attack and defense health attributes, but most of the arrows were missed by the opponent. But the opponent's arrows were always missed.
Being able to attack in the most intensive way, no one will be spared from being shot. Of course, three times the defense is not in vain, and the damage caused is not
It's one-third, but almost one-tenth. For example, the attack power is 32, the defense is 10, and the damage is 22; after three times the defense, the damage is 2. Therefore, Bao Xin's camp often requires dozens of people to work together.
Players from Dong Zhuo's camp can be killed instantly by attacking. But the problem is that both sides have brought private troops and summons. For private troops, there can also be soldiers.
There is a kind of bonus, but there is no troop bonus for summoning. In the early stage of the battle, it is actually the consumption of summoning, because only this kind of combat power has the largest number. Under this situation, Bao Xin’s camp gained combat merit by desperately killing summons.
, is also a good choice. For summons, it only takes one team to attack at the same time to kill instantly. One round can cost tens of millions.
, it will take hundreds of rounds of shooting before the battle between the summons will end. This process allows the side to have more summons and can besiege the other side. If the other side also joins the battle against the summons, it will inevitably stop, then
At this time, you can take advantage of the movement speed and attack speed, and use the attack bonus of the horse archers while they are marching to consume the enemy as much as possible.
This scenario has lasted for more than twenty game days. After deducting the time wasted in multiple trials, there are still about ten game days to accumulate private troops. If you attack a base every day, you can gather at least seven to eight hundred troops. That is to say
With 8325 players, the private military force can reach 7 million.
The summons of each private troop can now reach more than 5,000, which means that the entire battlefield can have 35 billion summons to participate in the battle. Such a huge number of summons naturally forms a complex terrain. No matter how flat the terrain is, it will be overwhelming.
You can lead a team to use the terrain to launch silkworm-eating mulberry leaves attacks against the opponent.
In the end, after all the summons from "Australian Roar" were exhausted, Qingqing's troops still had 5 billion left. In the process, the 5 million troops of "Australia Roar" were also worn away by Qingqing's troops. And Qingqing's troops
The headquarters only lost 1 million troops. But then, after "Australian Roar" lost all its summons, it was liberated. The 5 billion summons were quickly replaced by the remaining 3 million of "Australian Roar"
The troops were wiped out. Although "Australian Roar" also paid the price of 2 million troops, next, Qingqing's troops will directly face the 1 million troops of "Australian Roar". Bobby launched a forcing play,
The battlefield was only that big, and Qingqing's troops were soon forced into a blind corner. Although the 500,000 troops of "Australia Roar" were in vain, from now on, the situation began to be favorable to "Australia Roar".
At the beginning of the close combat, Qingqing's troops were exposed to the limitations of having no troops. The opponent was instantly killed as soon as they came up, but Qingqing's troops could only deal with one opponent with dozens of people. In the end, "Australian Roar" defeated the opponent at the cost of more than 100,000 troops.
All Qingqing's troops hung out from the battlefield.
This defeat left the alliance players very speechless. 500,000 versus 6 million, they were able to wipe out all of them, which shows the tyranny of "Australia Roar". However, the alliance players were not without gains from this battle. After all, the opponent's 35 billion summons
plus 800
With 10,000 private troops, only more than 300,000 private troops were left in the end. As long as the subsequent alliance players follow this method to fight "Australian Roar", they will definitely be able to defeat the opponent. At the same time, the most important thing is that "Australian Roar" has worked hard
Enter Bao Xin’s camp
All 1,675 players and their personal troops and summons have left the battlefield. Moreover, before participating in the next trial, these 1,675 players are like ordinary players and no longer belong to any camp. This is enough for Qingqing and others.
The 10,000 players were happy. After all, although they had quit this battle, they still belonged to Bao Xin's camp, and there were still opportunities ahead. Of course, they also lost all their base troops and summons, but these troops would soon be available again.
of.
After the player's battle was over, it was the NPC's turn. Bao Xin's younger brother Bao Zhong was a stupid young man. He rushed forward without thinking, but was chopped by Hua Xiong. At this point, Bao Xin's camp had no control over Sishui Pass.
The attack ended with the complete defeat of the players and NPCs. The morale of both NPCs and players in Dong Zhuo's camp was greatly boosted.
In the princes' camp, Sun Jian had a big quarrel with Yuan Shu, and exposed to other princes Yuan Shu's crime of enriching his own pockets and failing to provide military supplies in time. Unfortunately, this time the princes chose Yuan Shao as their leader, and Yuan Shao had always been suppressed by Yuan Shu, so Sun Jian could not accuse him.
Let it go. But
In any case, Yuan Shu could no longer lose face. He decided to send his general Yu She to attack Sishui Pass to restore his image and avoid being stabbed in the back by the princes. This also led to the third battle of this war.
, "The Death of Yu She".
The war still starts with the players. Poppy still fights for the Dong Zhuo camp personally, bringing 10,000 "Australian Roar" players onto the field. This is Poppy's last trump card. After all, although the previous 10,000 "Australian Roar" players won, in the end
It was a tragic victory. There were only 350,000 private troops left, which were not enough to take on major responsibilities. Only 350,000 private troops were left.
However, the current total number of "Australian Roar" players in Dong Zhuo's camp is only 29,587. In the end, Poppy transferred 413 people from the "Australian Roar" players who suffered less losses in the previous battle to continue fighting. But no matter what, Bo Bi
The troops in this one are by no means worse than the last one, they are still the most elite troops.
As for the Yuan Shu camp, the commander-in-chief is Drupa. There are only 3,838 players in the alliance, and another 6,162 are "Australian Roar" players. From the beginning of the war, it seemed that it was destined to end in failure. However, as a first-level general, Yuan Shu,
He also has an orthodox noble status, and his bloodline is purer than Yuan Shao's, which gives him the title of "Aristocratic Family"
The inheritance of a profession. And Drupa was lucky enough to get this profession, and also got the "Yulin Army". This is a mid-level unit, with twice the defense of the "Xiliang Iron Cavalry"
and health bar. This secret weapon Drupa has never been announced, but quietly added all alliance players to this unit before the war.
After the war began, Drupa intentionally placed the alliance player's forces in the center, surrounded by "Australian Roar" troops. Then as soon as the war started, he ordered the "Australian Roar" troops to attack.
After the bloody lessons of 1,675 players in the last "Australian Roar", other "Australian Roar" players were deeply impressed by the "military rules". Therefore, after receiving the order, the 6,162 "Australian Roar" players no longer delayed
, directly chose to surrender to Dong Zhuo's camp. Then immediately launched an attack on Drupa.