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Chapter 1102 Recruitment

[Lobbyist]’s first-turn must-learn skill is [Stop Attack]. After the skill is upgraded to level 11 and compensated, there is a 76% chance at level 2 to persuade the opponent not to attack him. This directly makes me speechless. This kind of probability

Basically, under the current situation, the skill's original probability exceeds 30%, which means it is 100%. In other words, after level 30, as long as I don't want to fight, I can ask the opponent to stop fighting at any time. However, this skill seems to be useless against quest monsters and bosses.

The second-turn must-learn skill learned in advance is [Gu Shen], a passive skill. After the skill is upgraded to level 11 and compensated, at level 1, it will increase 4 points of continuous spirit, 4 times the mental attack, mental defense, mental hit, and mental dodge.

, magic bar, magic regeneration. There are also three optional skills: distraction, stabbing, and provocation. [Distraction] is an active single-target curse skill. The skill is upgraded to level 11 and supplemented.

After compensation, the opponent's mental defense will be reduced at level 1, and mental dodge will be reduced to 2.5%. [Stab God] is an active single-target mental attack skill. After the skill is upgraded to level 11 and compensated, it will exert 4 times the mental attack power at level 1, with no cooldown.

.[Challenge] is an active single-target curse skill. After the skill is upgraded to level 11 and compensated, there is a 20% chance of successfully provoking any two targets at level 1.

The 0-turn must-learn skill of [Archer] is [Archer], which is also a military type + passive skill. After the skill is upgraded to level 11 and compensated, the attack distance is increased by 3.6% at level 3. It has the black level 4 weapon "Archer".

"Soldier". At the same time, all daily archer types have black color.

The must-learn skill [Aiming] for this profession in the first turn is after the skill is upgraded to level 11 and compensated. At level 2, the continuous agility will be increased by 3 points and the continuous hit point will be 50 points. The optional skill in the first turn is [Burst], [Flare] and [Ambush].

.[Burst] is an active single-target attack skill. After the skill is upgraded to level 11 and compensated, it will increase by 3 at level 2.

8 times the attack power, no cooldown. [Flare] is an active single-target auxiliary skill. After the skill is upgraded to level 11 and compensated, at level 2, you can detect ordinary invisible combat units that are one level or more below your own strength. There is a 38% chance of discovery.

Ordinary invisible combat units that are one level below their own strength to one level above their own strength, as well as those that are below their own strength.

There is a 3.8% chance of discovering an enhanced stealth combat unit that is one level above its own strength. There is a 3.8% chance of discovering an ordinary stealth combat unit that is one level above its own strength, as well as an enhanced stealth combat unit that is one level below its own strength and one level above its own strength.

A special invisible combat unit that is one level below its own strength. Cooldown 10 seconds. [Ambush]

] is a tactical skill. After the skill is upgraded to level 11 and compensated, you can ambush the target. At level 2, your own long-range attack power will be increased by 38%, and there will be a 3.8% chance of reducing the target's attack power to 12.5%. If your own troops exceed

If the opponent's attack power is 30 times, there is a 100% chance of reducing the target's attack power to 12.5%.

The second-turn must-learn skill learned in advance is [Penetration]. After the skill is upgraded to level 11 and compensated, the sustained strength will be increased by 4 points at level 1, and there is a 4% chance of reducing the target's defense by 4%. Select it for the second-turn.

The skills are [Random Fire], [Projection], and [Volley]. [Random Fire] is an active group attack skill. After the skill is upgraded to level 11 and compensated, it will display 40% at level 1.

Long-range attack power. Cooldown 10 seconds. [Projection] is an active single-target attack skill. After the skill is upgraded to level 11 and compensated, the long-range attack power is increased by 4 times at level 1. The range is increased by 4 times. Cooldown is 1 second. [Volley]

It is a art of war skill. All combat units attack an area at the same time. After the skill is upgraded to level 11 and compensated, the long-range attack power is increased by 4 times at level 1.

[Dream Return] is a level one, one-turn profession. The skill that must be learned at the first turn is [Dream Demon], which is a passive summoning skill. After the skill is upgraded to level 11 and compensated, there will be 3 "Dream Demons" to participate in the battle at level 2.

All relative attributes are 3.8 times that of the person, and there is no other non-skill combat power bonus.

The must-learn skill for this profession in the second transfer is [Dream Return]. After the skill is upgraded to level 11 and compensated, at level 1, it will increase by 4 points of continuous agility and continuous spirit, 20 points of continuous mental attack and magic attack, and 50 points of continuous mental defense and

Magic defense, 100 points of continuous magic bar, 0.2 points of continuous magic regeneration and movement speed. The second transfer optional skill is [Nightmare] [Sleep] [Sleepwalking]. [Nightmare] is an active single-target attack skill. The skill is upgraded to level 11 and

After compensation, magic attack and mental attack are increased by 6 times at level 1. There is no cooldown. [Sleepwalking] is an active single-target curse skill. After the skill is upgraded to level 11 and compensated, all attributes of the target are reduced to 65.61% at level 1. [Sleepwalking]

】It is an active single-target auxiliary skill. After the skill is upgraded to level 11 and compensated, at level 1, you can have the ability to fly, dive and burrow 400 meters into the ground, and increase all attributes by 40%. Lasts for 40 minutes. Cooling down for 10 minutes.

As one of the "Top Ten Beauties", Diao Chan is also a top military general like Sun Shangxiang. She is currently ranked as Commander 10. So although she is a first-level profession, she already has very good skills. Especially the skills that must be learned in the second rank are already double

A quilt with a continuous absolute attribute

There are no such occupations among top generals. This also means that after switching to five occupations, I have upgraded 26 generals, plus one general level as a reward for becoming a famous general. Now

The general position has reached the fourth position of partial general.

The next time is to start recruiting troops. I have an inherent advantage over other players in recruiting troops, because other players have no idea and dare not suppress bandits, so they can only go to the NPC to slowly recruit people. I can do it through repeated suppression.

The bandits recruited these bandits back. And after this recruitment and surrender, all the troops recruited were

Having my troops under my control made me even more motivated. Before the next game day, I had already recruited and surrendered a division of NPC troops. The military rank was even raised to the rank of commander. Of course, the military rank has only been raised to the upper level.

Will. At this time, I have suspended the recruitment, because I can do the monster siege mission in the new day.

After repeated recruitment and surrender, my strength has increased to the point of commanding more than 200,000 squares. This means that I can simultaneously build 1 capital city + 1 state city + 1 county city + 1 county city + 23 towns + 69 villages + 600,000 garrison +

6 million base area. In fact, I have already

More than 300 villages can be established, and more than 2,000 villages can be established. However, based on the limits of subordinate territories in towns and villages, capitals, prefectures, and county towns themselves have a subordinate subordinate territory, and they can only have 7 and 6 more respectively.

5 towns, plus the 5 towns in the county, can only be built

23. In this way, villages can only be built in the name of towns, so there are still quotas for towns and villages. As for garrison areas and base areas, there is no such quota, and they can all be built at once. Calculated in total,

The capital city has one division of troops, and the prefecture city has one division.

There are camps, one station in the county, one camp in the county, 23 departments in townships, 69 villages, 1.2 million teams in garrison areas, and 6 million teams in base areas, totaling more than 180 troops. The monsters attacking the city are divided into

There are 10 batches, totaling more than 1,800 troops.

But this time, after I completed the first round of recruiting and surrendering, I found that the siege monsters could no longer be found in my territory. This means that there have been major changes in the new script, and the enemy will no longer be able to find them after they are released.

If it appears again, there is no need to repeatedly catch and surrender, release and then catch and surrender again.

This is a trick often used in scripts. Fortunately, I still strictly follow the nodes and give priority to recruiting monsters with higher strength. Currently, I have recruited more than 18 demon soldiers, all of which are monsters above the general level. All high-level monsters including bosses have been collected.

It didn't make me feel any more painful.

This change in the new script directly failed my plan to level up through territorial monsters. So it was imperative to continue to level up through killing bandits. Of course, I could also gain troops in the process, which was really killing two birds with one stone.

The task of suppressing bandits is to eliminate the Baibo bandits. It seems that there are only this kind of bandits in Sizhou and Yongzhou. And the final result is naturally that in addition to leaving Guo Da and Li Le,

In addition to the upgrades of Han and Xian, a total of three armies of Baibo thieves were surrendered by me. When the military rank was promoted to Marshal, the military position was also promoted to Marshal. There were a total of three armies of Baibo thieves under his command. At the same time, Wang

Every time I reach a certain strength, Wang Yun will also reward me with the corresponding full strength of troops. In other words, in addition to the three armies of Baibo thieves, I also have a full army that Wang Yun rewarded me with.

+ one full division + one full battalion + one full station + one full Biao + one full department + one full division. These troops are directly under the military and are not included in the establishment. In other words, except for these troops

In addition, I can also have a fully organized force. Of course, according to convention, these forces should be replenished before the war. Before that, I had to replenish them myself. But now I can only rely on recruitment.

To increase the strength of the troops, only the player himself and the original famous generals have the authority to recruit troops. The so-called original famous generals are the famous generals that already existed at the beginning of this script, and those developed later do not count. Each famous general can only recruit one per day.

To three soldiers. In other words, with my current strength, I can only have about three famous generals. It would be good to recruit one of these soldiers every day.

In this case, I don't care about the strength of this station. All NPC subordinates and private troops are sent to Guo Da, Li Le, and Han Xian to upgrade their generals. The level of the NPC in this script is 600 levels higher than the player, and the over-ranked prisoners

At one time, Guo Da, Li Le, and Han Xian will be upgraded from level 1200 to level 6000. Converted into generals, NPCs have 2 to 10 generals, and private troops are 4

0 to 200 generals. After the PC reaches the command level of 2000, it will have 400 times the combat power of no generals, and the level coefficient will reach more than 20. This is enough for me to maintain the advantage of NPC troops. In the end, I successfully completed all

After the strength of the NPC troops increased, my personal troops reached the command level of 10,000 squares. I also subsequently increased my general level to the command level of 100 million squares.

At this time, the trials between Dong Zhuo's camp and Lu Bu's camp were finally over. As we expected, when the Chinese players' tank army rushed forward, neither Bobby nor Catherine could cover the scene, and could only watch us take the initiative.

The Shura player was kicked out of the game. In the previous scenario, due to the big

There is a superstitious belief that more troops provide more protection. These tanks usually act together after gathering with other players. No one expected that it would be better now. And after this problem was discovered, it meant

I'm afraid Shura players will have nothing to do in the NPC camp in this scenario.

However, when the second game day came, Wang Yun's camp still did not start fighting. This was because in the war plot of "Killing Dong Zhuo", the first thing to break out was the "Battle of Fengyiting". That is, the jealousy between Dong Zhuo and Lu Bu

battle. Originally this was just a small

A small episode was equivalent to a fight at most, but the system had no choice but to cause a war. So the players from the Dong Zhuo camp and the Lu Bu camp caught up as soon as they were selected, while the players from the Wang Yun camp got an extra day.

Time for recruitment and monster missions.

On a new day, as my general level increases to 100 million, it means that I can build 1 imperial city + 1 county + 13 towns + 39 villages + 380 million garrison + 3.8 billion base area. Capital, state

City, county and city level three, because

It was just built yesterday and cannot be built today. But even so, the strength of one army in the imperial city + one soldier in the county + 13 ministries in the townships + 39 villages + 760 million troops in the garrison + 3.8 billion troops in the base area is still enough.

I have more than

The strength of 110,000 troops. This is the strength of the garrison and the base area. When the monsters attacked the city, the monsters dispatched a total of 1.1 million troops, allowing me to recruit 110 troops of demon soldiers. This was a private

A huge increase in military strength,

Compared with the previous private military strength of 180 armies, the total strength has increased by more than 600 times. And more importantly, the number of monsters that were recruited and surrendered before was only 18, but now it has expanded to more than 110 armies. This is all real.

air force.

In addition, although I was busy upgrading yesterday, I finally asked three famous generals to recruit a circle of troops and recruited more than one army. Now, I take this army, plus the air force of three armies, and

3000 pieces

The troops in the army's territory are once again suppressing bandits. Of course, the so-called suppressing bandits actually means upgrading the level. Since there are too many troops, I can only increase the strength of each of these 1.1 million troops to the commander's 200 squares.

Newly recruited

The NPC troop strength is still 2000 tiles. The air force of 110 armies has been upgraded to 1 million tiles like the earliest private troops. As for myself, I have raised the general tile to 200 million tiles. The reason why I want to continue to improve my generals

Not because I am not strong enough, but because in this way, I can harvest 1.5 million army territorial troops and 150 army air forces on the next game day. At present, I can only rely on this method to expand the army.

However, the system did not give me the opportunity to expand the army immediately. The next day, the system war plot of "Killing Dong Zhuo" was revealed and entered the final process. Of course, the results of the "Battle of Fengyiting" also came out.

The first step and the main war still breaks out between the players, and the players on both sides are very tacit.

The land bachelors went to war. After all, this was a war within the alliance players. The players themselves had no losses even if they died in the war, so it was better to fight openly. In the end, the Dong Zhuo camp led by Wu Qi was slightly better, using the "Xiliang Iron Cavalry"

"This unit defeated the Lu Bu camp led by Hou Qi to a pulp.

After the plot of "Killing Dong Zhuo" entered the plot of "Dong Zhuo's Death", Wang Yun really filled up my road department establishment. Two full NPC troops, plus three Baibo troops were also filled up.

.That is to say, although I still have the rank of marshal, my total NPC strength has reached one route, one corps, one division, one battalion, one unit, one troop, one unit and one song.

.Although there are no advanced arms, the black infantry and archers have surpassed other NPC arms. In addition, because the two full armies Wang Yun added to me did not have time to level up, they are still as strong as ordinary NPC troops. I have already fought.

I have made up my mind that I will not send these two armies to fight when the time comes. My other forces can already meet the needs of the battle.

As a result of Wang Yun filling up the road department for me, I became the sixth marshal of Wang Yun's camp. Previously, Dong Cheng, Zhang Wen, Lu Zhi, Huangfu Song and Zhu Jun were the five tiger generals of Wang Yun's camp respectively. .These five people each command a road department, plus Wang Yun leads a road department. The entire Wang Yun camp has two Jianshuai, six road departments, and 30 armies. Now adding my road department, there are 36 armies. .In addition, as the player leader, I am also responsible for leading 1,000 players to recruit one dissatisfied Biao soldier on the previous game day. Including the player himself, there are two dissatisfied Biao soldiers. This part of the force is relatively weak. According to As usual, these troops will go to the battlefield, but they are left to the players. Of course, they are still commanded by me.

The first thing to start is the player war. As usual, the bachelors fight. This time, players from the Wang Yun camp and the Lu Bu camp fight against the Dong Zhuo camp. The Lu Bu camp goes first, followed by the Wang Yun camp. As a result, the Dong Zhuo camp is given another level up. opportunities, as Lu Bu's camp was defeated in the first war, Dong Zhuo's camp already has a level advantage of 40. In other words, players in Dong Zhuo's camp have three times the combat power of ordinary players. In addition, "Western" "Liang Tieqi", a low-level unit, has an attack and defense bonus of 3 and 4 health, and its combat power is 9 times that of ordinary players. Our players are all ordinary players except me. I added them all to the "Archer", a low-level black soldier. After the fourth level of arms, the bonus of the arms grade + level is also attack and defense 3, blood 4, the black arm coefficient is 4, and the combat power is 12 times that of ordinary players. In other words, in terms of arms, our team is three times higher than the opponent. One-third of the combat strength. This makes me very happy. The only problem is that we are good at attacking from a distance. Once the opponent rushes in front of us, it will be the result of chopping melons and cutting vegetables.

I'm not worried about this, because we can first launch projectiles when the opponent enters three times the range, then launch random shots when they enter twice the range, and finally kill at the effective range. In this process, the opponent will I lost a lot of troops. Then I would rush forward and kill them in a group, creating a low wall to delay the opponent's attack. After a few rounds, I could almost defeat them. If it still didn't work, I would rely on my personal ability to kill them by force.


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