The problem of proportional value is also based on conversion.
The auxiliary ratio is based on 0 turns. It is not done by exponentiation like the non-proportional method, but by addition. Generally speaking, the proportion of 0 turn skills (if there is no 0 turn, start from the first turn) is 10%. There is also a
times, 1% or even 1‰. For example, [Elixir] [Dragon Pill] [Ascension] [Godhead] are four attribute skills that continue to increase over time.
, the first three increase by 1‰ per game day, [Godhead] uses one ten thousandth as the increase, and then consider 100 times the increase per hour as a whole, and then divide it by 100 as the new
The growth amount. For each turn, the growth amount will be doubled as the minimum turn increase amount. The curse proportion will be reduced by the full amount.
After removing the curse ratio, perform a multiplication calculation as a whole. When the skill is upgraded by 1 level, it is multiplied once. If the skill effect is doubled, it is multiplied once. In other words, I now have three times of doubling after the system compensation reward.
The effect is to multiply the curse skill three times, which is equivalent to three more levels of the skill. For example [
For the two skills [Disease] and [Plague], the effect of one compensation is to reduce all attributes to 12.5%, and the effect of two more rewards is to reduce to 3.125% and one hundred thousandth. This means that the skill of [Plague] will
When I fight a strong opponent, I can reduce the target's level coefficient by more than 300 times.
Another one is the impact of professional level on the effect. The calculation of this impact is relatively simple. In addition to the curse effect, every time a professional level is improved, a level 0 professional skill effect value will be increased. In the curse skill, a level 0 professional will be added.
The skill has a curse value of 90%. In other words, if a level 0 professional skill loses 10% of its attributes, the initial curse value of a level 1 professional skill is 19%, and the initial curse value of a level 10 professional skill is 19%.
The curse value is 91%. Every time it exceeds level 10, the initial curse value increase at each level is reduced to 9% of the original curse value. In other words, by the eleventh level of the profession, the initial curse value increase will be reduced to 0.81%.
The initial curse value of a level 20 profession will be 99.1%, and it will increase to 99.91% for a level 30 profession, and so on. Of course, currently, the most advanced profession I have ever seen is a level 15 profession.
The next step is how to calculate the effect value of skills learned in advance. First, the current strength of the skill will be used as a reference. The skill learned n times in advance will be increased by 10n% based on the current skill effect value. Currently, I can learn skills up to two times in advance.
, that is, you can learn the second-turn skill at 0th turn, but the effect of the second-turn skill is 120% of the 0th-turn skill.
At this point, it is basically clear how to calculate the effect values of the other 53 skills. Of course, all attributes of the skills targeted at my side will be x8, and the curses of all curse skills will be multiplied three additional times. So I don’t need to give
Now that we have shown the effect values of all 53 skills, we only give a few examples and then explain the functions of the remaining skills.
Several skills used as examples will be mentioned specifically during the explanation of their functions, so no specific examples are given here.
First of all, let’s talk about
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poisonous fog
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claw attack
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arouse his anger
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pain effect
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Translation
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�Active group attack�
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Extra physical attack power
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21 snake shadows appeared
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�attacks per second�
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secondary target
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back
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Increase magic attack power and five element attack power
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Poison unprotected targets
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Improve own attributes within 10 seconds
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And there is 10 seconds of virtual
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10 minutes
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Internal promotions include summons and...
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The combat effectiveness of the summoned snake combat units
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Cool down for 100 minutes
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Dancing Dragon Body Attack
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Extra use of physical and wind elemental attack power
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attack
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target within a certain range
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control
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vortex
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Extra use of water element and water elemental attack power
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Yes
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Use a certain probability
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Group targets within a certain range lose their mobility
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Continue for 10 seconds
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Cool down for 10 seconds
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Extra physical attack power
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several dragons
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attack
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Extra use of magic attack power and five-element attack power
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Can + curse
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There is a hostile target
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curse
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restrain
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fixed time
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Conduct an attack
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Continue to improve the current level of the group
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surface shape
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Career
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embody a double
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cooling
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fixed time
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Transformation
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able
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active assist
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Improved by 2.112�
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�Probability of recruiting or surrendering
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�Probability of recruiting and surrendering on the battlefield
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Continue for 10 seconds
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�10
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�Snake God
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Career
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�Salon
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able
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On the path to attack the salon
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Have goals
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Extra boost
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Magic attack power
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Power assistance
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Return
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+return to magic
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able
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Continued
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fixed time
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Cool down for 10 seconds
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Among all the optional skills, what I value the most are the five live capture skills [Encircle], [Noise], [Intimidation], [Electric Wave Light], and [Confinement] and the surrender skill [Enlightenment]. Among them, [Encircle] does not have
Cooling time, but there is a chance limit, and it can only be used against snakes. [Electric Radio Wave Light] can be used in groups, but at the same time
There is also a chance limit. [Confinement] has no chance limit, and the cooling time is short, but it can only be used one-on-one. [Noise] and [Intimidation] must be in combat status and cannot be used to deal with weaker opponents. Plus
From the previous five passive skills, the number of live capture skills has reached 10. Among them, there are a fixed number of 18 every 10 seconds.
48% of the targets are surrendered, and another 18.48% of the targets are surrendered every 60 seconds. The ratio is calculated based on the number of remaining targets. If there is not enough target according to the ratio, it cannot be cursed. There is a total of 63.36% chance of being captured alive in the battle. If the remaining targets are
If you cannot use attack skills, you can first use [Electric Wave Light] according to the probability.
Capture the group alive, and then use [Confinement] point-to-point to capture alive. At the same time, you can also use [Enlightenment] point-to-point to recruit and surrender. At the same time, the [Enlightenment] skill can increase the chance of surrender by 2.112 times, that is, the chance of surrender has reached 3.112 times of the original. During the skill use time
Within this period, one can actually be surrendered for every eight prisoners.
As for other skills, since they are not used for the time being, I will not mention them now. In short, with such a strong strength, I can definitely challenge the mountain monsters alone.
�
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Interpretation
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Attack the mountain
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The level 1 rabbit demon has been attacked
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Two boundary mountains, two mountains
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63 people
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All the initial troops went into battle
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These troops are all
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�Snake Soldier�
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�Although I am currently�
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low troop
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�But�
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Achieved a level factor of up to 16
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Because of these
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The demon soldiers at the beginning were all level 0
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You can only rely on equipment to improve your attributes.
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But relying on white equipment to improve defense
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�It's enough�
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Comparable to level 1 defense
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After adding arms
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�These�
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The Snake Soldier naturally became mine.
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shield
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62 people
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The initial force was just enough to match the 62 rabbit demons attacking the mountain.
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�Me and�
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The length of the beginning song is
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In these 62
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Behind the initial strength
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Start using
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able
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and
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�now�
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Li pole
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Shadow's
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can be
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After being able to use
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�Immediately the 13 rabbit monsters cannot move�
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He took out the tying rope and rushed out.
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border
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Start using
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Transformation
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usable results
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�Yes�
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The famous rabbit demon was immediately surrendered on the battlefield
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This rabbit demon is being pleasured by me
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Recruitment
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�Snake Soldier�
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�after
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�has become the ��� of our army on the battlefield.
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new combat unit
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Because this rabbit demon is originally level 1
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�No�
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Equipment
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Can reach level 16 strength
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Next, I tied up 13 incapacitated rabbit monsters.
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�Gained capture experience
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�Just throw these 13 rabbit monsters to 13 people�
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�Snake soldiers are guarding
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restrain
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Ability
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Start using
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Yes
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A rabbit demon was tricked
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�Caught alive by me
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pure curse
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Can be used up
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�Can only use attack+curse�
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OK
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Fortunately
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�Practice in the world
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Energy effect
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can be reduced to �
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initial effect
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level
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Business
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able
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�Only increase each by 2
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� and 20
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�Psychic attack power
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This way
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The opponent's target will not be caught
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Recruitment done
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�head�
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Can naturally be
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Follow
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Attack the mountain
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The number of � has been reduced by 15
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�attack the mountain�
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The number is now 47
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After being able to use
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9 rabbit demons were hit hard
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�I caught him successfully again
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Attack the mountain
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The number plummeted to 38
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�The next step is naturally�
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Continue to give full play to the role of group attack
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�Finished�
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Use group attack sooner
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able
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filtered
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See
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energy effect
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In group attack
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play a role in the use of
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for full
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And use any group attack
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All possible effects
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certainly
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The effect of all functions is only more than one fifth.
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�If you are lucky three times, you can get all the effects
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�If you are unlucky, you will have to attack five times to achieve the effect.
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Level 0 group attack is really awesome
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The result is
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�After three times, most of them attack the mountain�
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�Everyone has to�
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Lose
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Fortunately, my level is only level 0
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Some attacks are
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After adjustment
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But I can’t handle the general public.
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This way
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Come on, I'll use it boldly
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Translation
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�Dragon dance
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Can be used one after another
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When using Dragon Dance
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8 rabbit monsters were captured
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use
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See
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become
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Got it
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5 rabbit monsters were captured
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These five
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After being able to use
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poisonous fog
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Yes
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Individual group attack
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able
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�It's just this�
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Is it possible?
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Poisoning the target
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�reality�
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take risks
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to be filtered by me again
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So next I decided to use ordinary
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�Single target attack is coming
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Some are common
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�Single Target Attack�
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Can hit
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Of course
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Choose
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Low attack power
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Together
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These attacks on mountains
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�Single practice
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Five punches per attack
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�Three rabbit demons were attacked
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33 punches before and after
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�All the remaining 19 rabbit demons were captured alive
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Total 70�
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�Experience gained
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At this time, the boss rabbit spirit has also arrived. In the new script, the leveling monsters have been calculated strictly according to the general grid. Therefore, this small boss with six general grids is still level 1, but his strength is three times that of ordinary monsters.
.For this kind of boss monster, it is easier to fight.
I ordered 64 subordinates to surround the mini-boss without attacking. I stood in the distance and released the dragon's breath. Anyway, with my current strength, I couldn't kill the mini-boss. After three times of dragon's breath, the mini-boss encountered [Peering Eyes].
The next step is to recruit and surrender the first wave of monsters. There are 62 captives in total. According to the probability of recruiting and surrendering after [Initiation], I can finally recruit seven surrendering troops. I will be strict and wait until the cooldown time of [Initiation] is up.
, began to recruit and surrender, the rabbit spirit was recruited first. Then two Cao generals, one captain and four were recruited.
A strong general and a corps commander. Including an ordinary rabbit monster that I had surrendered before, I have a total of eight surrendered troops. In this way, my total force has been expanded to 71 people, and I have two commanders, four captains, and 14 corps.
Long, I can be considered an elite. After surrendering, I got another 40 experience points, and now my experience points are 210.
Next, I gradually replaced the original troops with reduced troops. In addition to ordinary monsters, the eight people at level 1 were originally divided into one square for strong generals, one square for Cao generals and six squares for wandering generals. Their strength was twice, three times and three times that of no generals.
Five times, after adding arms, the defense coefficients are increased to 544, 816, and 1360 respectively, and the level coefficients are 23.
28, 36, even compared to the level 10 boss, the defense is twice as high. According to the same tactics, the monster attack mission was quickly completed. Needless to say, there are 10 bosses, and each round is different.
Recruit at least two captains, four corps commanders and one ordinary monster. Especially in the tenth wave, when using the [Enlightenment] skill
, a captain was recruited on the battlefield, and all of them were above the corps commander. In addition, according to the recruitment and surrender ratio, in addition to these 80 people, eight additional soldiers were recruited, and these eight surrendered soldiers just filled up the level 2 wolf demon.
The fifth corps leader above is blank. A total of 10 bosses will be recruited and surrendered in six blocks of generals, 20 captains in one block of Cao generals, and five generals in one block.
There are 49 long monsters and 9 ordinary monsters, a total of 88. The total force exceeds one song. The next nine waves of monsters gained experience 428, 642, 856, 1070, 1284, 1498, 1712, 1926, 2130 respectively. A total of 11756 experience was gained, and the level was upgraded to level 7.
, Yu experience 1364.
The most important thing is that I got my first army in the demon world, totaling 144 people, one song plus one team. In addition to two song leaders, five captains, and 25 corps commanders, there are also nine song leaders,
There are 17 captains and 34 corps commanders in the officer reserve. Although none of them are famous generals, in the early stage, they are already considered elite.