The Princes script has come to an end, and in the Raging Whip script, the strategy I adopted is very similar to the Longyou script.
In short, we quickly captured the Roman Empire. The four plots started the trial. Then, in the subsequent Yellow Turban script and Shan Yu script, I repeated the same old tune. The only difference between these scripts is the level of the NPC.
It is higher, but the NPC level increases with the player level. At the same time that the Shanyu script trial ended, the Xuzhou battle of the princes script also began.
This time, the three camps of Cao Cao, Zhang Haogu, and Gudao attacked Xuzhou together. My fifth brother and I formed a tacit understanding with Wang Yue from Liu Bei's camp. Both Zhang Haogu and Gudao camps only sent single players to fight, leaving Fujiwara to fight.
City. In this way, Wang Yue has no
My threat, when the average player level reaches 390, can gather 140 troops, plus 11.2 million troops summoned to defend the city. Therefore, the system provides each side with a general NPC troop strength.
Because of Cao Cao
The camps also recharged their batteries during this period, so the war actually started in these two camps. When Fujiwara passed by me, he smiled helplessly. After all, it was not ordinary for him to attack the strong Xuzhou City by himself.
Small. As a result, both sides had a geographical advantage in the nppc. Fujihara adopted the strategy of layered air force summons, using part of the air force summons to counter Liu Beijun's air force summons, and the rest of the air force summons rushed to disrupt Liu Beijun's PC siege. Don't
It’s true that Fujiwara’s attack was
It worked. Under the cover of the call of the air force, the NPCs climbed onto the wall around the city gate after losing a large headquarters, and held on to the city gate, winning a stable space for the NPCs who attacked the city gate. However, the NPCs of Cao Cao's army who attacked the city wall
Life is also difficult,
Due to the loss of all air force summons and air superiority, the air force summons and the Liu Bei Army NPCs on both sides carried out a pincer attack. Finally, after losing another commander, the position on the city wall was consolidated. At the same time, the city gate was also broken.
open,np
The c army swarmed in. However, Liu Beijun only lost one of his headquarters in the process, and still had an advantage in terms of military strength. The Liu Beijun NPC relied on the city wall occupied by its side to defend, and the player's troops temporarily hid behind the NPC. Also
That is to say, although Cao Cao's army
Although the city was broken, but the force was not superior, the morale of the Liu Bei Army NPC was not disturbed, and they still set up a defensive position. The Cao Cao Army NPC had no choice but to occupy the city gate they had just captured, advance along the city wall controlled by their side, and continue to fight with
The other parties compete for control of the city wall.
Under this situation, both sides have similar geographical advantages and similar casualties. If the fight continues like this, Cao Cao's army, which is one less in number, will inevitably lose all its NPCs, while Liu Bei's army has NPCs to continue fighting. This is
At this time, Fujiwara couldn't sit still. He decided to take a desperate risk because he
He was very lucky to get Cao Cao's [Night Walker] profession. In other words, he was originally a top assassin in this game, and now he has obtained the top assassin profession. In this battlefield situation, of course he has to use
.So he followed the npc into the city sneakily and found Liu Beijun n
As soon as the commander of the PC uses the level 4 [Night Walker] skill, even if he is as strong as the NPC, under Fujiwara's recent long-term practice, he cannot withstand his blow. The battlefield situation changes suddenly. Without the commander, Liu Beijun
The combat effectiveness of NPCs has been greatly reduced. As the war progresses, Cao Cao’s NPCs
However, the disadvantage was gradually recovered. During this period, Fujiwara was still not idle. He lost the battlefield commander and other commanders. What he did was to assassinate all these commanders. This is his own NPC
Since fighting the player, this is the first time the player assassin has changed the battle situation in a classic battle.
Seeing that the situation was not good, Wang Yue suddenly became anxious and immediately mobilized a large number of archers and bright professional players to stick to the remaining commanders. However, this time Fujiwara did not choose NPCs, but sneaked into the players, coming and going quickly, and Wang Yue was killed.
Yue and Wolong helped high-end players assassinate more than 20 people. In the end, Fujiwara was unfortunately revealed by an archer and died after being besieged by NPCs and players.
However, at the cost of losing one person, Fujiwara gained many NPCs and high-ranking players' commanders. This round he had already won a complete victory. After Fujiwara, Cao Cao's players continued to follow the NPCs into the city wall under the command of Qianqiu.
Continuously occupy a favorable position
situation, waiting to launch the final attack on Liu Beijun players. Liu Beijun's Wolong Gang players were leaderless, but a great chaos occurred at this time. The mid-level managers among the players made collective decisions and changed orders from time to time to let all Wolong gang members
Help players are exhausted.
Gradually, players on both sides began to cooperate with NPCs to start fighting, because with the decrease in the number of NPCs, there were blind spots everywhere that players could safely attack. But relatively speaking, the attack efficiency of Cao Cao camp players under the unified command of Qianqiu was higher
Some. My fifth brother and I looked at each other and had to let 20,000 players from Zhang Haogu camp and Gudao camp join the battle. After all, our army occupied
Yu, if you don't attack, the credit will go to Fujiwara in vain. However, at this time, the players in Liu Bei's camp still collectively discussed a feasible plan, which is to release all the summons to attack the PC. There is no loss at all. As long as they are destroyed,
NPC, then it depends on the player. Although it still failed, if it allows some NPCs in Liu Bei's camp to survive in the end, that will be a reliance.
Qianqiu quickly saw through the other party's plot. She also seemed to want our NPCs to survive, so she also let the summons come out. For a while, Xuzhou City was rampant with beasts, as if it had entered Jurassic Park. These
Although the power of summons is far inferior to that of NPCs, if you summon too many and start to use group attacks, the forced deduction of points is also very powerful. In addition, the summons are too dense, and double
Fang's troops are too dense, which gives even more opportunities for summons to be used. No matter how awesome the NPC is, their health and vitality will drop rapidly. What's even worse is that the NPC on the opposite side is launching an attack on itself, so there is no chance at all.
To deal with these densely packed summons. The result of this round is very unexpected. If the powerful NPCs on both sides were on the plain terrain, it would be completely impossible to kill these summons.
It's a piece of cake. But in this special terrain, all NPCs on both sides have died, but the summons are still alive and well. There are also a large number of players who died at the same time, even those who rushed forward.
I also died. Among them were Qianqiu and other elite players from the Cao Cao camp. Of course, in addition to me, there were 20,000 players from the Zhang Haogu camp and the Gudao camp, because they took the credit.
All the connections were killed. I was able to survive only because the health bar was too long. And those who also died in the summoned attack were not only our side, there were also a large number of players from Liu Bei's camp who passed the test.
They were killed directly. But relatively speaking, the players in Liu Bei's camp were killed less. After all, their side was too divided. Some players just wanted to stay behind and hold on, but they survived.
But the matter did not end there. Almost all the players from Cao Cao's camp were pressing forward. Seeing that the situation was not good, they were ready to retreat. However, after a large number of players died, the summons also disappeared, and these summons from our side remained.
The gap was immediately filled by the opponent's call. In a moment, I was the only player left in the coalition camp attacking Xuzhou.
I took a look at the situation, and there were less than a few hundred players left in Liu Bei's camp. Even most of their troops were destroyed by the summons just now. Now there are only sparse troops left. There are still many summons, but they are not enough for me.
Fortunately, the war has progressed so far, and since I am the only one left on our side, the system automatically provides me with a "give up and run away" button. When I press the button, the war is over. This eliminates the need for
i expose myself
The trouble of attack or defense. Because to attack, you need to take down a large area alone, which is very scary in itself; and if you want the Wolong gang brothers to take down me, it won't take three or five game days. As a
The live broadcast of the war scene would be even more terrifying. The only option to escape is currently the most appropriate option. In this way, others will know that I have strong escape ability, but there are many people with strong escape ability, and I am not the only one who has strong escape ability.
At the end of the player war, although Liu Bei's camp won, we successfully attacked and killed all the opponent's high-ranking generals and all NPCs. This is also a very glorious achievement. After the results were awarded based on merit, the players in Liu Bei's camp received three times the reward, while the players in Cao Cao's camp also received the same reward.
Received double rewards. However, players from Zhang Haogu camp and Gudao camp only received double rewards.
The next NPC battle was much simpler. Although Liu Bei was strong, he could not withstand the attack of five times the force. In the end, Liu Bei led Guan Yu and Zhang Fei to break through the encirclement overnight and went to Jingzhou to join Liu Biao. The Battle of Xuzhou ended.
Fujiwara was appointed Xuzhou Mu. Cao Cao returned the capital to Luoyang, with Zhang Haogu as the general and Gu Dao as the general.
, Lu Bu, Xiahou Dun, Cao Ren, Cao Hong, Xiahou Yuan, Xu Chu, Dian Wei, Li Dian, Le Jin, Yu Jin, Wen Wenwei, Wu Qi, Astro Boy, etc. were all generals, Guo Jia, Xi Zhicai, Xun Yu, Xun You, Liu
Ye, Dong Zhao and others were the Three Dukes and Six Ministers. I also made Cao Ren the pastor of Sizhou. Yanzhou was returned to me, and Lu Bu was still the pastor.
Liu Bei met Liu Biao and Liu Yan in Xiangyang, issued a campaign against Cao Cao, and vowed to restore the Han Dynasty. Cao Cao sent Cao Ren to lead the army to fight. A trial was held for the Battle of Jingzhou. Liu Bei, Liu Biao, and Liu Yan needed to select ten thousand people for the three camps. After the trial began, Wang
Yue led 10,000 opposition players to return to Liu Bei's camp and became the leader of the players. It would take time for the trials to end, and the truce period was temporarily entered.
At this time, the selection competition for the big script has also ended. Starting from the big script in this plot period, the system war has imposed restrictions on the generals and types of players and their troops: [1] Players with the same military rank, private troops and belongings
The strength of NPC troops and the general's grid during the war will be controlled to not exceed
The highest rank of the military general who has passed the NPC force is within six levels; [2] Every time the general rank is reduced by one level, there will be a chance to resurrect without damage after the war, that is, the expendable troops will not disappear if they die. Players, family generals and private
Soldiers will not lose their level if they die; [3] Troops with the same restricted recruitment level are in combat.
In the battle, there must be no more than three grades, one quality, and one level or more of the same type as the NPC; private troops are limited to the same strength; players in the war are limited to the same strength based on the opponent's highest strength; [4] Each time it decreases by one
The bonus coefficient of the unit, the strength of the unit after the war
There is a chance to resurrect without damage; [5] The restrictions on strength of special skills in war are temporarily cancelled, and the ability to resurrect on the battlefield due to special skills is also lost; [6] Starting from the next plot era, all scripts will follow this restriction
, this era of plot is limited to big scripts.
Seeing this restriction, I immediately understood that from now on, we have entered a new era of war. The strategy of divine generals and soldiers that I used before, as well as the strategy of winning through arms, will be greatly reduced in significance in the future. Through me
The strategy of using one's own infinite resurrection to recruit and surrender will no longer work. And this script will bear the brunt of it.
The first war in this scenario is the "Suez Uprising". This time, the player leader of the empire camp has been replaced by the Eight Formation Map. The 2,000 players under his command are also Chinese players. The current average level of players in the big scenario is 19003.
Everyone has an army of private troops and the call of 360 generals. That is
Let’s say that if the players on both sides don’t count my troops, they each have 2,000 private troops of the army and 72 summons of the desert troops. Among them, each has an air force summon of the desert troops. As usual, I brought 2,000 troops into the naval battle.
The private troops of your own army, plus an air force call from the remote area. Continue to maintain double the strength of the opponent.
Since the military levels of both sides are very high, the advantages in terms of military units have disappeared, which is equivalent to none. The only advantage is that there is an extra level of quality, which can be 12.5% higher than the opponent's strength. In addition, it depends on both sides.
Which attributes each unit has. However, the opponent's highest-level unit is only available to a few players. In this regard, my [Zhang Weijun] still has an advantage. After all, my 2,000 troops are all Zhang Weijun, and the opponent probably has less than 10 players who have the same skills as me.
A powerful mass military unit.
Like [Zhang Weijun], [Haibo Legion] is also a mass unit. I haven't upgraded the other mass arms very much and relied too much on these two arms, so I can't use them. However, Zhang Weijun blasted my defense as always, and Haibo
Legion gave me again
The attacks complement each other. Fortunately, the players are very clear about the combat effectiveness of the mass arms in the later stage, and they train hard one by one. This makes the mass arms themselves have the same strength as the high-end arms. This also makes my advantage more obvious.
.
The force I brought in is still the Air Force, plus the Air Force call, it is the entire Air Force lineup. In the organization of maritime intelligence, the Air Force call has no effect. I can only rely on the original Air Force, so I have some occupancy in this aspect.
Excellent. But the situation is different from before, that is, although the air force call is not strong in individual combat, it can still play an intelligence spying role to a certain extent when flying in groups. Therefore, the war still depends on the air battle. Who controls
Whoever wins the air battle will have the initiative.
As for air combat, we are naturally not afraid at all. After all, we have doubled the air force call and have the intelligence initiative. It is still possible to encircle and annihilate the opponent's air force at sea. Just send a soldier on the map
After the entire air force was besieged by our army and completely annihilated, the map finally gave up using the air force to summon control.
The idea of intelligence recalled the summons to the protection of the muzzle of the magic crystal gunship. Then all the intelligence was mastered by our army, and the enemy army became blind. In this way, the map, like all previous players in the imperial camp, could not
Do not choose to retreat. Because a blind army will lose everything sooner or later. Retreating is the only correct choice.
Of course, in the end, the only forces that the imperial camp could retreat to were the headquarters, the retreat area, and the strait area. All the remaining forces were cut off by our army. Fortunately, 70% of the troops and the magic crystal gunships retreated safely, and the imperial camp
The loss was not big, but our army's losses were even smaller as a result. We wiped out the opponent's 600 armies at the cost of only six armies.
By the way, I also activated the strength of an army in it and received the summons of 360 generals. This is equivalent to the entire strength of a certain player. Of course, when spread over each player, it is just the strength of one army.
, plus the summons of 36 generals. For the current players, they can still afford to help me raise these additional soldiers.
During the land battle, the map was no longer so friendly. Due to the new regulations, everyone's strength was about the same, so the empire camp launched an attack on our army across the board. This kind of one-on-one war between players, I always
Only one player's base can be attacked at most, so other
Players can only rely on their own efforts. And even if my troops arrive, I won’t have much advantage when facing high-level players. In this regard, as the Ark Alliance and the Delicious Family, which have only emerged in the past two years, are even more important in terms of strength.
Slightly worse. Since my attack speed is not as fast,
We have lost the capital to rescue other players. Fortunately, although our players are slightly weaker, they can survive for a while relying on summons at the beginning. Now the significance of summons is not what it used to be. Since the summons were played in the battle of Xuzhou in the princes script,
Shine light, all players pay full attention to the summons
Use it. In just a few days, various summoning tactics have appeared on the forum. And just yesterday, strategies specifically targeting summoning tactics also began to appear on the forum, which shows that the summoning war has now entered the
The degree of use is at a fever pitch. And the map has just hit this muzzle, and it is also
No wonder he has to take more trouble. Of course, I also have to deal with the opponent's summons. But I have countless summons. Just switching my flying summons is enough to defeat all the summons of the opponent's 2,000 players.
In this kind of war, I would take advantage of it. But I can't
I rely entirely on summons to conquer the world. After all, all my troops can be resurrected smoothly after conquering an enemy territory. However, summons are still expendable combat units, and they will be destroyed if they are fought. Except for those that can be resurrected immediately.
Tamed and summoned high-level summons with the same strength as the original,
I have no intention of sending out other summons that I have trained so hard to fight. But even so, I am steadily annexing the opponent's territory. If the opponent does not invade our territory, I will attack the opponent directly. If the opponent has already captured it
Our territory, I will still refer to the territory closest to us
Take it back. Because the summoning battle gave me confidence in building a defense line again. As long as I act fast enough, I can complete the defense line before the opponent occupies more than 2,000 pieces of our territory. At that time, it will be completely my world.
You can advance forward at any time and achieve complete victory in the land war.