This is a war in which no Buddhist NPCs participate.
Since the Buddhist camp suffered heavy losses in the last war, although they won the war, they lost the ability to continue fighting. Therefore, in this war, the NPCs in the Buddhist camp no longer have the power to assist players in fighting. Players must rely on themselves
The power of the player to win this war. The outcome of the player battle is not in suspense. In the NPC war,
Players in this camp can focus on attacking a certain player's territorial unit captured by Asura. Players outside the camp can also help players in the Buddhist camp regain their territory. In the same way, players in the Asura camp can also attack existing players in the Buddhist camp.
territorial units, including those just taken away by the Buddhist camp. Of course, the Buddhist
Players from the Chinese camp can also seize the territorial units of players from the Asura camp. Players without a camp can seize the territorial units of both sides. Players from the Asura camp or the Buddhist camp can seize the territorial units that participate in the attack.
The territorial units of other players participating in the war. The maximum limit for capturing players' territorial units is
10% of the current player's territorial units of the same level. If there are less than 10 territorial units of the same level, one is used as the limit. When one of the two camps loses all 10% of its territorial units, the war ends. In addition, there is no camp
Players attack each other, just like there is no war, and are not subject to the 10% limit.
Because I signed an agreement with Emperor Asura, I cannot attack the territorial units occupied by Asura players or the territorial units of players in the Asura camp. Because in these two territorial units, Asuras are defending. In addition,
In the war, I cannot attack the territorial units captured by players from the Asura camp, because there will also be players from the Asura camp.
Defend. But I can send troops to help players in the Buddhist camp defend. Similarly, Asura will not take the initiative to attack the territorial units of players in the Buddhist camp. And if players in the Buddhist camp occupy the territorial units of players in the Asura camp, I will do the same.
You can send troops to defend. As for attacking the territorial units of other players in the Buddhist camp, I am not restricted and can attack at any time.
Therefore, the outcome of the war will, to a large extent, test the offensive capabilities of the players from both camps. After all, Asura and I are both insurmountable mountains. However, in comparison, the Buddhist camp is more advantageous. After all, in
In the last war, my strength has been proven to be stronger.
This time, the lowest unit dispatched by the Asura camp is the white Asura, and the highest unit is the purple Asura with one battalion. But the actual strength is the same as before, except that each batch of troops has been upgraded by one level. But this kind of
The troop layout is still
What the Buddhist camp players can afford. After all, Asura's defensive forces are far less than the original offensive forces. In a sense, as long as the Buddhist camp's tactics are opponents, they can still capture the Asura camp.
Territorial unit. The Buddhist camp takes
There are two ways to win. The first way is to capture all the territories occupied by the Asura camp. After the war, there are only war rewards and no other rewards. The second way is to capture 10% of the territory units of the Asura camp players. After the war,
Players from this camp were attacked by Ash
The territorial units captured by Asura will also be returned. Therefore, in terms of cost performance, it is more cost-effective to attack the player's territorial units. But because of this, Asura's troops stationed in the player's territory are twice as strong as those of the captured territorial units, and the defense is more
tight.
But in fact, our calculation here only calculates the territorial units occupied by the players of the Buddha camp. The territorial units occupied by Asura do not only include the territorial units of the players of the Buddha camp. As long as they are the territorial units of Tianzhu players
, in addition to the players in the Asura camp, even the closest combatants of these players
Friends, all have a territorial unit in the hands of Asura. Players in the Buddhist camp must capture all these territories before they can recover all the territorial units. Of course, the reward obtained is that whoever regains it belongs to whom. So from the perspective of cost-effectiveness
Generally speaking, if this is included, it is probably more cost-effective to attack the occupied territories.
But in this way, the war is bound to be protracted, and after capturing these territorial units, the territorial units will not be able to produce troops for a short period of time, making it difficult to defend. At that time, they will still be taken back by other players, which is not very cost-effective. At the same time, these territorial units themselves are not as cost-effective as
The territorial units of other players are a large piece, and they will still be occupied after they are captured.
Being surrounded by a large group of other players, even if they defend, the price will definitely be high. Therefore, in order to quickly gain military merit, the Buddhist camp prefers to attack the players' territorial units of the Asura camp, which is more cost-effective. After all, these
The number of territorial units is small, and in this kind of war of attrition, one's own troops are consumed less.
It's just that after the troops I sent to the players' territorial units in the Buddha Kingdom arrived, the players in the Buddha Kingdom changed their minds. With my troops, there is no problem of being unable to defend. Although the process of attacking the Asura camp will be
It's long and painful, but if you can capture as many territorial units as possible, you should take advantage of it.
Occupy more at this time. The problem of troop strength will naturally recover slowly after the territory is expanded. As long as you take your time, you will not worry about not being able to solve the problem. Of course, the territorial units of players in the Asura camp must also be occupied, but it must not be because of the occupation of Asura.
Faction players end the war with 10% of all territorial units.
As a result, the war began to be protracted. Players in the Buddhist camp already had units that were strong enough to compete with the Asura camp. Although their strength was slightly inferior due to hierarchy, as long as the tactics were appropriate, it was not a problem to recover a number of territorial units in each game day.
But now my hundreds of millions of territories and trillions of territorial units have been developed, and my troops are emerging one after another.
Poor, coupled with the NPC troops, besides defense, there is still power to attack other players. However, I have not taken action for the time being. If I take action, I will not be able to lure the snake out of the hole, and then there will be no excuse to attack more players' territorial units. I must
Let all players who are trying to make a profit in the Buddhist camp jump out before taking action, and then the profits will be more abundant.
Several game days later, the forces of the Buddha camp finally advanced to the entire player territory and territory of Tianzhu. During this period, the territorial units of billions of players were recaptured by the forces of the Buddha camp, and hundreds of millions more players had their territorial units taken away.
.The reason why so many territorial units were taken away is what I mean. Some territorial units were deliberately evacuated as bait for other players to take the bait. Due to the stimulation of these hundreds of millions of territorial units, it triggered
Other players are more greedy. In fact, very few of these hundreds of millions of territorial units have been recaptured by the original owners. Basically, they were taken away by players who took advantage of the situation. And my low profile in this war also gave these players a sense of
Wrong information, thinking that I do not exist in this war. Of course, occasionally they will encounter my troops assisting in defense during the war, but my soldiers do not have my name written on them, and they still think that I do not exist.
Of course, there are also territorial units that were recaptured by other players. I don’t intend to get involved in these territorial units. After all, they worked hard to win them from Asura, and it would be immoral to get involved in them. But once these territories
The unit was snatched away, and of course I had the legality to take action.
In addition, other players are not just snatching the fruits of victory from the players of the Buddha camp. After all, there are territorial units of players from the Asura camp in front of them that can be seized. However, the number of these territorial units is too small, far from enough points, and they still have to fight for it.
Those territorial units taken back from Asura's mouth are more real.
At this time, I began to withdraw. Almost all the players who should take action have already taken action. My army can be dispatched with thunder. In the blink of an eye, countless players who jumped high sadly discovered that judgment has come. The higher they jump, the more they jump.
The more players I occupy, the more territorial units I capture, and some players even lose their
All territorial units in Tianzhu. However, for ordinary players, although I can capture more of their territorial units, it is enough when I maintain it at 20%. So after a round of fighting, 20% of the player territories in Tianzhu were included
into my pocket. I used 5% of it to reward the Buddha Kingdom
The players in the camp also used 10% to reward the non-camped Ancient Alliance players, and the remaining 5% was all collected by myself. In other words, after this battle, my own territorial unit harvest has exceeded
The harvest in the battle of Ran Deng Buddha Kingdom has been achieved. As for the players of the Haogu Alliance, they are even more happy.
Wu. Because each of them got the spoils of at least a dozen county towns and several other territorial units. The Haogu Alliance gained even more, with tens of thousands of county towns each, and countless other territorial units.
For these old brothers of the Hanzhong Gang, this can be regarded as a satisfactory explanation.
The "Asura Arrives" war plot ended and the Asura camp was disbanded. But compared to other players, Poppy, E'e and others were not so depressed. After all, they relied on the system's forced protection and only lost 10% of their territorial units.
Compared with other players who lost at least 20% or even all territorial units, they are already lucky. Today in Tianzhu, they are still the second largest force and are still there.
The next war plot is called "Drive Out Asura". Because Asura currently has an Asura state in the Peacock Buddha Kingdom. Since I signed an agreement with Asura, I have no chance of this war at all. The system will select a new one.
The Asura camp is confronting the Buddhist camp. By the time the selection is over, it is estimated that each Buddhist camp will
The strength of the country has almost recovered. At that time, there will be a huge war between the 99 Buddhist countries in Tianzhu except the Peacock Buddha Kingdom and the Asura State. I will provide these Buddhist countries with channels to attack Asura, but I will not go to the war. However.
The war of "Asura's Advent" itself lasted a long time, and the war had to wait for some time.
Another war that was fought on my territory was the "Buddhist Kingdom's Northward Advance" plot war between Russia and the five major Buddhist kingdoms in Persia. This war made me very entangled. I just participated in the two wars in Northern Europe and Persia.
, and achieved victory in all of them. Needless to say, Russia is my staunchest ally in the Nordic battlefields, and the Buddhist kingdom of Persia is my base camp in Central Asia. Especially among the five Buddhist kingdoms of Persia, my Avatar
The Tifo Kingdom is the largest in area and has the largest military force. The other four Buddhist kingdoms, including E'e, have recognized me as the leader of the five Buddhist kingdoms. In other words, I have become the commander-in-chief of the troops of the five major Buddhist kingdoms marching north. If
Not because I am already the player leader of the Roman Apostle Kingdom, but I am also the player leader of the Persia Kingdom. In other words, I will appear as the NPC commander in chief in this war, and there is no way to escape.
In contrast, with the Russian Empire, I took the initiative to help every time, but the Russian Empire did not give me much benefit. But the reason why I helped was because Wang Yue, Zonghengsi, led the Wolong Gang and Hong
The second reason is that after establishing a good relationship, Russia can become an important gateway to my territory in Europe and the Han Dynasty.
Now it seems that it is still unknown whether this strategic goal has been achieved. Because the Russian Empire did not have an express agreement with me. On the contrary, after I consumed the effective strength of the Nordic Empire and the Vikings, the Nordic Empire and the Vikings will never
Most of the territory has been occupied by Russia, and I only occupy one of the states.
After thinking about it this way, it was logical for me to fight the Russian Empire. But there are still two problems that need to be solved. One problem is the problem of Wang Yue, Zongheng Sihai and others, and the other problem is the problem of Katyusha and other Russian players.
The problem between Wang Yue and Zongheng Sihai is not difficult to solve. As long as there is territory distribution after the war, this problem will not be a problem. As for Katyusha and Russian players, there are precedents for Iranian and South African players, and the possibility of solving it is very high. The key is
The problem is that we need to communicate with everyone before the war.
In fact, for Russian players, the game country of the Russian Empire is not their country, because their only interests are the interests of the player's territory, just like other places. But there is one thing that cannot be passed, and that is let us
These Chinese players occupy the system territory in this region. Although they also get a share of the pie, they always feel that it is inappropriate. In fact, this complex also exists among Iranian players and South African players. But under the current situation, the first step is to get a share.
Taking a piece of the pie, and then relying on this piece of pie to grow bigger is undoubtedly a more realistic choice. Besides, the occupation of the Russian Empire is only a factual occupation, and the system has no permanent protection for it. As long as you have the strength, you can take it back sooner or later. In
With this idea, the Russian players finally agreed to our request. But unlike Persia and the Kingdom of Good Hope, since this was a division of interests in advance rather than after defeat, the Russian players' requirements were also more demanding.
The final agreement reached between the two parties was: after the Russian war, Russian players will occupy the territory of real Russia, and other territories will belong to other players. During the war, Russian players will help the Buddhist camp fight until the Russian Empire is overthrown and the Buddhist country is established. But I
A modification has been made to this, that is, half of the Georgian Isthmus, including part of the Russian territory in reality, Russian players have to
In order to facilitate us to open up the connection between the Caspian Sea and the Black Sea. In addition, a 100-mile-wide channel needs to be drawn out on the Russian territory between the Black Sea and the Baltic Sea, and the Russian players will also make it available to open up our connection between the two seas.
In this way, our troops in Northern Europe can support each other with the rear. Russian players think this is more reasonable. After all, in their
It is expected that we will occupy at least one-third of Russia. Now, in fact, except for the Georgian Isthmus and the hundred-mile passage, excluding the territories of the Xiongnu, Xianbei, Rouran, and Karasuma in the Han area, the remaining territory of Russia can be
be preserved. Providing channels to our allies actually provides a protective umbrella for Russian players. If other players want to attack Russia in the future, they must first
We must overcome our obstacle. Of course, if we are at odds with Russian players, they will be even more eager to do so. After all, Russian players can easily cut off our supply lines and prevent us from looking at each other head to tail. The situation in Germany is still unclear.
, the Russian players have mastered our communication channel to Northern Europe, and maybe we have to cross the war zone to supply supplies from Atlantis.
After the signing of the tripartite treaty, although we solved the problem of Russia, we still have the problems of players from the five Central Asian countries, Georgia, Ukraine, Belarus, Azerbaijan and other countries that have not been solved. Because the large amount of territory we need to occupy next is from these players.
base areas. These countries
In reality, all countries are allies and quasi-allies of China, and the distribution of benefits must be reasonable. However, one problem is that the alliance between players from these countries and us in the game has not been stable. In this script era
He even actively opposed the Haogu Alliance. In other words, he continued to
The following war is just a war between our alliance and other players, and has nothing to do with the country. This is completely different from the comrade-in-arms relationship that the Russian players had with us in the previous plot. Therefore, for them, the Persian mode and the Good Hope mode are very suitable.
Even their status is not as good as Iran's
and South African players, because Darius, Drupa, etc. were once die-hard allies, and to some extent, they are still die-hard allies today. Therefore, the distribution of interests to these players must reflect the relationship with these die-hard allies.
The difference can give die-hard allies something to think about.
The first battle of this war broke out on the Isthmus of Georgia. Because this isthmus, together with the Black Sea and the Caspian Sea, is the choke point leading to the Russian Empire. Whoever controls this isthmus will have the next initiative and can take advantage of it.
Expand the results of the war. Therefore, the Buddha National Formation
The players of the battalion have many territories and territories in this isthmus. This includes not only the Buddhist camp of Russia, but also the Buddhist camp of Persia. The first battle of the Russian Empire will naturally be to remove the territories of these players from the Russian Empire.