In a three-dimensional map, it is much more difficult to control a base area than in a flat map.
After all, a flat map only needs to control four directions, while a three-dimensional map must control five or even six directions. And the extra one or even two directions have no dangerous terrain to guard. At this stage, the only thing players can rely on is
, it is a bow and arrow trap. Only by continuously throwing bow and arrow traps into a certain area
A trap can be used to artificially create a dangerous pass. The water area that a bow and arrow trap can control does not exceed one cubic centimeter. In other words, to cover the entire range where the opponent can attack you, you will need 1,000 bow and arrow traps. If the bow and arrow trap is removed
The time difference that exists would probably require the strength of a ministry to
Complete this huge project. Of course, setting up bow and arrow traps does not necessarily require covering all areas. As long as you can use bow and arrow traps to set up a water environment that is conducive to your own attack and defense, you will control the water area. As for how to implement it, you have to rely on
Players have done their own exploration. What I can be sure of is that, in my opinion,
The current strength is not enough to control any piece of water. Even using a piece of water to create a favorable situation for oneself is relatively limited. But one thing is certain, that is to attack quickly and use one's own advantages to destroy the enemy and expand oneself. This
It is a very urgent task at present, no different from land combat.
In a three-dimensional battlefield, most people are put far away from the edge of the seabed and the water surface battlefield. At first glance, it is all water. I am no exception. In such a battlefield environment, everyone has discussed it before entering the battlefield.
Okay, the best way is to choose a direction to move forward, hit it all the way to the edge, and then go back and choose a vertical direction to move forward. Wait until
When enough people gather, they start to occupy the water area. To occupy the three-dimensional battlefield, the first is to occupy the surface. Use a cut plane to divide the battlefield into two parts. Then, from the surface you occupy, you can control the battlefield according to your own situation.
Judgment, and then circle the section from a certain angle. In short, the final goal is to divide and surround the enemy, and then eat them one by one. The speed of circle occupation
The speed must be fast, otherwise the enemy troops will eventually gather more and more people, and even if the encirclement is successful, it will be meaningless. To encircle an area, you still have to follow the method of a flat battlefield and divide and encircle this area first.
Then they cannibalize them all. In other words, combat under the sea takes far longer than on land. Of course, if the weaker ones are fortunate enough to be far away from the sea,
If the bottom, sea surface or continental shelf is close, then you are lucky. You can rely on one side to establish a brief defensive front first. But this must also be done when your own side is strong enough. The best luck is to find a surrounding on the bottom of the sea.
The mountain only needs a defensive formation on the top. Of course, the prerequisite is that there must be enough manpower, otherwise it will be in vain.
As soon as I rushed out, I found that there were bow and arrow traps everywhere. This also saved me time to search. I ran directly to the bow and arrow traps. Basically, there were enemies there, so I was done with it. Of course, there were also many players who did not use bow and arrow traps.
, it all depends on luck. Basically, the target that enters my blurry visibility range
I have to go up and take a look first before talking about the target. Only in the full visibility range can we know the enemy and ourselves. In the blurred visibility range, it is impossible to distinguish between the enemy and ourselves. But after we get closer, the enemy will be destroyed and our own people will merge in.
I’m not at a disadvantage. Anyway, no one has more troops than me at this stage, so I just have to boldly approach.
For single players, they will also take the initiative to approach regardless of whether they are friends or foes. Anyway, there is only one way for a single player to die. After approaching, if it is an enemy, run away first. If it is one of your own, find an organization.
Of course, with the equipment of my current group, there is no enemy that can escape. But other players may not be able to escape.
Just like on land, the enemies you encounter at the beginning are basically lone enemies. No player is stupid enough to take out his only personal subordinate, so each player usually has only four troops. In this kind of proactive approach,
During the battle, without exception, I was able to chop melons and vegetables.
After killing more than 20 players, I saw the first player from the Good Ancient Alliance. And this player had been chased in a very embarrassing way. The two private soldiers had been taken care of, leaving only myself and a family.
General. There is no other way. When the enemy is chasing too closely, he can only abandon his selfish interests.
Soldier. From now on, I have realized the cruelty of this dragon trial. According to this style of play, the survival rate of the Haogu Alliance is really too low. Because according to the ratio, it is difficult for us to encounter our own people. Many players estimate that
will be defeated by the enemy. Only few people can
When encountering a protective umbrella like me, most people will encounter more enemies as they run away while being chased by the enemy, and are eventually surrounded and eliminated by the enemy. This also prompts me to seize the time to move forward, otherwise our effective strength
If there are too many losses, it will be difficult to fight this battle.
And moving forward again, we have indeed encountered a small group of enemy troops. Contrary to our army, the players of the World Alliance can easily squeeze into groups, so they naturally gather together. But encountering these players is also ours.
An opportunity, after all, this means that there must be our players nearby, otherwise the opponent will not hang around in this area. Rush forward quickly, both in terms of troops and strength, they are higher than the opponent,
It was done smoothly again. Sure enough, another player in our army was discovered. This time the player's organization was completely preserved. I probably encountered the enemy just after I encountered it. After absorbing two players, the team expanded to 81 people, and continued to move forward.
.And these two players are also very happy. They never expected that they would have encountered me, the most powerful protective umbrella, in the first and most difficult time, which means that they will be very happy in the future.
It was now safe. Everyone continued to move forward without stopping. When they saw someone, they rushed over and eliminated several groups of enemies. The group also successfully expanded to twice its original size. Now is not the time to establish a base area, so our choice is naturally to move forward.
After that, we almost never encountered any lone enemies. They were all together with several enemies, or even more than a dozen enemies together. Fortunately, where there were many enemies, we could occasionally
You will encounter several teams of our players, absorbing dozens or twenty people at once. Sometimes, a team of our players who have not been attacked will occasionally join the team. Finally, after five minutes, the team expands to
A unit. I finally found my first character, because his strength is among the top 300. Not only does he have a complete organization, but he also absorbs an entire army of players.
In short, in the following battles, our army will either be able to gather into a single soldier or a small team of a few people, or it will be gathered into a large team. After all, the Haogu Alliance has brought 100 million of the 300 million players into Chentang
In the trials for the Guan camp, the East China Sea Dragon Palace camp entered with 200 million, and all high-end players in our army also entered the trials. Support
Players with multiple roles are basically from my city, so most of them are in the ancient camp. However, their advantages are not obvious at the beginning. After all, the roles are scattered. There are even many players because of their own
After he died, his many roles also disappeared. But the fourteenth sister, Wang Yue, Hanzhong brothers, Zonghengsi Si
Half of the many high-end players from Hai, Winter Wilderness, Lao Ganma, Zhou Papi, Wolong Gang, New Moon Worshipers, Hongmen, Ark Alliance, and Tasty Family entered this trial. Among them, Fourteenth Sister, Winter Wilderness, Lao
Godmother, Zhou Papi, fourth brother, sixth brother, twelfth brother, Helen, Shuiman Jinshan are all here, in addition to the Ark Alliance and the United States
The entire Wei family and half of the Wolong Gang players. After many wars, our army players have millions of elites. By then, there will be no problem for two-thirds of these players to survive. As for the remaining players, they will have to survive
One third should not be a big problem. In short, our army should be able to have two strong troops left in the end.
The only magic weapon our army can use to defeat the World Alliance is to compete with the opponent's speed and gather as many of our players as possible. As long as the base begins to be established, the next battle will be much easier to fight. After another five minutes, our army has expanded to
With the strength of one station, we could now establish a base area. So we left three Biao soldiers to be in charge of defending and expanding the base area, while the remaining two Biao soldiers continued to expand the base area under my leadership.
The so-called base area is actually a cocoon shape formed by the players. It does not necessarily form a sealed cocoon, but the cocoon must be defended impregnably with bow and arrow traps. A base area means a territory in the sea. Currently, this cocoon is still a
point, but we need to use this point to form a line, a surface, and then form more surfaces to cut off the connections between World Alliance players and eventually eliminate them all on the battlefield.
Four hours later, our army finally reached the edge of the map. The edge of the map in this direction was a continental shelf, with a slope rising toward the sea. By this time, our army had gathered the strength of two armies, and I decided to divide our troops into three groups.
Continue along the big
The continental shelf was struck to the sea surface, all the way vertically along the direction of buoyancy to the sea surface, and all the way along the opposite direction of the continental shelf to the deep sea, until it reached the other side of the continental shelf. Each of the two forces to strike the sea surface was three divisions, and I led it alone
The four divisions fought back into the sea.
In this battlefield environment, progress is very slow. After all, from point to line, and from line to surface, during this process, unless the entire surface is formed, friendly forces will most likely pass by even if they are nearby.
.Of course, everyone is like this, not just us. If we don’t form the opposite occupation, everyone will be a haystack.
Needle. So so far, the people I have gathered here are all small people from the Ancient League, and I have not met a core player. And based on the fact that we only reached the edge of the map after playing for four hours, the battlefield map is very likely
It's very big, maybe we are just having a little fuss in a corner, mostly
The map may still be unknown. But one thing that should be certain is that the base area currently established by our army is definitely the largest in the sea. After all, there is no one who can have such a strong initial force like me, and other players can hardly gather it without damage.
Such a powerful force. Players with a little strength must
I'm afraid we have to wait until an hour after the trial starts to establish base areas, and the advancement speed will definitely be much slower than that of our army. Until now, many base areas may only be built a few miles apart, while our army is completing dozens of
After the construction of the base area here, the troops have been divided into three groups. This speed is indeed fast enough.
After that, it took me a total of one and a half game days to fight from the place where the troops were divided to the deep sea, and then from the deep sea to the surface. Among them, I divided half of the troops in the deep sea to be responsible for expanding to the sea. A total of one and a half
The expansion of the game day made me understand the fact that at the beginning we were just having a little fight in the corner, but now we have
The boundary has really opened up. However, our military forces that are expanding towards the sea have reached the sea two hours earlier than us, and are now expanding in my direction at an angle of 45° on the surface where our military is currently expanding. This makes me understand again
The fact is that the depth of the battlefield is far smaller than the span. And the other two forces, one half a game day after the division of troops, have already
When I reached the deep sea, I reached the sea surface at the same time, and after half a game day, I met up with the other team that was fighting on the same spot toward the sea surface, and then continued to develop on this section at the same 45° angle. And the team that was fighting on the same spot on the sea surface
After only three hours of fighting, we reached the sea surface. After that, we continued to expand along this surface and reached the continental shelf almost at the same time as our army.
They meet at the end. In other words, so far, the edges of the entire section have intersected, and now it’s time to fully master this section. But I still don’t know how big the entire battlefield is. After all, this is just one section.
It might be a cut close to the middle section, or it might just be a cut at the edge of the vast ocean.
Of course I can't be satisfied with this. At present, we have determined the midpoint of this section, and we can continue to develop along the middle vertical direction to both sides. Currently, I already have the strength of the two road departments in my hands.
, and also had the capital to continue to develop vertically. So I made a prompt decision and ordered the development from the seabed and the sea surface to both sides along the central vertical direction of the section. One army was sent out in each direction, and the remaining six armies were
Responsible for thoroughly controlling the situation from the aspects currently under our control.
After two game days, the four armies of the expedition finally reunited in twos. Among them, the army on one side will be reunited after one game day. Now most of them are expanding on the plane, and a small part is running in circles along the continental shelf.
The tasks given to the other two armies were also to expand and run circles. This made me think about
At present, we have a rough understanding of the situation our army is in. The section we are on may be in one-third of the entire battlefield, and the mid-vertical plane is probably the mid-section of the entire battlefield. However, this is a regular pattern on the entire map.
In the case of a circle. If the entire map is very irregular, most of our troops are still
Although we are making small fuss in the corner, as our army has expanded to a strong commander department, this also gives me a lot of confidence in the future of our army. Maybe by then there will be only three or four strong commanders left in our army.
The strength of the troops is not a problem. Soon I was speechless again. This Jianshuai Division includes all the players’ private troops.
In fact, the players we have integrated now are only seven or eight armies. In addition to expanding the aspects and running circles, I have assigned new tasks to the entire army. One is to send four more armies from the other third to prepare for the war.
The next aspect is to enclose the territory. The second is to expand with all our strength and strive to fully control the current two aspects as soon as possible.
After another three game days, the first section on the entire battlefield since the war started was finally completely controlled by our army. At this time, the army sent to run one-third of the vertical plane of the central section to run the map also reached its destination. Among them,
Two armies reached their destination within two game days. This means that the mid-cut plane we thought we had before was indeed not the mid-cut plane, but the ground plane was
The picture does not seem to be so irregular. Once these three aspects are taken care of, our army will probably control the situation. But there is still another problem, that is, the four armies that have been running circles on the continental shelf have not yet reached their destination. This is relatively
It's easy to understand, after all, they are running in circles, while others are running in diameter. But since they have not reached their destination, this means that nothing can be determined yet.
But no matter what, to fully control one aspect, while another aspect is almost half completed, and another aspect has been drawn, this achievement is not small, and the war has begun to develop in a favorable direction. And at this time I
The strength of the army has also developed to two strong commanders. Among them, one of my
The private strength of the battalion has already disappeared. In addition to the dimming of 10,000 private troops on the panel, indicating that these 10,000 troops have been eliminated, the troops of the other four have been integrated into our army. However, Zhang Bi'an
, Cao Yanshuang, Zhang Xifeng, Zhang Shouma, Zhang Xiaoqiao and other main players have not disappeared, but there is no news yet.
And just when I was worrying about gains and losses, the army responsible for running a circle from the far end of the mid-section we had previously assumed to the two-fifths direction had reached the position of the latest section to meet with the base area. This made me understand that at least in the hypothetical mid-section
After controlling with the new aspect, these two aspects are separated by a
The small area is truly cut off, just like the World League players who are separated at one end by the slice we now control. Because two hours ago, the two armies running in circles from the near end have already met up with the old base.
Now our army can catch these two enemy armies in a turret.
Three hours later, the two armies running in circles toward the two-fifths area at both ends of the hypothetical mid-section plane have also converged. This indicates that all enemy troops on this side of the hypothetical mid-section plane are about to be surrounded by our troops.
Dumplings are ready. Now, our target is the three-fifths area.