Chaotic wars are rising again. [&] On this game day, the Dongyang War Zone first entered the chaotic war sequence. This war zone includes Goryeo, Japan, Pengzhou, and Yizhou. The war zone is characterized by a vast sea area, Goryeo, Japan, and the Han Dynasty.
between, if
If a war breaks out, it must be a sea war. Therefore, the four types of sea gunships will play a decisive role. But relatively speaking, since this is my old sphere of influence, the strength of a single player is still my strength in this war zone.
The most powerful
.At the same time, after many national wars, both Goryeo and Japan have been captured by Chinese players many times, so the strength of Chinese players in this area cannot be underestimated. At present, except for Japanese players and Korean players, most of them
After returning to the Japanese and Goryeo camps, other players are mixed with Chinese players among various forces. So in this way, the advantage of Zhang Lu camp in the Eastern Theater is less obvious. After all, this is not Hanzhong
, Xiongnu and Loulan.
At present, our army is also an important task for all the Dahan camps. It is still to ensure the Yalu River, Karasuma Coast and Dahan Prefecture Coast. Because this can first prevent the Goryeo camp and the Japanese camp from posing a threat to the rear of each force. So I
The army suddenly had Karasuma Coast, Yalu River, Diaoyu Islands, Ryukyu Coast, Tsushima Strait, Goryeo Coast, Youzhou Coast, Jizhou Coast, Qingzhou Coast, Xuzhou
There are twelve battlefields on the coast, Yangzhou coast and Jiaozhou coast. Fortunately, these border areas are stationed by the troops of the nine forces in the current imperial theater. At present, the nine forces have reached an agreement on these eight battlefields. This area has become a public area, and they can interact with each other.
No war broke out during the period, but the forces of Goryeo and Japan were expelled. In the future, the various forces will not be able to capture these public areas during the competition. And the various forces have paid for this.
The price is: [1] No matter who it is, troops cannot be transferred between public areas and other areas, and the transfer of troops must seek everyone's consent; [2] If Japan or Goryeo invades and an emergency transfer of troops is needed, troops can be transferred.
troops enter, but the surviving troops need to be transferred back after the war; [3] The state to which the public area belongs is attacked, and troops are not allowed to be transferred from the public area; [4] If the state belongs to other system territories and system territories,
If the state is completely captured, the public area must surrender actively, because the state already belongs to the opponent. Surrendering is enough to withdraw the guards in the public area and let the opponent enter. The player himself does not have to surrender; [5] Troops in the public area can be in the public area.
Mobilize between each other, but cannot leave the public area to help this force fight against forces in any imperial theater; [6] Do not attack each other's private territories and private territories in the public area.
After the agreement was signed, the frontier security situation of the empire became better. All forces united to eliminate the forces of Japanese and Korean players in the territory. Of course, the main purpose was to eliminate the system territories and system territories occupied by Japanese and Korean players. As long as the other party
We will not attack our private territory and territory, and we will not take the initiative to attack the other party's private territory and territory.
Secondly, it is to ensure the interests of each force in Japan and Goryeo. Try to occupy system territory or system territory in Japan and Goryeo, and seize transportation arteries and important ports, which have become the goals of each force. For now, each force alone
There is no climate in Japan or Goryeo, so the nine major forces of the empire are still in alliance in Japan and Goryeo. Like the nine major forces of the empire, the five major forces in the Xiongnu war zone are still in alliance.
The Japanese forces and all the forces in the Western Regions also formed alliances to advance and retreat together. Therefore, the players of each force basically formed five camps in the Japanese and Goryeo territories: the Japanese camp, the Korean camp, the imperial camp, the Xiongnu camp, and the Western Regions camp. Among them, the Japanese camp
The Goryeo players within the territory have formed an alliance with the Xiongnu camp, while the Japanese players within the territory of Goryeo have formed an alliance with the Western Regions camp. So in fact, there are only four real camps within the borders of the two countries.
The most fiercely contested battlefields on this game day were in the Tsushima Strait, the Diaoyu Islands, the Seto Inland Sea, the Ryukyu Islands and the Hokkaido Strait. Koryo players learned the news of the alliance between the nine major camps of the empire at the first time and immediately announced their surrender, although they vomited it to the public
a large number of players in the area, but also
They were able to bring out their troops and participate in the battles on other battlefields. In this way, the Korean players ended the conflict with the imperial players at the first time, which basically relieved their worries. Unless the Atlantis theater uses the United States
Player-dominated forces formed an alliance with Goryeo players. Goryeo
This pattern of interdependence between players and the Han Dynasty to deal with the Japanese country will not change. At present, the Atlantis war zone has not yet opened, so temporarily making peace with the imperial camp or even forming an alliance is the best choice for Goryeo players. But in
Within Goryeo, Goryeo players must ensure territory and territory
The control of soil. But the problem is that Goryeo players can form alliances with other players anywhere, but they cannot form alliances in Goryeo. Within Goryeo, either surrender to Goryeo or attack Goryeo. Other players have no second choice. Instead, other players
Forces can temporarily form alliances in Goryeo.
The Goryeo players are not completely helpless about this. There are always loopholes in the system as long as they are willing to take advantage of them. The way they thought of was to send people to contact the imperial camp during the war and quietly withdraw the defense line in the direction of the imperial camp.
The imperial camp marched straight in to seize the player territory surrounding the entire Goryeo camp. In this way, the imperial camp became a barrier to the Goryeo camp. If any other camp wants to cross this barrier, it must first see
Does the imperial camp agree? The reward paid by the imperial camp is that within this circle, the Korean players will no longer attack the territory of the Korean players, and all troops will withdraw, leaving only private territories and private territories. Next, the Korean players
Another agreement was signed with the Xiongnu camp, and a circle of player leaders were obtained in the imperial camp. Finally, the Korean players formed an alliance with the imperial camp and the Xiongnu camp to jointly deal with the Western Region camp.
This time the imperial camp and the Huns camp brought troops in, and the situation was very different. Although they could not attack the Goryeo camp, they had no problem helping the Goryeo camp to defeat the people. Among those who were defeated, there were also the Japanese camp,
That would be even more pleasurable
This is a happy thing. As a result, the Western Region camp had to surrender to the Goryeo camp and withdraw from Goryeo. This also included the Japanese country. So the Goryeo war came to an end, and the focus of the war fell on
The Japanese and other camps.
The Japanese country is not like Goryeo. Goryeo is a peninsula with only one coastline, but the Japanese country has many islands. If we follow the Goryeo model to make transactions with other camps, the losses will be too great. And currently, each camp’s
The focus of the competition is still on some important strategic areas, so while the Japanese camp is resisting in strategic areas, it is also focusing on consolidating areas that have not been noticed by other camps.
Other strategic locations are waiting for opportunities to stabilize the interior. Japanese players, as local snakes, have been operating on Japanese territory for a long time, and now there is no big problem if they want to gain a slight advantage. However, after the various camps unite, the several large camps formed will also
It is enough to compete with Japanese players. Especially in the Ryukyu Islands, Seto Inland Sea, and Hokkaido Strait where the troops are concentrated to attack, the advantage is even more obvious. This
Once again, the three major camps of the Imperial camp, the Huns camp and the Western Regions camp formed an alliance based on the original camp alliance. They agreed to go hand in hand and gain benefits from each other. Various alliances have alliance deadlines, and within the deadline, all allies
They are protected by the system and will not be attacked by their allies. The alliance period of the grand alliance is limited to each camp in each war zone obtaining one village. Also
That is to say, the villages obtained by the alliance will be distributed evenly according to the order of entry into the alliance. When the last camp obtains the village, that is, when the major alliance is disbanded, the small alliances will still form their own alliances and compete fairly. In total, in the Ryukyu Islands,
In the Seto Inland Sea and Hokkaido Strait, each camp can get a village (or fishing village) if the Grand Alliance wins.
Not only in these three battlefields within Japan, but also in battlefields such as Tsushima Strait and Diaoyu Island Strait, the grand alliance also followed the same covenant. After each camp acquired a Japanese village, the grand alliance disbanded and the minor alliance appeared. This also means that Japan
From the moment the camp appears, it is destined to face the joint attack of the major alliance first, and defeat is almost certain at the beginning.
After this series of actions, Goryeo and Japan have basically been restricted to their respective countries, and these two countries have become barriers to the empire's coastline. Therefore, the pressure on the empire's coastline has become relatively mild. After all,
In this sea area, the forces of the imperial camp have always had the upper hand, and other forces have no choice but to surrender. This is exactly the fact.
The major forces surrendered in this sea area, and in the end only the Japanese players were left to attack the coastlines of the imperial camp. In fact, this kind of impact was a drop in the bucket for our army. The Japanese players were also forced to have no choice, after all, the imperial camp was now
We are fighting in Japan, and if something happens here, regardless of victory or defeat, it can at least relieve the pressure on the Japanese mainland.
In fact, the strategic goals of the Japanese players were temporarily achieved. Although the offensive of the Japanese players was only a drop in the bucket, all the nine major camps of the empire still went to the front line to ensure the safety of the sea. After the Japanese players retreated, the imperial camp sent heavy troops to the sea.
Kill Japanese players' troops everywhere
, there is only one purpose, which is to completely control this maritime territory in the hands of the imperial camp. Since the coastline of Goryeo is controlled by us, now we only need to advance the front line to Ryukyu, Tsushima Strait, and Diaoyu Islands, and basically there is no need to worry about the rear.
Next, you only need to pay attention to the Pengzhou and Yizhou front lines.
But in this way, the main force of the imperial camp was placed on Yizhou and Pengzhou, the Tsushima Strait, the Seto Inland Sea, the Diaoyu Islands, the Ryukyu Islands, and the war in Hokkaido was temporarily put aside. The imperial camp was unable to work hard, and the Xiongnu
Naturally, the camp and the Western Region camp were not willing to be taken advantage of. Invisibly, the pressure on Japanese players in the five major battlefields was greatly reduced. Fortunately, only two hours later, I discovered the problem and immediately flew to the front line in person.
, shuttled back and forth among the six battlefields, conducting command operations. In the imperial camp, I had the highest system military rank, so I naturally became the commander-in-chief of the imperial camp. Although I could not mobilize all the troops of other camps, I could still mobilize 10%.
Yes. Coupled with the strength of the Zhang Lu camp, a quarter of the entire empire camp's troops have been dispatched. The Xiongnu camp and the Western Regions camp saw our troops dispatched, so they followed together.
The first target of attack is the Seto Inland Sea. This is the key sea area connecting the three major islands of Japan: Honshu, Kyushu, and Shikoku. Once you master this sea area, you basically master the traffic lifeline of the three major islands. Currently, in
The area around this sea area is already densely packed with
The Five-Element Cannon is always on guard against attacks from the Five-Element Cannon ships from the sea. In addition, a large number of Five-Element Cannon are aimed at the land, because there are still troops from various major camps on the land, and they can attack from both sides at any time. The Japanese country is rich in Five-Element Cannon.
, so the distribution of the Five Elements Cannon is also very dense.
However, the Five-Element Cannon used for defense has one disadvantage compared to the Five-Element Cannon of the Five-Element Gunship. That is, the Five-Element Cannon of the Five-Element Gunship does not have a separate health bar. The defense and health bars of the Five-Element Cannon follow the battle.
When the ship moves, the defense of the warship is as good as the health bar is, and the health bar is as thick as the defense of the five-element cannon is. And the shore is alone.
The Five-Element Cannon has only the defense of the Five-Element Cannon itself, which is much easier to destroy. Basically, a small boat can knock out the health bars of these Five-Element Cannon. As a result, almost players all over the world have found out the successful experience of fighting the Five-Element Cannon.
That is to fight directly with small boats instead of large warships. This time we are of course no exception, n mobile
The results of small boats attacking the stationary opponent's five-element artillery can be imagined. Although our army lost countless small boats, it also blasted the enemy's five-element artillery along the coast to pieces. Moreover, our army's base is already large, regardless of the
Whether it is Xiaozhou or the loss of troops, both are very small. In this normal restart scenario, Xiaozhou is basically the price of steamed buns. Who loses?
I don’t feel bad either. On the contrary, the five-element cannon on land is a large five-element cannon that can deal with large ships. The attack power is amazing, but the defense is too low. For the Japanese country, this result is very sad. In fact, there are no Japanese players.
Five-element gunboats, but the Japanese players temporarily abandoned this battlefield, so our small boats and five-element gunboats were able to pass unimpeded.
Now the remaining five-element cannons along the coast of the Seto Inland Sea are all on relatively high terrain, and the small boat five-element gunboats cannot hit them. Therefore, the small boat five-element cannon boats have also made an honorable exit. However, these relatively high terrains can only be protected very little.
In a small area, the Grand Alliance forces from the Seto Inland Sea took the opportunity to attack the shore through the gap opened by the five-element cannon boat, and joined the Grand Alliance forces that were originally fighting in this area. This force
As soon as the new force joined, the Japanese players immediately showed a defeat. The Grand Alliance army quickly seized numerous favorable terrains, allowing the Grand Alliance forces along the coast to gradually join forces. As for the area controlled by the five-element artillery in the highlands, the Grand Alliance forces deliberately avoided it and did not go there.
But soon, the big alliance went around and controlled the entire Seto Inland Sea coast. The Japanese players were left with only a few lone troops around the five-element cannon in the highlands.
After joining forces, the major alliance forces continued to advance, gradually eating away some of the Japanese forces that were easy to eat, and the rest were compressed into special terrain that was easy to defend and difficult to attack. And those players whose terrain was not dangerous were captured one by one.
Even the small, middle and large collars were gradually conquered.
.However, one thing I am very unhappy about is that I cannot trust and persuade the Japanese troops to surrender. Moreover, the Japanese players fought fiercely with their troops during the war. They would rather be defeated than surrender on the battlefield. Therefore, both sides have been almost always
They are all fighting a war of attrition. In fact, here
In the Xuzhou script of the script era, I encountered a similar situation in the Japanese country. Because the Japanese country has a nationwide feature called "Bushido". This feature sets all the troops in this country to die in battle and not to surrender or surrender on the battlefield.
If you surrender, you will even be killed
There are very few captures, because if they fail, these Japanese soldiers will commit seppuku. For Japanese players, they will not actually cut their own stomachs with a knife, but directly press the button and then hang out of the battlefield.
, the system will tell the other party that this player has committed seppuku.
And this is why all the camps must form an alliance immediately before they dare to attack the Japanese country. After all, such an opponent is too difficult to deal with. Without the strength of all other players, it is not enough to defeat them. Even if all these troops are gathered,
, it may not be effective. But no matter what, purely relying on the war of attrition between the two sides, our army gradually pushed the front forward, and soon isolated all the Japanese strongholds, including hundreds of villages. In the end, everyone
by n
The result of the PC's exchange was that before attacking the villages, all other strongholds must be removed first, and then the villages could be attacked. And everyone's covenant was also modified. All these hundreds of villages must be captured before the alliance can be disbanded.
Because everyone knows that with the Japanese military strength so strong and the support of the highland five-element artillery behind them, if these lone troops are left to the opponent, once the big alliance is disbanded, it will be easier to leave a gap for them to get out, and everyone will suffer by then.
No need to walk around.
So the Grand Alliance allocated troops and launched a large-scale offensive. After paying a heavy price, they finally pulled out all the nails in this land. Only the highland five-line artillery remained, after all, it was too difficult to fight. A total of 480
Villages, the 30 camps participating in the war, each camp was allocated 16. Of course, the one who gained the most was the Western Region Formation.
camp, a total of 240 villages were obtained. The second was the empire camp, which obtained a total of 144 villages. The least was the Xiongnu camp, with a total of only 96 villages. Other large leaders, middle leaders, small leaders, and player leaders also followed this ratio.
The distribution was carried out. After the distribution was completed, the alliance was dissolved. Everyone went back to their respective homes and found their respective mothers. From now on, they will be happy for themselves.
There are 144 villages. The imperial camp has 72 along the coast of Honshu, 36 each along the coast of Kyushu and Shikoku. According to the agreement, the villages in the three places are all connected together, including the large collar, the middle collar, the small collar, and the player territories are also connected separately.
Together. From now on, the three major camps
They can attack each other, but everyone knows that now is not the time to quarrel with each other. If we don't live together, we will just separate. We will fight the Japanese pirates separately without disturbing each other, but we will not fight against each other for the time being. If we do, it will be the last resort.
It’s time to grab the fruits of victory.
Therefore, the goal of the imperial camp is also very clear. It is to continue to move forward along the road opened by the 144 villages, establish contact with our army in front, and seize more Japanese territory and territory. At present, it seems that since the Japanese pirates have not carried out operations in the Seto Inland Sea
Resistance will not launch a major counterattack against our army in a short period of time.
The battlefield in the Tsushima Strait is actually an extension of the Seto Inland Sea battlefield. What the Grand Alliance wants to attack is actually the Honshu and Kyushu coasts connecting the Seto Inland Sea coast. Our army's tactics are basically similar to those in the Seto Inland Sea. In the end
150 villages were captured, and the Empire Alliance got 5. Among them, this
Three prefectures and two Kyushu. There is another battlefield similar to these two battlefields, which is the Hokkaido Strait battlefield. According to the same model, the Grand Alliance obtained 180 villages, and finally the empire camp was divided into 6. In total, the empire camp got 180 villages.
To 27 villages, each of the nine major camps got three.~