The army originally used to attack the key points still returned to its original battlefield.【
】After capturing the Wei Pass, their mission has been completed, and it is time to do some things that need to be done. As for the top of the Wei Pass, 1.8 army prisoners have been taken away, and there are 1.8 troops who surrendered.
Followed the army
, Anyway, they are not lacking here, they are lacking outside. I will make up for the remaining 5.4 armies with the troops on the parallel map. I have not used these troops, just waiting to be used to defend the Xiaoguan Pass. By then, I will only need the Xiaoguan Pass.
The health bar of the building can be protected, and my military strength is enough to protect the Guan Pass. In fact, since there are dangerous terrains in front and behind the Guan Pass, I have also deployed troops in these dangerous terrains. These natural dangers are not
The health bar is built up, and the attacker needs to pile up people to attack it. In other words, the battle of the Grand Alliance's attack on Weiguan finally allowed me to pick up a big bargain, and I took it from Cao Cao's camp and the Grand Alliance.
passed this pass.
In this war, the most tragic thing was the Japanese camp and the Cao Cao camp. The two sides fought in the Guan Pass and suffered heavy losses. In the end, because of that code word, the Japanese camp was besieged by the grand alliance, while the Cao Cao camp was
Kooguan was lost. After the war, both camps
The entire army was wiped out. Of course, other camps in the Grand Alliance were also a little miserable. After all, their goal was to capture Weiguan and find a place to survive in the gap between Yongzhou and Sizhou. Unfortunately, a sudden change caused them to lose their lives.
This opportunity. At the same time, they also lost it in the war
We lost 40% of our troops. In the battle with the Japanese players, there was a certain degree of damage. The Japanese players’ organizations were relatively intact because they were neither trusted by me nor persuaded to surrender. Although the players who attacked Weiguan were
There were certain losses sometimes, but they were not serious at that time.
The real losses occurred when fighting against the Grand Alliance. After the Grand Alliance attacked, the troops who surrendered the most joyfully rushed to the Japanese camp for two or three rounds, and then deliberately sent their troops towards the Japanese camp.
Detour on both sides, leaving 20% of the enemy's real strength to attack the front.
Although the Grand Alliance only had 20% of its actual strength, it was still six times that of the Japanese camp. Under the siege of the Grand Alliance, the Japanese camp was outnumbered and eventually destroyed. The Grand Alliance also suffered heavy losses. The combat effectiveness of the Japanese camp was
It was very tenacious and was almost completely destroyed after taking down the same forces as the Grand Alliance.
Until the end of the war, the Grand Alliance had always been a little confused. They tried to remember how the war started, but they could not find the answer. Anyway, suddenly, two-thirds of their troops ran out, leaving
They had to send out the remaining one-third. Then unknowingly, the owner of Xiaoguan was changed. Then their vanguard Japanese camp
All of them were wiped out. The Grand Alliance was very sad about this, because although everyone had a good time fighting in the Japanese country, that was how it should be. And now, the Japanese camp is not said to be their loyal ally, at least this vanguard has done a good job
Very conscientious. But now they are confused, and the Japanese camp has been destroyed by themselves, and it was in vain that Zhang Lu's camp got Xiaoguan. Overall, this battle process is very strange.
The answer to the origin of this strange battle soon came to light. Finally, someone recalled the words "***Little Japan". Major League players unanimously concluded that it was these six words that caused trouble and changed the war.
From this, all players also learned a trick,
Since then, this tactic has been widely used on various battlefields to check the impact of Japanese players. As time went by, everyone also found a solution, which was to plug their ears with cotton balls. But no matter it was
Learn this trick or deal with this trick, this
The process is long. Because the players who knew the secret did not tell everyone the secret, and only used it on their own battlefields. It was only later that they used it a lot, and all the players understood the trick. But later
However, the development of the war showed that this strategy was only effective against the imperial camp. Therefore, the battle at Weiguan became very strange. No one understood why the troops from the Xiongnu camp and the Western Region camp also launched attacks. Many people raised this issue
There have been many hypotheses, but in the end it has always been a mystery.
In the subsequent battles, many players began to try to avoid fighting against the Zhang Lu camp. Since this mystery has not been solved, it means that as long as they fight against the Zhang Lu camp in the future, they will continue to suffer losses. Until the answer to the mystery is figured out,
They are unwilling to take risks anymore. And some players are
They are the smartest players who deliberately transferred the troops that once fought with our army. After all, from the above weirdness, it is very easy to get the correct conclusion if you turn your brain a few more times. So these players always use these troops.
Go fight other camps and don't come to fight with our army at all.
After capturing the Guan Pass, the Grand Alliance player forces to the west of the Guan Pass became in a dangerous situation. First of all, the Grand Alliance forces following the Japanese players were stationed in hundreds of thousands of players. As usual, they were removed from the player's territory by our army.
and the player territory ran out to divide and encircle them. However, the battlefield between the big triangle of Kouguan, Hangu Pass and Wuguan has not improved. Our army still gradually controlled the situation, and the major alliance was in
This area is becoming more and more hopeless. As long as the front line of the Yellow River is cut off, the Grand Alliance will become a turtle in the urn and cannot escape even if they want to. However, they have the same idea as the Japanese players, they just want to stay behind Zhang Lu's camp for a while.
Although they did not attack as fiercely as the Japanese camp, the idea was still the same. Moreover, the method they adopted allowed them to stay behind our army for a while and cause more pressure.
And our army's strategy in this area continues to be step-by-step. While attacking Xiaoguan, the battle on the bank of the Yellow River has also begun. Unlike Xiaoguan, the system territory and system territory on the bank of the Yellow River are controlled by our army, so Cao Cao
The camp here is also integrated with the big alliance as usual. The Japanese camp is still in the lead, and I did not use code words to repair the Japanese players. After all,
The situation here is much simpler than that in Guangguan. As usual, after the superior naval battle, our army controlled the Yellow River with a slight advantage, and the river banks were naturally undefended. The major alliance relied on players occupied by Japanese players.
The territories and the player territories that were originally in the hands of the big alliance were all captured by the navy. Those private territories and private territories naturally did not escape the fate of being captured.
Just an hour after the capture of Weiguan, the bank of the Yellow River was completely under the control of our army. The hundreds of thousands of player territories near the river bank that had been captured by Japanese players were also, like the Weiguan area, caught in the heavy attack of our army.
surrounded.
At this point, not only the triangle area of Hangu Pass, Xiaoguan Pass, and Wuguan Pass, but the entire triangle area extending all the way to the bank of the Yellow River, has become the vague sphere of influence of our army. The Grand Alliance is completely miserable and is waiting for our army to catch the turtle in the urn.
.
The war on the Yellow River Bank did not end here. Since the Chinese and Chinese rear areas will basically be consolidated in this game, I have expanded the battlefield to the rear areas of other camps. Cao Cao's camp will naturally bear the brunt. As a result, our army continues to
Captured the banks of the Yellow River in the three counties of Hedong, Hanoi, and Henan, and by the way divided Cao Cao's camp and
The Grand Alliance's private territories and private territories on the banks of the Yellow River. Because the Yellow River defense line where Cao Cao's camp is located is close to the rear of our army, so in these three wars, the Grand Alliance will neither form an alliance with our army, nor can it form an alliance with Cao's army.
Alliance. The advantage of our army is that Sizhou is my key business area. In this core area, I am alone.
The naval force is enough to challenge all mankind. Therefore, I have been devastating during the war, and the entire section of the Yellow River in Sizhou has been controlled by me. Precisely because I put my main force on expansion, the war on the Yellow River bank in the rear has less advantage.
.My goal next is very clear. I will continue to go down the river and control both sides of the Yellow River first.
Besides, at the same time, I have also set my sights on the Yangtze River, Pearl River, and Huaihe River. The coasts of all river systems are already included in my battle plan. Of course, I have an absolute advantage in some places, and these places need to be controlled first.
In some places, my advantage is not obvious, so I have to come back slowly and wait for my army to arrive.
But just before my plan was implemented, the major alliance seemed to have understood my intention. After all, my record in Sizhou was too conspicuous. As long as I used my brain a little, I would understand that I would launch a powerful navy offensive next.
.The Grand Alliance can only maintain the balance of power with me by uprooting my weaker areas before I launch a large-scale attack. Even under the guidance of this strategy, the Grand Alliance temporarily gave up the fight in various water systems.
All current controls
All camps were recognized by the Grand Alliance, and the targets of all camps were all aimed at the Zhang Lu camp. Suddenly, I encountered powerful attacks in the private territories and private territories of various water systems. This is incredible.
Don't let me postpone the battles on other battlefields. I will run hard in these water systems and direct the battles. For this early naval battle, all of them are directly aimed at the private territories and private territories of our army. This is strategically and profit-wise.
There is no room for loss in either aspect.
In fact, I still welcome the major alliance to launch such an offensive. Because if they want to attack our army, they will be on the offensive side, while our army is on the defensive side. The advantages of this offensive and defensive situation
, it is destined that our army will achieve more military exploits at a smaller cost. Especially my private territories and private territories have been developed over a long period of time. Each one has many soldiers and generals, and the foundation is
Solid, advanced equipment, and rich combat experience. Many troops were already fighting on various battlefields when this script was first launched. At the same time, our army's coastal defense system is also very powerful, with various forts built on the terrain.
Higher places cannot be attacked by warships on the water, but they can attack the opponent's warships without damage. Currently, I have installed them on these forts.
A level 13 meridian cannon is prepared. This is the most powerful artillery type among the four major types of artillery. The level 13 meridian cannon has 1325 times the attack power and can provide attack power to up to one army. And this is still
The initial attack value, actually the level 13 here, only refers to the level of the gun type. In addition to the level of the gun type, there is also the level of the equipment itself. The equipment will be used in combat
Medium upgrade, every time you upgrade, the attack power multiplier will double the initial value, and the troops injected with attack power will also double. If it is the initial full value attack, one shot can kill any of the game commander's troops.
The enemy warships are destroyed. If the equipment is level 2, the lethality is equivalent to one commander's corps. If the equipment is level 5, the lethality is equivalent to one military commander. If the equipment is level 10, the lethality is equivalent to one military commander.
Therefore, although my troops were at a disadvantage, with the cover of level 13 meridian cannons and using terrain layout tactics, I was able to defend the vast majority of private territories and private territories. As for the few that unfortunately fell, I destroyed them.
All technical facilities and production facilities were removed from the tunnel
I used the tunnels to transport all the wealth, residents, and even the wealthy ships. But I couldn't transport the buildings. Except for my unique and rare special buildings, which had to be destroyed, all other buildings were transported away.
I still keep them all because I know very well that I will be back soon.
Another result of these wars is that most of the water forces of the Grand Alliance are consumed in fighting me. Therefore, by the time they capture our army's private territories and private territories, the remaining forces are simply not enough.
For defense, I had already dismantled those meridian cannons and transported them away. Since I am the only dealer of various types of cannons in this area, they have no way of reinstalling them.
Some cannons are on the fort. At the same time, under the strong walls of our army and clearing the field, its army is not enough to maintain in these private territories and private territories. In the end, these players have to choose to burn the entire private territories or private territories.
, they can’t get it, and they won’t leave it for me. Of course, as long as I take back the landmarks, I can rebuild these private territories and private territories at any time.
Regardless of whether most of them are defended, a very small number of them have fallen, or they have not been attacked, I am currently only deploying troops and have not launched an attack for the time being. In fact, the attacks of the major camps this time are very internally wounded, and most of them have suffered internal injuries.
Not only did the area not be captured, but a large amount of troops were wasted.
Although these troops will not be able to take advantage in the subsequent war even if they are not wasted, it is obviously better to keep these troops. At any rate, this way, we can also kill more troops of our army. As for now,
The water forces of each major camp are completely empty, just waiting for me to take over.
In addition to Sizhou along the Yellow River, my other two wars in Sizhou also broke out later. These two wars broke out at Hulao Pass and Sishui Pass respectively. These were the two wars during the period when the princes were fighting against Dong.
This is the most important pass. Of course, in other eras, whenever a war breaks out between Sizhou and other states, especially with the states in the east, these two passes are also very important. But now, although the Zhang Lu camp
In Cao
The west of Cao Cao's camp and the east of Hulao Pass and Sishui Pass are still the territory of Cao Cao's camp, but these two passes are equally important. Because I have already captured Weiguan and Yellow River Bank, I only need to capture these two passes.
, then I only need to occupy Songshan Mountain to control the entire Henan Yin, and Luoyang will naturally fall into my control. Therefore, whether these two passes can be captured on this game day will be very important for future operations.
Since these two passes are in the hinterland of Cao Cao's camp, this time just like Cao Cao's camp was not excluded from the Yellow River battlefield, Zhang Lu's camp was not excluded from these two battlefields. This also made it possible for the Japanese camp to escape from Hulao
Guanhe
Both sides of Sishui Pass launched a strong attack on the two passes at the same time. There is no way, who can let Cao Cao's forces occupy just inside and outside these two passes. In this kind of territory inside Cao Cao's camp, who else in the grand alliance except Cao Cao's camp?
Nor will it be rejected.
But despite this, no one can be trusted between the Grand Alliance and the Zhang Lu camp in this sensitive area. Therefore, the two parties finally agreed to form a [weekly agreement]. Once the system covenant is signed, the two parties cannot attack each other until [the breach of contract is successful]
.The so-called successful breach of contract means
Both parties agree to break the contract, or one party proposes to break the contract and waits until a certain period of time. Both parties agree to break the contract immediately. If one party breaks the contract, the contract cannot be broken until the expiration of the period. Therefore, all covenants must set a "break period", which is how long one party needs to wait to break the contract.
Deadline.Those casual appearances
When making a covenant, the break period is generally one game day, which is called a "single-day covenant". More than two game days and within seven game days, it is called a "multi-day covenant". More than seven game days and within one game month, it is called a "multi-day covenant".
It’s called [weekly appointment]. It’s more than one game month and less than one game year.
, called [monthly contract]. A game year is called [annual contract]. The longest contract break period is one year, which is the highest annual contract. The second is the monthly contract. For example, the covenant formed by the Haogu Alliance is an annual contract.
Even if you propose to break the contract, it will take a game year before you can break the contract.
Generally speaking, most single-day appointments are made. Because the game is ever-changing, the agreement may end at any time, and no one is willing to wait any longer. Even if it is necessary to show more sincerity, multi-day appointments are mostly made. After all, it only takes a few game days.
The time is enough to consider. Except for the major alliances in the game, such as the Haogu Alliance, it is already very rare to make an agreement on a weekly basis. This means that both parties need more buffer time before they can terminate the agreement.
This also shows how much both sides attach importance to this covenant. However, for everyone’s weekly covenants at these two passes, the break period is the shortest among weekly covenants, which is seven game days. At that time, if anyone wants to break the covenant, everyone will
Prepare within seven game days, and then decide the winner. This is to prevent the other side from launching a surprise attack and causing chaos in our side. The reason why everyone has to sign a weekly contract is because the other side has too many people.
, powerful. On the other hand, the other side is wary of the strength of our army. Especially the Sishui Pass is on the edge of the Sishui River. It happened that the Zhang Lu camp came out on top in the Sishui Battle just now, and the entire Sishui coast was
It has been controlled by Zhang Lu's camp. If our army suddenly breaks the contract, it will definitely cause serious harm to the other party. After signing the alliance, both sides have seven game days to consider and prepare, either to fight or to leave.
Plenty of time.
After the alliance was formed, the battle went much smoother. The air force of the major alliance in this area has not been mobilized, and they are still alive. Similarly, the air force of Cao Cao's camp has not been mobilized, and they are still alive. Therefore, the situation of Japanese players this time is better than before.
After all, we have the support of the air force. And everyone
Since the alliance has been signed, there is no fear that the Japanese players will monopolize the pass. Anyway, if the pass is defeated, it will belong to everyone. Therefore, the Grand Alliance sent all the air force to help the Japanese players attack the pass. At the same time, all the major alliance camps also sent troops and horses to follow the Japanese players.
Attack together with the troops behind you.
The air force is good news for those who attack key problems. Especially when I am here, 40% of the opponent's air force is trusted, and then 40% is persuaded to surrender, leaving only 20%. The same is true for the closed garrison, and finally 20%
The troops were still fighting, but they were quickly defeated.~