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Chapter 1414 The Buddha Kingdom in the Southeast Region

The defender's biggest reliance is long-range attacks. As our army can attack the opponent from a distance, the opponent's advantage has turned into a disadvantage. You must know that in other war zones, the attacker's advantages are close attacks or long-range attacks.

Attack. The advantage of close attack cannot be shown at all in long-range attack. As long as both sides maintain long-range attack, the attacker's advantage cannot be brought into play. And in long-range attack,

With the advantage of attack, the defender generally has another long-range attack trump card, and the attacker cannot benefit from long-range attacks. In this war zone, the advantage of the attacker is not attack, but defense and damage reduction. In this way

, the attacker’s advantage is from beginning to end, and the opponent has no special attack methods. As long as the attacker leaves the beaten area, the attacker will not suffer in the long-range attack.

Now, our troops have all crossed the beaten area and are attacking the defenders. Originally, the opponent's firepower was stronger than ours, but the result of the battle was different. The enemy's casualties were actually greater than ours. In this situation

Under such circumstances, the opponent's NPC commander has to choose melee combat. And for melee combat, there must be an NPC officer rushing in front. Otherwise, the situation just now is already clear.

You know, although the opponent launched a condescending charge, they still couldn't do anything to our army. This time, the opponent also sent 10% of their NPC officers to charge at our frontline troops. The opponent's goal was very clear, which was to use NPC officers.

The absolute combat power of our army moved our army's front and regained the initiative in the battle. At this time, it depends on who can withstand it better.

As soon as the opponent moved, the NPC commander of our army also made a decision. He could not let the enemy's plan succeed. Therefore, the order given by the NPC commander was to let the troops who had rushed to the front line retreat slightly and penetrate the enemy.

Give up the enemy's position, hide behind the opponent's players and quasi-player's troops and play slowly. Others follow

The players and quasi-player forces behind them quickly retreated to form a buffer zone to prevent our army's formation from being disrupted by the opponent's NPC officers. The 10% of NPC officers who had been prepared were arranged in a hierarchical arrow formation.

Just like wild geese flying across the sky, they are preparing in the buffer zone all the time. This

These NPC officers had previously led players and quasi-player forces to charge. Because they did not encounter the opponent's NPC officers, they were unscathed and only needed a short rest before going into battle. However, the players and quasi-player forces in front would

Give them time to rest. Of course, rest is rest, and long-range attacks

Attacks still need to be used. Just now, they had the same strength as the charging players and quasi-players, and they were mainly engaged in melee combat. Therefore, in the sequence of NPC officers in our army, there was a missing group of NPC officers with long-range attacks. Now they have restarted long-range attacks.

This means that the opponent's NPC officers will be under more pressure.

After these NPC officers formed a formation, the target of their attack was the NPC officer in front of the enemy. Since they are closest to the opponent, the success rate of the projectile is higher. It is conceivable that the opponent's NPC officer will definitely attack next.

Lots of casualties.

I also blended in with the enemy's troops on the front line and did not retreat. Because I knew very well that up to this point in the battle, there was no point in conserving strength. It was only useful to kill as many enemy troops as possible. And the most effective way to kill the enemy troops was to let yourself die once.

.As long as we take revenge on the opponent's military commander, tooth commander and four travel commanders, the enemy's command will be paralyzed, and then it is our army's time.

The main function of our troops staying in the front is to delay the charge of the opponent's NPC officers. You must know that their wish is to rush to the front and fight in close combat. As long as you keep them as far back as possible, they will have to face rounds of long-range attacks.

Since the defense is not as high as our army and the damage is not reduced, this will be very useful for our army.

Advantage. Since we are delaying the opponent's offensive, of course we will not be stupid enough to rush forward directly. Instead, we will retreat purposefully, allowing the opponent's players and quasi-players to invisibly make up for the formation interrupted by our army. In this way,

Come on, after the opponent's NPC officers rush over, the first thing they will face will be their own players and quasi-player forces. This makes

They had to pause. This pause naturally offset the inertia of their charge, and they had to engage in a regular positional battle with us. This tactic was indeed very successful. When the opponent's players and prospective players gave way to their positions again,

The opponent's NPC officers had to rely on brute force to attack our army. Although they only relied on

Relying on brute force, we players and would-be players are no match for our troops, but this is enough. There is no chaos in the formation, and everyone can rely on their own positions to firmly block the enemy. The offensive and defensive momentum has changed, but instead

Our army has also become the defender, while the other side is like the attacker. The only difference is that the defender is stronger than the attacker.

Although it is basically an instant kill, it is not so easy to get the strength of players and quasi-players. After all, there are more troops on the front line, and the contact area between the two sides is narrow, which is enough for the other side's NPC officers to kill for a while. As for the NPC officers in the rear of our army,

Then try your best to throw it in the direction of the enemy,

Although the hit rate is low and there is no possibility of instant kill, the enemy troops are still decreasing. Of course, I can't see these war scenes for the time being, because I have already rushed up immediately and was killed by an NPC captain of the opponent.

As usual, this npc corps leader’s flash kill will kill their

The counselor, the tooth commander and the four game commanders have all been taken care of. At this moment, I am rushing forward from behind, constantly watching the opponent's movements. After all, one of my important goals in this battle, the black dragon, has not appeared yet, and I must do it with my own hands to get it.

Good thing. Fortunately, the black dragon has always been very careful about protecting itself.

, was not destroyed by the projectile. In the war interface, the black dragon's portrait is still on. There is no way. Since he has become my target, I naturally have part of his battlefield information here, that is, whether he is still alive.

At this moment, the other side was crowded with people, but I couldn't see the black dragon.

After losing an unknown number of NPC officers, the opponent's NPC officer suicide squad finally broke through the defenses of our frontline players and quasi-players, and rushed towards the rear of our army. And just when these NPC officers were about to break through the defense line, I

The first wave of NPC officers in the army

The arrow formation has already charged forward, and its purpose is self-evident, which is to block the opponent so that the opponent has no chance to charge. The buffer zone was originally drawn out to prevent the opponent from charging. Later, the opponent's NPC officer was successfully killed by the opponent's players and accurate

If the player's troops block it, this buffer zone will

There is no need for it anymore. The NPC officers who were already ready to fight have quietly pushed up the battle line. And the defensive fronts of our players are not all broken by the opponent's death squads. They also include our players and quasi-players.

After the troops retreat in a planned way. After all, there is no need for a buffer,

It doesn't make much sense to stay in the front and die in vain. It's better to retreat to the rear one after another and hand over the front line to NPC officers. Therefore, the forces of front-line players and quasi-players are only a drop in the bucket. Next, the NPC officers of both sides

There will be a face-to-face conversation.

Our army's advantages in defense and damage reduction, whether in long-range attack or melee combat, have basically remained unchanged. The only difference is that the pace of melee combat has accelerated. Far-range attacks rely on projectiles, and their accuracy is relatively poor. But melee combat has

It's a sword-to-knife fight, and the speed is much faster. Soon, our army's NPC officers penetrated the same force as the previous players and quasi-players.

After breaking the opponent's formation, the opponent's rear was exposed under the eyes of our army. Seeing this, the NPC officers no longer kept secrets. All the NPC officers rushed forward. Of course, they still maintained the hierarchical arrow formation. And

Most of the players and quasi-players in our army stay behind and launch missiles. There are also talented people like me who follow the NPC with their own personal troops.

Officer C rushed out, relying on the NPC officer, and under the cover of the NPC officer, advanced to the front of the position. Because only there can we carry out burst shooting, and the black dragon that has not yet died can be taken care of by me personally. And the opponent's NPC

The commander-in-chief has died long ago, and the enemy army has lost its command center. Players and quasi-player troops are in the frontline NPC officer's formation.

After the model was penetrated, they were all exposed to the eyes of our army. Other NPC officers huddled behind and fired arrows. This also greatly reduced the difficulty for me to find the black dragon. Soon I found the black dragon in the crowd.

The arrow passed by, and my experience level increased by 8 levels to 60.1. Then I felt relaxed. I only took my own people to shoot without showing my face.

After the NPC officers at the front of our army broke through the formation of the opponent's NPC officers, the formation of the opponent's front was completely chaotic. I took the opportunity to send my personal troops to recruit surrender. In fact, I am not the only one who has this idea. Many players,

Especially the hundreds of thousands of level 10 players who formed a team with me and were armed. They were all following me at this time.

The NPC officers came close to them and tried their best to recruit them. As long as these people did not touch the NPC officers, they were basically safe. Of course, it would not be fun if they happened to be thrown by the opponent's NPC. But everyone was hiding behind the NPC officers. With these

As an NPC officer acts as a bodyguard, safety is basically not a problem. I didn’t bother him either.

After all, the quota for recruiting and surrendering is not much, and the total number of others is only 10% of the quota. I have 10 times the quota for recruiting and surrendering, and I can recruit 90% of the quota. The rest is to capture prisoners, and hundreds of thousands of people can't be that fast. As long as I

If enough NPC officers are recruited and surrendered, then they can recruit and capture prisoners faster than others. In the blink of an eye, others

The player's one army quota is full. There are hundreds of thousands of people, and each person is full with less than two people. And my nine armies are also full under the snowball development. Since prisoners cannot capture prisoners, so at the beginning

Although my speed in capturing prisoners was slow, I finally got the upper hand. I captured an NPC officer from Cao Shuai's troops and captured three of them.

After capturing these NPC officers, the last barrier to the enemy's side was gone. Our wolf-like army immediately rushed forward. And my freshly prepared nine troops had already returned to the army, surrounding me and marching towards me.

Rush forward. Enemy NPC

The handsome man was gone a long time ago, I had already taken care of the black dragon, and even the white dragon. Then I directed my nine military specialties to launch missiles at places that looked more like enemy player predators, including Poppy.

Catherine,Starbuck,Katyusha,Zhang Chen

Xi, 2,580,000, Knights of the Round Table, Sarkozy and many other player leaders were all taken care of. Then, both NPC officers and players were basically just like ordinary sand, waiting for the army to pounce on them.

After that, they were either killed or surrendered and became prisoners. The largest number of people became prisoners. I alone, because I was at the front and could recruit many people to surrender, captured three NPC officers of the Youshuai Department, plus four

Players and quasi-player troops of the Yashuai Division.

The war once again ended with a complete victory for our army. In this battle, I earned 120 million original military merits as a mere 10 high-end NPC officer. But this military merit is compared to the four prisoners of the Yashuai Division.

The little witch has seen the big witch. A total of 24.9 billion original military merits, plus 121 times of 11 times military merits × 11 times skill combo bonus, the total military merits are as high as 30,000

Yi, his military rank was promoted to deputy commander, becoming the highest-ranking person in our army. He also became the commander-in-chief of the Buddhist camp without any suspense, leading an Arhat soldier from Cao's commander-in-chief and a player and quasi-commander from the commander-in-chief.

In terms of player strength and level, since recruiting and surrendering is mainly done by surrendering troops, I did not gain experience, but 10 high-end officers still allowed me to upgrade to Commander 40,000 Squares 21

Level 5. After adding troops, I have the strength to fight with NPCs. Of course, in this case, I can protect myself at most, and it is not possible to fight in person. Unless the war is tense, in order to consume the opponent's high-end officers, I can go out

I failed twice. Since I had a chance for revenge in the last battle but it was useless, it has accumulated to three times now. I have already thought about it, as long as I can

If I can finish the war, I will continue to accumulate the number of retaliations, and I will have more opportunities to retaliate later. This is the opportunity brought to me by the level 10 [Ultimate Privilege], and I will use it with caution. In fact, generally

Generally speaking, I only use the revenge opportunity in the first battle of each war zone. I can save all other opportunities and have greater use in the future.

In terms of military strength, in addition to an NPC of Cao's General Department and a player and quasi-player force of the General Staff Department, I also have 11 private troops of the General Staff Department. This is my capital for the next attack on the city. This means

I can exchange the strength of the opponent's 121 generals in the war. But the opponent's military strength in this battle is just one general. In this case, I don't even need to use the method of strength exchange.

You can directly win by relying on your own strength.

In fact, I have no intention of using strength exchange. You must know that our army's military strength is originally used to deal with the opponent's military strength. This is an evenly matched configuration given by the system. Now the opponent's players and quasi-player forces have all been taken care of, and our army's

But there are 12 players and quasi-players in the General Staff Department, which in itself is the best fighting condition. If you can't win in this way, then there is no need to mess around. In addition, I am not afraid of sacrifice at all here, it is just for training

It's a good time to fight, so why bother?

Having said that, the training effect of this battle will not be very great. Because I only need an 11 times combo to persuade me to surrender, and I can persuade you to surrender 100%. And if you don't persuade me to surrender, 50% of the opponent's troops are Buddhists, so

It is a loss in itself. So I decided not to use combos to persuade people to surrender, but just to persuade them to surrender normally, and it is enough to persuade them to surrender to 30%. Then in

Of the remaining 70% of the enemy's troops, if we win over 35% of the Buddhists, 65% of the enemy's troops will fall into our hands. There is no need to let the internal troops return to the construction, as long as the internal troops stand in a good position, which is conducive to our attack

, directly send the army up, and then you can fight and reorganize at the same time. After the war, you can surrender with one word without combos, and all the enemy's troops will fall into the hands of a tooth commander.

As for skill combos, you can use other privileges and skills. However, skill combos can only be used for active privileges or active skills, and they cannot be continuous privileges or skills. In the end, I chose a rather awkward privilege.

, that is, the privilege of [taking level]. The battle just started.

At that time, I got level 110, which raised my level to Commander 40,000 Level 325. Except for the opponent's NPC Yashuai, who I still couldn't figure out the strength of the top generals, my strength has exceeded that of any other NPC of the opponent.

, it is no problem to instantly kill ordinary NPCs or even low-level generals.

Of course, for the progress of the war, the level is just the icing on the cake. Because what I am facing is a war, not a martial arts competition. On the battlefield, it depends on the overall strength, not personal strength. No matter how good an individual is, even if he kills instantly, time will be wasted.

A lot.

My strategy is very simple, that is, let 11 private troops of the General Staff serve as the vanguard, and a Luohan soldier from Cao's General Department is ready to go into battle at any time. In fact, I have also thought of other tactics, but in this case, if

Exposing other tactics in advance is not so beneficial for future operations. After all, the better you protect your cards, the longer the advantage will be maintained. And my 11 general staff

The private troops are not as vulnerable as I imagined. After all, there are too many people, and the opponent simply cannot take care of them. As these armies swarm forward, the enemy's defensive equipment is constantly being consumed. Hit the back and defend the city.

With less and less equipment, these private troops have begun to rush to the opponent's city. If it weren't for the low level and vulnerability, they would have already established a firm foothold on the city wall.


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