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Chapter 166 Creating a Career Again

Among the six skills I learned, the two skills that excite me the most are "Summoning the Golden Man" and "Summoning the Rogue".

Although the number of "summoned golden men" is small, the ones summoned are basically generals. These twenty golden men are better than hundreds of sergeants in terms of attack, defense and blood volume. Moreover, the golden men can be used

In addition to summoning and recruiting skills, the summoner's own skills are also exciting in terms of lethality.

In other words, after summoning the golden man, I have twenty more opportunities to use skills that have too long cooldown time. Think about it, if I can use "Earth Roar" twenty times, then

What is the concept? Of course, the Jin's lethality is halved, but even so, it is equivalent to having more than ten times the combat effectiveness.

As for the skill "Summoning Rogues", my excitement lies in the number of summons. Although the attributes and effects of 1,000 rogues are only half of other summoned troops, with double the number, it can completely make up for it. And it's arrived.

At level 200

When the time comes, this summoning skill can be upgraded, and the lack of combat effectiveness can be completely made up by then. It can be expected that from level 200 to level 500, in addition to the skill "Summoning Golden Man", "Summoning Rogue" will become my

The most powerful skill.

Of course, "Earth Roar" is equally exciting, especially after you have the skill of "Summoning the Golden Man". "Fireline Recruitment" has almost the same effect as "Earth Roar", but it is a recruitment skill, and the summoned Golden Man cannot

use.

As for "Spill Rice into Soldiers" and "Summon Bandits", although they are also very powerful, I am not so excited now. The biggest role of these two skills is that they can have the same effect within the cooling time of other summoning skills.

That's all. Of course, in dealing with bandits, "summoning bandits" can still play a role in prescribing the right medicine. It's just that I don't need to use it now. I'd better not use it if I can.

There is another skill that I have not learned, but I am more interested in it, and that is "summoning cavalry". If I don't want to sleep, I must learn it myself. Now of course, I entrust myself to the tooth general and let him find some cavalry.

Fight with NPCs with relatively strong abilities, waiting for opportunities to learn skills

Yes. At the same time, I also asked Yajiang to look for other types of NPCs after comprehending "Summoning Cavalry" to see if he can learn other skills. After all, the time I spent sleeping at night was longer than the time I just spent.

You should be able to gain more during this period.

Today's E'e looks relaxed. Although theoretically she still has the possibility of being eliminated, according to the information, Liu Di, her opponent in this round, is not that difficult to deal with compared to others. After all, Liu Di

His skills are quite in line with Ao'e's basic skills, which could lead to another "miserable victory" in the end.

Of course, I, who was also relatively relaxed, finally had a night with E'e that was filled with a relaxed atmosphere. So much so that everything that happened between the two of us was so relaxing. In the sweetness, there was no feeling except for the two of us.

to anything else.

After spending a hearty night, wake up early in the morning, everything is ready, and re-enter the game. The first thing is to open the panel and see if you can surprise yourself.

It turns out that this night was very fruitful not only for me and E'e's married life, but also for me in the game. After a few hours, I not only understood the "summoning cavalry", but also understood the function of the halberd general.

"A hundred steps can penetrate the poplar", "Crazy Halberd", "Flying Halberd", "Hooked Neck", and even the archer's "Serial Arrow" are all understood.

Summon cavalry: Summon cavalry to participate in the battle. The maximum number of summons is 100. The force attributes of a single cavalry are +300. The attacks of a single cavalry are +3000. The attacks of a single bandit are +1500%. The defenses of a single cavalry are +3000. The defenses of a single cavalry are +3000.

+1500%.Single

Cavalry attack speed +500. Single cavalry movement speed +500. Costs 30,000 mana. Skill duration is one game day. Skill cooling time is 3 hours. Level 1. Use level 100. Next level use level 500. Warrior type general halberd

The four-level skill of General's career.

Penetrating Yang with a Hundred Steps: Hit the target with a bow and arrow 50 meters away. Physical attack +3000, five-element attack +1000. Physical attack +1000%, five-element attack +500%. Costs 5000 magic. Skill cooldown time is 1 hour. Level 1. Use level 100. Next

The level of use is level 500. The warrior-type general's halberd general's eye-painting halberd general's career fourth-turn skill.

Crazy Halberd: Swing the halberd and attack enemies on the ground in all directions. Need to equip halberd weapons. Physical attack +100, magic attack +100, five element attack +100, mental attack +100. Physical attack +50%, magic attack +50%

, five-element attack +50%, mental attack +50%. Attack speed

.

Flying Halberd: Throws a short halberd, seriously injuring the enemy. Need to equip a short halberd. Physical attack +2000, five-element attack +1000. Physical attack +1000%, five-element attack +500%. The chance of causing serious injury to the opponent is 50%. It consumes 3000 magic. There is no cooldown time for skills.

Level 1. Use level 50. Use level 200 for the next level. Warrior type general and halberd general career three-turn skill.

Hook Neck: Sneak attack on the vital part of the enemy's neck. If successful, there is a chance to cause double damage. Physical attack +2000, five-element attack +1500, mental attack +1000. Physical attack +500%, five-element attack +300%, mental attack +200%. Attack speed x30. Movement speed

x20. 80% chance of causing double damage

Damage, 60% chance to cause triple damage, 50% chance to cause five times damage, 30% chance to cause ten times damage, 5% chance to cause twenty times damage. Costs 7500 mana. Skill cooldown time is 1 hour. Level 1. Use

Level 100. The next level uses level 500. The fourth-level skill of the Thief, Assassin, Killer, and Halberd Assassin profession.

Continuous arrows: Shoot ten arrows in a row, seriously injuring the enemy. Physical attack +3000, five-element attack +1500. Physical attack +1000%, five-element attack +300%. 100% chance of causing damage

Fang is seriously injured. It consumes 10,000 mana. The skill cooldown time is 3 hours. Level 1. The use level is 100. The next level use level is 500. The fourth-turn skill of the warrior-type archer-like archer-type great archer profession.

In addition to the summoning skills that I am looking forward to, several other skills have killer characteristics. This is also the result of the integration of killer professional skills with other professions in the original design of the system.

Now in my skill column, in addition to the sword skills and sword skills that are not classified as professions, plus the remaining "lightning strike", "freeze", and "resistance to poison", there are exactly fifteen. This gives

My opportunity to create three new careers. First

The first is the third-level profession "Ancient Mage". The basic skills are: lightning strike, freezing, poison resistance, small blood recovery, mad halberd, and continuous arrows. The hidden skills are: no sword, passive counterattack, and do not use hidden dragons. The special skills are: Transformation

The body is classified into the category of ancient scholars of ancient sects.

Then there is the fourth-level profession "Ancient Summoner". The basic skills are: Summon a golden man, spread rice to become an army, summon bandits, summon rogues, spread beans to become an army, and summon an eagle army. The hidden skills are: invisibility, air barrier,

Sea of ​​Blood. Special skills are: Recruiting troops in the line of fire. It is classified into the category of Ancient Mage of the Ancient Sect.

Finally, there is the fourth-level profession "Ancient Counselor". The basic skills are: roaring from the earth, recruiting troops in the line of fire, summoning cavalry, piercing the poplar with a hundred steps, chain of arrows, and hook neck. The hidden skills are: summoning golden men, spreading rice into soldiers, and summoning rogues. Special skills

In order to summon the Mountain Eagle Army, he was classified into the category of Ancient Masters of the Ancient Sect.

As three powerful new professions were created by me, I suddenly became afraid. So far, I have created more than ten new professions. Especially the first profession that directly has a professional system. From the first to

There are currently new professions for Level 6. As for Level 3 and Level 4, there are currently new professions.

There are several professions that I have changed to. Although other players don’t know about it yet, as my skills are gradually exposed, will it cause another shock on the forum? Although the players’ red eyes towards me have been over for half a year.

As the temperature gradually cools down, no one can predict what will happen in the future.

My only wish now is to use these skills in public as little as possible. That way, even if players find out that I know the skills of other professions, it will not be too out of the ordinary in the reality that everyone generally has more than two professions.

However, since there are already so many professions, I don’t care about a few more. I simply sorted out my sword skills and sword skills, and created eight more professions: the first-level ancient sword sect, the second-level ancient swordsman, and the third-level ancient swordsman.

, the fourth rank Ancient Swordsman; (the above are the occupations of the Ancient Sword system from the first to the fourth rank) the first rank of the Ancient Sword Sect, the second rank of the Ancient Swordsman, the third rank of the Ancient Swordsman, and the fourth rank of the Ancient Swordsman. (the above are the first to fourth rank of the Ancient Sword system)

transfer skills)

Since the competition was about to begin, I didn’t add any skills to these professions and went straight to preparing for the competition.

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