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1795

Zhang Baozai has three bonuses: pirate, treasure, and tailwind. [Pirate] increases the pirate strength by 10% of all attributes at level 1, and reduces the pirate strength of enemy targets by 10% of all attributes. [Treasure] improves at level 1

20% of the wealth of the force, and a 20% increase in the appearance probability of equipment, items, skills, etc. [Tailwind] At level 1, it increases the movement speed of the own navy's equipment by 10%, and reduces the movement speed of the opponent's navy's equipment by 10%.

Cheng Pu has three bonuses: Navy, Encouragement, and Shipbuilding. [Navy] At level 1, it increases all attributes of his own navy by 9%, and reduces all attributes of the opponent's navy by 9%. [Incentive] At level 1, he increases his own target by 27%.

Attack, defense and health bar. [Shipbuilding] At level 1, increase the ship production speed of this force by 18%.

Huang Gai has three bonuses: Water War, Fake Surrender, and Fire Ship. [Water War] increases the attack power of your own navy by 36% at level 1. [Fake Surrender] At level 1, you can randomly designate one of your own targets with Fake Surrender every game month.

Qualifications. [Fire Ship] At level 1, you can randomly designate an enemy ship to set on fire, with a cooldown of 3 minutes.

Han Dang has three bonuses: whirlpool, water army proficiency, and **. [Whirlpool] At level 1, you can randomly designate a certain water area to form a whirlpool, with a cooling time of 3 minutes. [Water army proficiency] At level 1, you can increase all formal water levels.

The military types are upgraded by one grade and one quality level, and all water equipment of the party is upgraded by 1 level. [**] At level 1, the ** troop strength is increased by 9% and all attributes are reduced, and the ** troop strength and enemy targets are reduced by 9% of all attributes.

Zu Mao has three bonuses: Strong, Swift Wind, and Mu Feng. [Strong] At level 1, it increases the defense, health bar, and blood recovery of the own target by 45%. [Swift Wind] At level 1, it increases the target's hit and dodge by 27%.

, movement speed. [Mufeng] At level 1, it restores 9% of the health bars of all targets on the team every second.

The skills of the six famous generals, including Zhang Baozai and Han Dang, are all related to pirates, navy and **, or are just internal affairs skills, so they are not used here. Huang Gai's only useful skill of false surrender is quite useful. I have

Selecting this game month specifies that I can surrender, but

I won't use this feature easily, after all, the current situation does not require the use of this feature. The only useful thing about Cheng Pu is the incentive feature that adds 27% to the attack and defense blood attributes. However, Zu Mao, the earliest one to die in history, was very awkward. Three

Features can be used immediately, and a total of

It can increase the defense, health bar, blood recovery by 45%, and the hit rate, dodge, and movement speed by 27%. There is also a Mufeng characteristic that restores the health bar of the entire army in proportion. This is currently the most powerful recovery skill in the entire game.

.In addition, there is Sun Jian’s bonus, totaling

It can increase all attributes of thieves and defenders by 20% and reduce the opponent's all attributes by 20%. It can also increase all attributes of forward troops by 20%, and weapons can also increase all attributes by an additional 20%. This kind of terrifying improvement of all attributes

, but it is rare in the entire game.

Calculated in total, with Zhang A's bonus, our entire army can increase 69% attack, 102% hit, dodge, movement speed, 145% blood defense, 93% blood regeneration, 33% other attributes, and the forwards will also increase all attributes, weapons and equipment by 20%.

Increase by another 20%. Of course, the premise is strict

The White Tiger has to stand firm on the mountain. If people want to run down from the mountain to fight, then Sun Jian's 10% bonus against the defenders will be gone. In addition, it can also reduce the bandits' all attributes by 19%. So if all my forwards are replaced by weapons

If so, then the combat effectiveness will be even stronger. By then

Not only Zhang Baozai and the returning pirates, but also Sun Jian and others can rush out. In fact, as long as Sun Jian rushes out, these conditions are fully met. By then, the forward weapons will have 3.5 times the blood resistance and 2.4 times the attack.

2.9 times hit and dodge movement speed and 1.9

Double the attributes. If I add 10% of the enhanced attributes and 10% of the eating attributes, I can have more than 4 times the blood resistance. However, there are too few battles in this plot, and my current strength is too low, so I can't make it up for the time being.

Okay. If you attack a few quasi-player troops, that's not a problem.


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