Another result of the war was that after the battle with Bailong, I already had a first-class career. Because Qu'a is in the Jiangnan area, and the Jiangnan area has always been the most developed navy, so basically all players are in
At turn 0, they all chose the [Navy] profession. This is not only because the profession itself has more bonuses, but also because in the following battles, a large number of wars will be fought at sea, and having the Navy profession is more important.
Get used to it.
At the same time, in this kind of plot, there is also a kind of compensation for players, that is, every time they achieve a major achievement, such as obtaining a system reward, or when their military rank and system military position are improved, they will have an opportunity to [draw skills]. Every time
Once you draw a skill, you can randomly draw it from the system.
Select random skills from random professions in the random job transfer stage. For example, I never had a military rank or military position, and was promoted to the rank of deputy commander and military commander, and served as the head coach. There were a total of 36 opportunities, plus from [One Person Kill]
] The reward for [Ten Thousand Killers] reached 41 opportunities.
So before the NPC battle broke out, I drew a total of 41 skills. Among them, I drew one ninth-turn skill, three eighth-turn skills, two seventh-turn skills, one sixth-turn skill, three fifth-turn skills, and four fourth-turn skills.
One, eight third-level skills, seven second-level skills, one first-level skill
There are 8 skills and 7 zero-turn skills. It seems that skills with three-turn or less have more chances to draw them. Those with four or more turns have relatively fewer opportunities. But this is just right. At this stage, there are still one-turn skills and zero-turn skills.
More affordable, this is a skill that can be used immediately.
But there is also a problem, that is, if you draw a skill like this, you will lose one less time. The system rewards are basically unique, but when it comes to the promotion of military rank and military position, everyone has a chance. If you can't draw good skills,
, and if someone can draw it, they will suffer a loss.
.This is the only opportunity to acquire skills in this plot besides natural job transfer. Among them, I am especially looking forward to the flying skills and summoning skills. Especially the 1st transfer skills and 0th transfer skills, I am even more looking forward to it.
.After all, these skills can be used immediately.
In the end, the eight one-turn skills and seven zero-turn skills I drew are as follows: [First-turn skills] Fireball flying, blinding, swinging knife, summoning wild boar, scattering, climbing water, knife enhancement, releasing vortex.
[0-turn skills] Wind and rain from all directions, crossing the river with a reed, taking advantage of the excitement, invisibility, cloud ladder, flying geese formation, rapids.
Overall, these fifteen skills are very practical. Among them, [Fireball] is a magic group attack skill, [Blinding] and [Invisibility] are the assassin's special skills, and [Summoning Wild Boar] is the summon I dream of.
Skill, but it cannot be used at sea, only
It will be useful when fighting on land and on the island in the future. [Dengpingdu Water], [Crossing the River with a Reed] and [Tiyunzong] are also the skills I dream of. Among them [Tiyunzong] is a light skill, which can fly for a short time.
But as long as the speed is reached, this short flight is enough.【
[Deng Ping Du Shui] is a skill I hoped to have when I was in Luzon, and now I have it. [Deng Ping Du Shui] is the same as [Deng Ping Du Shui], but it is faster and only requires the item reed leaves. Each time
Consume one tablet at a time. Fortunately, there are many such things in Jiangnan, so there is nothing wrong with them.
Difficulty. [Leading on Fun] is also a light skill, but it cannot fly and can only increase the movement speed. This skill is the first skill I have in this game, and it seems to be very destined for me. In fact, this skill can not only temporarily
Increase the speed, and it is still a normal speed
It is a passive skill that can increase agility and movement speed over time, and is also very useful for improving hit and dodge. [Release the Vortex] is a hidden [Navy] professional skill that most people cannot learn, so it is considered a right skill.
The enhancement of my own career.
[Scattering] is an archer skill, but bows and arrows are also important equipment in the navy, so this skill is also a great supplement. [Flying Geese Formation] is a formation skill related to the bow and arrow skill, which can improve the bow and arrow attack when using the formation.
Ability is also a great supplement. [Riptide] is
The art of war skills in the navy cannot be learned by the [Navy] profession, so it is an even more important skill. The other skills of [Swinging Knife], [Knife Enhancement] and [Eight Directions Wind and Rain] are all skills of weapons such as swords.
The two daily weapons of the [Navy] profession are bows and arrows.
And swords. This is even more profitable. Among them, [Knife Enhancement] is a passive skill that improves the related attributes of the sword hand. [Swinging Knife] is a single-target strong attack, and [Eight Directions Wind and Rain] is the second one I learned in this game.
The skill is a group attack skill, and the rare thing is that it can be used at level 0.