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1860

In addition to these drawn skills, there are also the skills of the [Sailor] profession itself. [Sailor] is a multi-equipment unit. The equipment that needs to be used include boats, knives, bows and arrows, scratching hooks, flying grabs, etc. Among them, boats, knives , the bow and arrow can be used at 0th turn, the flying grab can only be used at 1st turn, and the scratching hook can only be used at 2nd turn. In addition, except for 0th turn, after the first turn, there are only two skills for each job change, so the skills are upgraded and replaced. The speed is relatively slow, but at the ninth turn, various skills can be upgraded to the strongest.

So at turn 0, I have three skills: [Ship Driving], [Chop] and [Projection]. [Ship Driving] is used to drive ships, [Chop] is the basic attack of the knife, and [Projection] It is the basic attack of a water bow and arrow. In this way, both melee and long-range attack skills are available. Therefore, the [Water Army] profession has particularly high requirements for strength. It basically gives up other points. The profession bonus is 1 point for every 4 points of strength. Agility only adds 1 point per turn, which increases strength. As for freedom points, of course all the points should be added to strength.

At the first turn, there are only two skills. [Flying Grab] takes up one skill, and the remaining one is a bow and arrow killing skill. [Flying Grab] uses flying grabbing to grab the enemy's bow, and then uses flying grabbing. Swinging up is just an auxiliary skill. The shooting skill of the bow and arrow is called [Continuous Arrow], which can be used to attack the enemy. In this way, you can know how valuable the three skills [Wind and Rain from All Directions], [Swinging Knife] and [Scatter] are. , which allowed me to have a full set of skills with swords and bows from the beginning, from basic attacks to group attacks to strong attacks.

In addition to one's own skills, there is also the strength of the troops under his command. After the npc encounters with the previous players, due to the improvement of the overall strength of the players, the average level has been raised to level 5, and the military positions above the captain are all at level 7. Level 8 and above, Commander-in-Chief and above are level 8, Commander-in-Chief and above are level 9, and the commander has even reached level 10. With the bonus of general status, his strength far exceeds that of the players. During the war, my troop strength It has been increased by 70%, the reward bonus is 50%, Zhang A's bonus is 10%, [enhancement attribute] is 10%, and the eating attribute is 10%. The overall bonus can reach 4 times, plus the level advantage, it can reach 16 times, making up for it. After the gap between generals is 8 times, you can still achieve twice the advantage of the opponent's leader, so there is no problem in a one-on-one duel.

As for my other troops, only a few of them reach 70% strength, others are 30%, Zhang A bonus is available, [enhancement attribute] and eating attribute are not, the reward bonus ranges from 40% to 10%, np can get it The bonus is only 10%, so the bonus that NPC can get is only 57%, which is a slight advantage over the opponent.

If part of their level can be upgraded during the war, it will only reach 70% of the opponent's strength. However, as long as the [One Step to the Sky] skill is used, these NPCs can automatically turn and have a new skill. At that time, they can compete with those who can only Compared with NPCs below level 9 who rely on 0-turn skills, the advantages are also obvious.

As for the personal strength of our army, most of them are level 10. In addition to having first-level skills, there is still a gap with the opponent's NPC in other aspects. The only advantage is that there are more people, but the gap with famous generals is relatively small. Some, as for people like Xiang Yong, can fight head-on with the opponent's coach, provided that more is used to defeat less.

In this npc war, it is absolutely impossible for the opponent to surrender after a duel. Even after the war, there will be no Japanese pirates to surrender. This is a sure thing. We can only gradually digest the prisoners according to the system settings.

So one-on-one combat is necessary, but the battle after the one-on-one challenge still has to be fought hard. Basically, the only people we can send out to challenge one another are senior generals besides me. To be on the safe side, I’ll go out in person. It’s better to fight alone.[

Comparing the strength of the two sides, we still have one military commander department and the other party has two military commanders. The other party's commander is still Corpse Ape Shen Tailang, but this time he has twelve brothers with him, two of whom are military commanders. He is handsome, and the other ten are military commanders. The thirteen brothers are all top military generals, but only Zhan Yuan Shen Tailang is level 10, and the other twelve brothers are all level 9.

In this one-on-one challenge, I plan to start with one of the marshals among the thirteen brothers of Corpse Ape Kidney.


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