This chapter has more than 3,000 words. In order to continue the glorious tradition of the 2K Party, this chapter has been decided to be published as a public chapter.
But the more important reason is that the five game systems mentioned here are all my new inventions, containing my brand new wisdom, and they are announced in public to announce my intellectual property rights and pioneering status.
In any case, readers who are interested can read it, and readers who are not interested can skip it.
I wish everyone a happy New Year, good food and drink on New Year's Eve, good health, and good luck all year round in the Year of the Ox.
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Now that E'e is here and the competition in the game has been prepared, I will stay with E'e all day long. The third place final that was originally held before the finals did not need to be played because of Doraemon's withdrawal. But the schedule has changed.
Nothing has changed because of this. Now I still have two days to prepare. I don’t have to go up at all in these two days, I only need to go up on the last day. Of course, outside of the game, you can still read the forum.
The official has released five news in the past two days. The first is the specific rewards of this martial arts conference. The second is the specific situation of the plot cycle system and currency cycle system. The third is the awards ceremony and the "Create Space" task.
The details. The fourth is the exchange of game currency and real currency and game transactions after official operation. The fifth is the registered company and tax system in the game.
The specific rewards of the Wulin Conference are: First, every contestant who registers will receive ten acres of land and 1,000 silver coins for construction. Second, for each round passed before entering the top 100, ten acres of land and 1,000 silver coins will be added for construction.
Funds. Third, in addition to the land they deserve, the top 100 players will also receive a village and silver coins on the basis of what they deserve.
Another copper coin will be added to the top. Fourth, the top 100 group stage players will receive rewards based on their ranking. Starting from the second to last place, for each higher ranking, they will be rewarded with an additional village and a copper coin. Those with the same ranking will be tied.
The rankings will be rewarded together. Fifth, in addition to the rewards they deserve, the top 20 players will also receive a city and ten copper coins for the construction of a city.
Funds will be provided. Sixth, in addition to the rewards they deserve, the top ten players will also receive construction funds for three cities and thirty copper coins. They will also become the county magistrate of a county. Seventh, in addition to the rewards they deserve, the top four players will also receive construction funds for three cities and thirty copper coins.
In addition, they will also receive construction funds for a metropolis and twenty copper coins. The original position of county magistrate will be directly upgraded to county governor. The eighth and fourth contestants will also serve as county magistrates.
The third contestant serves as the industrial and commercial envoy of a state, the second contestant serves as the governor of a state, and the first contestant serves as the state pastor of a state. Ninth, because he is the first in the new space
The officials of each state and the top four players will also serve as the emperor, prime minister, Da Sinong, and Da Hongzhi of the entire space at the same time, and will hold the same positions in Sizhou as in their own state.
The script cycle system is: First, after the official operation, an independent dungeon plot will first appear. After the dungeon plot tasks are completed, the official plot will enter. The content of the dungeon plot will be randomly selected from all the dungeon plots based on the situation at the end of the public beta. Select
The basis is related to the development of players during the open beta period. Second, the official plot is divided into two parts, the first one is continuous
The plot part, the other one is the chronological plot part. Third, the continuous plot cycles every 100 game years, starting from the story of the Three Kingdoms in 180 AD to the end of the Three Kingdoms era in 280 AD. The final result of the 100th game year in each cycle
A static space will be formed. Players can no longer interfere with the plot in this space, but players can
The interests in the space still exist. Fourth, the chronological plot divides the Three Kingdoms era into different epochs based on historical facts. The starting time of each epoch is synchronized with the continuous plot. Before the next continuous plot develops to the same epoch, the original chronological plot
will continue to develop. When the same era is opened next time, the original era plot will form a static void.
During this time, players cannot interfere with the development of the plot, but the benefits still exist. Fifth, before each epochal script begins, both the series and the epochal script will be paused, and the system will select a copy of the plot for the player. What kind of script to choose?
It depends on the player's performance in the game. Only after the dungeon script ends, the serial script and the chronological script can continue to develop.
The currency circulation system is: first, the game coins are divided into five currency systems: gold, wood, water, fire, and earth. Each currency system contains five currency types. Second, the gold system game coins include gold, silver, copper,
Five currencies of iron and tin, conversion
The relationship is one tin coin = ten thousand iron coins = one hundred million copper coins = one trillion silver coins = one trillion gold coins. Third, wood game coins include five currencies: wood, grass, leaves, flowers, and fruits. The conversion relationship is:
One fruit coin = ten thousand flower coins = one
One billion leaf coins = one trillion grass coins = one hundred billion wooden coins. Fourth, water game coins include five currencies: water, fog, rain, dew, and ice. The conversion relationship is one ice coin = ten thousand dew coins = one
Billions of rain coins = one trillion fog coins = one hundred million
Billions of water coins. Fifth, fire game coins are divided into five types: fire, light, electricity, thunder, and core. The conversion relationship is one core coin = ten thousand thunder coins = one hundred million electricity coins = one trillion light coins =
One billion fire coins. Sixth, earth game currency package
There are five currencies including earth, mud, stone, brick and tile. The conversion relationship is one tile currency = ten thousand brick coins = one hundred million stone coins = one trillion mud coins = one hundred billion earth coins. Seventh, different series of games
The conversion relationship of coins is: one wooden coin = one
Ten thousand tin coins, one water coin = ten thousand fruit coins, one fire coin = ten thousand ice coins, one earth coin = ten thousand core coins, one gold coin = ten thousand tile coins (after the cycle). Eighth, if the currency system has reached
Loop around, that is, the same thing in the game
When the gold coin with the highest value and the gold coin with the lowest value appear, the gold coin with the lowest value will be replaced by the gold coin with the highest value. After clearing all the gold coins with the lowest value, the system will replace the original gold coin with the gold coin with the highest value. Other currencies
The cyclical analogy. Ninth, after each new generation scenario appears, the game automatically eliminates the currency with the lowest value at that time, and the currency that was originally the second to last becomes the currency with the lowest value.
Award Ceremony: First, on the day after the finals of the Wulin Conference, an awards conference will be held in the newly built Wulin City of the system. Second, after the awards conference, all contestants participating in the competition will participate in the "
"Create Space" task. This task will create a space for the contestants, and the contestants' land rewards will be distributed in this space. Third, contestants can invite their sworn brothers, sworn sisters, spouses, and subordinates to participate in this task
, participants will receive a reward of one acre of land and 100 silver coins. If the participant is an NPC, the reward belongs to the inviter. Fourth, after the awards ceremony, each contestant has one day of real time invitation time. Fifth, the invitation time
After the end, all participants will have three days of preparation time in real time. Sixth, after the preparation time, the first place in the martial arts competition will lead all participants to prepare for three days of pre-war preparation. Seventh, after the pre-war preparation is completed, the task will be official.
start.
Exchange of game currency and real currency and game transactions: First, players and player companies can exchange game currency and real currency by binding their bank accounts to game characters. Second, exchange of game currency and real currency.
It can only be done between different players or player companies. Players and player companies cannot directly exchange with the system. Thirdly, the exchange price of game currency and real currency is not stipulated by the system. Players and player companies are based on the market price of game currency.
Self-mastery. Fourth, players
For transactions between game currency and real currency between players or companies, both parties decide to deduct 10% of the game company's transaction commission from the real currency of either party. If the two parties do not agree, the system defaults to the one who provides the real currency.
The party that provides the currency provides a commission. Fifth, when players or player companies conduct transactions between game goods and real currency, the two parties decide which party will provide the game company with a commission. If the two parties do not agree, the party that provides the real currency will default.
Commission. Sixth, play
For transactions of game currency and game goods between players or player companies, the two parties decide which party will provide the game company with a commission based on the exchange rate between the game currency and real currency. If the two parties do not agree, the party that provides the game currency will provide the commission by default.
Seventh, for transfers of game currency or real currency between players or between player companies, the two parties shall decide which party shall provide the game company with a commission. If the two parties do not agree, the party providing the game currency or real currency shall provide the commission by default. Section 1
eight,
For the transfer or exchange of game goods between players or player companies, it is decided by both parties. Either party will provide the game company with a commission based on the total system store price of the goods of both parties. If the two parties do not agree, the default is to provide the lower total price of the goods.
The party who provides the game company with a commission. Ninth, if the party that provides the game company with a commission does not have enough real currency to provide the commission, the transaction cannot be successful. Tenth, currency exchange and game transactions refer to the tax system and are taxed by the state in accordance with relevant laws.
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Company registration and tax system in the game: First, players can conduct currency exchange and game transactions as self-employed individuals after binding their bank account. Second, players can register a company and operate the company in accordance with the Company Law and other relevant legal regulations. Second
Third, the income earned by players and player companies from game transactions should be taxed in accordance with relevant laws. Fourth, players can choose to
There are two ways to pay relevant taxes: automatic tax collection and autonomous tax payment. Fifth, players’ currency and trading items that are automatically taxed cannot be controlled by the player before the system automatically collects taxes. Sixth, the system will determine the amount of tax according to the player’s transaction status every month.
Taxes are levied on players. If the player has enough real currency to meet the system's tax levy requirements, the player will fully receive payment for currency and trading items.
Allocation. Players can deduct taxes from the real currency that has not yet obtained full control. Seventh, if the player does not have enough real currency to collect taxes when the system collects taxes, the system will extract a part of the tax rate and give it based on the tax deduction status.
The player has full control over the corresponding part of the currency or goods. The player can choose which parts of the currency or goods are fully controlled.
Allocation. Eighth, some currencies or goods that the player cannot satisfy the tax levied by the system will continue to be frozen by the system until the next tax levied by the system or the player pays the tax independently. Ninth, the player can choose during the transaction or at any time after the transaction
Autonomous tax payment. After the application for independent tax payment is issued, the system will automatically deduct the tax, and the player will gain full control over the relevant currencies and commodities.