The basic form of the "Fog Water Series" is "fog". "Fog" is similar to "clouds", but "fog" is not semi-solid like "clouds". "Fog" is made of gaseous water elements.
Composition. Like other skills of the water system, "Mist" also has the effects of direct attack, status assistance and special assistance.
The direct attack of "Mist" relies heavily on the air element. Because "Mist" itself is also in the gaseous state, it must be in a suitable gaseous environment in order to use such a gaseous environment as the background to produce the movement of the internal water element, and ultimately form
Various fog fields launch attacks against enemies. The direct attack of "Fog" is similar to the "Turbulent Water Series", but more powerful than the "Turbulent Water Series". Because gaseous water can move at a higher speed than liquid water
, attack the enemy with powerful potential energy.
The status assistance of "Mist" is similar to that of other series of water element skills. It also uses the moist stimulation of the water element to restore the status. Since "Mist" exists in a gaseous state, in this regard, it is only slightly better than "Dew".
Series" has poor auxiliary capabilities
Some of the above. But this is only compared in terms of assistance speed. In other words, the assistance effect of "Mist" is not as fast as that of "Dew". But "Mist" is more durable, and in the end the assistance is always
The amount is also larger than "dewdrops", which can be said to be different.
The special assistance of "Fog" is similar to that of "Cloud Patch". The difference is that due to the depth structure of the fog, the fog's ability to absorb light is particularly strong, and only a small amount of light can penetrate through the "fog"
Come here. Therefore, the fog cannot form the reflection and refraction effect like "clouds". More assistance is focused on the dark system, which has a certain restraint effect on the light system.
In addition to the basic form of "fog", the "fog series" also includes "thin mist mass", "dense mist mass", "fog wrap", "gentle mist turbulence", "rough mist turbulence", "narrow fog field" and "broad mist range".
Skills such as "fog domain", "three-dimensional fog domain" and "cold wave".
"Mist mass" is a quantitative enhancement of "fog". But this quantitative enhancement can also bring about a qualitative enhancement. It's just that these quality enhancements only come from the quantity of mist. So whether it is
For direct attacks, status assistance or special assistance, they all have more powerful effects than "Mist".
Fruit. This enhanced effect is mainly reflected in the fact that "fog" can only wrap part of the human body, while "mist mass" can completely wrap the human body. Through the increase in contact area, both direct attacks and status assistance are enhanced.
.However, for special assistance, it only slightly increases the coverage area.
"Dense Mist Group" enhances the quality of "Mist Group". That is to say, the concentration of water element is even more enhanced. The attack and assistance per unit area far exceeds that of "Mist Group". In terms of special assistance, it can absorb
It has more light, has more restraint on the light system, and also has more enhancement on the dark system.
"Fog" is a special "fog" skill. The characteristic of this skill is that the fog does not surround the target in an irregular shape like "fog", "mist" and "dense fog".
"Mist Wrap" itself can completely wrap a layer of fog on the surface of the target according to the shape of the target, thereby achieving attack and auxiliary effects. This greatly enhances the effective use of the water element, making more changes with less time and less magic power.
Many things.
"Gentle Mist Turbulence" is an upgraded version of "Dense Fog Group". The characteristic of this version is that the inside of "Gentle Mist Turbulence" has complex regular movements of water elements pulled by external forces. However, this complex regular movement is relatively gentle. It is suitable for assisting but is not capable of attacking. If you want to launch an attack, you must use external force to pull it again. Of course, with complex movements as the basis, it is relatively easy to pull the internal movement.
This kind of "gentle mist" status assistance is very powerful. With regular movement as the basis, the target's absorption of water elements and the stimulation it receives are essentially enhanced.
Similarly, in terms of special assistance, due to the loss of light caused by internal movement, "gentle fog turbulence" absorbs more light than "dense fog", and the restraint of light elements and the enhancement effect of dark elements are also more obvious. With.
"Rough Fog Turbulence" is an enhanced version of "Gentle Fog Turbulence". Compared with "Gentle Fog Turbulence", the internal movement of "Rough Fog Turbulence" is more violent, which is more effective in direct attacks. Of course, this also causes " "Rough Mist Turbulence" has become the only skill in the "Mist Water Series" that is not suitable for status assistance. But things are not so absolute. "Rough Mist Turbulence" is equivalent to a strong dose of medicine. With a very short period of assistance at critical moments, It may not be impossible to achieve unique auxiliary functions. As for special auxiliary functions, the internal movement of "Rough Fog Turbulence" consumes more light, and the effect of restraining the light element and enhancing the dark element is more obvious than that of "Gentle Mist Turbulence". Hold some.
"Narrow fog field" is a skill that takes time to accumulate water elements. First, you need to accumulate fog to form an irregular cube with a certain side length, and then select a direction, or a straight line or a curve, to divide this irregular cube with fixed height and width. The regular cube gradually extends. How long it can be extended depends on your own strength. Like the typical skills of the "Mist and Water Series", this skill also has three functions: direct attack, status assistance and special assistance.
The direct attack of "Narrow Mist Domain" is a group attack within a long and narrow range. By mobilizing the local or overall movement trajectory of the water element within the skill range, it can launch an attack on some or all enemies within the range. This skill Suitable for special terrains such as valleys, canyons and streets.
The status assistance of "Narrow Mist Region" is also a group assistance within a narrow range. This group assistance can make all targets achieve at least the same assistance effect as "Mist Group" from the beginning. At the same time, it also It can continuously enhance the movement of water elements in local or overall areas, making the assistance effect more significant. Because it is status assistance, there are no requirements for the environment.
The special assistance of "Narrow Fog Field" directly makes the target unable to see everything within the narrow range, thus affecting the target's judgment and greatly reducing the target's combat effectiveness. "Narrow Fog Field" is useful for The influence of the target is no longer limited to the light system. All other professions, including dark professions, will be adversely affected by the "Narrow Mist". Since the affected target is the enemy, the "Narrow Mist" as a special auxiliary Domain" also has very high requirements for the environment.
"Broad foggy area" is an enhanced version of "narrow foggy area". The difference from "narrow foggy area" is that "broad foggy area" must make a fuss about both length and width from the beginning. Because it is a surface skill, so more water elements and magic power are needed to participate in this skill. Without enough strength, the power of this skill is relatively limited. But as long as "Broad Mist Domain" reaches a certain momentum, its effect is better than "Narrow Mist Domain" "Mist" is much more powerful.
In terms of direct attacks, since the water elements in the "broad mist area" are relatively concentrated and the distance between them is not too far, in terms of mobilizing the movement of the water elements, all the water elements can easily interact with each other and influence each other. It moves the whole body, greatly reducing the difficulty of attacking. Therefore, although the "wide fog domain" consumes more than the "narrow fog domain" during the formation process, when it comes to the official attack, the consumption is less, and the effect is more obvious. With.
In terms of status assistance, the same principle applies. The concentration of the range improves the assistance ability of the water element.
In terms of special assistance, the "Wide Fog Area" is completely free from the restrictions of the terrain. Due to the length and width requirements, if the target wants to break out of the fog area, it will take a certain amount of time. As long as the target is disoriented , the target can be imprisoned in the fog for a long time.
"Three-dimensional Mist" is an enhanced version of "Wide Mist". This skill requires simultaneous growth in the three directions of length, width and height, and requires higher water elements and magic power. Of course, in return, the power is stronger.
Compared with "Broad Fog Area", "Three-dimensional Fog Area" also has attack power against flying targets. Moreover, the water elements in "Three-dimensional Fog Area" are more concentrated than in "Broad Fog Area", making it easier to attack targets. Mobilize the water element to launch direct attacks, or provide status assistance. In terms of special assistance, if the "three-dimensional fog field" is large enough, even flying targets will be lost in the fog field.
"Cold wave" is a special "fog" attack method. "Cold wave" is a skill that uses the water element as a medium and uses cold to attack the target. It requires enough cold air as the basis. So in the middle of "cold wave" , the water element's attack is just a companion attack, the real killer is cold. Of course, if the opponent's resistance to the cold air is too strong, then you have to go back to the basics and continue to use the water element to attack.
In itself, "cold wave" is only an attack skill, but in special environments, it can also be used as a status auxiliary skill. Because the cold and yin energy itself interacts with the yang and heat energy. In a hot environment, "cold wave" can not only cool down, And because it offsets the yang-heat energy, the status auxiliary function of the water element can still be exerted.
As a special auxiliary, "cold wave" can not only play the role of the fog field, but the cold air can also affect the target's speed and judgment, and its effect on imprisoning the target is more powerful than the fog field.
The water element itself has a cold and cold air. If the cold and cold air of other elements can be gathered at the same time, the effect will be better.