"Stone Blade Stretch" is an upgraded version of "Stone Blade Versus". The magician continues to manifest the stone blade on the basis of "Stone Blade Versus", extending to the surrounding area originally controlled by "Stone Blade Versus" to expand the attack range.
And disrupt the scope. This skill can make more enemy targets fall into the continuous attack of ground stone blades. Whether it is a direct attack or disruption assistance, it can produce greater effects.
"Stone thorns all over the ground" is an upgraded version of "stone thorns volley". If "stone thorns volley" is a small-scale attack skill and auxiliary skill, then "stone thorns all over the ground" is a large-scale attack skill
and auxiliary skills. This skill can often cause large-scale damage when unexpectedly highlighted, and can even directly destroy organized enemies. The requirements for elemental device capacity and magic value are very high.
"Stone Blade Field" is an upgraded version of "Stone Blade Stretch". Different from "Stone Blade Stretch", "Stone Blade Field" has a ring-shaped stone blade circle within a certain range from the beginning.
Directly attack the enemy target where the ring passes, and then continue to pose a threat to the enemy target, and separate the enemy target with the stone blade circle. The magician then continues to embody new stones in the stone blade ring.
Circle of blades until all enemy targets in the circle are eliminated.
"Stone Blade Field" requires strong elemental capacity and magic value as support when it is first activated. If a magician uses this skill for the first time, if he can successfully use this skill, he will be able to manifest a sphere with a diameter of one mile.
The outer ring of
00 meters with three small rings, and finally a "stone blade vertical and horizontal" appears at the center of the circle. Each time it is used in the future, the diameter can be increased by 200 meters, and one more small ring can be formed when it is initially activated. Of course, this must
This assumes that the capacity and magic power of the earth elemental device are sufficient.
After the initial activation, if the magician's elemental device capacity and magic value are sufficient, he can continue to directly manifest a new ring between every two rings, or he can also only use some rings or only some rings according to the current actual situation.
Create a new collar between two of the collars, and the final goal is
The purpose is to destroy all enemy targets. However, under normal circumstances, if the weapon capacity and magic value are sufficient, it is better to manifest it quickly, because the stone blade only disturbs the enemy on the ground, and it is easy for the enemy to escape through the ring.
Only by launching it quickly can enemy targets be more fully destroyed.
Since this skill is very powerful, and like other earth skills, it will not disappear after use. Therefore, the system stipulates that this skill can only be used once per month, and can only be used against enemies. Before using this skill next time,
The original stone blade field must be destroyed, and one stone blade field can be added every year.
"Stone Sea Waves" is the ultimate skill of the "Earth-moving Series". This skill combines the skills of "Stone Thorns on the Ground" and "Stone Blade Field". While manifesting the "Stone Blade Field", it continuously uses "
"Stones all over the ground", attacking enemy targets like a wave. The characteristic of this skill is that through the dual effects of stone thorns and stone blades, it can encircle and annihilate enemy targets in a wide range, and its lethality is more powerful.
.So this skill is like "Stone Blade"
Same as the "Stone Blade Domain", it can only be used once per month. Each use must destroy the last Stone Blade Domain. A new Stone Blade Domain can be added every year, and the usage limit is calculated in conjunction with the "Stone Blade Domain". At the same time, this skill
There are also restrictions on controlling magic power recovery during the battle. That is to say, starting from the use of this skill, the magician will not be able to obtain any magic power recovery including natural recovery, medicine recovery and skill recovery until the end of the battle.
Although "Stone Thorns" is not the ultimate skill, it is more effective in single combat and small group fights. It accumulates a huge amount of stone thorns in a unit area in a short period of time, and attacks the same or the same target from different angles.
Attack. Since a large number of stone thorns accumulate a large amount of damage, it can attack
The target causes huge damage. It is a very powerful killing skill. This skill is a magic power limiting skill. From the time the skill is used, the magician will not be able to obtain any magic power recovery including natural recovery, drug recovery and skill recovery.
, until the battle is over.
In addition to direct attack, this skill also has special assistance, that is, if the opponent is strong enough, it can have a disruptive effect. But since the opponent is strong enough to block this skill, this little disruption is of no avail. Because this one-time attack
The skill consumes too much to use, and the magic power cannot be restored. It is almost impossible to use it a second time. Even if it can be used a second time, it will cost the magician even more.
The basic form of the "Turning Earth Series" is "Sand Whirlpool". The characteristic of this skill is that it creates a funnel of sand within a one-meter diameter range, and makes the quicksand spin like a whirlpool. It has both direct attack and
Special auxiliary functions.
The direct attack of "Sand Vortex" relies on the rotation inside the "Sand Vortex". The magician directly throws the sand vortex at the target's feet, making the target fall into the sand vortex. The rotation inside the sand vortex brings physical damage and suffocation attacks to the target.
The special assistance of "Sand Vortex" includes two aspects. The first aspect is to conceal one's own targets. The magician uses "Sand Vortex" to create quicksand terrain, leaving ventilation holes for the hourglass, and one's own targets can be hidden in the quicksand.
Next, attack the enemy by surprise. The second aspect is to restrict the actions of the enemy target. Once the enemy target falls into the hourglass, even if it is not engulfed, it loses its resistance and can be defeated without a fight.
Although "Sand Vortex" is only the basic form of the "Turning Earth Series", this basic form is equivalent to the level of "Rot Trap", so the system directly limits this basic form. The skill can only be used once per week.
, each time the skill is used, the last sand vortex must be destroyed, and one more sand vortex can be created every month. However, in combat, the "sand vortex" thrown directly at the feet of the enemy target is not included in this restriction, and the cooling time
Only half an hour.
In addition to the basic form of "sand whirlpool", the "swirling earth series" also includes "cup whirlpool", "serial whirlpool", "serial cup whirlpool", "triangular whirlpool", "triangular cup whirlpool", "dish whirlpool", "qiu whirlpool" and "dish whirlpool".
Skills such as "Lang Xuan" and "Qiu Lang Xuan".
"Cup Swirl" is an upgraded version of "Sand Swirl". Different from "Sand Swirl", "Cup Swirl" not only forms an hourglass underground, but also forms a cup-shaped hourglass on the ground, surrounding the target from all sides and surrounding it more closely.
At the same time as the target, it launches a rotating earth element attack. Unless the opponent has powerful flying skills, it will be difficult to escape.
The cooling time of "Cup Swirl" is two weeks. The last Cup Swirl must be destroyed each time. You can create another one after two months.
"Serial Swirl" is another upgraded version of "Sand Swirl". It continuously manifests several sand whirlpools and has the characteristics of following the attack. The attack point of the next sand whirlpool is determined according to the landing point of the target. This skill can only
It can be used directly in battle, with a cooling time of one hour. It is an upgradeable skill. Currently at level 1, it can manifest two sand whirlpools. It will be upgraded as proficiency increases.
"Serial Cup Swirl" is an upgraded version of "Cup Swirl". Like "Serial Swirl", this skill also manifests several cup vortexes in succession and can track attacks. The cooldown time of this skill is two hours and it is also an upgradeable skill.
, currently level 1, can manifest two cup swirls at the same time.
"Triangle Swirl" is an upgraded version of "Serial Swirl". This skill is an upgrade from line to surface. Several sand whirlpools appear around the target at the same time, forming a triangle shape, surrounding the target, and then gradually expanding the sand whirlpool.
Until the target is completely swallowed. This skill can also only be used in combat, with a cooling time of three hours. It can be upgraded. Currently at level 1, it can manifest a triangle with two sand swirls on each side.
"Triangle Cup Swirl" is an upgraded version of "Serial Cup Swirl". It is also an upgrade from line to surface. It can be used to siege a single target, or it can be used to siege several targets at the same time. This is also a direct attack skill.
The cooling time is four hours, and it can be upgraded. Currently, level 1 can create a triangle with a side length of two cups.
"Dish Vortex" is the third upgraded version of "Sand Vortex", which creates a disk-shaped quicksand zone in a large area. The quicksand forms a huge vortex. Like "Sand Vortex", "Dish Vortex" also has
Two functions: direct attack and special assistance.
The direct attack of the "Dish Vortex" is the same as that of the "Sand Vortex". During the battle, it is directly manifested at the target's feet, using the internal rotation of the "Dish Vortex" to cause continuous attacks on the target.
The special assistance of "Sand Whirlpool" also includes two aspects. One is to hide your own targets and create a surprise effect. Compared with "Sand Whirlpool", "Dish Whirlpool" can hide more of your own targets and has greater
The other is to encircle and confuse enemy targets. Because the target of the "Dial Vortex" is too large, it cannot have a surprise surprise effect. But even if it is not a surprise attack, the powerful attack range of the "Dial Vortex" can still attack the enemy.
Goals create intense pressure.
"Dish Swirl" is a continuous skill. Like other earth skills, it will always exist after it is generated. Therefore, the system limits that this skill can only be used once a month. Every time this skill is used, it must be destroyed.
Drop the last disc vortex. You can add one disc vortex each year.
"Mound Whirlpool" is an upgraded version of "Cup Whirlpool". A rotating sand dune appears under the target's feet, with a cup-shaped top, surrounding the target. "Mound Whirlpool" has the same direct attack and "Dish Whirlpool"
Special auxiliary function. However, in terms of besieging enemy troops, "Qiu Xuan" is more effective, and its hidden force is slightly inferior to "Dish Xuan".
The cooling time of "Mound Swirl" is two months. The last one must be destroyed each time. One more form can appear every two years.