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Chapter 350 Fire Element Magic 22

In addition to the basic form of "Dark Fire", the "Magic Fire Series" also includes "Dark Flame", "Dark Flame", "Dark Fire Shot", "Dark Flame Swirl", "Dark Fire Dance" and "Dark Flame Swirling Dance"

Skills such as "Dark Flame Wall", "Dark Fire Assault", and "Dark Flame Sea".

"Dark Flame" is the first upgraded version of "Dark Fire Seed". This version is a qualitative improvement of "Dark Fire Seed". It requires the magician to manifest a large number of fire elements and dark elements and gather them into the shape of flame. This skill regardless of

Whether it is direct attack, status assistance or special assistance, they are all enhancements to "Dark Fire".

As a direct attack, "Dark Flame" has the functions of physical attack, high temperature radiation, cold radiation, external flame burning, corrosion attack and mental attack.

In terms of physical attacks, after the "Dark Flame" enhances its quality, under the control of the magician, it launches physical attacks on the target through the transformation of attack direction, attack angle, attack distance and attack speed. But just like "Flame", "

"Dark Flame" also has an erratic shape. The resistance of the air element is greater, the speed increases slowly, and the control of direction, angle and distance also requires more magic power.

In terms of high-temperature radiation, due to the increase in fire elements and the existence of outer flames, this skill already has high-temperature radiation in the true sense. It does not have to be particularly close to the target like "Dark Fire" to have an effect, it only needs to be close to the target.

.

Cold radiation and high temperature radiation have the same principle. You only need to be close to the target.

Compared with the point burning of "dark fire", external flame burning is even more different. With the existence of external flame, burning can truly become a powerful attack method.

The corrosive attack needs to stay on the target's body for a certain period of time before starting. However, once the corrosive effect takes effect, because the "dark flame" carries more dark elements, it will attack the target's cells and tissues more quickly.

Spread, causing more serious corrosion effects.

Mental attacks have also reached a certain scale, but the effect is not significant. They can only affect the target's emotions unconsciously. The disadvantage is that it takes effect slowly, and the advantage is that it is relatively hidden and difficult to be detected by the target.

As a status auxiliary, "Dark Flame" also enhances "Dark Fire". Whether it is used as a status enhancement, status auxiliary, practice, mental adjustment, physical adjustment or a status bonus to the dark system, "Dark Flame"

Relatively significant effects can be obtained through three methods: high-temperature radiation, cold-yin radiation and spiritual radiation.

As a special auxiliary, "Dark Flame" also has the functions of attack threat disruption, visual disruption, high temperature radiation disruption, cold radiation disruption and mental disruption. After the attack and radiation effects are strengthened, attack threat, high temperature radiation and cold radiation are all enhanced.

Enhanced. The shape of the flame can also produce more visual disruption. As for mental disruption, it occurs along with mental attacks.

Although this skill has many functions, it is only a primary skill. The cooldown time is only ten minutes.

"Dark Flame" is an upgraded version of "Dark Flame". This skill requires the magician to embody more fire elements and dark elements on the basis of "Dark Flame". While the power is enhanced, it can also overflow with transparency.

of rotten smoke. Therefore, in addition to the enhancement of attack power, corrosive attacks gain

It has received more enhancements. The transparent rotten smoke is colorless and odorless. It enters the target's body unknowingly and corrodes the target from the inside. It is a relatively vicious skill. The price paid for this is that this skill can only be used to target people.

Use dark elements or targets with sufficient resistance to dark elements for status assistance.

The special assistance of "Dark Flame" has also been enhanced on the basis of "Dark Flame", and also increases the threat of corrosion. That is, when the opponent is aware of the existence of rotten smoke, the rotten smoke will restrict the opponent's actions.

Measures must be taken to avoid inhaling rotten fumes.

Because of the presence of colorless and odorless rotten smoke, the cooldown time of this skill is much longer, up to a week.

"Dark Fire Burst" is the second upgraded version of "Dark Fire". This is a one-time skill belonging to the "Splash" family. It requires the magician to embody several dark fires in an instant, and shoot them at surrounding targets at high speed at the same time.

Launch an attack. Because of its high initial speed, it can produce powerful

The group physical damage. The subsequent point radiation, point burning, cold radiation, point corrosion and spiritual attack also play the role of the group. After slowing down, you can perform group status assistance, the effect is only momentary and does not go deep. Special assistance

On the other hand, you can threaten and disrupt the group.

This skill is a primary one-time skill with only half an hour's cooldown time.

"Dark Flame Swirl" is an upgraded version of "Dark Flame" and "Dark Flame". This skill is also a member of the "Sputter" family, which requires the magician to manifest a number of dark flames or dark flames at an instant high speed.

The target launches a powerful attack. This skill also upgrades "Dark Flame" and "Dark Flame" from a single target to a group attack. The attack method of all single targets is changed to a group attack method, and the damage is on each single target.

Basically.

In terms of status assistance, the "Dark Flame Swirl" composed purely of "Dark Flame" can assist all targets. The "Dark Flame Swirl" composed of "Dark Flame" can only assist the dark system or the dark system.

Suitable for targets with sufficient resistance.

In terms of special assistance, it is also upgraded from individual assistance to group assistance.

This skill has a cooldown time of half a month.

"Dark Fire Ignite Dance" is the third upgraded version of "Dark Fire Seed". This skill belongs to another skill of the "Fei Wu" family. It inherits the continuity and flexibility of the "Fei Wu" family, whether in direct attack or status assistance.

In terms of special assistance, they all have stronger power and more functions.

The direct attacks of "Dark Fire Dance" also include physical attacks, point radiation, point burning, point corrosion, cold radiation and mental attacks, etc.

Under the continuous operation of the magician, several dark fires can change freely and flexibly, whether in terms of attack direction, attack angle, attack distance or attack speed. They can attack both single targets and groups, and can attack a small number of targets.

It can also attack a large number of targets or even all targets. It can attack each target evenly and carry out different attacks on different targets. The dark fire does not disappear after hitting the target, and can continue to attack other targets.

In contrast, like "Dark Fire", both point radiation and cold radiation can only take effect in a very short period of time and can be ignored. Point burning and point corrosion are also caused by time delay.

The loss of flexibility due to the relationship is not the first choice of attack method. In terms of mental attacks, it is also less powerful because of the low content of dark elements.

The status assistance of "Dark Fire Dance", like "Dark Fire Seed", also has the functions of status enhancement, status recovery, cultivation, mental adjustment, physical adjustment and more enhancement, recovery and cultivation of the dark system. Due to the large number of Dark Fire Seeds

Constantly moving within the skill control area, the high-temperature radiation of the fire element and the cold radiation of the dark element are constantly accumulating. Although this accumulation is not enough to harm the enemy, it is just used for status assistance.

The special assistance of "Dark Fire Dance" not only has a quantitative improvement compared to "Dark Fire", but also has more flexibility and sustainability than "Dark Fire", threatening and disrupting the target.

It is also more flexible and durable.

This skill is a continuous skill. Although it is not powerful, it also has a one-week cooldown time.

"Dark Flame Swirling Dance" is another upgraded version of "Dark Flame" and "Dark Flame". This is another skill of the "Flying Dance" family. However, "Dark Fire Dance" is the flying skill of Dark Fire, and this

The skill is the flying skill of dark flame or dark flame. By

Since "Dark Flame" and "Dark Flame" are originally upgraded versions of "Dark Fire", this skill can also be regarded as an upgraded version of "Dark Fire Dance". No matter in direct attack, status assistance or special assistance, its power is

Both are more powerful than "Dark Fire Light Dance".

As a direct attack, "Dark Flame Swirling Dance" also includes physical attacks, high-temperature radiation, external flame burning, cold radiation, corrosive attacks, and mental attacks.

In terms of physical attacks, as an upgraded version of "Dark Fire Dance", several dark flames or dark flames manifested by the magician have more potential energy. After continuous operation, they can also reach the same high speed as dark fire. Although

The time is slower, but the power is also more powerful. Of course, the flexibility is slightly inferior, but it is much more flexible than "Dark Flame Swirl".

As high-temperature radiation, it is especially powerful when dark flames are used as the basis of skills. Secondary radiation begins to appear. The rising earth earth elements and space air elements in the skill control area will bring powerful damage to the target.

The cold and cold radiation also began to have secondary radiation for the same reason. The high-temperature radiation and the cold and cold radiation each snatched the air element and the earth element to accept the radiation. The high-temperature and cold radiation elements were clearly mixed together, and each launched two attacks on the target.

Radiation attack.

External flame burning is still only a secondary attack, far less powerful than physical attacks and radiation attacks.

The corrosive attack plays an important role in the skill control area based on the dark flame. The target is constantly corroded by the rotten smoke without knowing it. The rotten smoke also gradually spreads with the movement of the dark flame.

The effect of mental attacks is also concealed, but there are too many attack sources, and the target has been directly damaged by the attack of this skill. At the same time, emotions are more easily affected by mental attacks.


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