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Chapter 368 Fire Magic 40

As status auxiliaries, these four skills have similar functions to "Flying of Fire Bugs", "Flying of Fire Crows", "Flying of Fire Eagles" and "Flying of Fire Dragons", and they have the potential to surpass them.

Because these four skills can detonate one or several physical objects at any time, the high-temperature radiation within the control range of the skills will be further enhanced, and the auxiliary functions will also be enhanced. However, compared with "Fire Dragon Flying", the difference between the two is

The status auxiliary function is just as powerful

Because the fire dragon itself can change its volume at will, and the high-temperature radiation will naturally increase as the volume increases. Although the attack power of "Fire Dragon Flying Explosion" is stronger than that of "Fire Dragon Flying", as a status auxiliary, it exceeds a certain strength and a certain level.

The range of high-temperature radiation is meaningless

That's right. In contrast, "Fire Dragon Flying" is more suitable for status assistance than "Fire Dragon Flying Explosion", because the assistance of "Fire Dragon Flying" is more even. Of course, if "Fire Dragon Flying Explosion" does not detonate the fire dragon

, it is also a disguised version of "Flying Fire Dragon", but

It has the same status auxiliary ability as "Fire Dragon Flying". Therefore, "Fire Dragon Flying Explosion" is the most powerful status auxiliary skill like "Fire Dragon Flying". However, "Fire Dragon Flying Explosion" has more restrictions, so it is both the most powerful.

Powerful, or "Flying Fire Dragon" is more economical.

As special auxiliaries, these four skills also have three functions: attack disruption, visual disruption, trapping enemies, and blocking enemies.

Although these four skills are very powerful, the role of attack disruption in these four skills is not useless. Because the magician can freely control the explosion timing of the physical object, the magician can rely on the existing attack power of the skills to achieve the goal.

, there is no need to waste physical objects needlessly. Among them, the disruption functions of each of the four skills are also different.

"Fire Bug Explosion" is similar to "Fire Bug Flying" when there are no flying fire bugs detonating. In the initial stage, it mainly relies on physical attacks to attack and disrupt the target. With the high temperature radiation and the outer flame of the fire bug spitting out flames, it will burn.

As it gets stronger and stronger, the disruption of the other two attacks will gradually show its value. Only when the target is too strong and the existing attack disruption can no longer hold the target back, the magician can detonate some of the flying fire bugs.

Completely cut off the target's path of travel.

The same principle applies to "Fire Bug Flying Explosion", except that in this skill, the threat of high-temperature radiation and the flames spit by the Fire Crow increases faster, and the possibility of successfully trapping the enemy without detonating is greater, so it is better than "Fire Bug Flying Explosion".

"More economical.

With "Fire Eagle Explosion", it is completely possible to completely trap and eliminate the target by attacking and disrupting it. Except for very powerful targets, there is no need to detonate the Fire Eagle at all. Compared with "Fire Eagle Explosion"

It’s also more economical.

When it comes to "Fire Dragon Explosion", since the strength of the fire dragon itself is already very powerful, the magician only needs to increase the size of the fire dragon to quickly enhance the ability to trap the enemy. Detonating the fire dragon is really redundant. It can only be used when fighting super beings.

When the time comes, maybe detonating the fire dragon is still an option.

In terms of visual disruption, fire bugs and fire crows are small in size but large in quantity, while fire eagles and fire dragons are small in size and large in size. In addition to the flames they spit out, it is very easy to disrupt or block the target's sight. If a magician wants to save money,

Objects and visual disturbances can play an important role.

In terms of trapping enemies, the above attack disruption has been explained, so there is still one function of blocking enemies. This function is also different according to the characteristics of each skill. Relatively speaking, fire bugs and fire crows are small in size and large in number.

, Fire eagles are smaller in number and larger in size. With the help of the flames spitted out by the physical object, these three skills can control the range of miles, tens of miles or even hundreds of miles, whether in terms of width or height.

They are all very good enemy blocking skills. And

And it can also achieve the goal without detonating or detonating as few physical objects as possible. Although the number of fire dragons is smaller, the fire dragon itself is a physical object that can block the entire Eurasian continent, so there is no need to detonate. These four

In terms of blocking enemies, the skill is the same as "Fire Bug Flying", "Fire Crow Flying", "Fire Eagle Flying" and "Fire Dragon Flying". It is very high in height. It is as effective in blocking low-level flying targets as it is in blocking ground targets.

it works.

As there are several skills that may detonate embodied objects, magicians must also be careful not to detonate high-level embodied objects. However, what is better than other explosion skills is that among these skills, magicians are selective about whether to detonate embodied objects.

.So although advanced manifestation objects cannot be detonated, they can be used in skills, making the skills more powerful.

These skills are all flexible, sustainable and semi-consumable skills. They are not only very powerful, but also very flexible and durable, so the restrictions imposed by the system are more stringent than the skills of the "Feiwu" family. Among them, "Fireworm Flying Explosion"

It has combat-type and on-site magic recovery limits, with a three-month cooldown; "Fire Crow Flying Explosion" has double combat-type and on-site magic recovery limits, with a cooldown time of four months; "Fire Eagle Flying Explosion" has three

Times the magic recovery limit for combat type and on-site type, and the cooling time is five months. These three skills are all quasi-forbidden spells.

"Fire Dragon Flying Explosion" is a sub-forbidden spell with ten times the combat and on-site magic recovery limit, and a ten-month cooling time.

"Fire Bug Strike" is the seventh upgraded version of "Flying Fire Bug". "Fire Bug Strike" is the fourth upgraded version of "Fire Crow". "Fire Eagle Strike" is the third upgraded version of "Fire Eagle"

Four upgraded versions. "Fire Dragon Strike" is the fourth upgraded version of "Fire Dragon". These four skills are all skills of the "Strike" family. Like other skills of the "Strike" family, they need to be adjusted by a magician.

to reveal some existing concrete objects

Either there are several physical objects on the scene, or there are several physical objects in both ways, and they attack the same part of the same target one after another at high speed, causing more damage to the target. These are four powerful single attack skills.

.Among them, "Fire Eagle Strike" and "Fire Dragon Strike" can be used to attack several targets in the same direction. These four skills also have the functions of direct attack, status assistance and special assistance.

As a direct attack, the main purpose of this skill is a powerful single attack, but sometimes it can also achieve the effect of a group attack on the basis of a single attack. This is mainly reflected in the two "Fire Eagle Assault" and "Fire Dragon Assault"

among skills.

In the skill "Fire Eagle Attack", since the size of the Fire Eagle is large enough to attack more than one target, when the target is closer, this powerful single attack skill can evolve into attacking single targets and

The group attack of several targets around it can reach the intensity of a single attack on each target.

In the skill "Fire Dragon Attack", if the size of the fire dragon is large enough, the fire dragon can not only attack a single target and several targets around it like the fire eagle, but can also pass through the target and continue to attack targets behind the target.

"Fireworm Attack" and "Fire Crow Attack" can also carry out group attacks on closer targets because of the existence of physical objects that spit out flames.

The direct attacks of these four skills also include physical attacks, high-temperature radiation, and external flame burning.

In terms of physical attacks, because the embodied object has a very high initial velocity and continuously strikes the same part of the target, the physical damage is very powerful. Fire insects and fire crows are smaller in size, but their larger numbers lead to more attacks. Fire eagles

It is larger in size, but has fewer numbers and fewer attacks, so the physical attacks of the three skills are basically similar. The fire dragon has the smallest number, and its size can be small or large, and its power can be small or large. It all depends on the mood of the magician when using the skills.

At the same time, as the embodied object advances at high speed, the flames spit out by the embodied object also have offensive power. Since the flame itself has the inertia of the embodied object, the flame has been accelerated by the embodied object, plus the volume of the flame

It is larger than the embodied objects themselves such as flying fireflies and firecrows, and the number is far more, so

The physical attack power of fire is stronger and the damage to the target is greater. If there are other targets around the target that are close to the embodied object, the embodied object can also spit out flames to track and attack these targets. In addition to the number of embodied objects

There are more, so the flames spit out are also more, and the effect of group attack is very outstanding.

In terms of high-temperature radiation, flying fireflies have almost no chance to form high-temperature radiation during high-speed movement. The flames spit out by flying fireflies must slowly form high-temperature radiation within the delay time of hitting the target, and the heating rate is relatively slow.

Slow. But a large number of flying fireflies attacking one after another can cause the high-temperature radiation to accumulate. When the physical attack completely stops, it is estimated that the high-temperature radiation will also accumulate to a very high level.

The fire crows and the flames they spit only accumulate a small amount of high-temperature radiation during high-speed movement. After hitting the target, the high temperature begins to accumulate within a short delay. After the continuous accumulation of a large number of fire crows, when the physical attack stops, the fire crows will

will accumulate to a very high level.

The Fire Eagle can accumulate considerable high-temperature radiation while flying. It will start to accumulate high temperature within a short delay after hitting the target. It does not need to wait for the physical attack to stop. The powerful high-temperature radiation is enough to destroy targets with lower strength. Higher strength.

It is also difficult for the target to survive until the physical attack is completely over.

If the fire dragon is large enough, it will always carry terrifying high-temperature radiation. Almost at the same time as the physical attack arrives, the high-temperature radiation can instantly kill the target.

In addition to the fire dragon that can pass through the target, the flying fire bug, fire crow and fire eagle will also fly behind the target if they have not hit the target, gradually slowing down and hovering. The speed of heating during the slowdown will be

Gradually increase, and when it hovers completely, high-temperature radiation begins to accumulate dead zones in the hovering area. Among them, the fire dragon can form a dead zone immediately after it hovers.

Except for the fire dragon, the physical objects that hit the target will continue to hover where the target is, accumulating high-temperature radiation and affecting the surrounding space and ground, causing secondary damage to other targets.


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